more packets using fixed size integers
This commit is contained in:
@@ -72,7 +72,7 @@ bool GetServerLocation(TAccountTable & rTab, BYTE bEmpire)
|
||||
continue;
|
||||
|
||||
bFound = true;
|
||||
long lIndex = 0;
|
||||
int32_t lIndex = 0;
|
||||
|
||||
if (!CMapLocation::instance().Get(rTab.players[i].x,
|
||||
rTab.players[i].y,
|
||||
@@ -219,8 +219,7 @@ void CInputDB::PlayerCreateSuccess(LPDESC d, const char * data)
|
||||
return;
|
||||
}
|
||||
|
||||
long lIndex = 0;
|
||||
|
||||
int32_t lIndex = 0;
|
||||
if (!CMapLocation::instance().Get(pPacketDB->player.x,
|
||||
pPacketDB->player.y,
|
||||
lIndex,
|
||||
|
||||
Reference in New Issue
Block a user