db: prepare guild war and backup queries
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@@ -215,8 +215,6 @@ class CGuildManager : public singleton<CGuildManager>
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bool ChangeMaster(DWORD dwGID, DWORD dwFrom, DWORD dwTo);
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private:
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void ParseResult(SQLResult * pRes);
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void RemoveWar(DWORD GID1, DWORD GID2); // erase war from m_WarMap and set end on priority queue
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void WarEnd(DWORD GID1, DWORD GID2, bool bDraw = false);
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