some fixes

This commit is contained in:
meneleos
2025-09-26 22:03:13 +03:00
parent fff90d6c6c
commit 173c6828a8
5 changed files with 36 additions and 7 deletions

View File

@@ -396,6 +396,7 @@ void CInputDB::PlayerLoad(LPDESC d, const char * data)
if (NULL != CHARACTER_MANAGER::Instance().FindPC(pTab->name))
{
sys_err("InputDB: PlayerLoad : %s already exist in game", pTab->name);
d->SetPhase(PHASE_CLOSE);
return;
}
@@ -1411,7 +1412,7 @@ void CInputDB::GuildSkillRecharge()
void CInputDB::GuildExpUpdate(const char* c_pData)
{
TPacketGuildSkillUpdate * p = (TPacketGuildSkillUpdate *) c_pData;
TPacketGuildExpUpdate * p = (TPacketGuildExpUpdate *) c_pData;
sys_log(1, "GuildExpUpdate %d", p->amount);
CGuild * g = CGuildManager::instance().TouchGuild(p->guild_id);