Merge pull request #84 from MindRapist/mr-15
This commit is contained in:
@@ -25,9 +25,11 @@ It builds as it is, without external dependencies.
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## 📋 Changelog
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## 📋 Changelog
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### 🐛 Bug fixes
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### 🐛 Bug Fixes
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- **Dragonsoul Qualification**: Minimum level hardcoded in the checks for qualification.
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- **Refinement**: Fixed refinement by item (scroll/stone)
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- **USE_AFFECT flag**: Now allows overrriding the same affect if its value is about to increase.
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### ⬆️ Improvements
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- **Refinement**: Updated translations for the refinement dialogs and added conditional failed messages (from official)
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<br>
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<br>
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<br>
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<br>
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@@ -1094,10 +1094,12 @@ class CHARACTER : public CEntity, public CFSM, public CHorseRider
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void SpecificEffectPacket(const std::string& stEffectName);
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void SpecificEffectPacket(const std::string& stEffectName);
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// ADD_MONSTER_REFINE
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// ADD_MONSTER_REFINE
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bool DoRefine(LPITEM item, bool bMoneyOnly = false);
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// MR-15: Include refine method type in upgrade result
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bool DoRefine(LPITEM item, bool bMoneyOnly, int iType);
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// END_OF_ADD_MONSTER_REFINE
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// END_OF_ADD_MONSTER_REFINE
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bool DoRefineWithScroll(LPITEM item);
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bool DoRefineWithScroll(LPITEM item, int iType);
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// MR-15: -- END_OF -- Include refine method type in upgrade result
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bool RefineInformation(BYTE bCell, BYTE bType, int iAdditionalCell = -1);
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bool RefineInformation(BYTE bCell, BYTE bType, int iAdditionalCell = -1);
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void SetRefineMode(int iAdditionalCell = -1);
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void SetRefineMode(int iAdditionalCell = -1);
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@@ -50,7 +50,7 @@ bool CHARACTER::DragonSoul_IsQualified() const
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void CHARACTER::DragonSoul_GiveQualification()
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void CHARACTER::DragonSoul_GiveQualification()
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{
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{
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// MR-12: Check min level for Dragonsoul qualification
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// MR-12: Check min level for Dragonsoul qualification
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if (GetLevel() > 30)
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if (GetLevel() < 30)
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{
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{
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return;
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return;
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}
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}
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@@ -775,21 +775,21 @@ void TransformRefineItem(LPITEM pkOldItem, LPITEM pkNewItem)
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pkOldItem->CopyAttributeTo(pkNewItem);
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pkOldItem->CopyAttributeTo(pkNewItem);
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}
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}
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void NotifyRefineSuccess(LPCHARACTER ch, LPITEM item, const char* way)
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void NotifyRefineSuccess(LPCHARACTER ch, LPITEM item, const char* way, int iType)
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{
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{
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if (NULL != ch && item != NULL)
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if (NULL != ch && item != NULL)
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{
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{
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ch->ChatPacket(CHAT_TYPE_COMMAND, "RefineSuceeded");
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ch->ChatPacket(CHAT_TYPE_COMMAND, "RefineSuceeded %d", iType);
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LogManager::instance().RefineLog(ch->GetPlayerID(), item->GetName(), item->GetID(), item->GetRefineLevel(), 1, way);
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LogManager::instance().RefineLog(ch->GetPlayerID(), item->GetName(), item->GetID(), item->GetRefineLevel(), 1, way);
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}
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}
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}
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}
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void NotifyRefineFail(LPCHARACTER ch, LPITEM item, const char* way, int success = 0)
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void NotifyRefineFail(LPCHARACTER ch, LPITEM item, const char* way, int iType, int success = 0)
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{
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{
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if (NULL != ch && NULL != item)
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if (NULL != ch && NULL != item)
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{
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{
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ch->ChatPacket(CHAT_TYPE_COMMAND, "RefineFailed");
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ch->ChatPacket(CHAT_TYPE_COMMAND, "RefineFailed %d", iType);
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LogManager::instance().RefineLog(ch->GetPlayerID(), item->GetName(), item->GetID(), item->GetRefineLevel(), success, way);
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LogManager::instance().RefineLog(ch->GetPlayerID(), item->GetName(), item->GetID(), item->GetRefineLevel(), success, way);
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}
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}
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@@ -807,7 +807,7 @@ void CHARACTER::SetRefineNPC(LPCHARACTER ch)
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}
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}
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}
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}
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bool CHARACTER::DoRefine(LPITEM item, bool bMoneyOnly)
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bool CHARACTER::DoRefine(LPITEM item, bool bMoneyOnly, int iType)
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{
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{
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if (!CanHandleItem(true))
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if (!CanHandleItem(true))
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{
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{
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@@ -935,7 +935,7 @@ bool CHARACTER::DoRefine(LPITEM item, bool bMoneyOnly)
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BYTE bCell = item->GetCell();
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BYTE bCell = item->GetCell();
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// DETAIL_REFINE_LOG
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// DETAIL_REFINE_LOG
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NotifyRefineSuccess(this, item, IsRefineThroughGuild() ? "GUILD" : "POWER");
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NotifyRefineSuccess(this, item, IsRefineThroughGuild() ? "GUILD" : "POWER", iType);
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DBManager::instance().SendMoneyLog(MONEY_LOG_REFINE, item->GetVnum(), -cost);
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DBManager::instance().SendMoneyLog(MONEY_LOG_REFINE, item->GetVnum(), -cost);
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ITEM_MANAGER::instance().RemoveItem(item, "REMOVE (REFINE SUCCESS)");
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ITEM_MANAGER::instance().RemoveItem(item, "REMOVE (REFINE SUCCESS)");
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// END_OF_DETAIL_REFINE_LOG
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// END_OF_DETAIL_REFINE_LOG
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@@ -955,7 +955,7 @@ bool CHARACTER::DoRefine(LPITEM item, bool bMoneyOnly)
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// DETAIL_REFINE_LOG
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// DETAIL_REFINE_LOG
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// 아이템 생성에 실패 -> 개량 실패로 간주
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// 아이템 생성에 실패 -> 개량 실패로 간주
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sys_err("cannot create item %u", result_vnum);
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sys_err("cannot create item %u", result_vnum);
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NotifyRefineFail(this, item, IsRefineThroughGuild() ? "GUILD" : "POWER");
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NotifyRefineFail(this, item, IsRefineThroughGuild() ? "GUILD" : "POWER", iType);
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// END_OF_DETAIL_REFINE_LOG
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// END_OF_DETAIL_REFINE_LOG
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}
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}
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}
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}
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@@ -963,7 +963,7 @@ bool CHARACTER::DoRefine(LPITEM item, bool bMoneyOnly)
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{
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{
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// 실패! 모든 아이템이 사라짐.
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// 실패! 모든 아이템이 사라짐.
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DBManager::instance().SendMoneyLog(MONEY_LOG_REFINE, item->GetVnum(), -cost);
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DBManager::instance().SendMoneyLog(MONEY_LOG_REFINE, item->GetVnum(), -cost);
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NotifyRefineFail(this, item, IsRefineThroughGuild() ? "GUILD" : "POWER");
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NotifyRefineFail(this, item, IsRefineThroughGuild() ? "GUILD" : "POWER", iType);
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item->AttrLog();
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item->AttrLog();
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ITEM_MANAGER::instance().RemoveItem(item, "REMOVE (REFINE FAIL)");
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ITEM_MANAGER::instance().RemoveItem(item, "REMOVE (REFINE FAIL)");
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@@ -985,7 +985,7 @@ enum enum_RefineScrolls
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BDRAGON_SCROLL = 6,
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BDRAGON_SCROLL = 6,
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};
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};
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bool CHARACTER::DoRefineWithScroll(LPITEM item)
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bool CHARACTER::DoRefineWithScroll(LPITEM item, int iType)
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{
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{
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if (!CanHandleItem(true))
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if (!CanHandleItem(true))
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{
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{
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@@ -1207,7 +1207,10 @@ bool CHARACTER::DoRefineWithScroll(LPITEM item)
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BYTE bCell = item->GetCell();
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BYTE bCell = item->GetCell();
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NotifyRefineSuccess(this, item, szRefineType);
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// MR-15: Include refine method type in upgrade result
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NotifyRefineSuccess(this, item, szRefineType, iType);
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// MR-15: -- END OF -- Include refine method type in upgrade result
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DBManager::instance().SendMoneyLog(MONEY_LOG_REFINE, item->GetVnum(), -prt->cost);
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DBManager::instance().SendMoneyLog(MONEY_LOG_REFINE, item->GetVnum(), -prt->cost);
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ITEM_MANAGER::instance().RemoveItem(item, "REMOVE (REFINE SUCCESS)");
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ITEM_MANAGER::instance().RemoveItem(item, "REMOVE (REFINE SUCCESS)");
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@@ -1221,7 +1224,9 @@ bool CHARACTER::DoRefineWithScroll(LPITEM item)
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{
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{
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// 아이템 생성에 실패 -> 개량 실패로 간주
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// 아이템 생성에 실패 -> 개량 실패로 간주
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sys_err("cannot create item %u", result_vnum);
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sys_err("cannot create item %u", result_vnum);
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NotifyRefineFail(this, item, szRefineType);
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// MR-15: Include refine method type in upgrade result
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NotifyRefineFail(this, item, szRefineType, iType);
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// MR-15: -- END OF -- Include refine method type in upgrade result
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}
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}
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}
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}
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else if (!bDestroyWhenFail && result_fail_vnum)
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else if (!bDestroyWhenFail && result_fail_vnum)
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@@ -1237,7 +1242,9 @@ bool CHARACTER::DoRefineWithScroll(LPITEM item)
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BYTE bCell = item->GetCell();
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BYTE bCell = item->GetCell();
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DBManager::instance().SendMoneyLog(MONEY_LOG_REFINE, item->GetVnum(), -prt->cost);
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DBManager::instance().SendMoneyLog(MONEY_LOG_REFINE, item->GetVnum(), -prt->cost);
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NotifyRefineFail(this, item, szRefineType, -1);
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// MR-15: Include refine method type in upgrade result
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NotifyRefineFail(this, item, szRefineType, iType, -1);
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// MR-15: -- END OF -- Include refine method type in upgrade result
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ITEM_MANAGER::instance().RemoveItem(item, "REMOVE (REFINE FAIL)");
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ITEM_MANAGER::instance().RemoveItem(item, "REMOVE (REFINE FAIL)");
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pkNewItem->AddToCharacter(this, TItemPos(INVENTORY, bCell));
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pkNewItem->AddToCharacter(this, TItemPos(INVENTORY, bCell));
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@@ -1252,13 +1259,17 @@ bool CHARACTER::DoRefineWithScroll(LPITEM item)
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{
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{
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// 아이템 생성에 실패 -> 개량 실패로 간주
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// 아이템 생성에 실패 -> 개량 실패로 간주
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sys_err("cannot create item %u", result_fail_vnum);
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sys_err("cannot create item %u", result_fail_vnum);
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NotifyRefineFail(this, item, szRefineType);
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// MR-15: Include refine method type in upgrade result
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NotifyRefineFail(this, item, szRefineType, iType);
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// MR-15: -- END OF -- Include refine method type in upgrade result
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}
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}
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}
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}
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else
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else
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{
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{
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NotifyRefineFail(this, item, szRefineType); // 개량시 아이템 사라지지 않음
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// MR-15: Include refine method type in upgrade result
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NotifyRefineFail(this, item, szRefineType, iType); // 개량시 아이템 사라지지 않음
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// MR-15: -- END OF -- Include refine method type in upgrade result
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PayRefineFee(prt->cost);
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PayRefineFee(prt->cost);
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}
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}
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@@ -1285,7 +1296,9 @@ bool CHARACTER::RefineInformation(BYTE bCell, BYTE bType, int iAdditionalCell)
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TPacketGCRefineInformation p;
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TPacketGCRefineInformation p;
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p.header = GC::REFINE_INFORMATION;
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// MR-15: Fix refining by item
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p.header = GC::REFINE_INFORMATION_NEW;
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// MR-15: -- END OF -- Fix refining by item
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p.length = sizeof(p);
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p.length = sizeof(p);
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p.pos = bCell;
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p.pos = bCell;
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p.src_vnum = item->GetVnum();
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p.src_vnum = item->GetVnum();
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@@ -3169,12 +3169,16 @@ void CInputMain::Refine(LPCHARACTER ch, const char* c_pData)
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if (p->type == REFINE_TYPE_NORMAL)
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if (p->type == REFINE_TYPE_NORMAL)
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{
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{
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sys_log (0, "refine_type_noraml");
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sys_log (0, "refine_type_noraml");
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ch->DoRefine(item);
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// MR-15: Fix refining by item
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ch->DoRefine(item, false, p->type);
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// MR-15: -- END OF -- Fix refining by item
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}
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}
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else if (p->type == REFINE_TYPE_SCROLL || p->type == REFINE_TYPE_HYUNIRON || p->type == REFINE_TYPE_MUSIN || p->type == REFINE_TYPE_BDRAGON)
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else if (p->type == REFINE_TYPE_SCROLL || p->type == REFINE_TYPE_HYUNIRON || p->type == REFINE_TYPE_MUSIN || p->type == REFINE_TYPE_BDRAGON)
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{
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{
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sys_log (0, "refine_type_scroll, ...");
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sys_log (0, "refine_type_scroll, ...");
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ch->DoRefineWithScroll(item);
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// MR-15: Fix refining by item
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ch->DoRefineWithScroll(item, p->type);
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// MR-15: -- END OF -- Fix refining by item
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}
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}
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else if (p->type == REFINE_TYPE_MONEY_ONLY)
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else if (p->type == REFINE_TYPE_MONEY_ONLY)
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{
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{
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@@ -3190,7 +3194,9 @@ void CInputMain::Refine(LPCHARACTER ch, const char* c_pData)
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{
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{
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if (ch->GetQuestFlag("deviltower_zone.can_refine"))
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if (ch->GetQuestFlag("deviltower_zone.can_refine"))
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{
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{
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ch->DoRefine(item, true);
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// MR-15: Fix refining by item
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ch->DoRefine(item, true, p->type);
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// MR-15: -- END OF -- Fix refining by item
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ch->SetQuestFlag("deviltower_zone.can_refine", 0);
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ch->SetQuestFlag("deviltower_zone.can_refine", 0);
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}
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}
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else
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else
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@@ -47,7 +47,7 @@ namespace quest
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}
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}
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// MR-12: Check min level for Dragonsoul qualification
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// MR-12: Check min level for Dragonsoul qualification
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if (ch->GetLevel() <= 30)
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if (ch->GetLevel() < 30)
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{
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{
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sys_err("DS_QUEST_GIVE_QUALIFICATION:: LEVEL TOO LOW");
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sys_err("DS_QUEST_GIVE_QUALIFICATION:: LEVEL TOO LOW");
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return 0;
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return 0;
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@@ -71,7 +71,7 @@ namespace quest
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}
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}
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// MR-12: Check min level for Dragonsoul qualification
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// MR-12: Check min level for Dragonsoul qualification
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if (ch->GetLevel() <= 30)
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if (ch->GetLevel() < 30)
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{
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{
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sys_err("DS_QUEST_IS_QUALIFIED:: LEVEL TOO LOW");
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sys_err("DS_QUEST_IS_QUALIFIED:: LEVEL TOO LOW");
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lua_pushnumber(L, 0);
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lua_pushnumber(L, 0);
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Block a user