text encoding fixed

This commit is contained in:
d1str4ught
2025-08-18 02:12:07 +02:00
parent da0a923cde
commit 34000c3306
484 changed files with 5767 additions and 5767 deletions

View File

@@ -1,4 +1,4 @@
#include "stdafx.h"
#include "DragonLair.h"
@@ -91,7 +91,7 @@ EVENTFUNC( DragonLair_Collapse_Event )
if (0 == pInfo->step)
{
char buf[512];
snprintf(buf, 512, LC_TEXT("용가리가 %d 초만에 죽어써효ㅠㅠ"), pInfo->pLair->GetEstimatedTime());
snprintf(buf, 512, LC_TEXT("용가리가 %d 초만에 죽어써효ㅠㅠ"), pInfo->pLair->GetEstimatedTime());
SendNoticeMap(buf, pInfo->InstanceMapIndex, true);
pInfo->step++;
@@ -146,7 +146,7 @@ DWORD CDragonLair::GetEstimatedTime() const
void CDragonLair::OnDragonDead(LPCHARACTER pDragon)
{
sys_log(0, "DragonLair: 도라곤이 죽어써효");
sys_log(0, "DragonLair: 도라곤이 죽어써효");
LogManager::instance().DragonSlayLog( GuildID_, pDragon->GetMobTable().dwVnum, StartTime_, get_global_time() );
}
@@ -239,7 +239,7 @@ void CDragonLairManager::OnDragonDead(LPCHARACTER pDragon, DWORD KillerGuildID)
iter->second->OnDragonDead( pDragon );
// 애들 다 집으로 보내고 맵 없애기
// 애들 다 집으로 보내고 맵 없애기
tag_DragonLair_Collapse_EventInfo* info;
info = AllocEventInfo<tag_DragonLair_Collapse_EventInfo>();