guild mark uploading fixed
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@@ -3,7 +3,7 @@
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#include "minilzo.h"
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typedef unsigned long Pixel;
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typedef uint32_t Pixel;
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struct SGuildMark
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{
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@@ -102,7 +102,7 @@ class CGuildMarkImage
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void BuildAllBlocks();
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SGuildMarkBlock m_aakBlock[BLOCK_ROW_COUNT][BLOCK_COL_COUNT];
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Pixel m_apxImage[WIDTH * HEIGHT * sizeof(Pixel)];
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Pixel m_apxImage[WIDTH * HEIGHT];
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};
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#endif
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