diff --git a/src/game/char_manager.cpp b/src/game/char_manager.cpp index 35798ab..0c4e4ba 100644 --- a/src/game/char_manager.cpp +++ b/src/game/char_manager.cpp @@ -543,8 +543,7 @@ bool CHARACTER_MANAGER::SpawnMoveGroup(DWORD dwVnum, long lMapIndex, int sx, int return true; } -// MR-8: Snow dungeon - All-damage immunity with exceptions -LPCHARACTER CHARACTER_MANAGER::SpawnGroupWithVIDs(DWORD dwVnum, long lMapIndex, int sx, int sy, int ex, int ey, LPREGEN pkRegen, bool bAggressive_, LPDUNGEON pDungeon, std::vector& rVids) +bool CHARACTER_MANAGER::SpawnGroupGroup(DWORD dwVnum, long lMapIndex, int sx, int sy, int ex, int ey, LPREGEN pkRegen, bool bAggressive_, LPDUNGEON pDungeon) { const DWORD dwGroupID = CMobManager::Instance().GetGroupFromGroupGroup(dwVnum); @@ -559,7 +558,8 @@ LPCHARACTER CHARACTER_MANAGER::SpawnGroupWithVIDs(DWORD dwVnum, long lMapIndex, } } -LPCHARACTER CHARACTER_MANAGER::SpawnGroup(DWORD dwVnum, long lMapIndex, int sx, int sy, int ex, int ey, LPREGEN pkRegen, bool bAggressive_, LPDUNGEON pDungeon) +// MR-8: Snow dungeon - All-damage immunity with exceptions +LPCHARACTER CHARACTER_MANAGER::SpawnGroupWithVIDs(DWORD dwVnum, long lMapIndex, int sx, int sy, int ex, int ey, LPREGEN pkRegen, bool bAggressive_, LPDUNGEON pDungeon, std::vector& rVids) { CMobGroup * pkGroup = CMobManager::Instance().GetGroup(dwVnum);