base init
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307
src/game/priv_manager.cpp
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307
src/game/priv_manager.cpp
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#include "stdafx.h"
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#include "constants.h"
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#include "priv_manager.h"
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#include "char.h"
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#include "desc_client.h"
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#include "guild.h"
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#include "guild_manager.h"
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#include "unique_item.h"
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#include "utils.h"
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#include "log.h"
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static const char * GetEmpireName(int priv)
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{
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return LC_TEXT(c_apszEmpireNames[priv]);
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}
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static const char * GetPrivName(int priv)
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{
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return LC_TEXT(c_apszPrivNames[priv]);
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}
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CPrivManager::CPrivManager()
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{
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memset(m_aakPrivEmpireData, 0, sizeof(m_aakPrivEmpireData));
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}
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void CPrivManager::RequestGiveGuildPriv(DWORD guild_id, BYTE type, int value, time_t duration_sec)
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{
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if (MAX_PRIV_NUM <= type)
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{
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sys_err("PRIV_MANAGER: RequestGiveGuildPriv: wrong guild priv type(%u)", type);
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return;
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}
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value = MINMAX(0, value, 1000);
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duration_sec = MINMAX(0, duration_sec, 60*60*24*7);
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TPacketGiveGuildPriv p;
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p.type = type;
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p.value = value;
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p.guild_id = guild_id;
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p.duration_sec = duration_sec;
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db_clientdesc->DBPacket(HEADER_GD_REQUEST_GUILD_PRIV, 0, &p, sizeof(p));
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}
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void CPrivManager::RequestGiveEmpirePriv(BYTE empire, BYTE type, int value, time_t duration_sec)
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{
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if (MAX_PRIV_NUM <= type)
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{
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sys_err("PRIV_MANAGER: RequestGiveEmpirePriv: wrong empire priv type(%u)", type);
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return;
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}
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value = MINMAX(0, value, 1000);
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duration_sec = MINMAX(0, duration_sec, 60*60*24*7);
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TPacketGiveEmpirePriv p;
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p.type = type;
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p.value = value;
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p.empire = empire;
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p.duration_sec = duration_sec;
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db_clientdesc->DBPacket(HEADER_GD_REQUEST_EMPIRE_PRIV, 0, &p, sizeof(p));
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}
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void CPrivManager::RequestGiveCharacterPriv(DWORD pid, BYTE type, int value)
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{
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if (MAX_PRIV_NUM <= type)
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{
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sys_err("PRIV_MANAGER: RequestGiveCharacterPriv: wrong char priv type(%u)", type);
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return;
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}
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value = MINMAX(0, value, 1000);
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TPacketGiveCharacterPriv p;
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p.type = type;
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p.value = value;
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p.pid = pid;
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db_clientdesc->DBPacket(HEADER_GD_REQUEST_CHARACTER_PRIV, 0, &p, sizeof(p));
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}
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void CPrivManager::GiveGuildPriv(DWORD guild_id, BYTE type, int value, BYTE bLog, time_t end_time_sec)
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{
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if (MAX_PRIV_NUM <= type)
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{
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sys_err("PRIV_MANAGER: GiveGuildPriv: wrong guild priv type(%u)", type);
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return;
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}
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sys_log(0,"Set Guild Priv: guild_id(%u) type(%d) value(%d) duration_sec(%d)", guild_id, type, value, end_time_sec - get_global_time());
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value = MINMAX(0, value, 1000);
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end_time_sec = MINMAX(0, end_time_sec, get_global_time()+60*60*24*7);
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m_aPrivGuild[type][guild_id].value = value;
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m_aPrivGuild[type][guild_id].end_time_sec = end_time_sec;
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CGuild* g = CGuildManager::instance().FindGuild(guild_id);
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if (g)
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{
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if (value)
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{
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char buf[100];
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snprintf(buf, sizeof(buf), LC_TEXT("%s 길드의 %s이 %d%% 증가했습니다!"), g->GetName(), GetPrivName(type), value);
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SendNotice(buf);
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}
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else
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{
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char buf[100];
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snprintf(buf, sizeof(buf), LC_TEXT("%s 길드의 %s이 정상으로 돌아왔습니다."), g->GetName(), GetPrivName(type));
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SendNotice(buf);
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}
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if (bLog)
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{
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LogManager::instance().CharLog(0, guild_id, type, value, "GUILD_PRIV", "", "");
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}
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}
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}
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void CPrivManager::GiveCharacterPriv(DWORD pid, BYTE type, int value, BYTE bLog)
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{
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if (MAX_PRIV_NUM <= type)
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{
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sys_err("PRIV_MANAGER: GiveCharacterPriv: wrong char priv type(%u)", type);
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return;
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}
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sys_log(0,"Set Character Priv %u %d %d", pid, type, value);
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value = MINMAX(0, value, 1000);
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m_aPrivChar[type][pid] = value;
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if (bLog)
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LogManager::instance().CharLog(pid, 0, type, value, "CHARACTER_PRIV", "", "");
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}
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void CPrivManager::GiveEmpirePriv(BYTE empire, BYTE type, int value, BYTE bLog, time_t end_time_sec)
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{
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if (MAX_PRIV_NUM <= type)
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{
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sys_err("PRIV_MANAGER: GiveEmpirePriv: wrong empire priv type(%u)", type);
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return;
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}
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sys_log(0, "Set Empire Priv: empire(%d) type(%d) value(%d) duration_sec(%d)", empire, type, value, end_time_sec-get_global_time());
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value = MINMAX(0, value, 1000);
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end_time_sec = MINMAX(0, end_time_sec, get_global_time()+60*60*24*7);
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SPrivEmpireData& rkPrivEmpireData=m_aakPrivEmpireData[type][empire];
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rkPrivEmpireData.m_value = value;
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rkPrivEmpireData.m_end_time_sec = end_time_sec;
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if (value)
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{
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char buf[100];
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snprintf(buf, sizeof(buf), LC_TEXT("%s의 %s이 %d%% 증가했습니다!"), GetEmpireName(empire), GetPrivName(type), value);
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if (empire)
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SendNotice(buf);
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else
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SendLog(buf);
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}
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else
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{
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char buf[100];
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snprintf(buf, sizeof(buf), LC_TEXT("%s의 %s이 정상으로 돌아왔습니다."), GetEmpireName(empire), GetPrivName(type));
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if (empire)
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SendNotice(buf);
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else
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SendLog(buf);
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}
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if (bLog)
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{
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LogManager::instance().CharLog(0, empire, type, value, "EMPIRE_PRIV", "", "");
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}
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}
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void CPrivManager::RemoveGuildPriv(DWORD guild_id, BYTE type)
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{
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if (MAX_PRIV_NUM <= type)
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{
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sys_err("PRIV_MANAGER: RemoveGuildPriv: wrong guild priv type(%u)", type);
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return;
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}
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m_aPrivGuild[type][guild_id].value = 0;
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m_aPrivGuild[type][guild_id].end_time_sec = 0;
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}
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void CPrivManager::RemoveEmpirePriv(BYTE empire, BYTE type)
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{
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if (MAX_PRIV_NUM <= type)
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{
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sys_err("PRIV_MANAGER: RemoveEmpirePriv: wrong empire priv type(%u)", type);
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return;
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}
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SPrivEmpireData& rkPrivEmpireData=m_aakPrivEmpireData[type][empire];
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rkPrivEmpireData.m_value = 0;
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rkPrivEmpireData.m_end_time_sec = 0;
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}
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void CPrivManager::RemoveCharacterPriv(DWORD pid, BYTE type)
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{
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if (MAX_PRIV_NUM <= type)
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{
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sys_err("PRIV_MANAGER: RemoveCharacterPriv: wrong char priv type(%u)", type);
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return;
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}
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itertype(m_aPrivChar[type]) it = m_aPrivChar[type].find(pid);
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if (it != m_aPrivChar[type].end())
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m_aPrivChar[type].erase(it);
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}
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int CPrivManager::GetPriv(LPCHARACTER ch, BYTE type)
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{
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// 캐릭터의 변경 수치가 -라면 무조건 -만 적용되게
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int val_ch = GetPrivByCharacter(ch->GetPlayerID(), type);
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if (val_ch < 0 && !ch->IsEquipUniqueItem(UNIQUE_ITEM_NO_BAD_LUCK_EFFECT))
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return val_ch;
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else
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{
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int val;
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// 개인, 제국, 길드, 전체 중 큰 값을 취한다.
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val = MAX(val_ch, GetPrivByEmpire(0, type));
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val = MAX(val, GetPrivByEmpire(ch->GetEmpire(), type));
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if (ch->GetGuild())
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val = MAX(val, GetPrivByGuild(ch->GetGuild()->GetID(), type));
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return val;
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}
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}
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int CPrivManager::GetPrivByEmpire(BYTE bEmpire, BYTE type)
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{
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SPrivEmpireData* pkPrivEmpireData = GetPrivByEmpireEx(bEmpire, type);
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if (pkPrivEmpireData)
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return pkPrivEmpireData->m_value;
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return 0;
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}
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CPrivManager::SPrivEmpireData* CPrivManager::GetPrivByEmpireEx(BYTE bEmpire, BYTE type)
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{
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if (type >= MAX_PRIV_NUM)
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return NULL;
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if (bEmpire >= EMPIRE_MAX_NUM)
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return NULL;
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return &m_aakPrivEmpireData[type][bEmpire];
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}
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int CPrivManager::GetPrivByGuild(DWORD guild_id, BYTE type)
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{
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if (type >= MAX_PRIV_NUM)
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return 0;
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itertype( m_aPrivGuild[ type ] ) itFind = m_aPrivGuild[ type ].find( guild_id );
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if ( itFind == m_aPrivGuild[ type ].end() )
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return 0;
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return itFind->second.value;
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}
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const CPrivManager::SPrivGuildData* CPrivManager::GetPrivByGuildEx( DWORD dwGuildID, BYTE byType ) const
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{
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if ( byType >= MAX_PRIV_NUM )
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return NULL;
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itertype( m_aPrivGuild[ byType ] ) itFind = m_aPrivGuild[ byType ].find( dwGuildID );
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if ( itFind == m_aPrivGuild[ byType ].end() )
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return NULL;
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return &itFind->second;
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}
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int CPrivManager::GetPrivByCharacter(DWORD pid, BYTE type)
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{
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if (type >= MAX_PRIV_NUM)
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return 0;
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itertype(m_aPrivChar[type]) it = m_aPrivChar[type].find(pid);
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if (it != m_aPrivChar[type].end())
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return it->second;
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return 0;
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}
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