base init
This commit is contained in:
586
src/game/shop.cpp
Normal file
586
src/game/shop.cpp
Normal file
@@ -0,0 +1,586 @@
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#include "stdafx.h"
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#include "../../libgame/include/grid.h"
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#include "constants.h"
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#include "utils.h"
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#include "config.h"
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#include "shop.h"
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#include "desc.h"
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#include "desc_manager.h"
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#include "char.h"
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#include "char_manager.h"
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#include "item.h"
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#include "item_manager.h"
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#include "buffer_manager.h"
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#include "packet.h"
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#include "log.h"
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#include "db.h"
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#include "questmanager.h"
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#include "monarch.h"
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#include "mob_manager.h"
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#include "locale_service.h"
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/* ------------------------------------------------------------------------------------ */
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CShop::CShop()
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: m_dwVnum(0), m_dwNPCVnum(0), m_pkPC(NULL)
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{
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m_pGrid = M2_NEW CGrid(5, 9);
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}
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CShop::~CShop()
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{
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TPacketGCShop pack;
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pack.header = HEADER_GC_SHOP;
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pack.subheader = SHOP_SUBHEADER_GC_END;
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pack.size = sizeof(TPacketGCShop);
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Broadcast(&pack, sizeof(pack));
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GuestMapType::iterator it;
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it = m_map_guest.begin();
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while (it != m_map_guest.end())
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{
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LPCHARACTER ch = it->first;
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ch->SetShop(NULL);
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++it;
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}
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M2_DELETE(m_pGrid);
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}
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void CShop::SetPCShop(LPCHARACTER ch)
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{
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m_pkPC = ch;
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}
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bool CShop::Create(DWORD dwVnum, DWORD dwNPCVnum, TShopItemTable * pTable)
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{
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/*
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if (NULL == CMobManager::instance().Get(dwNPCVnum))
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{
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sys_err("No such a npc by vnum %d", dwNPCVnum);
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return false;
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}
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*/
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sys_log(0, "SHOP #%d (Shopkeeper %d)", dwVnum, dwNPCVnum);
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m_dwVnum = dwVnum;
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m_dwNPCVnum = dwNPCVnum;
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BYTE bItemCount;
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for (bItemCount = 0; bItemCount < SHOP_HOST_ITEM_MAX_NUM; ++bItemCount)
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if (0 == (pTable + bItemCount)->vnum)
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break;
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SetShopItems(pTable, bItemCount);
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return true;
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}
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void CShop::SetShopItems(TShopItemTable * pTable, BYTE bItemCount)
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{
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if (bItemCount > SHOP_HOST_ITEM_MAX_NUM)
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return;
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m_pGrid->Clear();
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m_itemVector.resize(SHOP_HOST_ITEM_MAX_NUM);
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memset(&m_itemVector[0], 0, sizeof(SHOP_ITEM) * m_itemVector.size());
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for (int i = 0; i < bItemCount; ++i)
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{
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LPITEM pkItem = NULL;
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const TItemTable * item_table;
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if (m_pkPC)
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{
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pkItem = m_pkPC->GetItem(pTable->pos);
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if (!pkItem)
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{
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sys_err("cannot find item on pos (%d, %d) (name: %s)", pTable->pos.window_type, pTable->pos.cell, m_pkPC->GetName());
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continue;
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}
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item_table = pkItem->GetProto();
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}
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else
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{
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if (!pTable->vnum)
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continue;
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item_table = ITEM_MANAGER::instance().GetTable(pTable->vnum);
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}
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if (!item_table)
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{
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sys_err("Shop: no item table by item vnum #%d", pTable->vnum);
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continue;
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}
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int iPos;
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if (IsPCShop())
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{
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sys_log(0, "MyShop: use position %d", pTable->display_pos);
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iPos = pTable->display_pos;
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}
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else
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iPos = m_pGrid->FindBlank(1, item_table->bSize);
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if (iPos < 0)
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{
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sys_err("not enough shop window");
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continue;
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}
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if (!m_pGrid->IsEmpty(iPos, 1, item_table->bSize))
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{
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if (IsPCShop())
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{
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sys_err("not empty position for pc shop %s[%d]", m_pkPC->GetName(), m_pkPC->GetPlayerID());
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}
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else
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{
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sys_err("not empty position for npc shop");
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}
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continue;
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}
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m_pGrid->Put(iPos, 1, item_table->bSize);
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SHOP_ITEM & item = m_itemVector[iPos];
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item.pkItem = pkItem;
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item.itemid = 0;
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if (item.pkItem)
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{
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item.vnum = pkItem->GetVnum();
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item.count = pkItem->GetCount(); // PC 샵의 경우 아이템 개수는 진짜 아이템의 개수여야 한다.
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item.price = pTable->price; // 가격도 사용자가 정한대로..
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item.itemid = pkItem->GetID();
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}
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else
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{
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item.vnum = pTable->vnum;
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item.count = pTable->count;
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if (IS_SET(item_table->dwFlags, ITEM_FLAG_COUNT_PER_1GOLD))
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{
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if (item_table->dwGold == 0)
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item.price = item.count;
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else
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item.price = item.count / item_table->dwGold;
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}
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else
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item.price = item_table->dwGold * item.count;
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}
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char name[36];
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snprintf(name, sizeof(name), "%-20s(#%-5d) (x %d)", item_table->szName, (int) item.vnum, item.count);
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sys_log(0, "SHOP_ITEM: %-36s PRICE %-5d", name, item.price);
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++pTable;
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}
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}
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int CShop::Buy(LPCHARACTER ch, BYTE pos)
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{
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if (pos >= m_itemVector.size())
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{
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sys_log(0, "Shop::Buy : invalid position %d : %s", pos, ch->GetName());
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return SHOP_SUBHEADER_GC_INVALID_POS;
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}
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sys_log(0, "Shop::Buy : name %s pos %d", ch->GetName(), pos);
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GuestMapType::iterator it = m_map_guest.find(ch);
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if (it == m_map_guest.end())
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return SHOP_SUBHEADER_GC_END;
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SHOP_ITEM& r_item = m_itemVector[pos];
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// if (r_item.price <= 0)
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if (r_item.price < 0) // Fix
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{
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LogManager::instance().HackLog("SHOP_BUY_GOLD_OVERFLOW", ch);
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return SHOP_SUBHEADER_GC_NOT_ENOUGH_MONEY;
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}
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LPITEM pkSelectedItem = ITEM_MANAGER::instance().Find(r_item.itemid);
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if (IsPCShop())
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{
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if (!pkSelectedItem)
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{
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sys_log(0, "Shop::Buy : Critical: This user seems to be a hacker : invalid pcshop item : BuyerPID:%d SellerPID:%d",
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ch->GetPlayerID(),
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m_pkPC->GetPlayerID());
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return false;
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}
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if ((pkSelectedItem->GetOwner() != m_pkPC))
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{
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sys_log(0, "Shop::Buy : Critical: This user seems to be a hacker : invalid pcshop item : BuyerPID:%d SellerPID:%d",
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ch->GetPlayerID(),
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m_pkPC->GetPlayerID());
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return false;
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}
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}
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DWORD dwPrice = r_item.price;
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if (it->second) // if other empire, price is triple
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dwPrice *= 3;
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if (ch->GetGold() < (int) dwPrice)
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{
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sys_log(1, "Shop::Buy : Not enough money : %s has %d, price %d", ch->GetName(), ch->GetGold(), dwPrice);
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return SHOP_SUBHEADER_GC_NOT_ENOUGH_MONEY;
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}
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LPITEM item;
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if (m_pkPC) // 피씨가 운영하는 샵은 피씨가 실제 아이템을 가지고있어야 한다.
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item = r_item.pkItem;
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else
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item = ITEM_MANAGER::instance().CreateItem(r_item.vnum, r_item.count);
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if (!item)
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return SHOP_SUBHEADER_GC_SOLD_OUT;
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if (!m_pkPC)
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{
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if (quest::CQuestManager::instance().GetEventFlag("hivalue_item_sell") == 0)
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{
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//축복의 구슬 && 만년한철 이벤트
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if (item->GetVnum() == 70024 || item->GetVnum() == 70035)
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{
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return SHOP_SUBHEADER_GC_END;
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}
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}
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}
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int iEmptyPos;
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if (item->IsDragonSoul())
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{
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iEmptyPos = ch->GetEmptyDragonSoulInventory(item);
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}
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else
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{
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iEmptyPos = ch->GetEmptyInventory(item->GetSize());
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}
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if (iEmptyPos < 0)
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{
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if (m_pkPC)
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{
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sys_log(1, "Shop::Buy at PC Shop : Inventory full : %s size %d", ch->GetName(), item->GetSize());
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return SHOP_SUBHEADER_GC_INVENTORY_FULL;
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}
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else
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{
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sys_log(1, "Shop::Buy : Inventory full : %s size %d", ch->GetName(), item->GetSize());
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M2_DESTROY_ITEM(item);
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return SHOP_SUBHEADER_GC_INVENTORY_FULL;
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}
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}
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ch->PointChange(POINT_GOLD, -dwPrice, false);
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//세금 계산
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DWORD dwTax = 0;
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int iVal = 0;
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if (LC_IsYMIR() || LC_IsKorea())
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{
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if (0 < (iVal = quest::CQuestManager::instance().GetEventFlag("trade_tax")))
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{
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if (iVal > 100)
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iVal = 100;
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dwTax = dwPrice * iVal / 100;
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dwPrice = dwPrice - dwTax;
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}
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else
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{
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iVal = 3;
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dwTax = dwPrice * iVal / 100;
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dwPrice = dwPrice - dwTax;
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}
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}
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else
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{
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iVal = quest::CQuestManager::instance().GetEventFlag("personal_shop");
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if (0 < iVal)
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{
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if (iVal > 100)
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iVal = 100;
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dwTax = dwPrice * iVal / 100;
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dwPrice = dwPrice - dwTax;
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}
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else
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{
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iVal = 0;
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dwTax = 0;
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}
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}
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// 상점에서 살떄 세금 5%
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if (!m_pkPC)
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{
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CMonarch::instance().SendtoDBAddMoney(dwTax, ch->GetEmpire(), ch);
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}
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// 군주 시스템 : 세금 징수
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if (m_pkPC)
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{
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m_pkPC->SyncQuickslot(QUICKSLOT_TYPE_ITEM, item->GetCell(), 255);
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if (item->GetVnum() == 90008 || item->GetVnum() == 90009) // VCARD
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{
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VCardUse(m_pkPC, ch, item);
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item = NULL;
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}
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else
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{
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char buf[512];
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if (item->GetVnum() >= 80003 && item->GetVnum() <= 80007)
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{
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snprintf(buf, sizeof(buf), "%s FROM: %u TO: %u PRICE: %u", item->GetName(), ch->GetPlayerID(), m_pkPC->GetPlayerID(), dwPrice);
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LogManager::instance().GoldBarLog(ch->GetPlayerID(), item->GetID(), SHOP_BUY, buf);
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LogManager::instance().GoldBarLog(m_pkPC->GetPlayerID(), item->GetID(), SHOP_SELL, buf);
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}
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item->RemoveFromCharacter();
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if (item->IsDragonSoul())
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item->AddToCharacter(ch, TItemPos(DRAGON_SOUL_INVENTORY, iEmptyPos));
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else
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item->AddToCharacter(ch, TItemPos(INVENTORY, iEmptyPos));
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ITEM_MANAGER::instance().FlushDelayedSave(item);
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snprintf(buf, sizeof(buf), "%s %u(%s) %u %u", item->GetName(), m_pkPC->GetPlayerID(), m_pkPC->GetName(), dwPrice, item->GetCount());
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LogManager::instance().ItemLog(ch, item, "SHOP_BUY", buf);
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snprintf(buf, sizeof(buf), "%s %u(%s) %u %u", item->GetName(), ch->GetPlayerID(), ch->GetName(), dwPrice, item->GetCount());
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LogManager::instance().ItemLog(m_pkPC, item, "SHOP_SELL", buf);
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}
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r_item.pkItem = NULL;
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BroadcastUpdateItem(pos);
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m_pkPC->PointChange(POINT_GOLD, dwPrice, false);
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if (iVal > 0)
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m_pkPC->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("판매금액의 %d %% 가 세금으로 나가게됩니다"), iVal);
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CMonarch::instance().SendtoDBAddMoney(dwTax, m_pkPC->GetEmpire(), m_pkPC);
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}
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else
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{
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if (item->IsDragonSoul())
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item->AddToCharacter(ch, TItemPos(DRAGON_SOUL_INVENTORY, iEmptyPos));
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else
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item->AddToCharacter(ch, TItemPos(INVENTORY, iEmptyPos));
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ITEM_MANAGER::instance().FlushDelayedSave(item);
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LogManager::instance().ItemLog(ch, item, "BUY", item->GetName());
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if (item->GetVnum() >= 80003 && item->GetVnum() <= 80007)
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{
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LogManager::instance().GoldBarLog(ch->GetPlayerID(), item->GetID(), PERSONAL_SHOP_BUY, "");
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}
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DBManager::instance().SendMoneyLog(MONEY_LOG_SHOP, item->GetVnum(), -dwPrice);
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}
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if (item)
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sys_log(0, "SHOP: BUY: name %s %s(x %d):%u price %u", ch->GetName(), item->GetName(), item->GetCount(), item->GetID(), dwPrice);
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ch->Save();
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return (SHOP_SUBHEADER_GC_OK);
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}
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bool CShop::AddGuest(LPCHARACTER ch, DWORD owner_vid, bool bOtherEmpire)
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{
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if (!ch)
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return false;
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if (ch->GetExchange())
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return false;
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if (ch->GetShop())
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return false;
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ch->SetShop(this);
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m_map_guest.insert(GuestMapType::value_type(ch, bOtherEmpire));
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TPacketGCShop pack;
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pack.header = HEADER_GC_SHOP;
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pack.subheader = SHOP_SUBHEADER_GC_START;
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TPacketGCShopStart pack2;
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memset(&pack2, 0, sizeof(pack2));
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pack2.owner_vid = owner_vid;
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for (DWORD i = 0; i < m_itemVector.size() && i < SHOP_HOST_ITEM_MAX_NUM; ++i)
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{
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const SHOP_ITEM & item = m_itemVector[i];
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//HIVALUE_ITEM_EVENT
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if (quest::CQuestManager::instance().GetEventFlag("hivalue_item_sell") == 0)
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{
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//축복의 구슬 && 만년한철 이벤트
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if (item.vnum == 70024 || item.vnum == 70035)
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{
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continue;
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}
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}
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//END_HIVALUE_ITEM_EVENT
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if (m_pkPC && !item.pkItem)
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continue;
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pack2.items[i].vnum = item.vnum;
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if (bOtherEmpire) // no empire price penalty for pc shop
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pack2.items[i].price = item.price * 3;
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else
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pack2.items[i].price = item.price;
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pack2.items[i].count = item.count;
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if (item.pkItem)
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{
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thecore_memcpy(pack2.items[i].alSockets, item.pkItem->GetSockets(), sizeof(pack2.items[i].alSockets));
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thecore_memcpy(pack2.items[i].aAttr, item.pkItem->GetAttributes(), sizeof(pack2.items[i].aAttr));
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}
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}
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pack.size = sizeof(pack) + sizeof(pack2);
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ch->GetDesc()->BufferedPacket(&pack, sizeof(TPacketGCShop));
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ch->GetDesc()->Packet(&pack2, sizeof(TPacketGCShopStart));
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return true;
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}
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void CShop::RemoveGuest(LPCHARACTER ch)
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{
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if (ch->GetShop() != this)
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return;
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||||
m_map_guest.erase(ch);
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ch->SetShop(NULL);
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TPacketGCShop pack;
|
||||
|
||||
pack.header = HEADER_GC_SHOP;
|
||||
pack.subheader = SHOP_SUBHEADER_GC_END;
|
||||
pack.size = sizeof(TPacketGCShop);
|
||||
|
||||
ch->GetDesc()->Packet(&pack, sizeof(pack));
|
||||
}
|
||||
|
||||
void CShop::Broadcast(const void * data, int bytes)
|
||||
{
|
||||
sys_log(1, "Shop::Broadcast %p %d", data, bytes);
|
||||
|
||||
GuestMapType::iterator it;
|
||||
|
||||
it = m_map_guest.begin();
|
||||
|
||||
while (it != m_map_guest.end())
|
||||
{
|
||||
LPCHARACTER ch = it->first;
|
||||
|
||||
if (ch->GetDesc())
|
||||
ch->GetDesc()->Packet(data, bytes);
|
||||
|
||||
++it;
|
||||
}
|
||||
}
|
||||
|
||||
void CShop::BroadcastUpdateItem(BYTE pos)
|
||||
{
|
||||
TPacketGCShop pack;
|
||||
TPacketGCShopUpdateItem pack2;
|
||||
|
||||
TEMP_BUFFER buf;
|
||||
|
||||
pack.header = HEADER_GC_SHOP;
|
||||
pack.subheader = SHOP_SUBHEADER_GC_UPDATE_ITEM;
|
||||
pack.size = sizeof(pack) + sizeof(pack2);
|
||||
|
||||
pack2.pos = pos;
|
||||
|
||||
if (m_pkPC && !m_itemVector[pos].pkItem)
|
||||
pack2.item.vnum = 0;
|
||||
else
|
||||
{
|
||||
pack2.item.vnum = m_itemVector[pos].vnum;
|
||||
if (m_itemVector[pos].pkItem)
|
||||
{
|
||||
thecore_memcpy(pack2.item.alSockets, m_itemVector[pos].pkItem->GetSockets(), sizeof(pack2.item.alSockets));
|
||||
thecore_memcpy(pack2.item.aAttr, m_itemVector[pos].pkItem->GetAttributes(), sizeof(pack2.item.aAttr));
|
||||
}
|
||||
else
|
||||
{
|
||||
memset(pack2.item.alSockets, 0, sizeof(pack2.item.alSockets));
|
||||
memset(pack2.item.aAttr, 0, sizeof(pack2.item.aAttr));
|
||||
}
|
||||
}
|
||||
|
||||
pack2.item.price = m_itemVector[pos].price;
|
||||
pack2.item.count = m_itemVector[pos].count;
|
||||
|
||||
buf.write(&pack, sizeof(pack));
|
||||
buf.write(&pack2, sizeof(pack2));
|
||||
|
||||
Broadcast(buf.read_peek(), buf.size());
|
||||
}
|
||||
|
||||
int CShop::GetNumberByVnum(DWORD dwVnum)
|
||||
{
|
||||
int itemNumber = 0;
|
||||
|
||||
for (DWORD i = 0; i < m_itemVector.size() && i < SHOP_HOST_ITEM_MAX_NUM; ++i)
|
||||
{
|
||||
const SHOP_ITEM & item = m_itemVector[i];
|
||||
|
||||
if (item.vnum == dwVnum)
|
||||
{
|
||||
itemNumber += item.count;
|
||||
}
|
||||
}
|
||||
|
||||
return itemNumber;
|
||||
}
|
||||
|
||||
bool CShop::IsSellingItem(DWORD itemID)
|
||||
{
|
||||
bool isSelling = false;
|
||||
|
||||
for (DWORD i = 0; i < m_itemVector.size() && i < SHOP_HOST_ITEM_MAX_NUM; ++i)
|
||||
{
|
||||
if (m_itemVector[i].itemid == itemID)
|
||||
{
|
||||
isSelling = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return isSelling;
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user