Networking Overhaul: Modern packets, buffers, handshake, dispatch & security hardening
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@@ -1,4 +1,4 @@
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#include "stdafx.h"
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#include "stdafx.h"
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#include "GuildManager.h"
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#include "Main.h"
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#include "ClientManager.h"
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@@ -70,7 +70,7 @@ namespace
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if (peer->GetChannel() == 0)
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return;
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peer->EncodeHeader(HEADER_DG_GUILD_WAR, 0, sizeof(TPacketGuildWar));
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peer->EncodeHeader(DG::GUILD_WAR, 0, sizeof(TPacketGuildWar));
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peer->Encode(&p, sizeof(TPacketGuildWar));
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}
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@@ -92,7 +92,7 @@ namespace
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if (peer->GetChannel() == 0)
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return;
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peer->EncodeHeader(HEADER_DG_GUILD_WAR_SCORE, 0, sizeof(pck));
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peer->EncodeHeader(DG::GUILD_WAR_SCORE, 0, sizeof(pck));
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peer->Encode(&pck, sizeof(pck));
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}
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@@ -306,7 +306,7 @@ void CGuildManager::Update()
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p.dwGuildFrom = ws.GID[0];
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p.dwGuildTo = ws.GID[1];
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CClientManager::instance().ForwardPacket(HEADER_DG_GUILD_WAR, &p, sizeof(p));
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CClientManager::instance().ForwardPacket(DG::GUILD_WAR, &p, sizeof(p));
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sys_log(0, "GuildWar: GUILD sending start of wait start war %d %d", ws.GID[0], ws.GID[1]);
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}
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}
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@@ -754,7 +754,7 @@ void CGuildManager::ChangeLadderPoint(DWORD GID, int change)
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p.lDraw = r.draw;
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p.lLoss = r.loss;
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CClientManager::instance().ForwardPacket(HEADER_DG_GUILD_LADDER, &p, sizeof(TPacketGuildLadder));
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CClientManager::instance().ForwardPacket(DG::GUILD_LADDER, &p, sizeof(TPacketGuildLadder));
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}
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void CGuildManager::UseSkill(DWORD GID, DWORD dwSkillVnum, DWORD dwCooltime)
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@@ -772,7 +772,7 @@ void CGuildManager::MoneyChange(DWORD dwGuild, DWORD dwGold)
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TPacketDGGuildMoneyChange p;
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p.dwGuild = dwGuild;
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p.iTotalGold = dwGold;
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CClientManager::instance().ForwardPacket(HEADER_DG_GUILD_MONEY_CHANGE, &p, sizeof(p));
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CClientManager::instance().ForwardPacket(DG::GUILD_MONEY_CHANGE, &p, sizeof(p));
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char buf[1024];
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snprintf(buf, sizeof(buf), "UPDATE guild%s SET gold=%u WHERE id = %u", GetTablePostfix(), dwGold, dwGuild);
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@@ -818,7 +818,7 @@ void CGuildManager::WithdrawMoney(CPeer* peer, DWORD dwGuild, INT iGold)
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p.dwGuild = dwGuild;
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p.iChangeGold = iGold;
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peer->EncodeHeader(HEADER_DG_GUILD_WITHDRAW_MONEY_GIVE, 0, sizeof(TPacketDGGuildMoneyWithdraw));
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peer->EncodeHeader(DG::GUILD_WITHDRAW_MONEY_GIVE, 0, sizeof(TPacketDGGuildMoneyWithdraw));
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peer->Encode(&p, sizeof(TPacketDGGuildMoneyWithdraw));
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}
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}
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@@ -1077,7 +1077,7 @@ bool CGuildManager::ReserveWar(TPacketGuildWar * p)
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m_map_kWarReserve.insert(std::make_pair(t.dwID, new CGuildWarReserve(t)));
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CClientManager::instance().ForwardPacket(HEADER_DG_GUILD_WAR_RESERVE_ADD, &t, sizeof(TGuildWarReserve));
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CClientManager::instance().ForwardPacket(DG::GUILD_WAR_RESERVE_ADD, &t, sizeof(TGuildWarReserve));
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return true;
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}
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@@ -1109,7 +1109,7 @@ void CGuildManager::ProcessReserveWar()
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snprintf(szQuery, sizeof(szQuery), "UPDATE guild_war_reservation SET started=1 WHERE id=%u", r.dwID);
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CDBManager::instance().AsyncQuery(szQuery);
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CClientManager::instance().ForwardPacket(HEADER_DG_GUILD_WAR_RESERVE_DEL, &r.dwID, sizeof(DWORD));
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CClientManager::instance().ForwardPacket(DG::GUILD_WAR_RESERVE_DEL, &r.dwID, sizeof(DWORD));
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r.bStarted = true;
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@@ -1125,7 +1125,7 @@ void CGuildManager::ProcessReserveWar()
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pck.lWarPrice = r.lWarPrice;
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pck.lInitialScore = r.lInitialScore;
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CClientManager::instance().ForwardPacket(HEADER_DG_GUILD_WAR, &pck, sizeof(TPacketGuildWar));
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CClientManager::instance().ForwardPacket(DG::GUILD_WAR, &pck, sizeof(TPacketGuildWar));
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//m_map_kWarReserve.erase(it2);
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}
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else
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@@ -1244,7 +1244,7 @@ void CGuildWarReserve::OnSetup(CPeer * peer)
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FSendPeerWar(m_data.bType, GUILD_WAR_RESERVE, m_data.dwGuildFrom, m_data.dwGuildTo) (peer);
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peer->EncodeHeader(HEADER_DG_GUILD_WAR_RESERVE_ADD, 0, sizeof(TGuildWarReserve));
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peer->EncodeHeader(DG::GUILD_WAR_RESERVE_ADD, 0, sizeof(TGuildWarReserve));
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peer->Encode(&m_data, sizeof(TGuildWarReserve));
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TPacketGDGuildWarBet pckBet;
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@@ -1258,7 +1258,7 @@ void CGuildWarReserve::OnSetup(CPeer * peer)
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pckBet.dwGuild = it->second.first;
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pckBet.dwGold = it->second.second;
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peer->EncodeHeader(HEADER_DG_GUILD_WAR_BET, 0, sizeof(TPacketGDGuildWarBet));
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peer->EncodeHeader(DG::GUILD_WAR_BET, 0, sizeof(TPacketGDGuildWarBet));
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peer->Encode(&pckBet, sizeof(TPacketGDGuildWarBet));
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++it;
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@@ -1304,7 +1304,7 @@ bool CGuildWarReserve::Bet(const char * pszLogin, DWORD dwGold, DWORD dwGuild)
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else
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m_data.dwBetTo += dwGold;
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CClientManager::instance().ForwardPacket(HEADER_DG_GUILD_WAR_RESERVE_ADD, &m_data, sizeof(TGuildWarReserve));
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CClientManager::instance().ForwardPacket(DG::GUILD_WAR_RESERVE_ADD, &m_data, sizeof(TGuildWarReserve));
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snprintf(szQuery, sizeof(szQuery), "UPDATE guild_war_reservation SET bet_from=%u,bet_to=%u WHERE id=%u",
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m_data.dwBetFrom, m_data.dwBetTo, m_data.dwID);
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@@ -1320,7 +1320,7 @@ bool CGuildWarReserve::Bet(const char * pszLogin, DWORD dwGold, DWORD dwGuild)
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pckBet.dwGuild = dwGuild;
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pckBet.dwGold = dwGold;
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CClientManager::instance().ForwardPacket(HEADER_DG_GUILD_WAR_BET, &pckBet, sizeof(TPacketGDGuildWarBet));
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CClientManager::instance().ForwardPacket(DG::GUILD_WAR_BET, &pckBet, sizeof(TPacketGDGuildWarBet));
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return true;
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}
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