From 65ef80a04bccdba496db15870a319dbbe9ed8295 Mon Sep 17 00:00:00 2001 From: rtw1x1 Date: Fri, 26 Dec 2025 07:10:40 +0000 Subject: [PATCH] Update char.cpp --- src/game/char.cpp | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/src/game/char.cpp b/src/game/char.cpp index 02c896e..c887c42 100644 --- a/src/game/char.cpp +++ b/src/game/char.cpp @@ -1,4 +1,4 @@ -#include "stdafx.h" +#include "stdafx.h" #include "common/VnumHelper.h" @@ -114,9 +114,6 @@ CHARACTER::CHARACTER() m_stateIdle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateIdle, &CHARACTER::EndStateEmpty); m_stateMove.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateMove, &CHARACTER::EndStateEmpty); m_stateBattle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateBattle, &CHARACTER::EndStateEmpty); -#ifdef FIX_POS_SYNC - m_stateSyncing.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateSyncing, &CHARACTER::EndStateEmpty); -#endif Initialize(); }