From 6850f3f98e7e05a18248a71d0efe941194f1af72 Mon Sep 17 00:00:00 2001 From: Mind Rapist Date: Fri, 19 Dec 2025 22:31:43 +0200 Subject: [PATCH] MR-2: Auto-revert POS_FIGHTING after inactivity + Realtime character level updates --- src/game/char_skill.cpp | 9 --------- 1 file changed, 9 deletions(-) diff --git a/src/game/char_skill.cpp b/src/game/char_skill.cpp index 5d39af6..ce7b750 100644 --- a/src/game/char_skill.cpp +++ b/src/game/char_skill.cpp @@ -2499,15 +2499,6 @@ bool CHARACTER::UseSkill(DWORD dwVnum, LPCHARACTER pkVictim, bool bUseGrandMaste if (!pkSk) return false; -#ifdef FIX_BATTLE_INACTIVITY_TIMEOUT - // tw1x1: POS_FIGHTING timer fix - if (IsPC() && IS_SET(pkSk->dwFlag, SKILL_FLAG_ATTACK)) - { - EnterCombat(); - } - // tw1x1: end -#endif - if (bCanUseHorseSkill && pkSk->dwType != SKILL_TYPE_HORSE) return BATTLE_NONE;