auction removed

This commit is contained in:
d1str4ught
2025-08-28 22:52:22 +02:00
parent c1e308cd78
commit 916c4c0a6d
23 changed files with 9 additions and 4225 deletions

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@@ -1,719 +0,0 @@
#include "stdafx.h"
#ifdef __AUCTION__
#include "DBManager.h"
#include "Peer.h"
#include "AuctionManager.h"
void MyBidBoard::Boot (CPeer* peer)
{
peer->EncodeWORD(sizeof(DWORD) + sizeof(DWORD) + sizeof(int));
peer->EncodeWORD(Size());
for (TMyBidBoard::iterator pc_it = pc_map.begin(); pc_it != pc_map.end(); pc_it++)
{
TItemMap* item_map = pc_it->second;
for (TItemMap::iterator it = item_map->begin(); it != item_map->end(); it++)
{
peer->Encode(&(pc_it->first), sizeof(DWORD));
peer->Encode(&(it->first), sizeof(DWORD));
peer->Encode(&(it->second), sizeof(int));
}
}
}
size_t MyBidBoard::Size ()
{
size_t size = 0;
for (TMyBidBoard::iterator it = pc_map.begin(); it != pc_map.end(); it++)
{
size += it->second->size();
}
return size;
}
int MyBidBoard::GetMoney (DWORD player_id, DWORD item_id)
{
TMyBidBoard::iterator pc_it = pc_map.find (player_id);
if (pc_it == pc_map.end())
{
return -1;
}
TItemMap* item_map = pc_it->second;
TItemMap::iterator it = item_map->find (item_id);
if (it == item_map->end())
return -1;
else
return it->second;
}
bool MyBidBoard::Delete (DWORD player_id, DWORD item_id)
{
TMyBidBoard::iterator pc_it = pc_map.find (player_id);
if (pc_it == pc_map.end())
{
return false;
}
TItemMap* item_map = pc_it->second;
TItemMap::iterator it = item_map->find (item_id);
if (it == item_map->end())
return false;
else
{
item_map->erase(it);
}
char szQuery[512];
snprintf(szQuery, sizeof(szQuery), "DELETE FROM my_bid WHERE player_id = %d and item_id = %d", player_id, item_id);
CDBManager::instance().AsyncQuery(szQuery);
return true;
}
void MyBidBoard::Insert (DWORD player_id, DWORD item_id, int money)
{
TMyBidBoard::iterator pc_it = pc_map.find (player_id);
TItemMap* item_map;
if (pc_it == pc_map.end())
{
item_map = new TItemMap();
pc_map.insert (TMyBidBoard::value_type (player_id, item_map));
}
else
item_map = pc_it->second;
TItemMap::iterator it = item_map->find (item_id);
if (it == item_map->end())
{
item_map->insert (TItemMap::value_type (item_id, money));
}
else
{
it->second = money;
}
char szQuery[512];
snprintf(szQuery, sizeof(szQuery), "REPLACE INTO my_bid VALUES (%d, %d, %d)", player_id, item_id, money);
CDBManager::instance().AsyncQuery(szQuery);
}
AuctionManager::AuctionManager()
{
}
AuctionManager::~AuctionManager()
{
}
void AuctionManager::Initialize()
{ auction_item_cache_map.clear();
LoadAuctionItem();
LoadAuctionInfo();
LoadSaleInfo();
LoadWishInfo();
LoadMyBidInfo();
}
void AuctionManager::LoadAuctionItem()
{
char szQuery[512];
snprintf(szQuery, sizeof(szQuery),
"SELECT id, owner_id, count, vnum, socket0, socket1, socket2, "
"attrtype0, attrvalue0, "
"attrtype1, attrvalue1, "
"attrtype2, attrvalue2, "
"attrtype3, attrvalue3, "
"attrtype4, attrvalue4, "
"attrtype5, attrvalue5, "
"attrtype6, attrvalue6 "
"FROM item WHERE window = 'AUCTION'");
SQLMsg *msg = CDBManager::instance().DirectQuery(szQuery);
MYSQL_RES *res = msg->Get()->pSQLResult;
if (!res)
{
return;
}
int rows;
if ((rows = mysql_num_rows(res)) <= 0) // 데이터 없음
{
return;
}
for (int i = 0; i < rows; ++i)
{
MYSQL_ROW row = mysql_fetch_row(res);
TPlayerItem item;
int cur = 0;
str_to_number(item.id, row[cur++]);
str_to_number(item.owner, row[cur++]);
item.window = AUCTION;
str_to_number(item.count, row[cur++]);
str_to_number(item.vnum, row[cur++]);
str_to_number(item.alSockets[0], row[cur++]);
str_to_number(item.alSockets[1], row[cur++]);
str_to_number(item.alSockets[2], row[cur++]);
for (int j = 0; j < ITEM_ATTRIBUTE_MAX_NUM; j++)
{
str_to_number(item.aAttr[j].bType, row[cur++]);
str_to_number(item.aAttr[j].sValue, row[cur++]);
}
InsertItemCache(&item, true);
}
return;
}
void AuctionManager::LoadAuctionInfo()
{
char szQuery[512];
snprintf(szQuery, sizeof(szQuery),
"select * from auction");
SQLMsg *msg = CDBManager::instance().DirectQuery(szQuery);
MYSQL_RES *res = msg->Get()->pSQLResult;
if (!res)
{
return;
}
int rows;
if ((rows = mysql_num_rows(res)) <= 0) // 데이터 없음
{
return;
}
for (int i = 0; i < rows; ++i)
{
MYSQL_ROW row = mysql_fetch_row(res);
TAuctionItemInfo auctionItemInfo;
int cur = 0;
str_to_number(auctionItemInfo.item_num, row[cur++]);
str_to_number(auctionItemInfo.offer_price, row[cur++]);
str_to_number(auctionItemInfo.price, row[cur++]);
str_to_number(auctionItemInfo.offer_id, row[cur++]);
thecore_memcpy (auctionItemInfo.shown_name, (char*)row[cur], strlen((char*)row[cur]) +1);
cur++;
str_to_number(auctionItemInfo.empire, row[cur++]);
str_to_number(auctionItemInfo.expired_time, row[cur++]);
str_to_number(auctionItemInfo.item_id, row[cur++]);
str_to_number(auctionItemInfo.bidder_id, row[cur++]);
InsertAuctionItemInfoCache(&auctionItemInfo, true);
}
return;
}
void AuctionManager::LoadSaleInfo()
{
char szQuery[512];
snprintf(szQuery, sizeof(szQuery),
"select * from sale");
SQLMsg *msg = CDBManager::instance().DirectQuery(szQuery);
MYSQL_RES *res = msg->Get()->pSQLResult;
if (!res)
{
return;
}
int rows;
if ((rows = mysql_num_rows(res)) <= 0) // 데이터 없음
{
return;
}
for (int i = 0; i < rows; ++i)
{
MYSQL_ROW row = mysql_fetch_row(res);
TSaleItemInfo saleItemInfo;
int cur = 0;
str_to_number(saleItemInfo.item_num, row[cur++]);
str_to_number(saleItemInfo.offer_price, row[cur++]);
str_to_number(saleItemInfo.price, row[cur++]);
str_to_number(saleItemInfo.offer_id, row[cur++]);
thecore_memcpy (saleItemInfo.shown_name, (char*)row[cur], strlen((char*)row[cur]) +1);
cur++;
str_to_number(saleItemInfo.empire, row[cur++]);
str_to_number(saleItemInfo.expired_time, row[cur++]);
str_to_number(saleItemInfo.item_id, row[cur++]);
str_to_number(saleItemInfo.wisher_id, row[cur++]);
InsertSaleItemInfoCache(&saleItemInfo, true);
}
return;
}
void AuctionManager::LoadWishInfo()
{
char szQuery[512];
snprintf(szQuery, sizeof(szQuery),
"select * from wish");
SQLMsg *msg = CDBManager::instance().DirectQuery(szQuery);
MYSQL_RES *res = msg->Get()->pSQLResult;
if (!res)
{
return;
}
int rows;
if ((rows = mysql_num_rows(res)) <= 0) // 데이터 없음
{
return;
}
for (int i = 0; i < rows; ++i)
{
MYSQL_ROW row = mysql_fetch_row(res);
TWishItemInfo wishItemInfo;
int cur = 0;
str_to_number(wishItemInfo.item_num, row[cur++]);
str_to_number(wishItemInfo.offer_price, row[cur++]);
str_to_number(wishItemInfo.price, row[cur++]);
str_to_number(wishItemInfo.offer_id, row[cur++]);
thecore_memcpy (wishItemInfo.shown_name, (char*)row[cur], strlen((char*)row[cur]) +1);
cur++;
str_to_number(wishItemInfo.empire, row[cur++]);
str_to_number(wishItemInfo.expired_time, row[cur++]);
InsertWishItemInfoCache(&wishItemInfo, true);
}
return;
}
void AuctionManager::LoadMyBidInfo ()
{
char szQuery[512];
snprintf(szQuery, sizeof(szQuery),
"select * from my_bid");
SQLMsg *msg = CDBManager::instance().DirectQuery(szQuery);
MYSQL_RES *res = msg->Get()->pSQLResult;
if (!res)
{
return;
}
int rows;
if ((rows = mysql_num_rows(res)) <= 0) // 데이터 없음
{
return;
}
for (int i = 0; i < rows; ++i)
{
MYSQL_ROW row = mysql_fetch_row(res);
int cur = 0;
DWORD player_id;
DWORD item_id;
int money;
str_to_number(player_id, row[cur++]);
str_to_number(item_id, row[cur++]);
str_to_number(money, row[cur++]);
InsertMyBid (player_id, item_id, money);
}
return;
}
inline CItemCache* AuctionManager::GetItemCache(DWORD item_id)
{
TItemCacheMap::iterator it = auction_item_cache_map.find (item_id);
if (it == auction_item_cache_map.end())
return NULL;
else
return it->second;
}
void AuctionManager::Boot(CPeer* peer)
{
peer->EncodeWORD(sizeof(TPlayerItem));
peer->EncodeWORD(auction_item_cache_map.size());
itertype(auction_item_cache_map) auction_item_cache_map_it = auction_item_cache_map.begin();
while (auction_item_cache_map_it != auction_item_cache_map.end())
peer->Encode((auction_item_cache_map_it++)->second->Get(), sizeof(TPlayerItem));
Auction.Boot(peer);
Sale.Boot(peer);
Wish.Boot(peer);
MyBid.Boot(peer);
}
bool AuctionManager::InsertItemCache(CItemCache *item_cache, bool bSkipQuery)
{
CItemCache* c = GetItemCache (item_cache->Get(false)->id);
if (c != NULL)
{
return false;
}
auction_item_cache_map.insert(TItemCacheMap::value_type(item_cache->Get(true)->id, item_cache));
item_cache->OnFlush();
return true;
}
bool AuctionManager::InsertItemCache(TPlayerItem * pNew, bool bSkipQuery)
{
CItemCache* c = GetItemCache (pNew->id);
if (c != NULL)
{
return false;
}
c = new CItemCache();
c->Put(pNew, bSkipQuery);
auction_item_cache_map.insert(TItemCacheMap::value_type(pNew->id, c));
c->Flush();
return true;
}
bool AuctionManager::DeleteItemCache(DWORD item_id)
{
CItemCache* c = GetItemCache (item_id);
if (c == NULL)
{
return false;
}
c->Delete();
return true;
}
AuctionResult AuctionManager::EnrollInAuction(CItemCache* item_cache, TAuctionItemInfo &item_info)
{
CItemCache* c = GetItemCache (item_info.item_id);
if (c != NULL)
{
sys_err ("item id : %d is already in AuctionManager", item_info.item_id);
return AUCTION_FAIL;
}
if (!Auction.InsertItemInfo (&item_info))
{
sys_err ("item id : %d is already in AuctionBoard", item_info.item_id);
return AUCTION_FAIL;
}
item_cache->Get()->window = AUCTION;
item_cache->Get()->pos = 9999999;
InsertItemCache (item_cache);
return AUCTION_SUCCESS;
}
AuctionResult AuctionManager::EnrollInSale(CItemCache* item_cache, TSaleItemInfo &item_info)
{
CItemCache* c = GetItemCache (item_info.item_id);
if (c != NULL)
{
sys_err ("item id : %d is already in AuctionManager", item_info.item_id);
return AUCTION_FAIL;
}
if (!Wish.GetItemInfoCache (WishBoard::Key (item_info.item_num, item_info.wisher_id)))
{
sys_err ("item_num : %d, wisher_id : %d is not in wish auction.", item_info.item_num, item_info.wisher_id);
return AUCTION_FAIL;
}
if (!Sale.InsertItemInfo (&item_info))
{
sys_err ("item id : %d is already in SaleBoard", item_info.item_id);
return AUCTION_FAIL;
}
item_cache->Get()->window = AUCTION;
item_cache->Get()->pos = 999999;
InsertItemCache (item_cache);
return AUCTION_SUCCESS;
}
AuctionResult AuctionManager::EnrollInWish(TWishItemInfo &item_info)
{
if (!Wish.InsertItemInfo (&item_info))
{
sys_err ("wisher_id : %d, item_num : %d is already in WishBoard", item_info.offer_id, item_info.item_num);
return AUCTION_FAIL;
}
return AUCTION_SUCCESS;
}
AuctionResult AuctionManager::Bid(DWORD bidder_id, const char* bidder_name, DWORD item_id, DWORD bid_price)
{
CItemCache* c = GetItemCache (item_id);
if (c == NULL)
{
sys_err ("item id : %d does not exist in auction.", item_id);
return AUCTION_FAIL;
}
if (MyBid.GetMoney (bidder_id, item_id) != 0)
{
return AUCTION_ALREADY_IN;
}
CAuctionItemInfoCache* item_cache = Auction.GetItemInfoCache(item_id);
TAuctionItemInfo* item_info = item_cache->Get(false);
if (item_info->is_expired())
{
return AUCTION_EXPIRED;
}
if ((double)bid_price < (double)item_info->get_bid_price() * 1.05)
{
return AUCTION_NOT_ENOUGH_MONEY;
}
item_info->set_bid_price(bid_price);
item_info->bidder_id = bidder_id;
item_info->set_bidder_name (bidder_name);
item_cache->OnFlush();
InsertMyBid (bidder_id, item_id, bid_price);
return AUCTION_SUCCESS;
}
AuctionResult AuctionManager::Impur(DWORD purchaser_id, const char* purchaser_name, DWORD item_id)
{
CItemCache* c = GetItemCache (item_id);
if (c == NULL)
{
sys_err ("item id : %d does not exist in auction.", item_id);
return AUCTION_FAIL;
}
CAuctionItemInfoCache* item_cache = Auction.GetItemInfoCache(item_id);
TAuctionItemInfo* item_info = item_cache->Get(false);
if (item_info->is_expired())
{
return AUCTION_EXPIRED;
}
// 즉구 해버렸으므로, 경매는 끝났다.
item_info->expired_time = 0;
item_info->bidder_id = purchaser_id;
item_info->set_bidder_name (purchaser_name);
item_info->set_bid_price (item_info->get_impur_price());
item_cache->OnFlush();
return AUCTION_SUCCESS;
}
AuctionResult AuctionManager::GetAuctionedItem (DWORD actor_id, DWORD item_id, TPlayerItem& item)
{
CItemCache* c = GetItemCache (item_id);
if (c == NULL)
{
sys_err ("item id : %d does not exist in auction.", item_id);
return AUCTION_FAIL;
}
CAuctionItemInfoCache* item_info_cache = Auction.GetItemInfoCache(item_id);
if (item_info_cache == NULL)
{
sys_err ("how can this accident happen?");
return AUCTION_FAIL;
}
TAuctionItemInfo* item_info = item_info_cache->Get(false);
if (!item_info->is_expired())
{
return AUCTION_NOT_EXPIRED;
}
thecore_memcpy(&item, c->Get(), sizeof(TPlayerItem));
return AUCTION_SUCCESS;
}
AuctionResult AuctionManager::BuySoldItem (DWORD actor_id, DWORD item_id, TPlayerItem& item)
{
CItemCache* c = GetItemCache (item_id);
if (c == NULL)
{
sys_err ("item id : %d does not exist in auction.", item_id);
return AUCTION_FAIL;
}
CSaleItemInfoCache* item_info_cache = Sale.GetItemInfoCache(item_id);
if (item_info_cache == NULL)
{
sys_err ("how can this accident happen?");
return AUCTION_FAIL;
}
TSaleItemInfo* item_info = item_info_cache->Get(false);
thecore_memcpy(&item, c->Get(), sizeof(TPlayerItem));
return AUCTION_SUCCESS;
}
AuctionResult AuctionManager::CancelAuction (DWORD actor_id, DWORD item_id, TPlayerItem& item)
{
CItemCache* c = GetItemCache (item_id);
if (c == NULL)
{
sys_err ("item id : %d does not exist in auction.", item_id);
return AUCTION_FAIL;
}
CAuctionItemInfoCache* item_info_cache = Auction.GetItemInfoCache(item_id);
if (item_info_cache == NULL)
{
sys_err ("how can this accident happen?");
return AUCTION_FAIL;
}
TAuctionItemInfo* item_info = item_info_cache->Get(false);
thecore_memcpy(&item, c->Get(), sizeof(TPlayerItem));
return AUCTION_SUCCESS;
}
AuctionResult AuctionManager::CancelWish (DWORD actor_id, DWORD item_num)
{
if (!Wish.DeleteItemInfoCache (WishBoard::Key (actor_id, item_num)))
{
return AUCTION_FAIL;
}
else
{
return AUCTION_SUCCESS;
}
}
AuctionResult AuctionManager::CancelSale (DWORD actor_id, DWORD item_id, TPlayerItem& item)
{
CItemCache* c = GetItemCache (item_id);
if (c == NULL)
{
sys_err ("item id : %d does not exist in auction.", item_id);
return AUCTION_FAIL;
}
CSaleItemInfoCache* item_info_cache = Sale.GetItemInfoCache(item_id);
if (item_info_cache == NULL)
{
sys_err ("how can this accident happen?");
return AUCTION_FAIL;
}
TSaleItemInfo* item_info = item_info_cache->Get(false);
thecore_memcpy(&item, c->Get(), sizeof(TPlayerItem));
return AUCTION_SUCCESS;
}
AuctionResult AuctionManager::DeleteAuctionItem (DWORD actor_id, DWORD item_id)
{
if (DeleteItemCache (item_id) == false)
{
sys_err ("item id : %d does not exist in auction.", item_id);
return AUCTION_FAIL;
}
if (Auction.DeleteItemInfoCache (item_id) == NULL)
{
sys_err ("how can this accident happen?");
return AUCTION_FAIL;
}
return AUCTION_SUCCESS;
}
AuctionResult AuctionManager::DeleteSaleItem (DWORD actor_id, DWORD item_id)
{
if (DeleteItemCache (item_id) == false)
{
sys_err ("item id : %d does not exist in auction.", item_id);
return AUCTION_FAIL;
}
if (Sale.DeleteItemInfoCache (item_id) == NULL)
{
sys_err ("how can this accident happen?");
return AUCTION_FAIL;
}
return AUCTION_SUCCESS;
}
AuctionResult AuctionManager::ReBid(DWORD bidder_id, const char* bidder_name, DWORD item_id, DWORD bid_price)
{
CItemCache* c = GetItemCache (item_id);
if (c == NULL)
{
sys_err ("item id : %d does not exist in auction.", item_id);
return AUCTION_FAIL;
}
int money = MyBid.GetMoney (bidder_id, item_id);
if (money == -1)
{
return AUCTION_NOT_IN;
}
CAuctionItemInfoCache* item_cache = Auction.GetItemInfoCache(item_id);
TAuctionItemInfo* item_info = item_cache->Get(false);
if (item_info->is_expired())
{
return AUCTION_EXPIRED;
}
if ((double)(bid_price + money) < (double)item_info->get_bid_price() * 1.05)
{
return AUCTION_NOT_ENOUGH_MONEY;
}
item_info->set_bid_price(bid_price + money);
item_info->bidder_id = bidder_id;
item_info->set_bidder_name (bidder_name);
item_cache->OnFlush();
InsertMyBid (bidder_id, item_id, money + bid_price);
return AUCTION_SUCCESS;
}
AuctionResult AuctionManager::BidCancel (DWORD bidder_id, DWORD item_id)
{
if (MyBid.Delete (bidder_id, item_id))
{
return AUCTION_SUCCESS;
}
else
{
return AUCTION_NOT_IN;
}
}
#endif

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@@ -1,370 +0,0 @@
#ifdef __AUCTION__
#ifndef __INC_AUCTION_MANAGER_H__
#define __INC_AUCTION_MANAGER_H__
#include <unordered_map>
#include "Cache.h"
#include "common/auction_table.h"
class CItemCache;
class CAuctionItemInfoCache;
class CSaleItemInfoCache;
class CWishItemInfoCache;
template<>
class hash<std::pair <DWORD, DWORD> >
{ // hash functor
public:
typedef std::pair <DWORD, DWORD> _Kty;
size_t operator()(const _Kty& _Keyval) const
{ // hash _Keyval to size_t value by pseudorandomizing transform
ldiv_t _Qrem = ldiv((size_t)_Keyval.first + (size_t)_Keyval.second, 127773);
_Qrem.rem = 16807 * _Qrem.rem - 2836 * _Qrem.quot;
if (_Qrem.rem < 0)
_Qrem.rem += 2147483647;
return ((size_t)_Qrem.rem);
}
};
class AuctionBoard
{
public:
typedef DWORD Key;
typedef CAuctionItemInfoCache ItemInfoCache;
typedef TAuctionItemInfo ItemInfo;
public:
AuctionBoard() {}
~AuctionBoard() {}
void Boot(CPeer* peer)
{
peer->EncodeWORD(sizeof(ItemInfo));
peer->EncodeWORD(item_cache_map.size());
TItemInfoCacheMap::iterator it = item_cache_map.begin();
while (it != item_cache_map.end())
peer->Encode((it++)->second->Get(), sizeof(ItemInfo));
}
size_t Size()
{
return item_cache_map.size();
}
ItemInfoCache* GetItemInfoCache (Key key)
{
TItemInfoCacheMap::iterator it = item_cache_map.find (key);
if (it == item_cache_map.end())
return NULL;
else
return it->second;
}
bool DeleteItemInfoCache (Key key)
{
TItemInfoCacheMap::iterator it = item_cache_map.find (key);
if (it == item_cache_map.end())
return false;
else
{
it->second->Delete();
item_cache_map.erase(it);
return true;
}
}
bool InsertItemInfo (ItemInfo *pNew, bool bSkipQuery = false)
{
ItemInfoCache* c = GetItemInfoCache (Key (pNew->item_id));
if (c != NULL)
{
return false;
}
c = new ItemInfoCache();
c->Put(pNew, bSkipQuery);
item_cache_map.insert(TItemInfoCacheMap::value_type(pNew->item_id, c));
c->Flush();
return true;
}
private:
typedef std::unordered_map <Key, ItemInfoCache *> TItemInfoCacheMap;
TItemInfoCacheMap item_cache_map;
};
class SaleBoard
{
public:
typedef DWORD Key;
typedef CSaleItemInfoCache ItemInfoCache;
typedef TSaleItemInfo ItemInfo;
SaleBoard() {}
~SaleBoard() {}
void Boot(CPeer* peer)
{
peer->EncodeWORD(sizeof(ItemInfo));
peer->EncodeWORD(item_cache_map.size());
TItemInfoCacheMap::iterator it = item_cache_map.begin();
while (it != item_cache_map.end())
peer->Encode((it++)->second->Get(), sizeof(ItemInfo));
}
size_t Size()
{
return item_cache_map.size();
}
ItemInfoCache* GetItemInfoCache (Key key)
{
TItemInfoCacheMap::iterator it = item_cache_map.find (key);
if (it == item_cache_map.end())
return NULL;
else
return it->second;
}
bool DeleteItemInfoCache (Key key)
{
TItemInfoCacheMap::iterator it = item_cache_map.find (key);
if (it == item_cache_map.end())
return false;
else
{
it->second->Delete();
item_cache_map.erase(it);
return true;
}
}
bool InsertItemInfo (ItemInfo *pNew, bool bSkipQuery = false)
{
ItemInfoCache* c = GetItemInfoCache (Key (pNew->item_id));
if (c != NULL)
{
return false;
}
c = new ItemInfoCache();
c->Put(pNew, bSkipQuery);
item_cache_map.insert(TItemInfoCacheMap::value_type(pNew->item_id, c));
c->Flush();
return true;
}
private:
typedef std::unordered_map <Key, ItemInfoCache *> TItemInfoCacheMap;
TItemInfoCacheMap item_cache_map;
};
class WishBoard
{
public:
typedef std::pair <DWORD, DWORD> Key;
typedef CWishItemInfoCache ItemInfoCache;
typedef TWishItemInfo ItemInfo;
WishBoard() {}
virtual ~WishBoard() {}
void Boot(CPeer* peer)
{
peer->EncodeWORD(sizeof(ItemInfo));
peer->EncodeWORD(item_cache_map.size());
TItemInfoCacheMap::iterator it = item_cache_map.begin();
while (it != item_cache_map.end())
peer->Encode((it++)->second->Get(), sizeof(ItemInfo));
}
size_t Size()
{
return item_cache_map.size();
}
ItemInfoCache* GetItemInfoCache (Key key)
{
TItemInfoCacheMap::iterator it = item_cache_map.find (key);
if (it == item_cache_map.end())
return NULL;
else
return it->second;
}
bool DeleteItemInfoCache (Key key)
{
TItemInfoCacheMap::iterator it = item_cache_map.find (key);
if (it == item_cache_map.end())
return false;
else
{
it->second->Delete();
item_cache_map.erase(it);
return true;
}
}
bool InsertItemInfo (ItemInfo *pNew, bool bSkipQuery = false)
{
ItemInfoCache* c = GetItemInfoCache (Key (pNew->item_num, pNew->offer_id));
if (c != NULL)
{
return false;
}
c = new ItemInfoCache();
c->Put(pNew, bSkipQuery);
item_cache_map.insert(TItemInfoCacheMap::value_type(Key (pNew->item_num, pNew->offer_id), c));
c->Flush();
return true;
}
private:
typedef std::unordered_map <Key, ItemInfoCache *> TItemInfoCacheMap;
TItemInfoCacheMap item_cache_map;
};
// pc가 입찰에 참여했던 경매를 관리.
class MyBidBoard
{
public:
MyBidBoard() {}
~MyBidBoard() {}
void Boot(CPeer* peer);
size_t Size();
int GetMoney (DWORD player_id, DWORD item_id);
bool Delete (DWORD player_id, DWORD item_id);
// 이미 있으면 덮어 씌운다.
void Insert (DWORD player_id, DWORD item_id, int money);
private:
typedef std::map <DWORD, int> TItemMap;
typedef std::unordered_map <DWORD, TItemMap*> TMyBidBoard;
TMyBidBoard pc_map;
};
class AuctionManager : public singleton <AuctionManager>
{
private:
// auction에 등록된 아이템들.
typedef std::unordered_map<DWORD, CItemCache *> TItemCacheMap;
TItemCacheMap auction_item_cache_map;
// auction에 등록된 정보 중 가격, 등등 아이템 테이블에 포함되지 않는 정보들을 관리하는 것들
AuctionBoard Auction;
SaleBoard Sale;
WishBoard Wish;
MyBidBoard MyBid;
public:
AuctionManager();
~AuctionManager();
void Initialize ();
void LoadAuctionItem ();
void LoadAuctionInfo ();
void LoadSaleInfo ();
void LoadWishInfo ();
void LoadMyBidInfo ();
void Boot(CPeer* peer);
bool InsertItemCache (CItemCache *item_cache, bool bSkipQuery = false);
bool InsertItemCache (TPlayerItem * pNew, bool bSkipQuery = false);
bool DeleteItemCache (DWORD item_id);
CItemCache* GetItemCache (DWORD item_id);
size_t GetAuctionItemSize()
{
return auction_item_cache_map.size();
}
size_t GetAuctionSize()
{
return Auction.Size();
}
size_t GetSaleSize()
{
return Sale.Size();
}
size_t GetWishSize()
{
return Wish.Size();
}
size_t GetMyBidSize()
{
return MyBid.Size();
}
void InsertAuctionItemInfoCache (TAuctionItemInfo *pNew, bool bSkipQuery = false)
{
Auction.InsertItemInfo (pNew, bSkipQuery);
}
CAuctionItemInfoCache* GetAuctionItemInfoCache (DWORD item_id)
{
return Auction.GetItemInfoCache(item_id);
}
void InsertSaleItemInfoCache (TSaleItemInfo *pNew, bool bSkipQuery = false)
{
Sale.InsertItemInfo (pNew, bSkipQuery);
}
CSaleItemInfoCache* GetSaleItemInfoCache (DWORD item_id)
{
return Sale.GetItemInfoCache(item_id);
}
void InsertWishItemInfoCache (TWishItemInfo *pNew, bool bSkipQuery = false)
{
Wish.InsertItemInfo (pNew, bSkipQuery);
}
CWishItemInfoCache* GetWishItemInfoCache (DWORD item_id, DWORD wisher_id)
{
return Wish.GetItemInfoCache(WishBoard::Key (item_id, wisher_id));
}
void InsertMyBid (DWORD player_id, DWORD item_id, DWORD money)
{
MyBid.Insert (player_id, item_id, money);
}
AuctionResult EnrollInAuction(CItemCache* item_cache, TAuctionItemInfo &item_info);
AuctionResult EnrollInSale(CItemCache* item_cache, TSaleItemInfo &item_info);
AuctionResult EnrollInWish(TWishItemInfo &item_info);
AuctionResult Bid(DWORD bidder_id, const char* bidder_name, DWORD item_id, DWORD bid_price);
AuctionResult Impur(DWORD purchaser_id, const char* purchaser_name, DWORD item_id);
AuctionResult GetAuctionedItem (DWORD actor_id, DWORD item_id, TPlayerItem& item);
AuctionResult BuySoldItem (DWORD actor_id, DWORD item_id, TPlayerItem& item);
AuctionResult CancelAuction (DWORD actor_id, DWORD item_id, TPlayerItem& item);
AuctionResult CancelWish (DWORD actor_id, DWORD item_num);
AuctionResult CancelSale (DWORD actor_id, DWORD item_id, TPlayerItem& item);
AuctionResult DeleteAuctionItem (DWORD actor_id, DWORD item_id);
AuctionResult DeleteSaleItem (DWORD actor_id, DWORD item_id);
AuctionResult ReBid(DWORD bidder_id, const char* bidder_name, DWORD item_id, DWORD bid_price);
AuctionResult BidCancel (DWORD bidder_id, DWORD item_id);
};
#endif
#endif

View File

@@ -4,9 +4,6 @@
#include "QID.h"
#include "ClientManager.h"
#ifdef __AUCTION__
#include "AuctionManager.h"
#endif
#include "Main.h"
extern CPacketInfo g_item_info;
@@ -18,7 +15,6 @@ extern int g_iItemPriceListTableCacheFlushSeconds;
// END_OF_MYSHOP_PRICE_LIST
//
extern int g_item_count;
const int auctionMinFlushSec = 1800;
CItemCache::CItemCache()
{
@@ -272,95 +268,3 @@ void CItemPriceListTableCache::OnFlush()
m_bNeedQuery = false;
}
// END_OF_MYSHOP_PRICE_LIST
#ifdef __AUCTION__
CAuctionItemInfoCache::CAuctionItemInfoCache()
{
m_expireTime = MIN (auctionMinFlushSec, g_iItemCacheFlushSeconds);
}
CAuctionItemInfoCache::~CAuctionItemInfoCache()
{
}
void CAuctionItemInfoCache::Delete()
{
if (m_data.item_num == 0)
return;
if (g_test_server)
sys_log(0, "CAuctionItemInfoCache::Delete : DELETE %u", m_data.item_id);
m_data.item_num = 0;
m_bNeedQuery = true;
m_lastUpdateTime = time(0);
OnFlush();
delete this;
}
void CAuctionItemInfoCache::OnFlush()
{
char szQuery[QUERY_MAX_LEN];
if (m_data.item_num == 0)
{
snprintf(szQuery, sizeof(szQuery), "DELETE FROM auction where item_id = %d", m_data.item_id);
CDBManager::instance().AsyncQuery(szQuery);
}
else
{
snprintf(szQuery, sizeof(szQuery), "REPLACE INTO auction VALUES (%u, %d, %d, %u, \"%s\", %u, %u, %u, %u)",
m_data.item_num, m_data.offer_price, m_data.price, m_data.offer_id, m_data.shown_name, (DWORD)m_data.empire, (DWORD)m_data.expired_time,
m_data.item_id, m_data.bidder_id);
CDBManager::instance().AsyncQuery(szQuery);
}
}
CSaleItemInfoCache::CSaleItemInfoCache()
{
m_expireTime = MIN (auctionMinFlushSec, g_iItemCacheFlushSeconds);
}
CSaleItemInfoCache::~CSaleItemInfoCache()
{
}
void CSaleItemInfoCache::Delete()
{
}
void CSaleItemInfoCache::OnFlush()
{
char szQuery[QUERY_MAX_LEN];
snprintf(szQuery, sizeof(szQuery), "REPLACE INTO sale VALUES (%u, %d, %d, %u, \"%s\", %u, %u, %u, %u)",
m_data.item_num, m_data.offer_price, m_data.price, m_data.offer_id, m_data.shown_name, (DWORD)m_data.empire, (DWORD)m_data.expired_time,
m_data.item_id, m_data.wisher_id);
CDBManager::instance().AsyncQuery(szQuery);
}
CWishItemInfoCache::CWishItemInfoCache()
{
m_expireTime = MIN (auctionMinFlushSec, g_iItemCacheFlushSeconds);
}
CWishItemInfoCache::~CWishItemInfoCache()
{
}
void CWishItemInfoCache::Delete()
{
}
void CWishItemInfoCache::OnFlush()
{
char szQuery[QUERY_MAX_LEN];
snprintf(szQuery, sizeof(szQuery), "REPLACE INTO wish VALUES (%u, %d, %d, %u, \"%s\", %u, %d)",
m_data.item_num, m_data.offer_price, m_data.price, m_data.offer_id, m_data.shown_name, (DWORD)m_data.empire, (DWORD)m_data.expired_time);
CDBManager::instance().AsyncQuery(szQuery);
}
#endif

View File

@@ -3,7 +3,6 @@
#define __INC_DB_CACHE_H__
#include "common/cache.h"
#include "common/auction_table.h"
class CItemCache : public cache<TPlayerItem>
{
@@ -59,39 +58,4 @@ class CItemPriceListTableCache : public cache< TItemPriceListTable >
static const int s_nMinFlushSec; ///< Minimum cache expire time
};
// END_OF_MYSHOP_PRICE_LIST
#ifdef __AUCTION__
class CAuctionItemInfoCache : public cache <TAuctionItemInfo>
{
public:
typedef TWishItemInfo value_type;
CAuctionItemInfoCache();
virtual ~CAuctionItemInfoCache();
void Delete();
virtual void OnFlush();
};
class CSaleItemInfoCache : public cache <TSaleItemInfo>
{
public:
typedef TWishItemInfo value_type;
CSaleItemInfoCache();
virtual ~CSaleItemInfoCache();
void Delete();
virtual void OnFlush();
};
class CWishItemInfoCache : public cache <TWishItemInfo>
{
public:
typedef TWishItemInfo value_type;
CWishItemInfoCache();
virtual ~CWishItemInfoCache();
void Delete();
virtual void OnFlush();
};
#endif
#endif

View File

@@ -21,10 +21,6 @@
#include "ItemIDRangeManager.h"
#include "Cache.h"
#ifdef __AUCTION__
#include "AuctionManager.h"
#endif
#include <memory>
extern int g_iPlayerCacheFlushSeconds;
@@ -275,13 +271,6 @@ void CClientManager::QUERY_BOOT(CPeer* peer, TPacketGDBoot * p)
sizeof(WORD) + sizeof(WORD) + sizeof(building::TLand) * m_vec_kLandTable.size() +
sizeof(WORD) + sizeof(WORD) + sizeof(building::TObjectProto) * m_vec_kObjectProto.size() +
sizeof(WORD) + sizeof(WORD) + sizeof(building::TObject) * m_map_pkObjectTable.size() +
#ifdef __AUCTION__
sizeof(WORD) + sizeof(WORD) + sizeof(TPlayerItem) * AuctionManager::instance().GetAuctionItemSize() +
sizeof(WORD) + sizeof(WORD) + sizeof(TAuctionItemInfo) * AuctionManager::instance().GetAuctionSize() +
sizeof(WORD) + sizeof(WORD) + sizeof(TSaleItemInfo) * AuctionManager::instance().GetSaleSize() +
sizeof(WORD) + sizeof(WORD) + sizeof(TWishItemInfo) * AuctionManager::instance().GetWishSize() +
sizeof(WORD) + sizeof(WORD) + (sizeof(DWORD) + sizeof(DWORD) + sizeof(int)) * AuctionManager::instance().GetMyBidSize() +
#endif
sizeof(time_t) +
sizeof(WORD) + sizeof(WORD) + sizeof(TItemIDRangeTable)*2 +
//ADMIN_MANAGER
@@ -363,10 +352,6 @@ void CClientManager::QUERY_BOOT(CPeer* peer, TPacketGDBoot * p)
while (it != m_map_pkObjectTable.end())
peer->Encode((it++)->second, sizeof(building::TObject));
// Auction Boot
#ifdef __AUCTION__
AuctionManager::instance().Boot (peer);
#endif
time_t now = time(0);
peer->Encode(&now, sizeof(time_t));
@@ -1288,7 +1273,6 @@ void CClientManager::QUERY_ITEM_SAVE(CPeer * pkPeer, const char * c_pData)
TPlayerItem * p = (TPlayerItem *) c_pData;
// 창고면 캐쉬하지 않고, 캐쉬에 있던 것도 빼버려야 한다.
// auction은 이 루트를 타지 않아야 한다. EnrollInAuction을 타야한다.
if (p->window == SAFEBOX || p->window == MALL)
{
@@ -1342,13 +1326,6 @@ void CClientManager::QUERY_ITEM_SAVE(CPeer * pkPeer, const char * c_pData)
CDBManager::instance().ReturnQuery(szQuery, QID_ITEM_SAVE, pkPeer->GetHandle(), NULL);
}
#ifdef __AUCTION__
else if (p->window == AUCTION)
{
sys_err("invalid window. how can you enter this route?");
return ;
}
#endif
else
{
if (g_test_server)
@@ -2727,60 +2704,7 @@ void CClientManager::ProcessPackets(CPeer * peer)
case HEADER_GD_REQUEST_CHANNELSTATUS:
RequestChannelStatus(peer, dwHandle);
break;
#ifdef __AUCTION__
case HEADER_GD_COMMAND_AUCTION:
{
TPacketGDCommnadAuction* auction_data = (TPacketGDCommnadAuction*)data;
switch (auction_data->get_cmd())
{
case AUCTION_ENR_AUC:
EnrollInAuction (peer, dwHandle, (AuctionEnrollProductInfo*)data);
break;
case AUCTION_ENR_SALE:
EnrollInSale (peer, dwHandle, (AuctionEnrollSaleInfo*)data);
break;
case AUCTION_ENR_WISH:
EnrollInWish (peer, dwHandle, (AuctionEnrollWishInfo*)data);
break;
case AUCTION_BID:
AuctionBid (peer, dwHandle, (AuctionBidInfo*)data);
break;
case AUCTION_IMME_PUR:
AuctionImpur (peer, dwHandle, (AuctionImpurInfo*)data);
break;
case AUCTION_GET_AUC:
AuctionGetAuctionedItem (peer, dwHandle, auction_data->get_item());
break;
case AUCTION_BUY_SOLD:
AuctionBuySoldItem (peer, dwHandle, auction_data->get_item());
break;
case AUCTION_CANCEL_AUC:
AuctionCancelAuction (peer, dwHandle, auction_data->get_item());
break;
case AUCTION_CANCEL_WISH:
AuctionCancelWish (peer, dwHandle, auction_data->get_item());
break;
case AUCTION_CANCEL_SALE:
AuctionCancelSale (peer, dwHandle, auction_data->get_item());
break;
case AUCTION_DELETE_AUCTION_ITEM:
AuctionDeleteAuctionItem (peer, dwHandle, auction_data->get_item());
break;
case AUCTION_DELETE_SALE_ITEM:
AuctionDeleteSaleItem (peer, dwHandle, auction_data->get_item());
break;
case AUCTION_REBID:
AuctionReBid (peer, dwHandle, (AuctionBidInfo*)data);
break;
// case AUCTION_BID_CANCEL:
// AuctionBidCancel (peer, dwHandle, data->get_item());
default :
break;
}
}
break;
#endif
default:
sys_err("Unknown header (header: %d handle: %d length: %d)", header, dwHandle, dwLength);
break;
@@ -4403,627 +4327,3 @@ void CClientManager::ChargeCash(const TRequestChargeCash* packet)
CDBManager::Instance().AsyncQuery(szQuery, SQL_ACCOUNT);
}
#ifdef __AUCTION__
void CClientManager::EnrollInAuction (CPeer * peer, DWORD owner_id, AuctionEnrollProductInfo* data)
{
TPlayerTableCacheMap::iterator it = m_map_playerCache.find (owner_id);
if (it == m_map_playerCache.end())
{
sys_err ("Invalid Player id %d. how can you get it?", owner_id);
return;
}
CItemCache* c = GetItemCache (data->get_item_id());
if (c == NULL)
{
sys_err ("Item %d doesn't exist in db cache.", data->get_item_id());
return;
}
TPlayerItem* item = c->Get(false);
if (item->owner != owner_id)
{
sys_err ("Player id %d doesn't have item %d.", owner_id, data->get_item_id());
return;
}
// 현재 시각 + 24시간 후.
time_t expired_time = time(0) + 24 * 60 * 60;
TAuctionItemInfo auctioned_item_info (item->vnum, data->get_bid_price(),
data->get_impur_price(), owner_id, "", expired_time, data->get_item_id(), 0, data->get_empire());
AuctionResult result = AuctionManager::instance().EnrollInAuction( c, auctioned_item_info );
if (result <= AUCTION_FAIL)
{
TPacketDGResultAuction enroll_result;
enroll_result.cmd = AUCTION_ENR_AUC;
enroll_result.target = data->get_item_id();
enroll_result.result = result;
peer->EncodeHeader(HEADER_DG_AUCTION_RESULT, owner_id, sizeof(TPacketDGResultAuction) + sizeof(TPlayerItem));
peer->Encode(&enroll_result, sizeof(TPacketDGResultAuction));
peer->Encode(c->Get(false), sizeof(TPlayerItem));
}
else
{
// 아이템 케시를 Auction에 등록 했으니 ClientManager에서는 뺀다.
TItemCacheSetPtrMap::iterator it = m_map_pkItemCacheSetPtr.find(item->owner);
if (it != m_map_pkItemCacheSetPtr.end())
{
it->second->erase(c);
}
m_map_itemCache.erase(item->id);
sys_log(0, "Enroll In Auction Success. owner_id item_id %d %d", owner_id, item->id);
TPacketDGResultAuction enroll_result;
enroll_result.cmd = AUCTION_ENR_AUC;
enroll_result.target = data->get_item_id();
enroll_result.result = result;
for (TPeerList::iterator it = m_peerList.begin(); it != m_peerList.end(); it++)
{
(*it)->EncodeHeader(HEADER_DG_AUCTION_RESULT, owner_id, sizeof(TPacketDGResultAuction) + sizeof(TPlayerItem) + sizeof(TAuctionItemInfo));
(*it)->Encode(&enroll_result, sizeof(TPacketDGResultAuction));
(*it)->Encode(c->Get(false), sizeof(TPlayerItem));
(*it)->Encode(&auctioned_item_info, sizeof(TAuctionItemInfo));
}
}
return;
}
void CClientManager::EnrollInSale (CPeer * peer, DWORD owner_id, AuctionEnrollSaleInfo* data)
{
TPlayerTableCacheMap::iterator it = m_map_playerCache.find (owner_id);
if (it == m_map_playerCache.end())
{
sys_err ("Invalid Player id %d. how can you get it?", owner_id);
return;
}
CPlayerTableCache* player_cache = it->second;
TPlayerTable* player = player_cache->Get(false);
CItemCache* c = GetItemCache (data->get_item_id());
if (c == NULL)
{
sys_err ("Item %d doesn't exist in db cache.", data->get_item_id());
return;
}
TPlayerItem* item = c->Get(false);
if (item->owner != owner_id)
{
sys_err ("Player id %d doesn't have item %d.", owner_id, data->get_item_id());
return;
}
// 현재 시각 + 24시간 후.
time_t expired_time = time(0) + 24 * 60 * 60;
TSaleItemInfo sold_item_info (item->vnum, data->get_sale_price(),
owner_id, player->name, data->get_item_id(), data->get_wisher_id());
AuctionResult result = AuctionManager::instance().EnrollInSale( c, sold_item_info );
if (result <= AUCTION_FAIL)
{
TPacketDGResultAuction enroll_result;
enroll_result.cmd = AUCTION_ENR_SALE;
enroll_result.target = data->get_item_id();
enroll_result.result = result;
peer->EncodeHeader(HEADER_DG_AUCTION_RESULT, owner_id, sizeof(TPacketDGResultAuction) + sizeof(TPlayerItem));
peer->Encode(&enroll_result, sizeof(TPacketDGResultAuction));
peer->Encode(c->Get(false), sizeof(TPlayerItem));
}
else
{
// 아이템 케시를 Auction에 등록 했으니 ClientManager에서는 뺀다.
TItemCacheSetPtrMap::iterator it = m_map_pkItemCacheSetPtr.find(item->owner);
if (it != m_map_pkItemCacheSetPtr.end())
{
it->second->erase(c);
}
m_map_itemCache.erase(item->id);
sys_log(0, "Enroll In Sale Success. owner_id item_id %d %d", owner_id, item->id);
TPacketDGResultAuction enroll_result;
enroll_result.cmd = AUCTION_ENR_SALE;
enroll_result.target = data->get_item_id();
enroll_result.result = result;
for (TPeerList::iterator it = m_peerList.begin(); it != m_peerList.end(); it++)
{
(*it)->EncodeHeader(HEADER_DG_AUCTION_RESULT, owner_id, sizeof(TPacketDGResultAuction) + sizeof(TPlayerItem) + sizeof(TSaleItemInfo));
(*it)->Encode(&enroll_result, sizeof(TPacketDGResultAuction));
(*it)->Encode(c->Get(false), sizeof(TPlayerItem));
(*it)->Encode(&sold_item_info, sizeof(TSaleItemInfo));
}
}
return;
}
void CClientManager::EnrollInWish (CPeer * peer, DWORD wisher_id, AuctionEnrollWishInfo* data)
{
TPlayerTableCacheMap::iterator it = m_map_playerCache.find (wisher_id);
if (it == m_map_playerCache.end())
{
sys_err ("Invalid Player id %d. how can you get it?", wisher_id);
return;
}
CPlayerTableCache* player_cache = it->second;
TPlayerTable* player = player_cache->Get(false);
// 현재 시각 + 24시간 후.
time_t expired_time = time(0) + 24 * 60 * 60;
TWishItemInfo wished_item_info (data->get_item_num(), data->get_wish_price(), wisher_id, player->name, expired_time, data->get_empire());
AuctionResult result = AuctionManager::instance().EnrollInWish ( wished_item_info );
if (result <= AUCTION_FAIL)
{
sys_log(0, "Enroll In Wish Success. wisher_id item_num %d %d", wisher_id, data->get_item_num());
TPacketDGResultAuction enroll_result;
enroll_result.cmd = AUCTION_ENR_WISH;
enroll_result.target = data->get_item_num();
enroll_result.result = result;
peer->EncodeHeader(HEADER_DG_AUCTION_RESULT, wisher_id, sizeof(TPacketDGResultAuction));
peer->Encode(&enroll_result, sizeof(TPacketDGResultAuction));
}
else
{
sys_log(0, "Enroll In Wish Fail. wisher_id item_num %d %d", wisher_id, data->get_item_num());
TPacketDGResultAuction enroll_result;
enroll_result.cmd = AUCTION_ENR_WISH;
enroll_result.target = data->get_item_num();
enroll_result.result = result;
for (TPeerList::iterator it = m_peerList.begin(); it != m_peerList.end(); it++)
{
(*it)->EncodeHeader(HEADER_DG_AUCTION_RESULT, wisher_id, sizeof(TPacketDGResultAuction) + sizeof(TWishItemInfo));
(*it)->Encode(&enroll_result, sizeof(TPacketDGResultAuction));
(*it)->Encode(&wished_item_info, sizeof(TWishItemInfo));
}
}
return;
}
void CClientManager::AuctionBid (CPeer * peer, DWORD bidder_id, AuctionBidInfo* data)
{
TPlayerTableCacheMap::iterator it = m_map_playerCache.find (bidder_id);
if (it == m_map_playerCache.end())
{
sys_err ("Invalid Player id %d. how can you get it?", bidder_id);
return;
}
CPlayerTableCache* player_cache = it->second;
TPlayerTable* player = player_cache->Get(false);
AuctionResult result = AuctionManager::instance().Bid(bidder_id, player->name, data->get_item_id(), data->get_bid_price());
if (result == AUCTION_FAIL)
{
sys_log(0, "Bid Fail. bidder_id item_id %d %d", bidder_id, data->get_item_id());
}
else
{
sys_log(0, "Bid Success. bidder_id item_id %d %d", bidder_id, data->get_item_id());
}
if (result <= AUCTION_FAIL)
{
TPacketDGResultAuction enroll_result;
enroll_result.cmd = AUCTION_BID;
enroll_result.target = data->get_bid_price();
enroll_result.result = result;
peer->EncodeHeader(HEADER_DG_AUCTION_RESULT, bidder_id, sizeof(TPacketDGResultAuction) + sizeof(AuctionBidInfo));
peer->Encode(&enroll_result, sizeof(TPacketDGResultAuction));
}
else
{
TPacketDGResultAuction enroll_result;
enroll_result.cmd = AUCTION_BID;
enroll_result.target = data->get_item_id();
enroll_result.result = result;
TAuctionItemInfo* auctioned_item_info = AuctionManager::instance().GetAuctionItemInfoCache(data->get_item_id())->Get(false);
for (TPeerList::iterator it = m_peerList.begin(); it != m_peerList.end(); it++)
{
(*it)->EncodeHeader(HEADER_DG_AUCTION_RESULT, bidder_id, sizeof(TPacketDGResultAuction) + sizeof(TAuctionItemInfo));
(*it)->Encode(&enroll_result, sizeof(TPacketDGResultAuction));
(*it)->Encode(auctioned_item_info, sizeof(TAuctionItemInfo));
}
}
return;
}
void CClientManager::AuctionImpur (CPeer * peer, DWORD purchaser_id, AuctionImpurInfo* data)
{
TPlayerTableCacheMap::iterator it = m_map_playerCache.find (purchaser_id);
if (it == m_map_playerCache.end())
{
sys_err ("Invalid Player id %d. how can you get it?", purchaser_id);
return;
}
CPlayerTableCache* player_cache = it->second;
TPlayerTable* player = player_cache->Get(false);
AuctionResult result = AuctionManager::instance().Impur(purchaser_id, player->name, data->get_item_id());
if (result == AUCTION_FAIL)
{
sys_log(0, "Impur Fail. purchaser_id item_id %d %d", purchaser_id, data->get_item_id());
}
else
{
sys_log(0, "Impur Success. purchaser_id item_id %d %d", purchaser_id, data->get_item_id());
}
if (result <= AUCTION_FAIL)
{
TPacketDGResultAuction enroll_result;
enroll_result.cmd = AUCTION_IMME_PUR;
enroll_result.target = data->get_item_id();
enroll_result.result = result;
peer->EncodeHeader(HEADER_DG_AUCTION_RESULT, purchaser_id, sizeof(TPacketDGResultAuction));
peer->Encode(&enroll_result, sizeof(TPacketDGResultAuction));
}
else
{
TPacketDGResultAuction enroll_result;
enroll_result.cmd = AUCTION_IMME_PUR;
enroll_result.target = data->get_item_id();
enroll_result.result = result;
TAuctionItemInfo* auctioned_item_info = AuctionManager::instance().GetAuctionItemInfoCache(data->get_item_id())->Get(false);
for (TPeerList::iterator it = m_peerList.begin(); it != m_peerList.end(); it++)
{
(*it)->EncodeHeader(HEADER_DG_AUCTION_RESULT, purchaser_id, sizeof(TPacketDGResultAuction) + sizeof(TAuctionItemInfo));
(*it)->Encode(&enroll_result, sizeof(TPacketDGResultAuction));
(*it)->Encode(auctioned_item_info, sizeof(TAuctionItemInfo));
}
}
return;
}
void CClientManager::AuctionGetAuctionedItem (CPeer * peer, DWORD actor_id, DWORD item_id)
{
TPlayerTableCacheMap::iterator it = m_map_playerCache.find (actor_id);
AuctionResult result = AUCTION_FAIL;
if (it == m_map_playerCache.end())
{
sys_err ("Invalid Player id %d. how can you get it?", actor_id);
return;
}
TPlayerItem item;
result = AuctionManager::instance().GetAuctionedItem(actor_id, item_id, item);
if (result <= AUCTION_FAIL)
{
TPacketDGResultAuction enroll_result;
enroll_result.cmd = AUCTION_GET_AUC;
enroll_result.target = item_id;
enroll_result.result = result;
peer->EncodeHeader (HEADER_DG_AUCTION_RESULT, actor_id, sizeof(TPacketDGResultAuction));
peer->Encode (&enroll_result, sizeof(TPacketDGResultAuction));
}
else
{
TPacketDGResultAuction enroll_result;
enroll_result.cmd = AUCTION_GET_AUC;
enroll_result.target = item_id;
enroll_result.result = result;
for (TPeerList::iterator it = m_peerList.begin(); it != m_peerList.end(); it++)
{
(*it)->EncodeHeader (HEADER_DG_AUCTION_RESULT, actor_id, sizeof(TPacketDGResultAuction) + sizeof(TPlayerItem));
(*it)->Encode (&enroll_result, sizeof(TPacketDGResultAuction));
(*it)->Encode (&item, sizeof(TPlayerItem));
}
}
return;
}
void CClientManager::AuctionBuySoldItem (CPeer * peer, DWORD actor_id, DWORD item_id)
{
TPlayerTableCacheMap::iterator it = m_map_playerCache.find (actor_id);
AuctionResult result = AUCTION_FAIL;
if (it == m_map_playerCache.end())
{
sys_err ("Invalid Player id %d. how can you get it?", actor_id);
return;
}
TPlayerItem item;
result = AuctionManager::instance().BuySoldItem(actor_id, item_id, item);
if (result <= AUCTION_FAIL)
{
TPacketDGResultAuction enroll_result;
enroll_result.cmd = AUCTION_BUY_SOLD;
enroll_result.target = item_id;
enroll_result.result = result;
peer->EncodeHeader (HEADER_DG_AUCTION_RESULT, actor_id, sizeof(TPacketDGResultAuction));
peer->Encode (&enroll_result, sizeof(TPacketDGResultAuction));
}
else
{
TPacketDGResultAuction enroll_result;
enroll_result.cmd = AUCTION_BUY_SOLD;
enroll_result.target = item_id;
enroll_result.result = result;
for (TPeerList::iterator it = m_peerList.begin(); it != m_peerList.end(); it++)
{
(*it)->EncodeHeader (HEADER_DG_AUCTION_RESULT, actor_id, sizeof(TPacketDGResultAuction) + sizeof(TPlayerItem));
(*it)->Encode (&enroll_result, sizeof(TPacketDGResultAuction));
(*it)->Encode (&item, sizeof(TPlayerItem));
}
}
return;
}
void CClientManager::AuctionCancelAuction (CPeer * peer, DWORD actor_id, DWORD item_id)
{
TPlayerTableCacheMap::iterator it = m_map_playerCache.find (actor_id);
AuctionResult result = AUCTION_FAIL;
if (it == m_map_playerCache.end())
{
sys_err ("Invalid Player id %d. how can you get it?", actor_id);
return;
}
TPlayerItem item;
result = AuctionManager::instance().CancelAuction(actor_id, item_id, item);
if (result <= AUCTION_FAIL)
{
TPacketDGResultAuction enroll_result;
enroll_result.cmd = AUCTION_CANCEL_AUC;
enroll_result.target = item_id;
enroll_result.result = result;
peer->EncodeHeader (HEADER_DG_AUCTION_RESULT, actor_id, sizeof(TPacketDGResultAuction));
peer->Encode (&enroll_result, sizeof(TPacketDGResultAuction));
}
else
{
TPacketDGResultAuction enroll_result;
enroll_result.cmd = AUCTION_CANCEL_AUC;
enroll_result.target = item_id;
enroll_result.result = result;
for (TPeerList::iterator it = m_peerList.begin(); it != m_peerList.end(); it++)
{
(*it)->EncodeHeader (HEADER_DG_AUCTION_RESULT, actor_id, sizeof(TPacketDGResultAuction) + sizeof(TPlayerItem));
(*it)->Encode (&enroll_result, sizeof(TPacketDGResultAuction));
(*it)->Encode (&item, sizeof(TPlayerItem));
}
}
return;
}
void CClientManager::AuctionCancelWish (CPeer * peer, DWORD actor_id, DWORD item_num)
{
TPlayerTableCacheMap::iterator it = m_map_playerCache.find (actor_id);
AuctionResult result = AUCTION_FAIL;
if (it == m_map_playerCache.end())
{
sys_err ("Invalid Player id %d. how can you get it?", actor_id);
return;
}
TPlayerItem item;
result = AuctionManager::instance().CancelWish(actor_id, item_num);
if (result <= AUCTION_FAIL)
{
TPacketDGResultAuction enroll_result;
enroll_result.cmd = AUCTION_CANCEL_WISH;
enroll_result.target = item_num;
enroll_result.result = result;
peer->EncodeHeader (HEADER_DG_AUCTION_RESULT, actor_id, sizeof(TPacketDGResultAuction));
peer->Encode (&enroll_result, sizeof(TPacketDGResultAuction));
}
else
{
TPacketDGResultAuction enroll_result;
enroll_result.cmd = AUCTION_CANCEL_WISH;
enroll_result.target = item_num;
enroll_result.result = result;
for (TPeerList::iterator it = m_peerList.begin(); it != m_peerList.end(); it++)
{
(*it)->EncodeHeader (HEADER_DG_AUCTION_RESULT, actor_id, sizeof(TPacketDGResultAuction));
(*it)->Encode (&enroll_result, sizeof(TPacketDGResultAuction));
}
}
return;
}
void CClientManager::AuctionCancelSale (CPeer * peer, DWORD actor_id, DWORD item_id)
{
TPlayerTableCacheMap::iterator it = m_map_playerCache.find (actor_id);
AuctionResult result = AUCTION_FAIL;
if (it == m_map_playerCache.end())
{
sys_err ("Invalid Player id %d. how can you get it?", actor_id);
return;
}
TPlayerItem item;
result = AuctionManager::instance().CancelSale(actor_id, item_id, item);
if (result <= AUCTION_FAIL)
{
TPacketDGResultAuction enroll_result;
enroll_result.cmd = AUCTION_CANCEL_SALE;
enroll_result.target = item_id;
enroll_result.result = result;
peer->EncodeHeader (HEADER_DG_AUCTION_RESULT, actor_id, sizeof(TPacketDGResultAuction));
peer->Encode (&enroll_result, sizeof(TPacketDGResultAuction));
}
else
{
TPacketDGResultAuction enroll_result;
enroll_result.cmd = AUCTION_CANCEL_SALE;
enroll_result.target = item_id;
enroll_result.result = result;
for (TPeerList::iterator it = m_peerList.begin(); it != m_peerList.end(); it++)
{
(*it)->EncodeHeader (HEADER_DG_AUCTION_RESULT, actor_id, sizeof(TPacketDGResultAuction) + sizeof(TPlayerItem));
(*it)->Encode (&enroll_result, sizeof(TPacketDGResultAuction));
(*it)->Encode (&item, sizeof(TPlayerItem));
}
}
return;
}
void CClientManager::AuctionDeleteAuctionItem (CPeer * peer, DWORD actor_id, DWORD item_id)
{
TPlayerTableCacheMap::iterator it = m_map_playerCache.find (actor_id);
AuctionResult result = AUCTION_FAIL;
if (it == m_map_playerCache.end())
{
sys_err ("Invalid Player id %d. how can you get it?", actor_id);
return;
}
AuctionManager::instance().DeleteAuctionItem (actor_id, item_id);
}
void CClientManager::AuctionDeleteSaleItem (CPeer * peer, DWORD actor_id, DWORD item_id)
{
TPlayerTableCacheMap::iterator it = m_map_playerCache.find (actor_id);
AuctionResult result = AUCTION_FAIL;
if (it == m_map_playerCache.end())
{
sys_err ("Invalid Player id %d. how can you get it?", actor_id);
return;
}
AuctionManager::instance().DeleteSaleItem (actor_id, item_id);
}
// ReBid는 이전 입찰금액에 더해서 입찰한다.
// ReBid에선 data->bid_price가 이전 입찰가에 더해져서
// 그 금액으로 rebid하는 것.
// 이렇게 한 이유는 rebid에 실패 했을 때,
// 유저의 호주머니에서 뺀 돈을 돌려주기 편하게 하기 위함이다.
void CClientManager::AuctionReBid (CPeer * peer, DWORD bidder_id, AuctionBidInfo* data)
{
TPlayerTableCacheMap::iterator it = m_map_playerCache.find (bidder_id);
if (it == m_map_playerCache.end())
{
sys_err ("Invalid Player id %d. how can you get it?", bidder_id);
return;
}
CPlayerTableCache* player_cache = it->second;
TPlayerTable* player = player_cache->Get(false);
AuctionResult result = AuctionManager::instance().ReBid(bidder_id, player->name, data->get_item_id(), data->get_bid_price());
if (result == AUCTION_FAIL)
{
sys_log(0, "ReBid Fail. bidder_id item_id %d %d", bidder_id, data->get_item_id());
}
else
{
sys_log(0, "ReBid Success. bidder_id item_id %d %d", bidder_id, data->get_item_id());
}
// 이건 FAIL이 떠서는 안돼.
// FAIL이 뜰 수가 없는게, MyBid에 있는 bidder_id에 대한 컨텐츠는 bidder_id만이 접근 할 수 있거든?
// 그러므로 다른 것이 다 정상적으로 작동한다고 가정 한다면
// 한 게임 서버 내에서 bidder_id로 MyBid를 수정한다 할 지라도, 그건 동기화 문제가 없어.
// 다른 게임 서버에 똑같은 bidder_id를 가진 놈이 있을 수가 없으니까.
// 그러므로 그 게임 서버에서 BidCancel 명령을 db에 날렸다는 것은,
// 이미 그 부분에 대해서는 검사가 완벽하다는 것이야.
// 그래도 혹시나 싶어서, 디버깅을 위해 fail 코드를 남겨둔다.
if (result <= AUCTION_FAIL)
{
TPacketDGResultAuction enroll_result;
enroll_result.cmd = AUCTION_REBID;
enroll_result.target = data->get_item_id();
enroll_result.result = result;
peer->EncodeHeader(HEADER_DG_AUCTION_RESULT, bidder_id, sizeof(TPacketDGResultAuction) + sizeof(int));
peer->Encode(&enroll_result, sizeof(TPacketDGResultAuction));
peer->EncodeDWORD(data->get_bid_price());
}
else
{
TPacketDGResultAuction enroll_result;
enroll_result.cmd = AUCTION_REBID;
enroll_result.target = data->get_item_id();
enroll_result.result = result;
TAuctionItemInfo* auctioned_item_info = AuctionManager::instance().GetAuctionItemInfoCache(data->get_item_id())->Get(false);
for (TPeerList::iterator it = m_peerList.begin(); it != m_peerList.end(); it++)
{
(*it)->EncodeHeader(HEADER_DG_AUCTION_RESULT, bidder_id, sizeof(TPacketDGResultAuction) + sizeof(TAuctionItemInfo));
(*it)->Encode(&enroll_result, sizeof(TPacketDGResultAuction));
(*it)->Encode(auctioned_item_info, sizeof(TAuctionItemInfo));
}
}
return;
}
void CClientManager::AuctionBidCancel (CPeer * peer, DWORD bidder_id, DWORD item_id)
{
AuctionResult result = AuctionManager::instance().BidCancel (bidder_id, item_id);
// 이건 FAIL이 떠서는 안돼.
// FAIL이 뜰 수가 없는게, MyBid에 있는 bidder_id에 대한 컨텐츠는 bidder_id만이 접근 할 수 있거든?
// 그러므로 다른 것이 다 정상적으로 작동한다고 가정 한다면
// 한 게임 서버 내에서 bidder_id로 MyBid를 수정한다 할 지라도, 그건 동기화 문제가 없어.
// 다른 게임 서버에 똑같은 bidder_id를 가진 놈이 있을 수가 없으니까.
// 그러므로 그 게임 서버에서 BidCancel 명령을 db에 날렸다는 것은,
// 이미 그 부분에 대해서는 검사가 완벽하다는 것이야.
// 그래도 혹시나 싶어서, 디버깅을 위해 fail 코드를 남겨둔다.
if (result <= AUCTION_FAIL)
{
TPacketDGResultAuction enroll_result;
enroll_result.cmd = AUCTION_BID_CANCEL;
enroll_result.target = item_id;
enroll_result.result = result;
peer->EncodeHeader(HEADER_DG_AUCTION_RESULT, bidder_id, sizeof(TPacketDGResultAuction));
peer->Encode(&enroll_result, sizeof(TPacketDGResultAuction));
}
else
{
TPacketDGResultAuction enroll_result;
enroll_result.cmd = AUCTION_BID_CANCEL;
enroll_result.target = item_id;
enroll_result.result = result;
peer->EncodeHeader(HEADER_DG_AUCTION_RESULT, bidder_id, sizeof(TPacketDGResultAuction));
peer->Encode(&enroll_result, sizeof(TPacketDGResultAuction));
}
}
#endif

View File

@@ -7,7 +7,6 @@
#include "common/stl.h"
#include "common/building.h"
#include "common/auction_table.h"
#include "Peer.h"
#include "DBManager.h"
@@ -547,22 +546,6 @@ class CClientManager : public CNetBase, public singleton<CClientManager>
void DeleteAwardId(TPacketDeleteAwardID* data);
void UpdateChannelStatus(TChannelStatus* pData);
void RequestChannelStatus(CPeer* peer, DWORD dwHandle);
#ifdef __AUCTION__
void EnrollInAuction (CPeer * peer, DWORD owner_id, AuctionEnrollProductInfo* data);
void EnrollInSale (CPeer * peer, DWORD owner_id, AuctionEnrollSaleInfo* data);
void EnrollInWish (CPeer * peer, DWORD wisher_id, AuctionEnrollWishInfo* data);
void AuctionBid (CPeer * peer, DWORD bidder_id, AuctionBidInfo* data);
void AuctionImpur (CPeer * peer, DWORD purchaser_id, AuctionImpurInfo* data);
void AuctionGetAuctionedItem (CPeer * peer, DWORD actor_id, DWORD item_id);
void AuctionBuySoldItem (CPeer * peer, DWORD actor_id, DWORD item_id);
void AuctionCancelAuction (CPeer * peer, DWORD actor_id, DWORD item_id);
void AuctionCancelWish (CPeer * peer, DWORD actor_id, DWORD item_num);
void AuctionCancelSale (CPeer * peer, DWORD actor_id, DWORD item_id);
void AuctionDeleteAuctionItem (CPeer * peer, DWORD actor_id, DWORD item_id);
void AuctionDeleteSaleItem (CPeer * peer, DWORD actor_id, DWORD item_id);
void AuctionReBid (CPeer * peer, DWORD bidder_id, AuctionBidInfo* data);
void AuctionBidCancel (CPeer * peer, DWORD bidder_id, DWORD item_id);
#endif
};
template<class Func>

View File

@@ -12,9 +12,6 @@
#include "Monarch.h"
#include "BlockCountry.h"
#include "ItemIDRangeManager.h"
#ifdef __AUCTION__
#include "AuctionManager.h"
#endif
#include <signal.h>
#undef OS_FREEBSD
void SetPlayerDBName(const char* c_pszPlayerDBName);
@@ -82,9 +79,7 @@ int main()
CMonarch Monarch;
CBlockCountry BlockCountry;
CItemIDRangeManager ItemIDRangeManager;
#ifdef __AUCTION__
AuctionManager auctionManager;
#endif
if (!Start())
return 1;
@@ -92,9 +87,7 @@ int main()
MarriageManager.Initialize();
BlockCountry.Load();
ItemIDRangeManager.Build();
#ifdef __AUCTION__
AuctionManager::instance().Initialize();
#endif
sys_log(0, "Metin2DBCacheServer Start\n");
CClientManager::instance().MainLoop();