auction removed
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@@ -46,13 +46,7 @@
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#include "DragonSoul.h"
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#ifdef __AUCTION__
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#include "auction_manager.h"
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#endif
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extern BYTE g_bAuthServer;
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#ifdef __AUCTION__
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extern int auction_server;
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#endif
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extern void gm_insert(const char * name, BYTE level);
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extern BYTE gm_get_level(const char * name, const char * host, const char* account );
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extern void gm_host_insert(const char * host);
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@@ -787,10 +781,7 @@ void CInputDB::Boot(const char* data)
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for (WORD i = 0; i < size; ++i, ++kObj)
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CManager::instance().LoadObject(kObj, true);
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}
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#ifdef __AUCTION__
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// Auction
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AuctionManager::instance().Boot(data);
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#endif
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set_global_time(*(time_t *) data);
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data += sizeof(time_t);
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@@ -2467,12 +2458,7 @@ int CInputDB::Analyze(LPDESC d, BYTE bHeader, const char * c_pData)
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case HEADER_DG_RESPOND_CHANNELSTATUS:
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RespondChannelStatus(DESC_MANAGER::instance().FindByHandle(m_dwHandle), c_pData);
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break;
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#ifdef __AUCTION__
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case HEADER_DG_AUCTION_RESULT:
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if (auction_server)
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AuctionManager::instance().recv_result_auction(m_dwHandle, (TPacketDGResultAuction*)c_pData);
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break;
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#endif
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default:
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return (-1);
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}
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