diff --git a/src/game/char_manager.cpp b/src/game/char_manager.cpp index 514b9cd..4e480b1 100644 --- a/src/game/char_manager.cpp +++ b/src/game/char_manager.cpp @@ -330,7 +330,7 @@ LPCHARACTER CHARACTER_MANAGER::SpawnMobRandomPosition(DWORD dwVnum, long lMapInd if (!ch->Show(lMapIndex, x, y, 0, false)) { M2_DESTROY_CHARACTER(ch); - sys_err(0, "SpawnMobRandomPosition: cannot show monster"); + sys_err("SpawnMobRandomPosition: cannot show monster"); return NULL; } diff --git a/src/game/input_db.cpp b/src/game/input_db.cpp index 2ab8e97..1de7847 100644 --- a/src/game/input_db.cpp +++ b/src/game/input_db.cpp @@ -1026,7 +1026,7 @@ EVENTFUNC(quest_login_event) } else { - sys_err(0, "input_db.cpp:quest_login_event INVALID PHASE pid %d", ch->GetPlayerID()); + sys_err("input_db.cpp:quest_login_event INVALID PHASE pid %d", ch->GetPlayerID()); return 0; } }