Validate interaction NPCs for refine and cube
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@@ -1878,6 +1878,7 @@ class CHARACTER : public CEntity, public CFSM, public CHorseRider
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// by mhh
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LPITEM* GetCubeItem() { return m_pointsInstant.pCubeItems; }
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bool IsCubeOpen () const { return (m_pointsInstant.pCubeNpc?true:false); }
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LPCHARACTER GetCubeNpc() const { return m_pointsInstant.pCubeNpc; }
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void SetCubeNpc(LPCHARACTER npc) { m_pointsInstant.pCubeNpc = npc; }
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bool CanDoCube() const;
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