feature macros removed
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@@ -7,10 +7,3 @@
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#define __PET_SYSTEM__
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#define __UDP_BLOCK__
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#endif
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/*
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This fixes the POS_FIGHTING state, when a character will enter POS_FIGHTING state,
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after 10s of no damage dealt, should've been switched to POS_STANDING state.
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Files affected: char.cpp, char.h, char_battle.cpp, char_skill.cpp
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*/
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#ifdef FIX_BATTLE_INACTIVITY_TIMEOUT
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