game and db is building on windows

This commit is contained in:
d1str4ught
2025-08-18 03:33:51 +02:00
parent 34000c3306
commit d87277458c
807 changed files with 273537 additions and 8380 deletions

View File

@@ -174,7 +174,7 @@ void CHARACTER::StartAffectEvent()
char_event_info* info = AllocEventInfo<char_event_info>();
info->ch = this;
m_pkAffectEvent = event_create(affect_event, info, passes_per_sec);
sys_log(1, "StartAffectEvent %s %p %p", GetName(), this, get_pointer(m_pkAffectEvent));
sys_log(1, "StartAffectEvent %s %p %p", GetName(), this, m_pkAffectEvent.get());
}
void CHARACTER::ClearAffect(bool bSave)
@@ -275,9 +275,7 @@ int CHARACTER::ProcessAffect()
long lMovSpd = GetPoint(POINT_MOV_SPEED);
long lAttSpd = GetPoint(POINT_ATT_SPEED);
itertype(m_list_pkAffect) it;
it = m_list_pkAffect.begin();
auto it = m_list_pkAffect.begin();
while (it != m_list_pkAffect.end())
{