game and db is building on windows
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@@ -4,32 +4,31 @@
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#ifdef _IMPROVED_PACKET_ENCRYPTION_
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#include <cryptopp/modes.h>
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#include <cryptopp/nbtheory.h>
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#include <cryptopp/osrng.h>
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#include <modes.h>
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#include <nbtheory.h>
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#include <osrng.h>
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// Diffie-Hellman key agreement
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#include <cryptopp/dh.h>
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#include <cryptopp/dh2.h>
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#include <dh.h>
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#include <dh2.h>
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// AES winner and candidates
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//#include <cryptopp/aes.h>
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#include <cryptopp/cast.h>
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#include <cryptopp/rc6.h>
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#include <cryptopp/mars.h>
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#include <cryptopp/serpent.h>
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#include <cryptopp/twofish.h>
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#include <cast.h>
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#include <rc6.h>
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#include <mars.h>
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#include <serpent.h>
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#include <twofish.h>
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// Other block ciphers
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#include <cryptopp/blowfish.h>
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#include <cryptopp/camellia.h>
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#include <cryptopp/des.h>
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#include <cryptopp/idea.h>
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#include <cryptopp/rc5.h>
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#include <cryptopp/seed.h>
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#include <cryptopp/shacal2.h>
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#include <cryptopp/skipjack.h>
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#include <cryptopp/tea.h>
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#include <cryptopp/cryptoppLibLink.h>
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#include <blowfish.h>
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#include <camellia.h>
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#include <des.h>
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#include <idea.h>
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#include <rc5.h>
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#include <seed.h>
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#include <shacal2.h>
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#include <skipjack.h>
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#include <tea.h>
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using namespace CryptoPP;
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@@ -215,11 +214,7 @@ bool Cipher::SetUp(bool polarity) {
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key_0.Assign(shared, key_length_0);
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offset = key_length_0;
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#ifdef __GNUC__
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offset = std::min(key_length_0, shared.size() - key_length_1);
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#else
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offset = min(key_length_0, shared.size() - key_length_1);
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#endif
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key_1.Assign(shared.BytePtr() + offset, key_length_1);
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offset = shared.size() - iv_length_0;
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