game and db is building on windows
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@@ -1026,8 +1026,7 @@ bool CWarMapManager::GetStartPosition(long lMapIndex, BYTE bIdx, PIXEL_POSITION
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{
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sys_log(0, "GetStartPosition FAILED [%d] WarMapInfoSize(%d)", lMapIndex, m_map_kWarMapInfo.size());
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itertype(m_map_kWarMapInfo) it;
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for (it = m_map_kWarMapInfo.begin(); it != m_map_kWarMapInfo.end(); ++it)
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for (auto it = m_map_kWarMapInfo.begin(); it != m_map_kWarMapInfo.end(); ++it)
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{
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PIXEL_POSITION& cur=it->second->posStart[bIdx];
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sys_log(0, "WarMap[%d]=Pos(%d, %d)", it->first, cur.x, cur.y);
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