fix: POS_FIGHTING state

This commit is contained in:
rtw1x1
2025-12-19 15:38:13 +00:00
committed by GitHub
parent da619922cb
commit e6b609c817
5 changed files with 76 additions and 0 deletions

View File

@@ -7,3 +7,10 @@
#define __PET_SYSTEM__
#define __UDP_BLOCK__
#endif
/*
This fixes the POS_FIGHTING state, when a character will enter POS_FIGHTING state,
after 10s of no damage dealt, should've been switched to POS_STANDING state.
Files affected: char.cpp, char.h, char_battle.cpp, char_skill.cpp
*/
#ifdef FIX_BATTLE_INACTIVITY_TIMEOUT