From ac2c6e4dbc135d286686e2575fd6512b1a93ec97 Mon Sep 17 00:00:00 2001 From: onurcan488 Date: Wed, 18 Feb 2026 22:09:00 +0300 Subject: [PATCH] mini fix --- src/game/char_manager.cpp | 2 +- src/game/input_db.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/game/char_manager.cpp b/src/game/char_manager.cpp index 514b9cd..4e480b1 100644 --- a/src/game/char_manager.cpp +++ b/src/game/char_manager.cpp @@ -330,7 +330,7 @@ LPCHARACTER CHARACTER_MANAGER::SpawnMobRandomPosition(DWORD dwVnum, long lMapInd if (!ch->Show(lMapIndex, x, y, 0, false)) { M2_DESTROY_CHARACTER(ch); - sys_err(0, "SpawnMobRandomPosition: cannot show monster"); + sys_err("SpawnMobRandomPosition: cannot show monster"); return NULL; } diff --git a/src/game/input_db.cpp b/src/game/input_db.cpp index 2ab8e97..1de7847 100644 --- a/src/game/input_db.cpp +++ b/src/game/input_db.cpp @@ -1026,7 +1026,7 @@ EVENTFUNC(quest_login_event) } else { - sys_err(0, "input_db.cpp:quest_login_event INVALID PHASE pid %d", ch->GetPlayerID()); + sys_err("input_db.cpp:quest_login_event INVALID PHASE pid %d", ch->GetPlayerID()); return 0; } }