#ifndef __INC_METIN_II_GAME_BUFFER_MANAGER_H__ #define __INC_METIN_II_GAME_BUFFER_MANAGER_H__ #include "libthecore/ring_buffer.h" class TEMP_BUFFER { public: TEMP_BUFFER(int Size = 8192, bool ForceDelete = false); ~TEMP_BUFFER() = default; const void * read_peek(); void write(const void * data, int size); int size(); void reset(); // Direct write access for building packets with deferred headers void* write_peek(int size); void write_proceed(int size); protected: RingBuffer m_buf; }; #endif