1.5 KiB
1.5 KiB
AGENTS.md
Repository Role
This repository contains the C++ server source and build system for:
gamedbqc- smoke/login test binaries
The current production VPS runs a Debian deployment built from main.
Working Rules
- Prefer small, reviewable changes directly on
main. - Keep Debian runtime stability ahead of broad refactors.
- Do not commit
build/, temporary captures, or host-local debug output. - Do not commit secrets or production-only credentials.
Build And Test
Typical local build:
cmake -S . -B build -G Ninja
cmake --build build
ctest --test-dir build --output-on-failure
Important test targets:
metin_smoke_testsmetin_login_smoke
High-Risk Areas
Changes in these areas require extra care:
- auth/login flow
- packet headers and packet structs
SecureCipherfdwatchand socket output path- DB login/account flow
When changing login, auth, packet, or network behavior:
- build and run smoke tests
- keep protocol compatibility with
m2dev-client-src - keep client asset behavior in sync with
m2dev-client
Production Verification
The current VPS has a root-only end-to-end login check:
/usr/local/sbin/metin-login-healthcheck
Use it after risky auth/network/runtime changes.
Cross-Repo Boundaries
- server code changes belong here
- runtime/config/systemd/docs changes belong in
m2dev-server - client protocol implementation changes belong in
m2dev-client-src - client asset/login screen/server list changes belong in
m2dev-client