Files
m2dev-server-src/src/game/MarkManager.cpp
2026-03-04 20:12:40 +01:00

493 lines
12 KiB
C++

#include "stdafx.h"
#include "MarkManager.h"
#include "crc32.h"
#include <iterator>
CGuildMarkImage * CGuildMarkManager::__NewImage()
{
return M2_NEW CGuildMarkImage;
}
void CGuildMarkManager::__DeleteImage(CGuildMarkImage * pkImgDel)
{
M2_DELETE(pkImgDel);
}
CGuildMarkManager::CGuildMarkManager()
{
// 남은 mark id 셋을 만든다. (서버용)
for (DWORD i = 0; i < (DWORD)MAX_IMAGE_COUNT * (DWORD)CGuildMarkImage::MARK_TOTAL_COUNT; ++i)
m_setFreeMarkID.insert(i);
}
CGuildMarkManager::~CGuildMarkManager()
{
for (std::map<DWORD, CGuildMarkImage *>::iterator it = m_mapIdx_Image.begin(); it != m_mapIdx_Image.end(); ++it)
__DeleteImage(it->second);
m_mapIdx_Image.clear();
}
bool CGuildMarkManager::GetMarkImageFilename(DWORD imgIdx, std::string & path) const
{
if (imgIdx >= MAX_IMAGE_COUNT)
return false;
char buf[64];
snprintf(buf, sizeof(buf), "mark/%s_%u.tga", m_pathPrefix.c_str(), imgIdx);
path = buf;
return true;
}
void CGuildMarkManager::SetMarkPathPrefix(const char * prefix)
{
m_pathPrefix = prefix;
}
// 마크 인덱스 불러오기 (서버에서만 사용)
bool CGuildMarkManager::LoadMarkIndex()
{
char buf[64];
snprintf(buf, sizeof(buf), "mark/%s_index", m_pathPrefix.c_str());
FILE * fp = fopen(buf, "r");
if (!fp)
return false;
DWORD guildID;
DWORD markID;
char line[256];
while (fgets(line, sizeof(line)-1, fp))
{
sscanf(line, "%u %u", &guildID, &markID);
line[0] = '\0';
AddMarkIDByGuildID(guildID, markID);
}
LoadMarkImages();
// Re-apply default mark to any empty slots (handles deleted/rebuilt atlas on restart)
Pixel defaultPixels[SGuildMark::SIZE];
if (__LoadDefaultMark(defaultPixels))
{
std::set<DWORD> setModifiedImages;
for (std::map<DWORD, DWORD>::iterator it = m_mapGID_MarkID.begin(); it != m_mapGID_MarkID.end(); ++it)
{
DWORD mID = it->second;
DWORD imgIdx = mID / CGuildMarkImage::MARK_TOTAL_COUNT;
DWORD posMark = mID % CGuildMarkImage::MARK_TOTAL_COUNT;
CGuildMarkImage* pkImage = __GetImage(imgIdx);
if (!pkImage)
continue;
DWORD colMark = posMark % CGuildMarkImage::MARK_COL_COUNT;
DWORD rowMark = posMark / CGuildMarkImage::MARK_COL_COUNT;
SGuildMark kMark;
pkImage->GetData(colMark * SGuildMark::WIDTH, rowMark * SGuildMark::HEIGHT,
SGuildMark::WIDTH, SGuildMark::HEIGHT, kMark.m_apxBuf);
if (kMark.IsEmpty())
{
sys_log(0, "LoadMarkIndex: guild %u slot %u empty, re-applying default mark", it->first, mID);
pkImage->SaveMark(posMark, (BYTE*)defaultPixels);
setModifiedImages.insert(imgIdx);
}
}
for (std::set<DWORD>::iterator it = setModifiedImages.begin(); it != setModifiedImages.end(); ++it)
SaveMarkImage(*it);
}
fclose(fp);
return true;
}
bool CGuildMarkManager::SaveMarkIndex()
{
char buf[64];
snprintf(buf, sizeof(buf), "mark/%s_index", m_pathPrefix.c_str());
FILE * fp = fopen(buf, "w");
if (!fp)
{
sys_err("MarkManager::SaveMarkIndex: cannot open index file.");
return false;
}
for (std::map<DWORD, DWORD>::iterator it = m_mapGID_MarkID.begin(); it != m_mapGID_MarkID.end(); ++it)
fprintf(fp, "%u %u\n", it->first, it->second);
fclose(fp);
sys_log(0, "MarkManager::SaveMarkIndex: index count %d", m_mapGID_MarkID.size());
return true;
}
void CGuildMarkManager::LoadMarkImages()
{
bool isMarkExists[MAX_IMAGE_COUNT];
memset(isMarkExists, 0, sizeof(isMarkExists));
for (std::map<DWORD, DWORD>::iterator it = m_mapGID_MarkID.begin(); it != m_mapGID_MarkID.end(); ++it)
{
DWORD markID = it->second;
if (markID < (DWORD)MAX_IMAGE_COUNT * (DWORD)CGuildMarkImage::MARK_TOTAL_COUNT)
isMarkExists[markID / CGuildMarkImage::MARK_TOTAL_COUNT] = true;
}
for (DWORD i = 0; i < MAX_IMAGE_COUNT; ++i)
if (isMarkExists[i])
__GetImage(i);
}
void CGuildMarkManager::SaveMarkImage(DWORD imgIdx)
{
std::string path;
if (GetMarkImageFilename(imgIdx, path))
if (!__GetImage(imgIdx)->Save(path.c_str()))
sys_err("%s Save failed\n", path.c_str());
}
CGuildMarkImage * CGuildMarkManager::__GetImage(DWORD imgIdx)
{
std::map<DWORD, CGuildMarkImage *>::iterator it = m_mapIdx_Image.find(imgIdx);
if (it == m_mapIdx_Image.end())
{
std::string imagePath;
if (GetMarkImageFilename(imgIdx, imagePath))
{
CGuildMarkImage * pkImage = __NewImage();
m_mapIdx_Image.insert(std::map<DWORD, CGuildMarkImage *>::value_type(imgIdx, pkImage));
if (!pkImage->Load(imagePath.c_str()))
{
pkImage->Build(imagePath.c_str());
pkImage->Load(imagePath.c_str());
}
return pkImage;
}
else
return NULL;
}
else
return it->second;
}
bool CGuildMarkManager::AddMarkIDByGuildID(DWORD guildID, DWORD markID)
{
if (markID >= (DWORD)MAX_IMAGE_COUNT * (DWORD)CGuildMarkImage::MARK_TOTAL_COUNT)
return false;
//sys_log(0, "MarkManager: guild_id=%d mark_id=%d", guildID, markID);
m_mapGID_MarkID.insert(std::map<DWORD, DWORD>::value_type(guildID, markID));
m_setFreeMarkID.erase(markID);
return true;
}
DWORD CGuildMarkManager::GetMarkID(DWORD guildID)
{
std::map<DWORD, DWORD>::iterator it = m_mapGID_MarkID.find(guildID);
if (it == m_mapGID_MarkID.end())
{
sys_log(0, "Server GetMarkID: guildID=%u NOT FOUND (map size=%zu)", guildID, m_mapGID_MarkID.size());
return INVALID_MARK_ID;
}
return it->second;
}
DWORD CGuildMarkManager::__AllocMarkID(DWORD guildID)
{
std::set<DWORD>::iterator it = m_setFreeMarkID.lower_bound(0);
if (it == m_setFreeMarkID.end())
return INVALID_MARK_ID;
DWORD markID = *it;
DWORD imgIdx = markID / CGuildMarkImage::MARK_TOTAL_COUNT;
CGuildMarkImage * pkImage = __GetImage(imgIdx); // 이미지가 없다면 만들기 위해
if (pkImage && AddMarkIDByGuildID(guildID, markID))
return markID;
return INVALID_MARK_ID;
}
DWORD CGuildMarkManager::GetMarkImageCount() const
{
return m_mapIdx_Image.size();
}
DWORD CGuildMarkManager::GetMarkCount() const
{
return m_mapGID_MarkID.size();
}
// SERVER
void CGuildMarkManager::CopyMarkIdx(char * pcBuf) const
{
WORD * pwBuf = (WORD *) pcBuf;
sys_log(0, "CopyMarkIdx: sending %zu entries", m_mapGID_MarkID.size());
for (std::map<DWORD, DWORD>::const_iterator it = m_mapGID_MarkID.begin(); it != m_mapGID_MarkID.end(); ++it)
{
sys_log(0, "CopyMarkIdx: guildID=%u -> markID=%u", it->first, it->second);
*(pwBuf++) = it->first; // guild id
*(pwBuf++) = it->second; // mark id
}
}
// SERVER
DWORD CGuildMarkManager::SaveMark(DWORD guildID, BYTE * pbMarkImage)
{
DWORD idMark;
if ((idMark = GetMarkID(guildID)) == INVALID_MARK_ID)
{
if ((idMark = __AllocMarkID(guildID)) == INVALID_MARK_ID)
{
sys_err("CGuildMarkManager: cannot alloc mark id %u", guildID);
return false;
}
else
sys_log(0, "SaveMark: mark id alloc %u", idMark);
}
else
sys_log(0, "SaveMark: mark id found %u", idMark);
DWORD imgIdx = (idMark / CGuildMarkImage::MARK_TOTAL_COUNT);
CGuildMarkImage * pkImage = __GetImage(imgIdx);
if (pkImage)
{
pkImage->SaveMark(idMark % CGuildMarkImage::MARK_TOTAL_COUNT, pbMarkImage);
SaveMarkImage(imgIdx);
SaveMarkIndex();
}
return idMark;
}
bool CGuildMarkManager::__LoadDefaultMark(Pixel* outBuf)
{
static const char* candidates[] = {
"mark/default_mark.tga",
"mark/default_mark.png",
"mark/default_mark.jpg",
};
for (size_t i = 0; i < sizeof(candidates) / sizeof(candidates[0]); ++i)
{
if (LoadSingleMarkFromFile(candidates[i], outBuf))
{
sys_log(0, "AllocMark: loaded default mark from '%s'", candidates[i]);
return true;
}
}
sys_log(0, "AllocMark: no default mark found (tried .tga/.png/.jpg); new guild slot will be transparent");
return false;
}
// SERVER - Allocate a mark slot for a new guild and fill it with the default mark.
DWORD CGuildMarkManager::AllocMark(DWORD guildID)
{
// Check if guild already has a mark
if (GetMarkID(guildID) != INVALID_MARK_ID)
{
sys_log(0, "AllocMark: guild %u already has a mark", guildID);
return GetMarkID(guildID);
}
DWORD idMark = __AllocMarkID(guildID);
if (idMark == INVALID_MARK_ID)
{
sys_err("CGuildMarkManager::AllocMark: cannot alloc mark id for guild %u", guildID);
return INVALID_MARK_ID;
}
sys_log(0, "AllocMark: allocated mark id %u for guild %u", idMark, guildID);
DWORD imgIdx = idMark / CGuildMarkImage::MARK_TOTAL_COUNT;
CGuildMarkImage* pkImage = __GetImage(imgIdx);
if (pkImage)
{
Pixel defaultPixels[SGuildMark::SIZE];
if (__LoadDefaultMark(defaultPixels))
{
pkImage->SaveMark(idMark % CGuildMarkImage::MARK_TOTAL_COUNT, (BYTE*)defaultPixels);
SaveMarkImage(imgIdx);
}
}
// Save the index so the mark slot is persisted
SaveMarkIndex();
return idMark;
}
// SERVER
void CGuildMarkManager::DeleteMark(DWORD guildID)
{
std::map<DWORD, DWORD>::iterator it = m_mapGID_MarkID.find(guildID);
if (it == m_mapGID_MarkID.end())
return;
CGuildMarkImage * pkImage;
if ((pkImage = __GetImage(it->second / CGuildMarkImage::MARK_TOTAL_COUNT)) != NULL)
pkImage->DeleteMark(it->second % CGuildMarkImage::MARK_TOTAL_COUNT);
m_setFreeMarkID.insert(it->second);
m_mapGID_MarkID.erase(it);
SaveMarkIndex();
}
// SERVER
void CGuildMarkManager::GetDiffBlocks(DWORD imgIdx, const uint32_t* crcList, std::map<BYTE, const SGuildMarkBlock *> & mapDiffBlocks)
{
mapDiffBlocks.clear();
// 클라이언트에서 서버에 없는 이미지를 요청할 수는 없다.
if (m_mapIdx_Image.end() == m_mapIdx_Image.find(imgIdx))
{
sys_err("invalid idx %u", imgIdx);
return;
}
CGuildMarkImage * p = __GetImage(imgIdx);
if (p)
p->GetDiffBlocks(crcList, mapDiffBlocks);
}
// CLIENT
bool CGuildMarkManager::SaveBlockFromCompressedData(DWORD imgIdx, DWORD posBlock, const BYTE * pbBlock, DWORD dwSize)
{
CGuildMarkImage * pkImage = __GetImage(imgIdx);
if (pkImage)
pkImage->SaveBlockFromCompressedData(posBlock, pbBlock, dwSize);
return false;
}
// CLIENT
bool CGuildMarkManager::GetBlockCRCList(DWORD imgIdx, DWORD * crcList)
{
// 클라이언트에서 서버에 없는 이미지를 요청할 수는 없다.
if (m_mapIdx_Image.end() == m_mapIdx_Image.find(imgIdx))
{
sys_err("invalid idx %u", imgIdx);
return false;
}
CGuildMarkImage * p = __GetImage(imgIdx);
if (p)
p->GetBlockCRCList(crcList);
return true;
}
///////////////////////////////////////////////////////////////////////////////////////
// Symbol
///////////////////////////////////////////////////////////////////////////////////////
const CGuildMarkManager::TGuildSymbol * CGuildMarkManager::GetGuildSymbol(DWORD guildID)
{
std::map<DWORD, TGuildSymbol>::iterator it = m_mapSymbol.find(guildID);
if (it == m_mapSymbol.end())
return NULL;
return &it->second;
}
bool CGuildMarkManager::LoadSymbol(const char* filename)
{
FILE* fp = fopen(filename, "rb");
if (!fp)
return true;
else
{
DWORD symbolCount;
fread(&symbolCount, 4, 1, fp);
for (DWORD i = 0; i < symbolCount; i++)
{
DWORD guildID;
DWORD dwSize;
fread(&guildID, 4, 1, fp);
fread(&dwSize, 4, 1, fp);
TGuildSymbol gs;
gs.raw.resize(dwSize);
fread(&gs.raw[0], 1, dwSize, fp);
gs.crc = GetCRC32(reinterpret_cast<const char*>(&gs.raw[0]), dwSize);
m_mapSymbol.insert(std::make_pair(guildID, gs));
}
}
fclose(fp);
return true;
}
void CGuildMarkManager::SaveSymbol(const char* filename)
{
FILE* fp = fopen(filename, "wb");
if (!fp)
{
sys_err("Cannot open Symbol file (name: %s)", filename);
return;
}
DWORD symbolCount = m_mapSymbol.size();
fwrite(&symbolCount, 4, 1, fp);
for (std::map<DWORD, TGuildSymbol>::iterator it = m_mapSymbol.begin(); it != m_mapSymbol.end(); ++it)
{
DWORD guildID = it->first;
DWORD dwSize = it->second.raw.size();
fwrite(&guildID, 4, 1, fp);
fwrite(&dwSize, 4, 1, fp);
fwrite(&it->second.raw[0], 1, dwSize, fp);
}
fclose(fp);
}
void CGuildMarkManager::UploadSymbol(DWORD guildID, int iSize, const BYTE* pbyData)
{
sys_log(0, "GuildSymbolUpload guildID %u Size %d", guildID, iSize);
if (m_mapSymbol.find(guildID) == m_mapSymbol.end())
m_mapSymbol.insert(std::make_pair(guildID, TGuildSymbol()));
TGuildSymbol& rSymbol = m_mapSymbol[guildID];
rSymbol.raw.clear();
if (iSize > 0)
{
rSymbol.raw.reserve(iSize);
std::copy(pbyData, (pbyData + iSize), std::back_inserter(rSymbol.raw));
rSymbol.crc = GetCRC32(reinterpret_cast<const char*>(pbyData), iSize);
}
}