Files
m2dev-server-src/src/common/tables.h
2025-08-28 20:24:27 +02:00

1474 lines
31 KiB
C

#ifndef __INC_TABLES_H__
#define __INC_TABLES_H__
#include "length.h"
typedef uint32_t IDENT;
/**
* @version 05/06/10 Bang2ni - Myshop Pricelist 관련 패킷 HEADER_XX_MYSHOP_PRICELIST_XXX 추가
*/
enum
{
HEADER_GD_LOGIN = 1,
HEADER_GD_LOGOUT = 2,
HEADER_GD_PLAYER_LOAD = 3,
HEADER_GD_PLAYER_SAVE = 4,
HEADER_GD_PLAYER_CREATE = 5,
HEADER_GD_PLAYER_DELETE = 6,
HEADER_GD_LOGIN_KEY = 7,
// 8 empty
HEADER_GD_BOOT = 9,
HEADER_GD_PLAYER_COUNT = 10,
HEADER_GD_QUEST_SAVE = 11,
HEADER_GD_SAFEBOX_LOAD = 12,
HEADER_GD_SAFEBOX_SAVE = 13,
HEADER_GD_SAFEBOX_CHANGE_SIZE = 14,
HEADER_GD_EMPIRE_SELECT = 15,
HEADER_GD_SAFEBOX_CHANGE_PASSWORD = 16,
HEADER_GD_SAFEBOX_CHANGE_PASSWORD_SECOND = 17, // Not really a packet, used internal
HEADER_GD_DIRECT_ENTER = 18,
HEADER_GD_GUILD_SKILL_UPDATE = 19,
HEADER_GD_GUILD_EXP_UPDATE = 20,
HEADER_GD_GUILD_ADD_MEMBER = 21,
HEADER_GD_GUILD_REMOVE_MEMBER = 22,
HEADER_GD_GUILD_CHANGE_GRADE = 23,
HEADER_GD_GUILD_CHANGE_MEMBER_DATA = 24,
HEADER_GD_GUILD_DISBAND = 25,
HEADER_GD_GUILD_WAR = 26,
HEADER_GD_GUILD_WAR_SCORE = 27,
HEADER_GD_GUILD_CREATE = 28,
HEADER_GD_ITEM_SAVE = 30,
HEADER_GD_ITEM_DESTROY = 31,
HEADER_GD_ADD_AFFECT = 32,
HEADER_GD_REMOVE_AFFECT = 33,
HEADER_GD_HIGHSCORE_REGISTER = 34,
HEADER_GD_ITEM_FLUSH = 35,
HEADER_GD_PARTY_CREATE = 36,
HEADER_GD_PARTY_DELETE = 37,
HEADER_GD_PARTY_ADD = 38,
HEADER_GD_PARTY_REMOVE = 39,
HEADER_GD_PARTY_STATE_CHANGE = 40,
HEADER_GD_PARTY_HEAL_USE = 41,
HEADER_GD_FLUSH_CACHE = 42,
HEADER_GD_RELOAD_PROTO = 43,
HEADER_GD_CHANGE_NAME = 44,
HEADER_GD_SMS = 45,
HEADER_GD_GUILD_CHANGE_LADDER_POINT = 46,
HEADER_GD_GUILD_USE_SKILL = 47,
HEADER_GD_REQUEST_EMPIRE_PRIV = 48,
HEADER_GD_REQUEST_GUILD_PRIV = 49,
HEADER_GD_MONEY_LOG = 50,
HEADER_GD_GUILD_DEPOSIT_MONEY = 51,
HEADER_GD_GUILD_WITHDRAW_MONEY = 52,
HEADER_GD_GUILD_WITHDRAW_MONEY_GIVE_REPLY = 53,
HEADER_GD_REQUEST_CHARACTER_PRIV = 54,
HEADER_GD_SET_EVENT_FLAG = 55,
HEADER_GD_PARTY_SET_MEMBER_LEVEL = 56,
HEADER_GD_GUILD_WAR_BET = 57,
HEADER_GD_CREATE_OBJECT = 60,
HEADER_GD_DELETE_OBJECT = 61,
HEADER_GD_UPDATE_LAND = 62,
HEADER_GD_MARRIAGE_ADD = 70,
HEADER_GD_MARRIAGE_UPDATE = 71,
HEADER_GD_MARRIAGE_REMOVE = 72,
HEADER_GD_WEDDING_REQUEST = 73,
HEADER_GD_WEDDING_READY = 74,
HEADER_GD_WEDDING_END = 75,
HEADER_GD_AUTH_LOGIN = 100,
HEADER_GD_LOGIN_BY_KEY = 101,
HEADER_GD_BILLING_EXPIRE = 104,
HEADER_GD_VCARD = 105,
HEADER_GD_BILLING_CHECK = 106,
HEADER_GD_MALL_LOAD = 107,
HEADER_GD_MYSHOP_PRICELIST_UPDATE = 108, ///< 가격정보 갱신 요청
HEADER_GD_MYSHOP_PRICELIST_REQ = 109, ///< 가격정보 리스트 요청
HEADER_GD_BLOCK_CHAT = 110,
HEADER_GD_HAMMER_OF_TOR = 114,
HEADER_GD_RELOAD_ADMIN = 115, ///<운영자 정보 요청
HEADER_GD_BREAK_MARRIAGE = 116, ///< 결혼 파기
HEADER_GD_ELECT_MONARCH = 117, ///< 군주 투표
HEADER_GD_CANDIDACY = 118, ///< 군주 등록
HEADER_GD_ADD_MONARCH_MONEY = 119, ///< 군주 돈 증가
HEADER_GD_TAKE_MONARCH_MONEY = 120, ///< 군주 돈 감소
HEADER_GD_COME_TO_VOTE = 121, ///< 표결
HEADER_GD_RMCANDIDACY = 122, ///< 후보 제거 (운영자)
HEADER_GD_SETMONARCH = 123, ///<군주설정 (운영자)
HEADER_GD_RMMONARCH = 124, ///<군주삭제
HEADER_GD_DEC_MONARCH_MONEY = 125,
HEADER_GD_CHANGE_MONARCH_LORD = 126,
HEADER_GD_BLOCK_COUNTRY_IP = 127, // 광대역 IP-Block
HEADER_GD_BLOCK_EXCEPTION = 128, // 광대역 IP-Block 예외
HEADER_GD_REQ_CHANGE_GUILD_MASTER = 129,
HEADER_GD_REQ_SPARE_ITEM_ID_RANGE = 130,
HEADER_GD_UPDATE_HORSE_NAME = 131,
HEADER_GD_REQ_HORSE_NAME = 132,
HEADER_GD_DC = 133, // Login Key를 지움
HEADER_GD_VALID_LOGOUT = 134,
// AUCTION
#ifdef __AUCTION__
HEADER_GD_GET_AUCTION_LIST = 135,
HEADER_GD_COMMAND_AUCTION = 136,
#endif
HEADER_GD_REQUEST_CHARGE_CASH = 137,
HEADER_GD_DELETE_AWARDID = 138, // delete gift notify icon
HEADER_GD_UPDATE_CHANNELSTATUS = 139,
HEADER_GD_REQUEST_CHANNELSTATUS = 140,
HEADER_GD_SETUP = 0xff,
///////////////////////////////////////////////
HEADER_DG_NOTICE = 1,
HEADER_DG_LOGIN_SUCCESS = 30,
HEADER_DG_LOGIN_NOT_EXIST = 31,
HEADER_DG_LOGIN_WRONG_PASSWD = 33,
HEADER_DG_LOGIN_ALREADY = 34,
HEADER_DG_PLAYER_LOAD_SUCCESS = 35,
HEADER_DG_PLAYER_LOAD_FAILED = 36,
HEADER_DG_PLAYER_CREATE_SUCCESS = 37,
HEADER_DG_PLAYER_CREATE_ALREADY = 38,
HEADER_DG_PLAYER_CREATE_FAILED = 39,
HEADER_DG_PLAYER_DELETE_SUCCESS = 40,
HEADER_DG_PLAYER_DELETE_FAILED = 41,
HEADER_DG_ITEM_LOAD = 42,
HEADER_DG_BOOT = 43,
HEADER_DG_QUEST_LOAD = 44,
HEADER_DG_SAFEBOX_LOAD = 45,
HEADER_DG_SAFEBOX_CHANGE_SIZE = 46,
HEADER_DG_SAFEBOX_WRONG_PASSWORD = 47,
HEADER_DG_SAFEBOX_CHANGE_PASSWORD_ANSWER = 48,
HEADER_DG_EMPIRE_SELECT = 49,
HEADER_DG_AFFECT_LOAD = 50,
HEADER_DG_MALL_LOAD = 51,
HEADER_DG_DIRECT_ENTER = 55,
HEADER_DG_GUILD_SKILL_UPDATE = 56,
HEADER_DG_GUILD_SKILL_RECHARGE = 57,
HEADER_DG_GUILD_EXP_UPDATE = 58,
HEADER_DG_PARTY_CREATE = 59,
HEADER_DG_PARTY_DELETE = 60,
HEADER_DG_PARTY_ADD = 61,
HEADER_DG_PARTY_REMOVE = 62,
HEADER_DG_PARTY_STATE_CHANGE = 63,
HEADER_DG_PARTY_HEAL_USE = 64,
HEADER_DG_PARTY_SET_MEMBER_LEVEL = 65,
HEADER_DG_TIME = 90,
HEADER_DG_ITEM_ID_RANGE = 91,
HEADER_DG_GUILD_ADD_MEMBER = 92,
HEADER_DG_GUILD_REMOVE_MEMBER = 93,
HEADER_DG_GUILD_CHANGE_GRADE = 94,
HEADER_DG_GUILD_CHANGE_MEMBER_DATA = 95,
HEADER_DG_GUILD_DISBAND = 96,
HEADER_DG_GUILD_WAR = 97,
HEADER_DG_GUILD_WAR_SCORE = 98,
HEADER_DG_GUILD_TIME_UPDATE = 99,
HEADER_DG_GUILD_LOAD = 100,
HEADER_DG_GUILD_LADDER = 101,
HEADER_DG_GUILD_SKILL_USABLE_CHANGE = 102,
HEADER_DG_GUILD_MONEY_CHANGE = 103,
HEADER_DG_GUILD_WITHDRAW_MONEY_GIVE = 104,
HEADER_DG_SET_EVENT_FLAG = 105,
HEADER_DG_GUILD_WAR_RESERVE_ADD = 106,
HEADER_DG_GUILD_WAR_RESERVE_DEL = 107,
HEADER_DG_GUILD_WAR_BET = 108,
HEADER_DG_RELOAD_PROTO = 120,
HEADER_DG_CHANGE_NAME = 121,
HEADER_DG_AUTH_LOGIN = 122,
HEADER_DG_CHANGE_EMPIRE_PRIV = 124,
HEADER_DG_CHANGE_GUILD_PRIV = 125,
HEADER_DG_MONEY_LOG = 126,
HEADER_DG_CHANGE_CHARACTER_PRIV = 127,
HEADER_DG_BILLING_REPAIR = 128,
HEADER_DG_BILLING_EXPIRE = 129,
HEADER_DG_BILLING_LOGIN = 130,
HEADER_DG_VCARD = 131,
HEADER_DG_BILLING_CHECK = 132,
HEADER_DG_CREATE_OBJECT = 140,
HEADER_DG_DELETE_OBJECT = 141,
HEADER_DG_UPDATE_LAND = 142,
HEADER_DG_MARRIAGE_ADD = 150,
HEADER_DG_MARRIAGE_UPDATE = 151,
HEADER_DG_MARRIAGE_REMOVE = 152,
HEADER_DG_WEDDING_REQUEST = 153,
HEADER_DG_WEDDING_READY = 154,
HEADER_DG_WEDDING_START = 155,
HEADER_DG_WEDDING_END = 156,
HEADER_DG_MYSHOP_PRICELIST_RES = 157, ///< 가격정보 리스트 응답
HEADER_DG_RELOAD_ADMIN = 158, ///< 운영자 정보 리로드
HEADER_DG_BREAK_MARRIAGE = 159, ///< 결혼 파기
HEADER_DG_ELECT_MONARCH = 160, ///< 군주 투표
HEADER_DG_CANDIDACY = 161, ///< 군주 등록
HEADER_DG_ADD_MONARCH_MONEY = 162, ///< 군주 돈 증가
HEADER_DG_TAKE_MONARCH_MONEY = 163, ///< 군주 돈 감소
HEADER_DG_COME_TO_VOTE = 164, ///< 표결
HEADER_DG_RMCANDIDACY = 165, ///< 후보 제거 (운영자)
HEADER_DG_SETMONARCH = 166, ///<군주설정 (운영자)
HEADER_DG_RMMONARCH = 167, ///<군주삭제
HEADER_DG_DEC_MONARCH_MONEY = 168,
HEADER_DG_CHANGE_MONARCH_LORD_ACK = 169,
HEADER_DG_UPDATE_MONARCH_INFO = 170,
HEADER_DG_BLOCK_COUNTRY_IP = 171, // 광대역 IP-Block
HEADER_DG_BLOCK_EXCEPTION = 172, // 광대역 IP-Block 예외 account
HEADER_DG_ACK_CHANGE_GUILD_MASTER = 173,
HEADER_DG_ACK_SPARE_ITEM_ID_RANGE = 174,
HEADER_DG_UPDATE_HORSE_NAME = 175,
HEADER_DG_ACK_HORSE_NAME = 176,
HEADER_DG_NEED_LOGIN_LOG = 177,
#ifdef __AUCTION__
HEADER_DG_AUCTION_RESULT = 178,
#endif
HEADER_DG_RESULT_CHARGE_CASH = 179,
HEADER_DG_ITEMAWARD_INFORMER = 180, //gift notify
HEADER_DG_RESPOND_CHANNELSTATUS = 181,
HEADER_DG_MAP_LOCATIONS = 0xfe,
HEADER_DG_P2P = 0xff,
HEADER_GP_CONFIRM_PASSPOD = 1,
HEADER_PG_CONFIRM_PASSPOD = 2,
};
enum E_PASSPOD
{
E_PASSPOD_SUCCESS = 0,
E_PASSPOD_FAILED_PASSPOD_ERROR,
E_PASSPOD_FAILED_USER_NOT_FOUND,
E_PASSPOD_FAILED_SYSTEM_NOT_FOUND,
E_PASSPOD_FAILED_TOKEN_DISABLED,
E_PASSPOD_FAILED_EMPTY,
};
typedef struct SRequestConfirmPasspod
{
int32_t pid;
char passpod[MAX_PASSPOD + 1];
char login[LOGIN_MAX_LEN + 1];
} RequestConfirmPasspod;
typedef struct SResultConfirmPasspod
{
int32_t pid;
int32_t ret_code;
char login[LOGIN_MAX_LEN + 1];
} ResultConfirmPasspod;
/* ----------------------------------------------
* table
* ----------------------------------------------
*/
/* game Server -> DB Server */
#pragma pack(1)
enum ERequestChargeType
{
ERequestCharge_Cash = 0,
ERequestCharge_Mileage,
};
typedef struct SRequestChargeCash
{
uint32_t dwAID; // id(primary key) - Account Table
uint32_t dwAmount;
ERequestChargeType eChargeType;
} TRequestChargeCash;
typedef struct SSimplePlayer
{
uint32_t dwID;
char szName[CHARACTER_NAME_MAX_LEN + 1];
uint8_t byJob;
uint8_t byLevel;
uint32_t dwPlayMinutes;
uint8_t byST, byHT, byDX, byIQ;
uint16_t wMainPart;
uint8_t bChangeName;
uint16_t wHairPart;
uint8_t bDummy[4];
int32_t x, y;
uint32_t lAddr;
uint16_t wPort;
uint8_t skill_group;
} TSimplePlayer;
typedef struct SAccountTable
{
uint32_t id;
char login[LOGIN_MAX_LEN + 1];
char passwd[PASSWD_MAX_LEN + 1];
char social_id[SOCIAL_ID_MAX_LEN + 1];
char status[ACCOUNT_STATUS_MAX_LEN + 1];
uint8_t bEmpire;
TSimplePlayer players[PLAYER_PER_ACCOUNT];
} TAccountTable;
typedef struct SPacketDGCreateSuccess
{
uint8_t bAccountCharacterIndex;
TSimplePlayer player;
} TPacketDGCreateSuccess;
typedef struct TPlayerItemAttribute
{
uint8_t bType;
int16_t sValue;
} TPlayerItemAttribute;
typedef struct SPlayerItem
{
uint32_t id;
uint8_t window;
uint16_t pos;
uint32_t count;
uint32_t vnum;
int32_t alSockets[ITEM_SOCKET_MAX_NUM]; // 소켓번호
TPlayerItemAttribute aAttr[ITEM_ATTRIBUTE_MAX_NUM];
uint32_t owner;
} TPlayerItem;
typedef struct SQuickslot
{
uint8_t type;
uint8_t pos;
} TQuickslot;
typedef struct SPlayerSkill
{
uint8_t bMasterType;
uint8_t bLevel;
time_t tNextRead;
} TPlayerSkill;
struct THorseInfo
{
uint8_t bLevel;
uint8_t bRiding;
int16_t sStamina;
int16_t sHealth;
uint32_t dwHorseHealthDropTime;
};
typedef struct SPlayerTable
{
uint32_t id;
char name[CHARACTER_NAME_MAX_LEN + 1];
char ip[IP_ADDRESS_LENGTH + 1];
uint16_t job;
uint8_t voice;
uint8_t level;
uint8_t level_step;
int16_t st, ht, dx, iq;
uint32_t exp;
INT gold;
uint8_t dir;
INT x, y, z;
INT lMapIndex;
int32_t lExitX, lExitY;
int32_t lExitMapIndex;
// int16_t hp;
// int16_t sp;
// int16_t sRandomHP;
// int16_t sRandomSP;
// Fix
int32_t hp;
int32_t sp;
int32_t sRandomHP;
int32_t sRandomSP;
int32_t playtime;
int16_t stat_point;
int16_t skill_point;
int16_t sub_skill_point;
int16_t horse_skill_point;
TPlayerSkill skills[SKILL_MAX_NUM];
TQuickslot quickslot[QUICKSLOT_MAX_NUM];
uint8_t part_base;
uint16_t parts[PART_MAX_NUM];
int16_t stamina;
uint8_t skill_group;
int32_t lAlignment;
char szMobile[MOBILE_MAX_LEN + 1];
int16_t stat_reset_count;
THorseInfo horse;
uint32_t logoff_interval;
int32_t aiPremiumTimes[PREMIUM_MAX_NUM];
} TPlayerTable;
typedef struct SMobSkillLevel
{
uint32_t dwVnum;
uint8_t bLevel;
} TMobSkillLevel;
typedef struct SEntityTable
{
uint32_t dwVnum;
} TEntityTable;
typedef struct SMobTable : public SEntityTable
{
char szName[CHARACTER_NAME_MAX_LEN + 1];
char szLocaleName[CHARACTER_NAME_MAX_LEN + 1];
uint8_t bType; // Monster, NPC
uint8_t bRank; // PAWN, KNIGHT, KING
uint8_t bBattleType; // MELEE, etc..
uint8_t bLevel; // Level
uint8_t bSize;
uint32_t dwGoldMin;
uint32_t dwGoldMax;
uint32_t dwExp;
uint32_t dwMaxHP;
uint8_t bRegenCycle;
uint8_t bRegenPercent;
uint16_t wDef;
uint32_t dwAIFlag;
uint32_t dwRaceFlag;
uint32_t dwImmuneFlag;
uint8_t bStr, bDex, bCon, bInt;
uint32_t dwDamageRange[2];
int16_t sAttackSpeed;
int16_t sMovingSpeed;
uint8_t bAggresiveHPPct;
uint16_t wAggressiveSight;
uint16_t wAttackRange;
char cEnchants[MOB_ENCHANTS_MAX_NUM];
char cResists[MOB_RESISTS_MAX_NUM];
uint32_t dwResurrectionVnum;
uint32_t dwDropItemVnum;
uint8_t bMountCapacity;
uint8_t bOnClickType;
uint8_t bEmpire;
char szFolder[64 + 1];
float fDamMultiply;
uint32_t dwSummonVnum;
uint32_t dwDrainSP;
uint32_t dwMobColor;
uint32_t dwPolymorphItemVnum;
TMobSkillLevel Skills[MOB_SKILL_MAX_NUM];
uint8_t bBerserkPoint;
uint8_t bStoneSkinPoint;
uint8_t bGodSpeedPoint;
uint8_t bDeathBlowPoint;
uint8_t bRevivePoint;
} TMobTable;
typedef struct SSkillTable
{
uint32_t dwVnum;
char szName[32 + 1];
uint8_t bType;
uint8_t bMaxLevel;
uint32_t dwSplashRange;
char szPointOn[64];
char szPointPoly[100 + 1];
char szSPCostPoly[100 + 1];
char szDurationPoly[100 + 1];
char szDurationSPCostPoly[100 + 1];
char szCooldownPoly[100 + 1];
char szMasterBonusPoly[100 + 1];
//char szAttackGradePoly[100 + 1];
char szGrandMasterAddSPCostPoly[100 + 1];
uint32_t dwFlag;
uint32_t dwAffectFlag;
// Data for secondary skill
char szPointOn2[64];
char szPointPoly2[100 + 1];
char szDurationPoly2[100 + 1];
uint32_t dwAffectFlag2;
// Data for grand master point
char szPointOn3[64];
char szPointPoly3[100 + 1];
char szDurationPoly3[100 + 1];
uint8_t bLevelStep;
uint8_t bLevelLimit;
uint32_t preSkillVnum;
uint8_t preSkillLevel;
int32_t lMaxHit;
char szSplashAroundDamageAdjustPoly[100 + 1];
uint8_t bSkillAttrType;
uint32_t dwTargetRange;
} TSkillTable;
typedef struct SShopItemTable
{
uint32_t vnum;
uint8_t count;
TItemPos pos; // PC 상점에만 이용
uint32_t price; // PC, shop_table_ex.txt 상점에만 이용
uint8_t display_pos; // PC, shop_table_ex.txt 상점에만 이용, 보일 위치.
} TShopItemTable;
typedef struct SShopTable
{
uint32_t dwVnum;
uint32_t dwNPCVnum;
uint8_t byItemCount;
TShopItemTable items[SHOP_HOST_ITEM_MAX_NUM];
} TShopTable;
#define QUEST_NAME_MAX_LEN 32
#define QUEST_STATE_MAX_LEN 64
typedef struct SQuestTable
{
uint32_t dwPID;
char szName[QUEST_NAME_MAX_LEN + 1];
char szState[QUEST_STATE_MAX_LEN + 1];
int32_t lValue;
} TQuestTable;
typedef struct SItemLimit
{
uint8_t bType;
int32_t lValue;
} TItemLimit;
typedef struct SItemApply
{
uint8_t bType;
int32_t lValue;
} TItemApply;
typedef struct SItemTable : public SEntityTable
{
uint32_t dwVnumRange;
char szName[ITEM_NAME_MAX_LEN + 1];
char szLocaleName[ITEM_NAME_MAX_LEN + 1];
uint8_t bType;
uint8_t bSubType;
uint8_t bWeight;
uint8_t bSize;
uint32_t dwAntiFlags;
uint32_t dwFlags;
uint32_t dwWearFlags;
uint32_t dwImmuneFlag;
uint32_t dwGold;
uint32_t dwShopBuyPrice;
TItemLimit aLimits[ITEM_LIMIT_MAX_NUM];
TItemApply aApplies[ITEM_APPLY_MAX_NUM];
int32_t alValues[ITEM_VALUES_MAX_NUM];
int32_t alSockets[ITEM_SOCKET_MAX_NUM];
uint32_t dwRefinedVnum;
uint16_t wRefineSet;
uint8_t bAlterToMagicItemPct;
uint8_t bSpecular;
uint8_t bGainSocketPct;
int16_t sAddonType; // 기본 속성
// 아래 limit flag들은 realtime에 체크 할 일이 많고, 아이템 VNUM당 고정된 값인데,
// 현재 구조대로 매번 아이템마다 필요한 경우에 LIMIT_MAX_NUM까지 루프돌면서 체크하는 부하가 커서 미리 저장 해 둠.
char cLimitRealTimeFirstUseIndex; // 아이템 limit 필드값 중에서 LIMIT_REAL_TIME_FIRST_USE 플래그의 위치 (없으면 -1)
char cLimitTimerBasedOnWearIndex; // 아이템 limit 필드값 중에서 LIMIT_TIMER_BASED_ON_WEAR 플래그의 위치 (없으면 -1)
} TItemTable;
struct TItemAttrTable
{
TItemAttrTable() :
dwApplyIndex(0),
dwProb(0)
{
szApply[0] = 0;
memset(&lValues, 0, sizeof(lValues));
memset(&bMaxLevelBySet, 0, sizeof(bMaxLevelBySet));
}
char szApply[APPLY_NAME_MAX_LEN + 1];
uint32_t dwApplyIndex;
uint32_t dwProb;
int32_t lValues[5];
uint8_t bMaxLevelBySet[ATTRIBUTE_SET_MAX_NUM];
};
typedef struct SConnectTable
{
char login[LOGIN_MAX_LEN + 1];
IDENT ident;
} TConnectTable;
typedef struct SLoginPacket
{
char login[LOGIN_MAX_LEN + 1];
char passwd[PASSWD_MAX_LEN + 1];
} TLoginPacket;
typedef struct SPlayerLoadPacket
{
uint32_t account_id;
uint32_t player_id;
uint8_t account_index; /* account 에서의 위치 */
} TPlayerLoadPacket;
typedef struct SPlayerCreatePacket
{
char login[LOGIN_MAX_LEN + 1];
char passwd[PASSWD_MAX_LEN + 1];
uint32_t account_id;
uint8_t account_index;
TPlayerTable player_table;
} TPlayerCreatePacket;
typedef struct SPlayerDeletePacket
{
char login[LOGIN_MAX_LEN + 1];
uint32_t player_id;
uint8_t account_index;
//char name[CHARACTER_NAME_MAX_LEN + 1];
char private_code[8];
} TPlayerDeletePacket;
typedef struct SLogoutPacket
{
char login[LOGIN_MAX_LEN + 1];
char passwd[PASSWD_MAX_LEN + 1];
} TLogoutPacket;
typedef struct SPlayerCountPacket
{
uint32_t dwCount;
} TPlayerCountPacket;
#define SAFEBOX_MAX_NUM 135
#define SAFEBOX_PASSWORD_MAX_LEN 6
typedef struct SSafeboxTable
{
uint32_t dwID;
uint8_t bSize;
uint32_t dwGold;
uint16_t wItemCount;
} TSafeboxTable;
typedef struct SSafeboxChangeSizePacket
{
uint32_t dwID;
uint8_t bSize;
} TSafeboxChangeSizePacket;
typedef struct SSafeboxLoadPacket
{
uint32_t dwID;
char szLogin[LOGIN_MAX_LEN + 1];
char szPassword[SAFEBOX_PASSWORD_MAX_LEN + 1];
} TSafeboxLoadPacket;
typedef struct SSafeboxChangePasswordPacket
{
uint32_t dwID;
char szOldPassword[SAFEBOX_PASSWORD_MAX_LEN + 1];
char szNewPassword[SAFEBOX_PASSWORD_MAX_LEN + 1];
} TSafeboxChangePasswordPacket;
typedef struct SSafeboxChangePasswordPacketAnswer
{
uint8_t flag;
} TSafeboxChangePasswordPacketAnswer;
typedef struct SEmpireSelectPacket
{
uint32_t dwAccountID;
uint8_t bEmpire;
} TEmpireSelectPacket;
typedef struct SPacketGDSetup
{
char szPublicIP[16]; // Public IP which listen to users
uint8_t bChannel; // 채널
uint16_t wListenPort; // 클라이언트가 접속하는 포트 번호
uint16_t wP2PPort; // 서버끼리 연결 시키는 P2P 포트 번호
int32_t alMaps[32];
uint32_t dwLoginCount;
uint8_t bAuthServer;
} TPacketGDSetup;
typedef struct SPacketDGMapLocations
{
uint8_t bCount;
} TPacketDGMapLocations;
typedef struct SMapLocation
{
int32_t alMaps[32];
char szHost[MAX_HOST_LENGTH + 1];
uint16_t wPort;
} TMapLocation;
typedef struct SPacketDGP2P
{
char szHost[MAX_HOST_LENGTH + 1];
uint16_t wPort;
uint8_t bChannel;
} TPacketDGP2P;
typedef struct SPacketGDDirectEnter
{
char login[LOGIN_MAX_LEN + 1];
char passwd[PASSWD_MAX_LEN + 1];
uint8_t index;
} TPacketGDDirectEnter;
typedef struct SPacketDGDirectEnter
{
TAccountTable accountTable;
TPlayerTable playerTable;
} TPacketDGDirectEnter;
typedef struct SPacketGuildSkillUpdate
{
uint32_t guild_id;
int32_t amount;
uint8_t skill_levels[12];
uint8_t skill_point;
uint8_t save;
} TPacketGuildSkillUpdate;
typedef struct SPacketGuildExpUpdate
{
uint32_t guild_id;
int32_t amount;
} TPacketGuildExpUpdate;
typedef struct SPacketGuildChangeMemberData
{
uint32_t guild_id;
uint32_t pid;
uint32_t offer;
uint8_t level;
uint8_t grade;
} TPacketGuildChangeMemberData;
typedef struct SPacketDGLoginAlready
{
char szLogin[LOGIN_MAX_LEN + 1];
} TPacketDGLoginAlready;
typedef struct TPacketAffectElement
{
uint32_t dwType;
uint8_t bApplyOn;
int32_t lApplyValue;
uint32_t dwFlag;
int32_t lDuration;
int32_t lSPCost;
} TPacketAffectElement;
typedef struct SPacketGDAddAffect
{
uint32_t dwPID;
TPacketAffectElement elem;
} TPacketGDAddAffect;
typedef struct SPacketGDRemoveAffect
{
uint32_t dwPID;
uint32_t dwType;
uint8_t bApplyOn;
} TPacketGDRemoveAffect;
typedef struct SPacketGDHighscore
{
uint32_t dwPID;
int32_t lValue;
char cDir;
char szBoard[21];
} TPacketGDHighscore;
typedef struct SPacketPartyCreate
{
uint32_t dwLeaderPID;
} TPacketPartyCreate;
typedef struct SPacketPartyDelete
{
uint32_t dwLeaderPID;
} TPacketPartyDelete;
typedef struct SPacketPartyAdd
{
uint32_t dwLeaderPID;
uint32_t dwPID;
uint8_t bState;
} TPacketPartyAdd;
typedef struct SPacketPartyRemove
{
uint32_t dwLeaderPID;
uint32_t dwPID;
} TPacketPartyRemove;
typedef struct SPacketPartyStateChange
{
uint32_t dwLeaderPID;
uint32_t dwPID;
uint8_t bRole;
uint8_t bFlag;
} TPacketPartyStateChange;
typedef struct SPacketPartySetMemberLevel
{
uint32_t dwLeaderPID;
uint32_t dwPID;
uint8_t bLevel;
} TPacketPartySetMemberLevel;
typedef struct SPacketGDBoot
{
uint32_t dwItemIDRange[2];
char szIP[16];
} TPacketGDBoot;
typedef struct SPacketGuild
{
uint32_t dwGuild;
uint32_t dwInfo;
} TPacketGuild;
typedef struct SPacketGDGuildAddMember
{
uint32_t dwPID;
uint32_t dwGuild;
uint8_t bGrade;
} TPacketGDGuildAddMember;
typedef struct SPacketDGGuildMember
{
uint32_t dwPID;
uint32_t dwGuild;
uint8_t bGrade;
uint8_t isGeneral;
uint8_t bJob;
uint8_t bLevel;
uint32_t dwOffer;
char szName[CHARACTER_NAME_MAX_LEN + 1];
} TPacketDGGuildMember;
typedef struct SPacketGuildWar
{
uint8_t bType;
uint8_t bWar;
uint32_t dwGuildFrom;
uint32_t dwGuildTo;
int32_t lWarPrice;
int32_t lInitialScore;
} TPacketGuildWar;
// Game -> DB : 상대적 변화값
// DB -> Game : 토탈된 최종값
typedef struct SPacketGuildWarScore
{
uint32_t dwGuildGainPoint;
uint32_t dwGuildOpponent;
int32_t lScore;
int32_t lBetScore;
} TPacketGuildWarScore;
typedef struct SRefineMaterial
{
uint32_t vnum;
int32_t count;
} TRefineMaterial;
typedef struct SRefineTable
{
//uint32_t src_vnum;
//uint32_t result_vnum;
uint32_t id;
uint8_t material_count;
int32_t cost; // 소요 비용
int32_t prob; // 확률
TRefineMaterial materials[REFINE_MATERIAL_MAX_NUM];
} TRefineTable;
typedef struct SBanwordTable
{
char szWord[BANWORD_MAX_LEN + 1];
} TBanwordTable;
typedef struct SPacketGDChangeName
{
uint32_t pid;
char name[CHARACTER_NAME_MAX_LEN + 1];
} TPacketGDChangeName;
typedef struct SPacketDGChangeName
{
uint32_t pid;
char name[CHARACTER_NAME_MAX_LEN + 1];
} TPacketDGChangeName;
typedef struct SPacketGuildLadder
{
uint32_t dwGuild;
int32_t lLadderPoint;
int32_t lWin;
int32_t lDraw;
int32_t lLoss;
} TPacketGuildLadder;
typedef struct SPacketGuildLadderPoint
{
uint32_t dwGuild;
int32_t lChange;
} TPacketGuildLadderPoint;
typedef struct SPacketGDSMS
{
char szFrom[CHARACTER_NAME_MAX_LEN + 1];
char szTo[CHARACTER_NAME_MAX_LEN + 1];
char szMobile[MOBILE_MAX_LEN + 1];
char szMsg[SMS_MAX_LEN + 1];
} TPacketGDSMS;
typedef struct SPacketGuildUseSkill
{
uint32_t dwGuild;
uint32_t dwSkillVnum;
uint32_t dwCooltime;
} TPacketGuildUseSkill;
typedef struct SPacketGuildSkillUsableChange
{
uint32_t dwGuild;
uint32_t dwSkillVnum;
uint8_t bUsable;
} TPacketGuildSkillUsableChange;
typedef struct SPacketGDLoginKey
{
uint32_t dwAccountID;
uint32_t dwLoginKey;
} TPacketGDLoginKey;
typedef struct SPacketGDAuthLogin
{
uint32_t dwID;
uint32_t dwLoginKey;
char szLogin[LOGIN_MAX_LEN + 1];
char szSocialID[SOCIAL_ID_MAX_LEN + 1];
uint32_t adwClientKey[4];
uint8_t bBillType;
uint32_t dwBillID;
int32_t iPremiumTimes[PREMIUM_MAX_NUM];
} TPacketGDAuthLogin;
typedef struct SPacketGDLoginByKey
{
char szLogin[LOGIN_MAX_LEN + 1];
uint32_t dwLoginKey;
uint32_t adwClientKey[4];
char szIP[MAX_HOST_LENGTH + 1];
} TPacketGDLoginByKey;
/**
* @version 05/06/08 Bang2ni - 지속시간 추가
*/
typedef struct SPacketGiveGuildPriv
{
uint8_t type;
int32_t value;
uint32_t guild_id;
time_t duration_sec; ///< 지속시간
} TPacketGiveGuildPriv;
typedef struct SPacketGiveEmpirePriv
{
uint8_t type;
int32_t value;
uint8_t empire;
time_t duration_sec;
} TPacketGiveEmpirePriv;
typedef struct SPacketGiveCharacterPriv
{
uint8_t type;
int32_t value;
uint32_t pid;
} TPacketGiveCharacterPriv;
typedef struct SPacketRemoveGuildPriv
{
uint8_t type;
uint32_t guild_id;
} TPacketRemoveGuildPriv;
typedef struct SPacketRemoveEmpirePriv
{
uint8_t type;
uint8_t empire;
} TPacketRemoveEmpirePriv;
typedef struct SPacketDGChangeCharacterPriv
{
uint8_t type;
int32_t value;
uint32_t pid;
uint8_t bLog;
} TPacketDGChangeCharacterPriv;
/**
* @version 05/06/08 Bang2ni - 지속시간 추가
*/
typedef struct SPacketDGChangeGuildPriv
{
uint8_t type;
int32_t value;
uint32_t guild_id;
uint8_t bLog;
time_t end_time_sec; ///< 지속시간
} TPacketDGChangeGuildPriv;
typedef struct SPacketDGChangeEmpirePriv
{
uint8_t type;
int32_t value;
uint8_t empire;
uint8_t bLog;
time_t end_time_sec;
} TPacketDGChangeEmpirePriv;
typedef struct SPacketMoneyLog
{
uint8_t type;
uint32_t vnum;
INT gold;
} TPacketMoneyLog;
typedef struct SPacketGDGuildMoney
{
uint32_t dwGuild;
INT iGold;
} TPacketGDGuildMoney;
typedef struct SPacketDGGuildMoneyChange
{
uint32_t dwGuild;
INT iTotalGold;
} TPacketDGGuildMoneyChange;
typedef struct SPacketDGGuildMoneyWithdraw
{
uint32_t dwGuild;
INT iChangeGold;
} TPacketDGGuildMoneyWithdraw;
typedef struct SPacketGDGuildMoneyWithdrawGiveReply
{
uint32_t dwGuild;
INT iChangeGold;
uint8_t bGiveSuccess;
} TPacketGDGuildMoneyWithdrawGiveReply;
typedef struct SPacketSetEventFlag
{
char szFlagName[EVENT_FLAG_NAME_MAX_LEN + 1];
int32_t lValue;
} TPacketSetEventFlag;
typedef struct SPacketBillingLogin
{
uint32_t dwLoginKey;
uint8_t bLogin;
} TPacketBillingLogin;
typedef struct SPacketBillingRepair
{
uint32_t dwLoginKey;
char szLogin[LOGIN_MAX_LEN + 1];
char szHost[MAX_HOST_LENGTH + 1];
} TPacketBillingRepair;
typedef struct SPacketBillingExpire
{
char szLogin[LOGIN_MAX_LEN + 1];
uint8_t bBillType;
uint32_t dwRemainSeconds;
} TPacketBillingExpire;
typedef struct SPacketLoginOnSetup
{
uint32_t dwID;
char szLogin[LOGIN_MAX_LEN + 1];
char szSocialID[SOCIAL_ID_MAX_LEN + 1];
char szHost[MAX_HOST_LENGTH + 1];
uint32_t dwLoginKey;
uint32_t adwClientKey[4];
} TPacketLoginOnSetup;
typedef struct SPacketGDCreateObject
{
uint32_t dwVnum;
uint32_t dwLandID;
INT lMapIndex;
INT x, y;
float xRot;
float yRot;
float zRot;
} TPacketGDCreateObject;
typedef struct SPacketGDHammerOfTor
{
uint32_t key;
uint32_t delay;
} TPacketGDHammerOfTor;
typedef struct SPacketGDVCard
{
uint32_t dwID;
char szSellCharacter[CHARACTER_NAME_MAX_LEN + 1];
char szSellAccount[LOGIN_MAX_LEN + 1];
char szBuyCharacter[CHARACTER_NAME_MAX_LEN + 1];
char szBuyAccount[LOGIN_MAX_LEN + 1];
} TPacketGDVCard;
typedef struct SGuildReserve
{
uint32_t dwID;
uint32_t dwGuildFrom;
uint32_t dwGuildTo;
uint32_t dwTime;
uint8_t bType;
int32_t lWarPrice;
int32_t lInitialScore;
bool bStarted;
uint32_t dwBetFrom;
uint32_t dwBetTo;
int32_t lPowerFrom;
int32_t lPowerTo;
int32_t lHandicap;
} TGuildWarReserve;
typedef struct
{
uint32_t dwWarID;
char szLogin[LOGIN_MAX_LEN + 1];
uint32_t dwGold;
uint32_t dwGuild;
} TPacketGDGuildWarBet;
// Marriage
typedef struct
{
uint32_t dwPID1;
uint32_t dwPID2;
time_t tMarryTime;
char szName1[CHARACTER_NAME_MAX_LEN + 1];
char szName2[CHARACTER_NAME_MAX_LEN + 1];
} TPacketMarriageAdd;
typedef struct
{
uint32_t dwPID1;
uint32_t dwPID2;
INT iLovePoint;
uint8_t byMarried;
} TPacketMarriageUpdate;
typedef struct
{
uint32_t dwPID1;
uint32_t dwPID2;
} TPacketMarriageRemove;
typedef struct
{
uint32_t dwPID1;
uint32_t dwPID2;
} TPacketWeddingRequest;
typedef struct
{
uint32_t dwPID1;
uint32_t dwPID2;
uint32_t dwMapIndex;
} TPacketWeddingReady;
typedef struct
{
uint32_t dwPID1;
uint32_t dwPID2;
} TPacketWeddingStart;
typedef struct
{
uint32_t dwPID1;
uint32_t dwPID2;
} TPacketWeddingEnd;
/// 개인상점 가격정보의 헤더. 가변 패킷으로 이 뒤에 byCount 만큼의 TItemPriceInfo 가 온다.
typedef struct SPacketMyshopPricelistHeader
{
uint32_t dwOwnerID; ///< 가격정보를 가진 플레이어 ID
uint8_t byCount; ///< 가격정보 갯수
} TPacketMyshopPricelistHeader;
/// 개인상점의 단일 아이템에 대한 가격정보
typedef struct SItemPriceInfo
{
uint32_t dwVnum; ///< 아이템 vnum
uint32_t dwPrice; ///< 가격
} TItemPriceInfo;
/// 개인상점 아이템 가격정보 리스트 테이블
typedef struct SItemPriceListTable
{
uint32_t dwOwnerID; ///< 가격정보를 가진 플레이어 ID
uint8_t byCount; ///< 가격정보 리스트의 갯수
TItemPriceInfo aPriceInfo[SHOP_PRICELIST_MAX_NUM]; ///< 가격정보 리스트
} TItemPriceListTable;
typedef struct
{
char szName[CHARACTER_NAME_MAX_LEN + 1];
int32_t lDuration;
} TPacketBlockChat;
//ADMIN_MANAGER
typedef struct TAdminInfo
{
int32_t m_ID; //고유ID
char m_szAccount[32]; //계정
char m_szName[32]; //캐릭터이름
char m_szContactIP[16]; //접근아이피
char m_szServerIP[16]; //서버아이피
int32_t m_Authority; //권한
} tAdminInfo;
//END_ADMIN_MANAGER
//BOOT_LOCALIZATION
struct tLocale
{
char szValue[32];
char szKey[32];
};
//BOOT_LOCALIZATION
//RELOAD_ADMIN
typedef struct SPacketReloadAdmin
{
char szIP[16];
} TPacketReloadAdmin;
//END_RELOAD_ADMIN
typedef struct TMonarchInfo
{
uint32_t pid[4]; // 군주의 PID
int64_t money[4]; // 군주의 별개 돈
char name[4][32]; // 군주의 이름
char date[4][32]; // 군주 등록 날짜
} MonarchInfo;
typedef struct TMonarchElectionInfo
{
uint32_t pid; // 투표 한사람 PID
uint32_t selectedpid; // 투표 당한 PID ( 군주 참가자 )
char date[32]; // 투표 날짜
} MonarchElectionInfo;
// 군주 출마자
typedef struct tMonarchCandidacy
{
uint32_t pid;
char name[32];
char date[32];
} MonarchCandidacy;
typedef struct tChangeMonarchLord
{
uint8_t bEmpire;
uint32_t dwPID;
} TPacketChangeMonarchLord;
typedef struct tChangeMonarchLordACK
{
uint8_t bEmpire;
uint32_t dwPID;
char szName[32];
char szDate[32];
} TPacketChangeMonarchLordACK;
// Block Country Ip
typedef struct tBlockCountryIp
{
uint32_t ip_from;
uint32_t ip_to;
} TPacketBlockCountryIp;
enum EBlockExceptionCommand
{
BLOCK_EXCEPTION_CMD_ADD = 1,
BLOCK_EXCEPTION_CMD_DEL = 2,
};
// Block Exception Account
typedef struct tBlockException
{
uint8_t cmd; // 1 == add, 2 == delete
char login[LOGIN_MAX_LEN + 1];
}TPacketBlockException;
typedef struct tChangeGuildMaster
{
uint32_t dwGuildID;
uint32_t idFrom;
uint32_t idTo;
} TPacketChangeGuildMaster;
typedef struct tItemIDRange
{
uint32_t dwMin;
uint32_t dwMax;
uint32_t dwUsableItemIDMin;
} TItemIDRangeTable;
typedef struct tUpdateHorseName
{
uint32_t dwPlayerID;
char szHorseName[CHARACTER_NAME_MAX_LEN + 1];
} TPacketUpdateHorseName;
typedef struct tDC
{
char login[LOGIN_MAX_LEN + 1];
} TPacketDC;
typedef struct tNeedLoginLogInfo
{
uint32_t dwPlayerID;
} TPacketNeedLoginLogInfo;
//독일 선물 알림 기능 테스트용 패킷 정보
typedef struct tItemAwardInformer
{
char login[LOGIN_MAX_LEN + 1];
char command[20]; //명령어
uint32_t vnum; //아이템
} TPacketItemAwardInfromer;
// 선물 알림 기능 삭제용 패킷 정보
typedef struct tDeleteAwardID
{
uint32_t dwID;
} TPacketDeleteAwardID;
typedef struct SChannelStatus
{
int16_t nPort;
uint8_t bStatus;
} TChannelStatus;
#pragma pack()
#endif