ops: add incident collection pipeline
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@@ -34,11 +34,14 @@ The channel selection and port layout now come from the versioned inventory file
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- `/usr/local/libexec/metin-game-instance-start`
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- `/usr/local/libexec/metin-wait-port`
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- `/usr/local/bin/metinctl`
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- `/usr/local/sbin/metin-collect-incident`
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The `metin-db-ready.service` gate waits until the DB socket is actually accepting connections before `auth` and `game` units start.
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The installer also reconciles enabled `metin-game@...` instances against the selected channel set so stale units do not stay enabled forever.
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The runtime unit templates now also set `LimitCORE=infinity` for `db`, `auth`, and `game` services.
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## Optional Environment File
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The runtime units support an optional `EnvironmentFile` for host-local overrides:
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