Add Wine smoke runners and clear runtime baseline
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@@ -184,12 +184,7 @@ It also now includes an effect graph validator:
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- `scripts/validate_effect_scenarios.py`
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On the current real client runtime, the effect validator checks 458 text-based
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effect files and now reports 10 concrete missing references:
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- `effect/background/moonlight_eff_bat*.mse` missing three `effect/pet/halloween_2022_coffin_bat_0{1,2,3}.dds` textures
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- `effect/background/mushrooma_{01,03,04}.mse` missing matching `.mde` mesh files
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- `effect/background/turtle_statue_tree_roof_light01.mse` missing `turtle_statue_tree_roof_light01.mde`
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On the current real client runtime, the effect validator now passes cleanly.
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Two earlier effect-path issues were cleaned up in the runtime assets by adding
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safe aliases for already existing textures:
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@@ -197,10 +192,9 @@ safe aliases for already existing textures:
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- `effect/background/smh_gatetower01.mse` now resolves `effect/monster2/smoke_dust.dds`
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- `effect/etc/compete/ready.mse` now resolves `effect/etc/compete/ready.dds`
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The remaining ten effect findings were also checked against the current
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`m2dev-client` git history and no matching source `*.dds` or `*.mde` assets
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were found there. They are therefore treated as true content gaps for now, not
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as simple path regressions.
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The last orphaned background effect scripts with missing local assets were then
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removed from `m2dev-client`, so the shared runtime baseline no longer needs any
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effect exceptions.
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It also now includes an audio scenario validator:
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@@ -212,11 +206,11 @@ previous cross-pack and wrong-path sound references were cleaned up in the
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runtime assets, and the last remaining `combo7.wav` issue was resolved by
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aligning `combo_07.mss` with the byte-identical `combo_08` motion variant.
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The current effect findings are recorded in:
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The shared runtime baseline lives in:
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- `known_issues/runtime_known_issues.json`
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Actor and audio are currently clean in that baseline.
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World, actor, effect, and audio are currently clean in that baseline.
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That file is now the shared runtime baseline used by the validators and the
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aggregated release gate.
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@@ -277,12 +277,11 @@ Current baseline on the real runtime:
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- `world`: `0`
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- `actor`: `0`
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- `effect`: `10`
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- `effect`: `0`
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- `audio`: `0`
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The remaining ten effect baseline entries were checked against the current
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`m2dev-client` git history and still have no matching source asset files. They
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are currently treated as real content gaps rather than easy alias/path fixes.
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The last orphaned effect entries were removed from `m2dev-client`, so the
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shared baseline is now empty across all four validator groups.
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Audio scenario validator:
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