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Update README.md
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@@ -17,9 +17,9 @@ The following fixes address critical issues related to locale compilation and te
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### 🖼️ Texture and Resource Loading Fix
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* **Fix: Missing Texture Cache:** Resolved an issue in `UserInterface/UserInterface.cpp` by adding the necessary missing resource directory names (`"_texcache"`) within the `PackInitialize` function.
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* **Impact:** This ensures that texture files for new mobs and maps are correctly included and loaded by the client, preventing potential display errors or crashes related to missing resources.
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* **Impact:** This ensures that texture files for mobs and terrain for the new maps (Cape, Bay, Dawn, Thunder) are displayed.
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### 🌐 Build Configuration Fix
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* **Fix: Locale Build Typos:** Corrected a critical typo in `UserInterface/locale.cpp` where the `RelWithDebInfo` build configuration incorrectly referenced `tr (1253)`.
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* **Impact:** The value was updated to **`gr (1253)`** to correctly reference the Greek locale option before game launch.
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* **Impact:** The value was updated to **`gr (1253)`** to correctly reference the Greek locale option before game launch.
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