world editor defines removed

This commit is contained in:
d1str4ught
2025-08-28 21:03:15 +02:00
parent b66e045d80
commit f791ab6d8c
21 changed files with 12 additions and 688 deletions

View File

@@ -26,11 +26,6 @@ bool CMapOutdoor::Load(float x, float y, float z)
if (!LoadSetting(strFileName.c_str()))
TraceError("CMapOutdoor::Load : LoadSetting(%s) Failed", strFileName.c_str());
#ifdef WORLD_EDITOR
if (!LoadMonsterAreaInfo())
TraceError("CMapOutdoor::Load - LoadMonsterAreaInfo ERROR");
#endif
CreateTerrainPatchProxyList();
BuildQuadTree();
LoadWaterTexture();
@@ -367,10 +362,6 @@ bool CMapOutdoor::LoadSetting(const char * c_szFileName)
m_lViewRadius = atol(c_rstrViewRadius.c_str());
#ifdef WORLD_EDITOR
m_lViewRadius <<= 1;
#endif
if (0L >= m_lViewRadius)
{
TraceError("MapOutdoor::LoadSetting(c_szFileName=%s) - VIEWRADIUS IS NOT GREATER THAN 0", c_szFileName);
@@ -398,13 +389,8 @@ bool CMapOutdoor::LoadSetting(const char * c_szFileName)
if (!m_TextureSet.Load(stTextureSetFileName.c_str(), m_fTerrainTexCoordBase))
{
#ifdef WORLD_EDITOR
// TextureSet 이 적용되어 있지 않아도 진행
LogBox("TextureSet 이 적용되어있지 않은 맵 입니다.\n지형 텍스춰 작업에 주의하시기 바랍니다.");
#else
TraceError("MapOutdoor::LoadSetting(c_szFileName=%s) - LOAD TEXTURE SET(%s) ERROR", c_szFileName, stTextureSetFileName.c_str());
return false;
#endif
}
CTerrain::SetTextureSet(&m_TextureSet);