forked from metin-server/m2dev-client-src
migrate to DirectX 9Ex from DirectX 9
This commit is contained in:
@@ -48,7 +48,7 @@ bool CGraphicImageTexture::CreateDeviceObjects()
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if (m_stFileName.empty())
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{
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// 폰트 텍스쳐
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if (FAILED(ms_lpd3dDevice->CreateTexture(m_width, m_height, 1, 0, m_d3dFmt, D3DPOOL_MANAGED, &m_lpd3dTexture, nullptr)))
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if (FAILED(ms_lpd3dDevice->CreateTexture(m_width, m_height, 1, D3DUSAGE_DYNAMIC, m_d3dFmt, D3DPOOL_DEFAULT, &m_lpd3dTexture, nullptr)))
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return false;
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}
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else
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@@ -96,7 +96,7 @@ void CGraphicImageTexture::CreateFromTexturePointer(const CGraphicTexture* c_pSr
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bool CGraphicImageTexture::CreateFromDDSTexture(UINT bufSize, const void* c_pvBuf)
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{
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if (FAILED(DirectX::CreateDDSTextureFromMemoryEx(ms_lpd3dDevice, reinterpret_cast<const uint8_t*>(c_pvBuf), bufSize, 0, D3DPOOL_MANAGED, false, &m_lpd3dTexture)))
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if (FAILED(DirectX::CreateDDSTextureFromMemoryEx(ms_lpd3dDevice, reinterpret_cast<const uint8_t*>(c_pvBuf), bufSize, 0, D3DPOOL_DEFAULT, false, &m_lpd3dTexture)))
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return false;
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D3DSURFACE_DESC desc;
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@@ -113,7 +113,7 @@ bool CGraphicImageTexture::CreateFromSTB(UINT bufSize, const void* c_pvBuf)
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unsigned char* data = stbi_load_from_memory((stbi_uc*)c_pvBuf, bufSize, &width, &height, &channels, 4); // force RGBA
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if (data) {
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LPDIRECT3DTEXTURE9 texture;
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if (SUCCEEDED(ms_lpd3dDevice->CreateTexture(width, height, 1, 0, channels == 4 ? D3DFMT_A8R8G8B8 : D3DFMT_X8R8G8B8, D3DPOOL_MANAGED, &texture, nullptr))) {
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if (SUCCEEDED(ms_lpd3dDevice->CreateTexture(width, height, 1, 0, channels == 4 ? D3DFMT_A8R8G8B8 : D3DFMT_X8R8G8B8, D3DPOOL_DEFAULT, &texture, nullptr))) {
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D3DLOCKED_RECT rect;
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if (SUCCEEDED(texture->LockRect(0, &rect, nullptr, 0))) {
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uint8_t* dstData = (uint8_t*)rect.pBits;
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@@ -153,7 +153,7 @@ bool CGraphicImageTexture::CreateFromMemoryFile(UINT bufSize, const void * c_pvB
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D3DXIMAGE_INFO imageInfo;
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if (FAILED(D3DXCreateTextureFromFileInMemoryEx(ms_lpd3dDevice, c_pvBuf, bufSize
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, D3DX_DEFAULT_NONPOW2, D3DX_DEFAULT_NONPOW2, D3DX_DEFAULT, 0, d3dFmt, D3DPOOL_MANAGED
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, D3DX_DEFAULT_NONPOW2, D3DX_DEFAULT_NONPOW2, D3DX_DEFAULT, 0, d3dFmt, D3DPOOL_DEFAULT
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, dwFilter, dwFilter, 0xffff00ff, &imageInfo, NULL, &m_lpd3dTexture))) {
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TraceError("CreateFromMemoryFile: Cannot create texture");
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return false;
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@@ -188,7 +188,7 @@ bool CGraphicImageTexture::CreateFromMemoryFile(UINT bufSize, const void * c_pvB
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if (SUCCEEDED(D3DXCreateTexture(ms_lpd3dDevice
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, imageInfo.Width >> uTexBias, imageInfo.Height >> uTexBias
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, imageInfo.MipLevels, 0, format, D3DPOOL_MANAGED, &pkTexDst))) {
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, imageInfo.MipLevels, 0, format, D3DPOOL_DEFAULT, &pkTexDst))) {
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m_lpd3dTexture = pkTexDst;
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for (int i = 0; i < imageInfo.MipLevels; ++i) {
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