savis 33ac4b69f4 Add lock-free SPSC queue implementation
- Single producer/single consumer bounded queue
- Cache-line aligned atomics to prevent false sharing
- Used for async file loading communication
2026-01-03 20:34:47 +01:00
2025-08-18 19:46:48 +02:00
2025-09-22 01:17:13 +02:00
2025-12-14 05:12:39 +02:00
2025-12-31 04:14:02 +02:00

Client Source Repository

This repository contains the source code necessary to compile the game client executable.

How to build

cmake -S . -B build

cmake --build build


📋 Changelog

🐛 Bug Fixes

  • PK Mode: Resolved conflict for Hostile mode when both players have negative alignment, added PK_PROTECT mode safeguards.
Description
No description provided
Readme 110 MiB
Languages
C 87.7%
C++ 12.3%