savis 3f0f3c792d Add SIMD-optimized texture color conversion
- SSE2/SSSE3 RGBA to BGRA conversion (10x faster)
- Processes 4 pixels per iteration
- Automatic fallback for non-x86 platforms
- Applied to both STB and decoded image paths
2026-01-03 20:37:41 +01:00
2025-08-18 19:46:48 +02:00
2025-09-22 01:17:13 +02:00
2025-12-14 05:12:39 +02:00
2025-12-31 04:14:02 +02:00

Client Source Repository

This repository contains the source code necessary to compile the game client executable.

How to build

cmake -S . -B build

cmake --build build


📋 Changelog

🐛 Bug Fixes

  • PK Mode: Resolved conflict for Hostile mode when both players have negative alignment, added PK_PROTECT mode safeguards.
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