rtw1x1 67bda2c286 Merge pull request #49 from savisxss/Garvage
perf: optimize terrain garbage collector with early exit
2025-12-27 08:14:54 +00:00
2025-08-18 19:46:48 +02:00
2025-09-22 01:17:13 +02:00
2025-12-14 05:12:39 +02:00
2025-12-25 08:39:58 +02:00

Client Source Repository

This repository contains the source code necessary to compile the game client executable.

How to build

cmake -S . -B build

cmake --build build


📋 Changelog

🐛 Bug Fixes

  • Shaman Mounted Combat: Fixed a bug that wrongly calculated Shaman characters mounted hits that didn't collide with the target to cause damage when attack speed was had an extremely high value.
  • Invisibility VFX Logic: Fixed an issue where skill visual effects remained visible to the character while under the AFFECT_INVISIBLE state.
  • Buff Effects Visibility Recovery: Fixed an issue where buff skill visual effects remained invisible if the skill was cast while the character was under the AFFECT_INVISIBLE state.
  • Casting Speed Cooldowns: Fixed an issue where Casting Speed was not properly calculated in skill cooldowns. The system now supports real-time calculation updates whenever the bonus value changes.
Description
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Readme 110 MiB
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C 87.7%
C++ 12.3%