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Client Source Repository

This repository contains the source code necessary to compile the game client executable.

How to build

cmake -S . -B build

cmake --build build


📋 Changelog

🐛 Bug Fixes

  • Amun's freeze on drag window: Fixed a bug where the client window would freeze while we are dragging it around.
  • Debug mode: Fly effects are now registering when using Debug mode.
  • Fix effect rendering in low opacity models: Effects now appear normally on semi-transparent meshes.
  • Fly targeting fixed for buff/healing skills: Fixed an issue where fly target effect would render in the buffer's selected target even if the target was unbuffable (if viewing from another client).
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C 87.7%
C++ 12.3%