Update uiprivateshopbuilder.py

This commit is contained in:
rtw1x1
2025-12-27 21:28:08 +00:00
parent 6e60fc0cf1
commit 86c92a8368

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@@ -9,8 +9,8 @@ import uiCommon
import localeInfo
import chat
import item
import systemSetting #김준호
import player #김준호
import systemSetting
import player
g_isBuildingPrivateShop = False
@@ -106,7 +106,7 @@ class PrivateShopAdvertisementBoard(ui.ThinBoard):
else:
for key in g_privateShopAdvertisementBoardDict.keys():
if player.GetMainCharacterIndex() == key: #상점풍선을 안보이게 감추는 경우에도, 플레이어 자신의 상점 풍선은 보이도록 함. by 김준호
if player.GetMainCharacterIndex() == key: # When the private shop is visible and closed, the player's own shop ID changes.
g_privateShopAdvertisementBoardDict[key].Show()
x, y = chr.GetProjectPosition(player.GetMainCharacterIndex(), 220)
g_privateShopAdvertisementBoardDict[key].SetPosition(x - self.GetWidth()/2, y - self.GetHeight()/2)