33ac4b69f4f49fec1f64d16aa9bf0b2cf9ad033c
- Single producer/single consumer bounded queue - Cache-line aligned atomics to prevent false sharing - Used for async file loading communication
Client Source Repository
This repository contains the source code necessary to compile the game client executable.
How to build
cmake -S . -B build
cmake --build build
📋 Changelog
🐛 Bug Fixes
- PK Mode: Resolved conflict for Hostile mode when both players have negative alignment, added PK_PROTECT mode safeguards.
Description
Languages
C
87.5%
C++
12.4%
Python
0.1%