1.1 KiB
1.1 KiB
Client Source Repository
This repository contains the source code necessary to compile the game client executable.
How to build
cmake -S . -B build
cmake --build build
✨ Key Source Code Fixes
The following fixes address critical issues related to locale compilation and texture loading, ensuring compatibility with new content and correct language output.
🖼️ Texture and Resource Loading Fix
- Fix: Missing Texture Cache: Resolved an issue in
UserInterface/UserInterface.cppby adding the necessary missing resource directory names ("_texcache") within thePackInitializefunction.- Impact: This ensures that texture files for mobs and terrain for the new maps (Cape, Bay, Dawn, Thunder) are displayed.
🌐 Build Configuration Fix
- Fix: Locale Build Typos: Corrected a critical typo in
UserInterface/locale.cppwhere theRelWithDebInfobuild configuration incorrectly referencedtr (1253).- Impact: The value was updated to
gr (1253)to correctly reference the Greek locale option before game launch.
- Impact: The value was updated to