d1str4ught 436db01a80 Merge pull request #33 from nbsnl/fix/fullscreen-wasapi-crash
Fix fullscreen startup crash caused by WASAPI audio initialization
2025-11-21 22:44:56 +01:00
2025-08-18 19:46:48 +02:00
2025-09-21 01:09:06 +02:00
2025-09-22 01:17:13 +02:00
2025-09-22 01:17:13 +02:00
2025-09-22 11:27:05 +03:00
2025-11-15 16:23:18 +02:00

Client Source Repository

This repository contains the source code necessary to compile the game client executable.

How to build

cmake -S . -B build

cmake --build build


Key Source Code Fixes

The following fixes address critical issues related to locale compilation and texture loading, ensuring compatibility with new content and correct language output.

🖼️ Texture and Resource Loading Fix

  • Fix: Missing Texture Cache: Resolved an issue in UserInterface/UserInterface.cpp by adding the necessary missing resource directory names ("_texcache") within the PackInitialize function.
    • Impact: This ensures that texture files for mobs and terrain for the new maps (Cape, Bay, Dawn, Thunder) are displayed.

🌐 Build Configuration Fix

  • Fix: Locale Build Typos: Corrected a critical typo in UserInterface/locale.cpp where the RelWithDebInfo build configuration incorrectly referenced tr (1253).
    • Impact: The value was updated to gr (1253) to correctly reference the Greek locale option before game launch.
Description
No description provided
Readme 110 MiB
Languages
C 87.5%
C++ 12.4%
Python 0.1%