savis 6984fef736 Integrate async loading infrastructure
- Initialize FileLoaderThreadPool and TextureCache
- Route file requests through thread pool
- Handle pre-decoded images from worker threads
- Reduce loading delay from 20ms to 1ms
- 512MB texture cache (up from 256MB)
2026-01-03 20:38:02 +01:00
2025-08-18 19:46:48 +02:00
2025-09-22 01:17:13 +02:00
2025-12-14 05:12:39 +02:00
2025-12-31 04:14:02 +02:00

Client Source Repository

This repository contains the source code necessary to compile the game client executable.

How to build

cmake -S . -B build

cmake --build build


📋 Changelog

🐛 Bug Fixes

  • PK Mode: Resolved conflict for Hostile mode when both players have negative alignment, added PK_PROTECT mode safeguards.
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