2.6 KiB
2.6 KiB
Client Source Repository
This repository contains the source code necessary to compile the game client executable.
How to build
cmake -S . -B build
cmake --build build
Changelog 📋
🐛 Bug Fixes
- Character Selection: Corrected the display of character stats and ensured gauge bars accurately reflect the character's stats during the selection phase.
- Changing skill group: Fixed an issue involving incorrect skill dictionary clearing/restructuring when changing a skill group. This previously caused the client to be unable to find the correct skill slot after a skill group reset, preventing the display of newly added points on level-up and/or clearing cooldown and active state when used and applied new point (if clearing cooldowns for level-0 skills enabled).
⬆️ Feature Improvements
- Messenger System:
- Live Removal Updates: The client now receives immediate live updates when a player is removed by a friend, improving synchronization.
- Skill Cooldowns and States: Enhanced reliability and persistence across numerous client actions:
- Persistence: Cooldowns and active slot effects are now correctly maintained when changing the Character Window view, switching skill tabs, mounting/unmounting, leveling up a skill or relogging. This persistence is ensured for togglable, non-togglable, and togglable skills with cooldowns.
- Grade Transfer: Cooldowns and active slot states are correctly transferred when a skill's grade is changed (e.g., to Master or Perfect).
- Reset Logic: Skill cooldowns are cleared and/or active slots are disabled when a skill is reset (individually or via a skill group reset).
- Support Skills: Support skill levels are correctly maintained when the active skill group is changed/reset.
- Horse Skills: Implemented special handling to ensure horse skill cooldowns are cleared when their level is changed to 0 (via commands like
/setsk). - Combo Skills: Combo skills are automatically disabled if their level is changed to 0 (via commands like
/setsk).
- Invisibility improvements: Invisibility effects are improved for the Assassin's Sealth skill,
/incommand and revive invisibility.- Mini-map: When invisible by any method, the character doesn't show in the mini map for other players.
- Stepping dust: When invisible by any method, character's steps don't show the dust effect when walking around.
- Stealth: Assassin's stealth effect is visible to everyone around the character when the skill is used.
- .gitignore file: Ignoring all files and directories ending in
_BAKor.BAK(case-insensitive)