e55fc4db177c0bd78616ef280d2edd0af37cfd48
- Add thread-local ZSTD decompression context reuse - Integrate BufferPool for temporary buffers - PackManager auto-uses BufferPool for all GetFile calls - Thread-safe pack loading with mutex
Client Source Repository
This repository contains the source code necessary to compile the game client executable.
How to build
cmake -S . -B build
cmake --build build
📋 Changelog
🐛 Bug Fixes
- PK Mode: Resolved conflict for Hostile mode when both players have negative alignment, added PK_PROTECT mode safeguards.
Description
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C++
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Python
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