Merge pull request #51 from rtw1x1/main
fix: DragonSoul real time timer
This commit is contained in:
@@ -206,10 +206,12 @@ class DragonSoulWindow(ui.ScriptWindow):
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self.inventoryTab[(page+3)%5].SetUp()
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self.inventoryTab[(page+4)%5].SetUp()
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self.RefreshBagSlotWindow()
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def SetItemToolTip(self, tooltipItem):
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self.tooltipItem = tooltipItem
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if tooltipItem:
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tooltipItem.SetDragonSoulWindow(self)
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def RefreshItemSlot(self):
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self.RefreshBagSlotWindow()
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self.RefreshEquipSlotWindow()
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@@ -668,6 +670,8 @@ class DragonSoulWindow(ui.ScriptWindow):
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def DeactivateDragonSoul(self):
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self.isActivated = False
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self.activateButton.SetUp()
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if self.tooltipItem:
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self.tooltipItem.ClearDragonSoulTimeCache()
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# MR-3: Keyboard-enabled deck toggling
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def ActivateButtonClick(self, deckIndex = None):
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@@ -499,10 +499,21 @@ class ItemToolTip(ToolTip):
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# When displaying item tooltip, if the current character cannot equip the item, force it to use Disable Color (already works this way but needed ability to turn it off)
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self.bCannotUseItemForceSetDisableColor = True
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self.itemWindowType = None
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self.itemSlotIndex = -1
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self.wndDragonSoul = None
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self.dsActivatedTimeCache = {}
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def __del__(self):
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ToolTip.__del__(self)
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self.metinSlot = None
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def SetDragonSoulWindow(self, wnd):
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self.wndDragonSoul = wnd
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def ClearDragonSoulTimeCache(self):
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self.dsActivatedTimeCache = {}
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def SetCannotUseItemForceSetDisableColor(self, enable):
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self.bCannotUseItemForceSetDisableColor = enable
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@@ -568,6 +579,8 @@ class ItemToolTip(ToolTip):
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def ClearToolTip(self):
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self.isShopItem = False
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self.toolTipWidth = self.TOOL_TIP_WIDTH
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self.itemWindowType = None
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self.itemSlotIndex = -1
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ToolTip.ClearToolTip(self)
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def SetInventoryItem(self, slotIndex, window_type = player.INVENTORY):
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@@ -584,6 +597,8 @@ class ItemToolTip(ToolTip):
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metinSlot = [player.GetItemMetinSocket(window_type, slotIndex, i) for i in xrange(player.METIN_SOCKET_MAX_NUM)]
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attrSlot = [player.GetItemAttribute(window_type, slotIndex, i) for i in xrange(player.ATTRIBUTE_SLOT_MAX_NUM)]
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self.itemWindowType = window_type
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self.itemSlotIndex = slotIndex
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self.AddItemData(itemVnum, metinSlot, attrSlot)
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def SetShopItem(self, slotIndex):
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@@ -593,6 +608,8 @@ class ItemToolTip(ToolTip):
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price = shop.GetItemPrice(slotIndex)
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self.ClearToolTip()
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self.itemWindowType = None
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self.itemSlotIndex = slotIndex
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self.isShopItem = True
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metinSlot = []
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@@ -612,6 +629,8 @@ class ItemToolTip(ToolTip):
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price = shop.GetItemPrice(slotIndex)
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self.ClearToolTip()
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self.itemWindowType = None
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self.itemSlotIndex = slotIndex
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self.isShopItem = True
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metinSlot = []
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@@ -630,6 +649,8 @@ class ItemToolTip(ToolTip):
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return
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self.ClearToolTip()
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self.itemWindowType = None
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self.itemSlotIndex = slotIndex
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metinSlot = []
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for i in xrange(player.METIN_SOCKET_MAX_NUM):
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@@ -645,6 +666,8 @@ class ItemToolTip(ToolTip):
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return
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self.ClearToolTip()
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self.itemWindowType = None
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self.itemSlotIndex = slotIndex
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metinSlot = []
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for i in xrange(player.METIN_SOCKET_MAX_NUM):
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@@ -661,6 +684,8 @@ class ItemToolTip(ToolTip):
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item.SelectItem(itemVnum)
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self.ClearToolTip()
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self.itemWindowType = None
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self.itemSlotIndex = privateShopSlotIndex
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self.AppendSellingPrice(shop.GetPrivateShopItemPrice(invenType, invenPos))
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metinSlot = []
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@@ -678,6 +703,8 @@ class ItemToolTip(ToolTip):
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return
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self.ClearToolTip()
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self.itemWindowType = None
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self.itemSlotIndex = slotIndex
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metinSlot = []
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for i in xrange(player.METIN_SOCKET_MAX_NUM):
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metinSlot.append(safebox.GetItemMetinSocket(slotIndex, i))
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@@ -693,6 +720,8 @@ class ItemToolTip(ToolTip):
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return
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self.ClearToolTip()
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self.itemWindowType = None
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self.itemSlotIndex = slotIndex
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metinSlot = []
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for i in xrange(player.METIN_SOCKET_MAX_NUM):
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metinSlot.append(safebox.GetMallItemMetinSocket(slotIndex, i))
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@@ -1263,7 +1292,7 @@ class ItemToolTip(ToolTip):
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self.AppendRealTimeStartFirstUseLastTime(item, metinSlot, i, limitValue2)
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elif item.LIMIT_TIMER_BASED_ON_WEAR == limitType:
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self.AppendTimerBasedOnWearLastTime(metinSlot)
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self.AppendTimerBasedOnWearLastTime(metinSlot, limitValue2)
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self.ShowToolTip()
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@@ -1886,13 +1915,45 @@ class ItemToolTip(ToolTip):
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return timeTextLine
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def AppendTimerBasedOnWearLastTime(self, metinSlot):
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if 0 == metinSlot[0]:
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def AppendTimerBasedOnWearLastTime(self, metinSlot, getLimit):
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remainSec = metinSlot[0]
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if remainSec <= 0:
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self.AppendSpace(5)
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self.AppendTextLine(localeInfo.CANNOT_USE, self.DISABLE_COLOR)
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else:
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endTime = app.GetGlobalTimeStamp() + metinSlot[0]
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self.AppendMallItemLastTime(endTime, getLimit)
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return
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isTimerActive = self.__IsTimerBasedOnWearActive()
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if not isTimerActive:
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self.AppendSpace(5)
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self.AppendTextLine(localeInfo.LEFT_TIME + ": " + localeInfo.RTSecondToDHMS(remainSec), self.NORMAL_COLOR)
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return
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endTime = self.__GetOrCreateCachedEndTime(remainSec)
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self.AppendMallItemLastTime(endTime, getLimit)
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def __IsTimerBasedOnWearActive(self):
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item.SelectItem(self.itemVnum)
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if item.GetItemType() == item.ITEM_TYPE_DS:
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isEquippedOnDeck = (self.itemWindowType == player.INVENTORY)
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isDeckActivated = self.wndDragonSoul and self.wndDragonSoul.isActivated
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return isEquippedOnDeck and isDeckActivated
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return True
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def __GetOrCreateCachedEndTime(self, remainSec):
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key = (self.itemVnum, self.itemSlotIndex)
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cache = self.dsActivatedTimeCache.get(key)
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if cache and cache["remainSec"] == remainSec:
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return cache["endTime"]
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now = app.GetGlobalTimeStamp()
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endTime = now + remainSec
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self.dsActivatedTimeCache[key] = {"remainSec": remainSec, "endTime": endTime}
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return endTime
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def AppendRealTimeStartFirstUseLastTime(self, item, metinSlot, limitIndex, getLimit):
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useCount = metinSlot[1]
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