Merge pull request #27 from rtw1x1/main

fix: POS_FIGHTING state
This commit is contained in:
d1str4ught
2025-12-20 00:13:42 +01:00
committed by GitHub
5 changed files with 76 additions and 0 deletions

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@@ -7,3 +7,10 @@
#define __PET_SYSTEM__
#define __UDP_BLOCK__
#endif
/*
This fixes the POS_FIGHTING state, when a character will enter POS_FIGHTING state,
after 10s of no damage dealt, should've been switched to POS_STANDING state.
Files affected: char.cpp, char.h, char_battle.cpp, char_skill.cpp
*/
#ifdef FIX_BATTLE_INACTIVITY_TIMEOUT