Speed_Server remaining code removed

This commit is contained in:
MindL0ve
2026-02-01 00:12:28 +03:00
parent e9a0be2f54
commit 9af152154c
4 changed files with 0 additions and 21 deletions

View File

@@ -37,7 +37,6 @@ DWORD g_dwTrafficProfileFlushCycle = 3600;
// END_OF_TRAFFIC_PROFILER
int test_server = 0;
int speed_server = 0;
bool distribution_test_server = false;
bool china_event_server = false;
bool guild_mark_server = true;
@@ -587,15 +586,6 @@ void config_init(const string& st_localeServiceName)
continue;
}
TOKEN("speed_server")
{
printf("-----------------------------------------------\n");
printf("SPEED_SERVER\n");
printf("-----------------------------------------------\n");
str_to_number(speed_server, value_string);
continue;
}
TOKEN("distribution_test_server")
{
str_to_number(distribution_test_server, value_string);

View File

@@ -122,7 +122,6 @@ int g_shutdown_disconnect_force_pulse;
int g_shutdown_core_pulse;
bool g_bShutdown=false;
extern int speed_server;
extern void CancelReloadSpamEvent();
void ContinueOnFatalError()
@@ -394,8 +393,6 @@ int main(int argc, char **argv)
CGuildManager::instance().Initialize();
fishing::Initialize();
OXEvent_manager.Initialize();
if (speed_server)
CSpeedServerManager::instance().Initialize();
Cube_init();
Blend_Item_init();

View File

@@ -5,7 +5,6 @@
#include "buffer_manager.h"
extern int test_server;
extern int speed_server;
namespace quest
{

View File

@@ -284,12 +284,6 @@ namespace quest
return 1;
}
int _is_speed_server(lua_State * L)
{
lua_pushboolean(L, speed_server);
return 1;
}
int _raw_script(lua_State* L)
{
if ( test_server )
@@ -1336,7 +1330,6 @@ namespace quest
{ "cleartimer", _clear_named_timer },
{ "getnpcid", _getnpcid },
{ "is_test_server", _is_test_server },
{ "is_speed_server", _is_speed_server },
{ "raw_script", _raw_script },
{ "number", _number },