ML-Server: Item Names client sided
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@@ -739,6 +739,7 @@ class CHARACTER : public CEntity, public CFSM, public CHorseRider
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void Motion(BYTE motion, LPCHARACTER victim = NULL);
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void ChatPacket(BYTE type, const char *format, ...);
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void ItemGetPacket(DWORD dwItemVnum, BYTE bCount, const char* szName = NULL, bool bIsDelivery = false);
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void MonsterChat(BYTE bMonsterChatType);
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void SendGreetMessage();
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