game: prepare change empire queries
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@@ -1,11 +1,181 @@
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#include "stdafx.h"
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#include <array>
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#include <string>
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#include "config.h"
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#include "char.h"
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#include "char_manager.h"
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#include "db.h"
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#include "guild_manager.h"
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#include "marriage.h"
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#include "libsql/Statement.h"
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namespace
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{
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struct PlayerIndexEmpireData
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{
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uint32_t accountId = 0;
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std::array<uint32_t, 4> playerIds = {};
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};
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bool PrepareGameStmt(CStmt& stmt, const std::string& query)
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{
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CAsyncSQL* sql = DBManager::instance().GetDirectSQL();
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if (!sql)
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{
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sys_err("game direct SQL handle is not initialized");
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return false;
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}
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return stmt.Prepare(sql, query.c_str());
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}
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bool LoadPlayerIndexEmpireData(uint32_t playerId, uint8_t empire, PlayerIndexEmpireData& data)
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{
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CStmt stmt;
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const std::string query = std::string("SELECT id, pid1, pid2, pid3, pid4 FROM player_index") + get_table_postfix()
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+ " WHERE (pid1=? OR pid2=? OR pid3=? OR pid4=?) AND empire=?";
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if (!PrepareGameStmt(stmt, query))
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return false;
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if (!stmt.BindParam(MYSQL_TYPE_LONG, &playerId)
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|| !stmt.BindParam(MYSQL_TYPE_LONG, &playerId)
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|| !stmt.BindParam(MYSQL_TYPE_LONG, &playerId)
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|| !stmt.BindParam(MYSQL_TYPE_LONG, &playerId)
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|| !stmt.BindParam(MYSQL_TYPE_TINY, &empire))
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{
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return false;
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}
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if (!stmt.BindResult(MYSQL_TYPE_LONG, &data.accountId)
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|| !stmt.BindResult(MYSQL_TYPE_LONG, &data.playerIds[0])
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|| !stmt.BindResult(MYSQL_TYPE_LONG, &data.playerIds[1])
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|| !stmt.BindResult(MYSQL_TYPE_LONG, &data.playerIds[2])
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|| !stmt.BindResult(MYSQL_TYPE_LONG, &data.playerIds[3]))
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{
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return false;
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}
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if (!stmt.Execute() || stmt.iRows == 0 || !stmt.Fetch())
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return false;
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return true;
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}
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bool LoadGuildIdByPlayerId(uint32_t playerId, uint32_t& guildId)
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{
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CStmt stmt;
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const std::string query = std::string("SELECT guild_id FROM guild_member") + get_table_postfix() + " WHERE pid=?";
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guildId = 0;
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if (!PrepareGameStmt(stmt, query))
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return false;
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if (!stmt.BindParam(MYSQL_TYPE_LONG, &playerId)
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|| !stmt.BindResult(MYSQL_TYPE_LONG, &guildId))
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{
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return false;
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}
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if (!stmt.Execute())
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return false;
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if (stmt.iRows == 0)
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return true;
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return stmt.Fetch();
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}
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bool UpdatePlayerIndexEmpire(uint32_t playerId, uint8_t currentEmpire, uint8_t newEmpire)
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{
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CStmt stmt;
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const std::string query = std::string("UPDATE player_index") + get_table_postfix()
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+ " SET empire=? WHERE (pid1=? OR pid2=? OR pid3=? OR pid4=?) AND empire=?";
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if (!PrepareGameStmt(stmt, query))
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return false;
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if (!stmt.BindParam(MYSQL_TYPE_TINY, &newEmpire)
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|| !stmt.BindParam(MYSQL_TYPE_LONG, &playerId)
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|| !stmt.BindParam(MYSQL_TYPE_LONG, &playerId)
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|| !stmt.BindParam(MYSQL_TYPE_LONG, &playerId)
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|| !stmt.BindParam(MYSQL_TYPE_LONG, &playerId)
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|| !stmt.BindParam(MYSQL_TYPE_TINY, ¤tEmpire))
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{
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return false;
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}
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return stmt.Execute();
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}
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bool LoadChangeEmpireCountForAccount(uint32_t accountId, uint32_t& count, bool& found)
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{
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CStmt stmt;
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const std::string query = "SELECT change_count FROM change_empire WHERE account_id=?";
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count = 0;
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found = false;
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if (!PrepareGameStmt(stmt, query))
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return false;
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if (!stmt.BindParam(MYSQL_TYPE_LONG, &accountId)
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|| !stmt.BindResult(MYSQL_TYPE_LONG, &count))
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{
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return false;
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}
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if (!stmt.Execute())
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return false;
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if (stmt.iRows == 0)
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return true;
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if (!stmt.Fetch())
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return false;
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found = true;
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return true;
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}
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bool InsertChangeEmpireCount(uint32_t accountId, uint32_t count)
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{
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CStmt stmt;
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const std::string query = "INSERT INTO change_empire VALUES(?, ?, NOW())";
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if (!PrepareGameStmt(stmt, query))
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return false;
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if (!stmt.BindParam(MYSQL_TYPE_LONG, &accountId)
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|| !stmt.BindParam(MYSQL_TYPE_LONG, &count))
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{
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return false;
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}
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return stmt.Execute();
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}
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bool UpdateChangeEmpireCount(uint32_t accountId, uint32_t count)
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{
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CStmt stmt;
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const std::string query = "UPDATE change_empire SET change_count=? WHERE account_id=?";
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if (!PrepareGameStmt(stmt, query))
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return false;
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if (!stmt.BindParam(MYSQL_TYPE_LONG, &count)
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|| !stmt.BindParam(MYSQL_TYPE_LONG, &accountId))
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{
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return false;
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}
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return stmt.Execute();
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}
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}
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/*
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Return Value
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@@ -21,31 +191,12 @@ int CHARACTER::ChangeEmpire(BYTE empire)
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if (GetEmpire() == empire)
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return 1;
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char szQuery[1024+1];
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DWORD dwAID;
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DWORD dwPID[4];
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memset(dwPID, 0, sizeof(dwPID));
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PlayerIndexEmpireData indexData;
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{
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// 1. 내 계정의 모든 pid를 얻어 온다
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snprintf(szQuery, sizeof(szQuery),
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"SELECT id, pid1, pid2, pid3, pid4 FROM player_index%s WHERE pid1=%u OR pid2=%u OR pid3=%u OR pid4=%u AND empire=%u",
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get_table_postfix(), GetPlayerID(), GetPlayerID(), GetPlayerID(), GetPlayerID(), GetEmpire());
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auto msg = DBManager::instance().DirectQuery(szQuery);
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if (msg->Get()->uiNumRows == 0)
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{
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if (!LoadPlayerIndexEmpireData(GetPlayerID(), GetEmpire(), indexData))
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return 0;
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}
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MYSQL_ROW row = mysql_fetch_row(msg->Get()->pSQLResult);
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str_to_number(dwAID, row[0]);
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str_to_number(dwPID[0], row[1]);
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str_to_number(dwPID[1], row[2]);
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str_to_number(dwPID[2], row[3]);
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str_to_number(dwPID[3], row[4]);
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}
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const int loop = 4;
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@@ -53,36 +204,21 @@ int CHARACTER::ChangeEmpire(BYTE empire)
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{
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// 2. 각 캐릭터의 길드 정보를 얻어온다.
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// 한 캐릭터라도 길드에 가입 되어 있다면, 제국 이동을 할 수 없다.
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DWORD dwGuildID[4];
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CGuild * pGuild[4];
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for (int i = 0; i < loop; ++i)
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{
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snprintf(szQuery, sizeof(szQuery), "SELECT guild_id FROM guild_member%s WHERE pid=%u", get_table_postfix(), dwPID[i]);
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uint32_t guildId = 0;
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CGuild* guild = NULL;
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auto pMsg = DBManager::instance().DirectQuery(szQuery);
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if (indexData.playerIds[i] == 0)
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continue;
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if (pMsg != NULL)
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{
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if (pMsg->Get()->uiNumRows > 0)
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{
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MYSQL_ROW row = mysql_fetch_row(pMsg->Get()->pSQLResult);
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if (!LoadGuildIdByPlayerId(indexData.playerIds[i], guildId))
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return 0;
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str_to_number(dwGuildID[i], row[0]);
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guild = CGuildManager::instance().FindGuild(guildId);
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pGuild[i] = CGuildManager::instance().FindGuild(dwGuildID[i]);
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if (pGuild[i] != NULL)
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{
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return 2;
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}
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}
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else
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{
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dwGuildID[i] = 0;
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pGuild[i] = NULL;
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}
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}
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if (guild != NULL)
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return 2;
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}
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}
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@@ -91,19 +227,17 @@ int CHARACTER::ChangeEmpire(BYTE empire)
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// 한 캐릭터라도 결혼 상태라면 제국 이동을 할 수 없다.
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for (int i = 0; i < loop; ++i)
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{
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if (marriage::CManager::instance().IsEngagedOrMarried(dwPID[i]) == true)
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if (indexData.playerIds[i] == 0)
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continue;
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if (marriage::CManager::instance().IsEngagedOrMarried(indexData.playerIds[i]) == true)
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return 3;
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}
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}
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{
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// 4. db의 제국 정보를 업데이트 한다.
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snprintf(szQuery, sizeof(szQuery), "UPDATE player_index%s SET empire=%u WHERE pid1=%u OR pid2=%u OR pid3=%u OR pid4=%u AND empire=%u",
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get_table_postfix(), empire, GetPlayerID(), GetPlayerID(), GetPlayerID(), GetPlayerID(), GetEmpire());
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auto msg = DBManager::instance().DirectQuery(szQuery);
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if (msg->Get()->uiAffectedRows > 0)
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if (UpdatePlayerIndexEmpire(GetPlayerID(), GetEmpire(), empire))
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{
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// 5. 제국 변경 이력을 추가한다.
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SetChangeEmpireCount();
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@@ -117,82 +251,45 @@ int CHARACTER::ChangeEmpire(BYTE empire)
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int CHARACTER::GetChangeEmpireCount() const
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{
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char szQuery[1024+1];
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DWORD dwAID = GetAID();
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uint32_t count = 0;
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bool found = false;
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const uint32_t accountId = GetAID();
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if (dwAID == 0)
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if (accountId == 0)
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return 0;
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snprintf(szQuery, sizeof(szQuery), "SELECT change_count FROM change_empire WHERE account_id = %u", dwAID);
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if (!LoadChangeEmpireCountForAccount(accountId, count, found) || !found)
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return 0;
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auto pMsg = DBManager::instance().DirectQuery(szQuery);
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if (pMsg != NULL)
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{
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if (pMsg->Get()->uiNumRows == 0)
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{
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return 0;
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}
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MYSQL_ROW row = mysql_fetch_row(pMsg->Get()->pSQLResult);
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DWORD count = 0;
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str_to_number(count, row[0]);
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return count;
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}
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return 0;
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return count;
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}
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void CHARACTER::SetChangeEmpireCount()
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{
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char szQuery[1024+1];
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const uint32_t accountId = GetAID();
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uint32_t count = 0;
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bool found = false;
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DWORD dwAID = GetAID();
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if (accountId == 0)
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return;
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if (dwAID == 0) return;
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if (!LoadChangeEmpireCountForAccount(accountId, count, found))
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return;
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int count = GetChangeEmpireCount();
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++count;
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if (count == 0)
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{
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count++;
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snprintf(szQuery, sizeof(szQuery), "INSERT INTO change_empire VALUES(%u, %d, NOW())", dwAID, count);
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}
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if (!found)
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InsertChangeEmpireCount(accountId, count);
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else
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{
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count++;
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snprintf(szQuery, sizeof(szQuery), "UPDATE change_empire SET change_count=%d WHERE account_id=%u", count, dwAID);
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}
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DBManager::instance().DirectQuery(szQuery);
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UpdateChangeEmpireCount(accountId, count);
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}
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DWORD CHARACTER::GetAID() const
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{
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char szQuery[1024+1];
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DWORD dwAID = 0;
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PlayerIndexEmpireData indexData;
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snprintf(szQuery, sizeof(szQuery), "SELECT id FROM player_index%s WHERE pid1=%u OR pid2=%u OR pid3=%u OR pid4=%u AND empire=%u",
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get_table_postfix(), GetPlayerID(), GetPlayerID(), GetPlayerID(), GetPlayerID(), GetEmpire());
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auto pMsg = DBManager::instance().DirectQuery(szQuery);
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if (pMsg)
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{
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if (pMsg->Get()->uiNumRows == 0)
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return 0;
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MYSQL_ROW row = mysql_fetch_row(pMsg->Get()->pSQLResult);
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str_to_number(dwAID, row[0]);
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return dwAID;
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}
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else
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{
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if (!LoadPlayerIndexEmpireData(GetPlayerID(), GetEmpire(), indexData))
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return 0;
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}
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}
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return indexData.accountId;
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}
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