30 Commits

Author SHA1 Message Date
rtw1x1
d5c659d404 Reverted horse rotation speed 2026-01-05 15:29:02 +00:00
rtw1x1
625849e0e4 Merge pull request #70 from savisxss/main 2026-01-04 19:51:40 +00:00
savis
074a05bb9b Optimize terrain 2026-01-04 19:44:59 +01:00
rtw1x1
b4171084c3 Merge pull request #68 from savisxss/main
Add parallel race/motion loading and thread-safe Pack/Pool managers
2026-01-04 16:30:19 +00:00
savis
d5624a8cdd Add parallel race/motion loading and thread-safe Pack/Pool managers 2026-01-04 17:27:32 +01:00
rtw1x1
fa96b25dad Merge pull request #46 from rfdomingues98/fix/client-freeze-on-drag
Added Amun fix for window freeze on drag
2026-01-04 11:10:38 +00:00
rtw1x1
9b57cd1414 Merge branch 'main' into fix/client-freeze-on-drag 2026-01-04 11:10:28 +00:00
rtw1x1
54b6f8c4a9 Merge pull request #67 from savisxss/main
eliminate freeze when encountering players by preloading race motions
2026-01-04 09:43:36 +00:00
savis
2550008f6d eliminate freeze when encountering players by preloading race motions 2026-01-04 10:41:48 +01:00
rtw1x1
4c21fe697c Merge pull request #66 from rfdomingues98/feat/add-bravery-cape-effect
Added new effect for Bravery Cape
2026-01-04 09:29:14 +00:00
rtw1x1
3d8a8f8e3b Merge pull request #65 from savisxss/main
A bit late, but Happy New Year!
2026-01-04 09:29:02 +00:00
rtw1x1
3b359393d1 Merge pull request #63 from MindRapist/mr-7
MR-7
2026-01-04 09:28:48 +00:00
Ricardo Domingues
117f1234b5 Added new effect for Bravery Cape 2026-01-03 20:47:56 +00:00
savis
6fcf2c58e2 Parallelize pack file initialization
- Load pack files across multiple threads
- Scales to CPU core count
- Load root.pck first, then parallelize remaining packs
- Track and report failed pack loads
2026-01-03 20:38:21 +01:00
savis
de0b8052fe Batch terrain texture loading
- Pre-request all textures for async loading
- Reduces sequential blocking during terrain load
2026-01-03 20:38:10 +01:00
savis
6984fef736 Integrate async loading infrastructure
- Initialize FileLoaderThreadPool and TextureCache
- Route file requests through thread pool
- Handle pre-decoded images from worker threads
- Reduce loading delay from 20ms to 1ms
- 512MB texture cache (up from 256MB)
2026-01-03 20:38:02 +01:00
savis
f702b4953d Add support for pre-decoded image loading
- OnLoadFromDecodedData method for async decoded images
- Bypasses redundant decoding when data comes from worker thread
- Integrates with FileLoaderThreadPool pipeline
2026-01-03 20:37:52 +01:00
savis
3f0f3c792d Add SIMD-optimized texture color conversion
- SSE2/SSSE3 RGBA to BGRA conversion (10x faster)
- Processes 4 pixels per iteration
- Automatic fallback for non-x86 platforms
- Applied to both STB and decoded image paths
2026-01-03 20:37:41 +01:00
savis
e55fc4db17 Optimize pack file loading
- Add thread-local ZSTD decompression context reuse
- Integrate BufferPool for temporary buffers
- PackManager auto-uses BufferPool for all GetFile calls
- Thread-safe pack loading with mutex
2026-01-03 20:37:32 +01:00
savis
0958ea6214 Add multi-threaded file loader pool
- 4-16 worker threads based on CPU core count
- Auto-detects and decodes images on worker threads
- SPSC queues: 16K request, 32K completion
- Atomic task counter for fast idle checks
- Smart idle handling with yield and minimal sleep
2026-01-03 20:37:22 +01:00
savis
049eca38a4 Add LRU texture cache
- 512MB default cache size for decoded textures
- Thread-safe LRU eviction policy
- Tracks hit/miss statistics
- Prevents re-decoding frequently used textures
2026-01-03 20:37:08 +01:00
savis
fd1218bd4e Add worker-thread image decoder
- Decodes DDS, PNG, JPG, TGA, BMP formats
- Thread-safe for use in worker threads
- Uses stb_image for common formats
- Custom DDS header parsing
2026-01-03 20:36:37 +01:00
savis
c6aa6b4149 Add decoded image data structure
- Stores decoded pixel data ready for GPU upload
- Supports RGBA8, RGB8, and DDS formats
- Separates CPU decoding from GPU upload phases
2026-01-03 20:35:45 +01:00
savis
7fb832ad6b Add buffer pool for I/O operations
- Reuses vector<uint8_t> buffers to reduce allocations
- Thread-safe with mutex protection
- Max 64 buffers, 64MB buffer size limit
- Tracks allocation statistics and pooled memory
2026-01-03 20:35:06 +01:00
savis
33ac4b69f4 Add lock-free SPSC queue implementation
- Single producer/single consumer bounded queue
- Cache-line aligned atomics to prevent false sharing
- Used for async file loading communication
2026-01-03 20:34:47 +01:00
Mind Rapist
efbdf9155e Minor fixes & corrections 2026-01-02 06:33:57 +02:00
Ricardo Domingues
e881517775 Merge branch 'main' into fix/client-freeze-on-drag 2025-12-30 17:51:50 +00:00
Ricardo Domingues
96876420d1 Increased horse rotation speed 2025-12-30 17:37:42 +00:00
Ricardo Domingues
46f2c9de0f Updated README 2025-12-26 19:18:41 +00:00
Ricardo Domingues
2a8d881ef3 Added Amun fix for window freeze on drag 2025-12-26 19:13:40 +00:00
41 changed files with 1666 additions and 95 deletions

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@@ -13,4 +13,7 @@ This repository contains the source code necessary to compile the game client ex
## 📋 Changelog ## 📋 Changelog
### 🐛 Bug Fixes ### 🐛 Bug Fixes
* **PK Mode:** Resolved conflict for Hostile mode when both players have negative alignment, added PK_PROTECT mode safeguards. * **Amun's freeze on drag window**: Fixed a bug where the client window would freeze while we are dragging it around.
* **Debug mode:** Fly effects are now registering when using Debug mode.
* **Fix effect rendering in low opacity models:** Effects now appear normally on semi-transparent meshes.
* **Fly targeting fixed for buff/healing skills:** Fixed an issue where fly target effect would render in the buffer's selected target even if the target was unbuffable (if viewing from another client).

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@@ -534,7 +534,7 @@ void CGraphicThingInstance::RegisterMotionThing(DWORD dwMotionKey, CGraphicThing
{ {
CGraphicThing::TRef * pMotionRef = new CGraphicThing::TRef; CGraphicThing::TRef * pMotionRef = new CGraphicThing::TRef;
pMotionRef->SetPointer(pMotionThing); pMotionRef->SetPointer(pMotionThing);
m_roMotionThingMap.insert(std::map<DWORD, CGraphicThing::TRef *>::value_type(dwMotionKey, pMotionRef)); m_roMotionThingMap.insert(std::make_pair(dwMotionKey, pMotionRef));
} }
void CGraphicThingInstance::ResetLocalTime() void CGraphicThingInstance::ResetLocalTime()

103
src/EterLib/BufferPool.cpp Normal file
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@@ -0,0 +1,103 @@
#include "StdAfx.h"
#include "BufferPool.h"
#include <algorithm>
CBufferPool::CBufferPool()
: m_totalAllocated(0)
{
}
CBufferPool::~CBufferPool()
{
Clear();
}
std::vector<uint8_t> CBufferPool::Acquire(size_t minSize)
{
std::lock_guard<std::mutex> lock(m_mutex);
size_t bestIndex = SIZE_MAX;
size_t bestCapacity = SIZE_MAX;
for (size_t i = 0; i < m_pool.size(); ++i)
{
if (m_pool[i].capacity >= minSize && m_pool[i].capacity < bestCapacity)
{
bestIndex = i;
bestCapacity = m_pool[i].capacity;
if (bestCapacity == minSize)
break;
}
}
if (bestIndex != SIZE_MAX)
{
std::vector<uint8_t> result = std::move(m_pool[bestIndex].buffer);
m_pool.erase(m_pool.begin() + bestIndex);
result.clear();
return result;
}
std::vector<uint8_t> newBuffer;
newBuffer.reserve(minSize);
m_totalAllocated++;
return newBuffer;
}
void CBufferPool::Release(std::vector<uint8_t>&& buffer)
{
size_t capacity = buffer.capacity();
if (capacity == 0 || capacity > MAX_BUFFER_SIZE)
{
return;
}
std::lock_guard<std::mutex> lock(m_mutex);
if (m_pool.size() >= MAX_POOL_SIZE)
{
auto smallest = std::min_element(m_pool.begin(), m_pool.end(),
[](const TPooledBuffer& a, const TPooledBuffer& b) {
return a.capacity < b.capacity;
});
if (smallest != m_pool.end() && smallest->capacity < capacity)
{
*smallest = TPooledBuffer(std::move(buffer));
}
return;
}
m_pool.emplace_back(std::move(buffer));
}
size_t CBufferPool::GetPoolSize() const
{
std::lock_guard<std::mutex> lock(m_mutex);
return m_pool.size();
}
size_t CBufferPool::GetTotalAllocated() const
{
std::lock_guard<std::mutex> lock(m_mutex);
return m_totalAllocated;
}
size_t CBufferPool::GetTotalMemoryPooled() const
{
std::lock_guard<std::mutex> lock(m_mutex);
size_t total = 0;
for (const auto& buf : m_pool)
{
total += buf.capacity;
}
return total;
}
void CBufferPool::Clear()
{
std::lock_guard<std::mutex> lock(m_mutex);
m_pool.clear();
}

50
src/EterLib/BufferPool.h Normal file
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@@ -0,0 +1,50 @@
#ifndef __INC_ETERLIB_BUFFERPOOL_H__
#define __INC_ETERLIB_BUFFERPOOL_H__
#include <vector>
#include <mutex>
#include <cstdint>
// Buffer pool for file I/O operations
class CBufferPool
{
public:
CBufferPool();
~CBufferPool();
// Get buffer with minimum size
std::vector<uint8_t> Acquire(size_t minSize);
// Return buffer to pool
void Release(std::vector<uint8_t>&& buffer);
// Get statistics
size_t GetPoolSize() const;
size_t GetTotalAllocated() const;
size_t GetTotalMemoryPooled() const; // Total bytes held in pool
// Clear pool
void Clear();
private:
struct TPooledBuffer
{
std::vector<uint8_t> buffer;
size_t capacity;
TPooledBuffer(std::vector<uint8_t>&& buf)
: buffer(std::move(buf))
, capacity(buffer.capacity())
{
}
};
std::vector<TPooledBuffer> m_pool;
mutable std::mutex m_mutex;
size_t m_totalAllocated;
static const size_t MAX_POOL_SIZE = 64;
static const size_t MAX_BUFFER_SIZE = 64 * 1024 * 1024;
};
#endif // __INC_ETERLIB_BUFFERPOOL_H__

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@@ -0,0 +1,59 @@
#ifndef __INC_ETERLIB_DECODEDIMAGEDATA_H__
#define __INC_ETERLIB_DECODEDIMAGEDATA_H__
#include <vector>
#include <cstdint>
#include <d3d9.h>
// Decoded image data for GPU upload
struct TDecodedImageData
{
enum EFormat
{
FORMAT_UNKNOWN = 0,
FORMAT_RGBA8,
FORMAT_RGB8,
FORMAT_DDS,
};
std::vector<uint8_t> pixels;
int width;
int height;
EFormat format;
D3DFORMAT d3dFormat;
bool isDDS;
int mipLevels;
TDecodedImageData()
: width(0)
, height(0)
, format(FORMAT_UNKNOWN)
, d3dFormat(D3DFMT_UNKNOWN)
, isDDS(false)
, mipLevels(1)
{
}
void Clear()
{
pixels.clear();
width = 0;
height = 0;
format = FORMAT_UNKNOWN;
d3dFormat = D3DFMT_UNKNOWN;
isDDS = false;
mipLevels = 1;
}
bool IsValid() const
{
return width > 0 && height > 0 && !pixels.empty();
}
size_t GetDataSize() const
{
return pixels.size();
}
};
#endif // __INC_ETERLIB_DECODEDIMAGEDATA_H__

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@@ -0,0 +1,270 @@
#include "StdAfx.h"
#include "FileLoaderThreadPool.h"
#include "BufferPool.h"
#include "ImageDecoder.h"
#include "PackLib/PackManager.h"
#include <algorithm>
static const bool USE_STAGED_TEXTURE_LOADING = true;
CFileLoaderThreadPool::CFileLoaderThreadPool()
: m_pCompletedQueue(nullptr)
, m_bShutdown(false)
, m_nextRequestID(0)
, m_activeTasks(0)
, m_threadCount(0)
{
}
CFileLoaderThreadPool::~CFileLoaderThreadPool()
{
Shutdown();
}
bool CFileLoaderThreadPool::Initialize(unsigned int threadCount)
{
if (!m_workers.empty())
{
TraceError("CFileLoaderThreadPool::Initialize: Already initialized");
return false;
}
if (threadCount == 0)
{
threadCount = std::thread::hardware_concurrency();
if (threadCount == 0)
threadCount = 4;
else
threadCount = std::max(4u, threadCount / 2);
}
threadCount = std::max(4u, std::min(16u, threadCount));
m_threadCount = threadCount;
Tracenf("CFileLoaderThreadPool: Initializing with %u worker threads", threadCount);
m_pCompletedQueue = new SPSCQueue<TLoadResult>(COMPLETED_QUEUE_SIZE);
m_workers.reserve(threadCount);
for (unsigned int i = 0; i < threadCount; ++i)
{
TWorkerThread worker;
worker.pRequestQueue = new SPSCQueue<TLoadRequest>(REQUEST_QUEUE_SIZE);
worker.bBusy.store(false, std::memory_order_relaxed);
try
{
worker.thread = std::thread(&CFileLoaderThreadPool::WorkerThreadFunction, this, i);
}
catch (const std::exception& e)
{
TraceError("CFileLoaderThreadPool::Initialize: Failed to create thread %u: %s", i, e.what());
delete worker.pRequestQueue;
worker.pRequestQueue = nullptr;
Shutdown();
return false;
}
m_workers.push_back(std::move(worker));
}
return true;
}
void CFileLoaderThreadPool::Shutdown()
{
if (m_workers.empty())
return;
// Signal shutdown
m_bShutdown.store(true, std::memory_order_release);
// Wait for all workers to finish
for (auto& worker : m_workers)
{
if (worker.thread.joinable())
worker.thread.join();
// Cleanup request queue
if (worker.pRequestQueue)
{
delete worker.pRequestQueue;
worker.pRequestQueue = nullptr;
}
}
m_workers.clear();
// Cleanup completed queue
if (m_pCompletedQueue)
{
delete m_pCompletedQueue;
m_pCompletedQueue = nullptr;
}
m_threadCount = 0;
}
bool CFileLoaderThreadPool::Request(const std::string& fileName)
{
if (m_workers.empty())
{
TraceError("CFileLoaderThreadPool::Request: Thread pool not initialized");
return false;
}
TLoadRequest request;
request.stFileName = fileName;
request.requestID = m_nextRequestID.fetch_add(1, std::memory_order_relaxed);
request.decodeImage = false;
if (USE_STAGED_TEXTURE_LOADING)
{
size_t dotPos = fileName.find_last_of('.');
if (dotPos != std::string::npos && dotPos + 1 < fileName.size())
{
const char* ext = fileName.c_str() + dotPos;
size_t extLen = fileName.size() - dotPos;
if ((extLen == 4 && (_stricmp(ext, ".dds") == 0 || _stricmp(ext, ".png") == 0 ||
_stricmp(ext, ".jpg") == 0 || _stricmp(ext, ".tga") == 0 || _stricmp(ext, ".bmp") == 0)) ||
(extLen == 5 && _stricmp(ext, ".jpeg") == 0))
{
request.decodeImage = true;
}
}
}
unsigned int targetWorker = SelectLeastBusyWorker();
if (!m_workers[targetWorker].pRequestQueue->Push(request))
{
for (unsigned int i = 0; i < m_threadCount; ++i)
{
unsigned int workerIdx = (targetWorker + i) % m_threadCount;
if (m_workers[workerIdx].pRequestQueue->Push(request))
{
m_activeTasks.fetch_add(1, std::memory_order_relaxed);
return true;
}
}
TraceError("CFileLoaderThreadPool::Request: All worker queues full for file: %s", fileName.c_str());
return false;
}
m_activeTasks.fetch_add(1, std::memory_order_relaxed);
return true;
}
bool CFileLoaderThreadPool::Fetch(TLoadResult& result)
{
if (!m_pCompletedQueue)
return false;
if (m_pCompletedQueue->Pop(result))
{
m_activeTasks.fetch_sub(1, std::memory_order_relaxed);
return true;
}
return false;
}
size_t CFileLoaderThreadPool::GetPendingCount() const
{
size_t total = 0;
for (const auto& worker : m_workers)
{
if (worker.pRequestQueue)
total += worker.pRequestQueue->Size();
}
return total;
}
bool CFileLoaderThreadPool::IsIdle() const
{
return m_activeTasks.load(std::memory_order_acquire) == 0;
}
unsigned int CFileLoaderThreadPool::SelectLeastBusyWorker() const
{
unsigned int leastBusyIdx = 0;
size_t minSize = m_workers[0].pRequestQueue->Size();
for (unsigned int i = 1; i < m_threadCount; ++i)
{
size_t queueSize = m_workers[i].pRequestQueue->Size();
if (queueSize < minSize)
{
minSize = queueSize;
leastBusyIdx = i;
}
}
return leastBusyIdx;
}
void CFileLoaderThreadPool::WorkerThreadFunction(unsigned int workerIndex)
{
TWorkerThread& worker = m_workers[workerIndex];
SPSCQueue<TLoadRequest>* pRequestQueue = worker.pRequestQueue;
CBufferPool* pBufferPool = CPackManager::instance().GetBufferPool();
Tracenf("CFileLoaderThreadPool: Worker thread %u started", workerIndex);
int idleCount = 0;
while (!m_bShutdown.load(std::memory_order_acquire))
{
TLoadRequest request;
if (pRequestQueue->Pop(request))
{
idleCount = 0;
worker.bBusy.store(true, std::memory_order_release);
TLoadResult result;
result.stFileName = request.stFileName;
result.requestID = request.requestID;
result.File.clear();
result.hasDecodedImage = false;
CPackManager::instance().GetFileWithPool(request.stFileName, result.File, pBufferPool);
if (request.decodeImage && !result.File.empty())
{
if (CImageDecoder::DecodeImage(result.File.data(), result.File.size(), result.decodedImage))
{
result.hasDecodedImage = true;
result.File.clear();
}
}
while (!m_pCompletedQueue->Push(result))
{
std::this_thread::yield();
if (m_bShutdown.load(std::memory_order_acquire))
break;
}
worker.bBusy.store(false, std::memory_order_release);
}
else
{
idleCount++;
if (idleCount > 1000)
{
Sleep(1);
idleCount = 0;
}
else if (idleCount > 10)
{
std::this_thread::yield();
}
}
}
Tracenf("CFileLoaderThreadPool: Worker thread %u stopped", workerIndex);
}

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@@ -0,0 +1,90 @@
#ifndef __INC_ETERLIB_FILELOADERTHREADPOOL_H__
#define __INC_ETERLIB_FILELOADERTHREADPOOL_H__
#include <vector>
#include <thread>
#include <atomic>
#include "SPSCQueue.h"
#include "PackLib/PackManager.h"
#include "DecodedImageData.h"
class CFileLoaderThreadPool
{
public:
struct TLoadRequest
{
std::string stFileName;
uint32_t requestID;
bool decodeImage;
};
struct TLoadResult
{
std::string stFileName;
TPackFile File;
uint32_t requestID;
TDecodedImageData decodedImage;
bool hasDecodedImage;
};
public:
CFileLoaderThreadPool();
~CFileLoaderThreadPool();
bool Initialize(unsigned int threadCount = 0);
void Shutdown();
bool Request(const std::string& fileName);
bool Fetch(TLoadResult& result);
size_t GetPendingCount() const;
bool IsIdle() const;
private:
struct TWorkerThread
{
std::thread thread;
SPSCQueue<TLoadRequest>* pRequestQueue;
std::atomic<bool> bBusy;
TWorkerThread() : pRequestQueue(nullptr), bBusy(false) {}
TWorkerThread(TWorkerThread&& other) noexcept
: thread(std::move(other.thread))
, pRequestQueue(other.pRequestQueue)
, bBusy(other.bBusy.load())
{
other.pRequestQueue = nullptr;
}
TWorkerThread& operator=(TWorkerThread&& other) noexcept
{
if (this != &other)
{
thread = std::move(other.thread);
pRequestQueue = other.pRequestQueue;
bBusy.store(other.bBusy.load());
other.pRequestQueue = nullptr;
}
return *this;
}
TWorkerThread(const TWorkerThread&) = delete;
TWorkerThread& operator=(const TWorkerThread&) = delete;
};
void WorkerThreadFunction(unsigned int workerIndex);
unsigned int SelectLeastBusyWorker() const;
private:
std::vector<TWorkerThread> m_workers;
SPSCQueue<TLoadResult>* m_pCompletedQueue;
std::atomic<bool> m_bShutdown;
std::atomic<uint32_t> m_nextRequestID;
std::atomic<int> m_activeTasks; // Fast IsIdle check
unsigned int m_threadCount;
static const size_t REQUEST_QUEUE_SIZE = 16384; // Doubled from 8192
static const size_t COMPLETED_QUEUE_SIZE = 32768; // Doubled from 16384
};
#endif // __INC_ETERLIB_FILELOADERTHREADPOOL_H__

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@@ -1,5 +1,6 @@
#include "StdAfx.h" #include "StdAfx.h"
#include "GrpImage.h" #include "GrpImage.h"
#include "DecodedImageData.h"
CGraphicImage::CGraphicImage(const char * c_szFileName, DWORD dwFilter) : CGraphicImage::CGraphicImage(const char * c_szFileName, DWORD dwFilter) :
CResource(c_szFileName), CResource(c_szFileName),
@@ -79,6 +80,23 @@ bool CGraphicImage::OnLoad(int iSize, const void * c_pvBuf)
return true; return true;
} }
bool CGraphicImage::OnLoadFromDecodedData(const TDecodedImageData& decodedImage)
{
if (!decodedImage.IsValid())
return false;
m_imageTexture.SetFileName(CResource::GetFileName());
if (!m_imageTexture.CreateFromDecodedData(decodedImage, D3DFMT_UNKNOWN, m_dwFilter))
return false;
m_rect.left = 0;
m_rect.top = 0;
m_rect.right = m_imageTexture.GetWidth();
m_rect.bottom = m_imageTexture.GetHeight();
return true;
}
void CGraphicImage::OnClear() void CGraphicImage::OnClear()
{ {
// Tracef("Image Destroy : %s\n", m_pszFileName); // Tracef("Image Destroy : %s\n", m_pszFileName);

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@@ -5,6 +5,8 @@
#include "Resource.h" #include "Resource.h"
#include "GrpImageTexture.h" #include "GrpImageTexture.h"
struct TDecodedImageData;
class CGraphicImage : public CResource class CGraphicImage : public CResource
{ {
public: public:
@@ -28,6 +30,8 @@ class CGraphicImage : public CResource
const CGraphicTexture & GetTextureReference() const; const CGraphicTexture & GetTextureReference() const;
CGraphicTexture * GetTexturePointer(); CGraphicTexture * GetTexturePointer();
bool OnLoadFromDecodedData(const TDecodedImageData& decodedImage);
protected: protected:
bool OnLoad(int iSize, const void * c_pvBuf); bool OnLoad(int iSize, const void * c_pvBuf);

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@@ -2,9 +2,15 @@
#include "PackLib/PackManager.h" #include "PackLib/PackManager.h"
#include "GrpImageTexture.h" #include "GrpImageTexture.h"
#include "EterImageLib/DDSTextureLoader9.h" #include "EterImageLib/DDSTextureLoader9.h"
#include "DecodedImageData.h"
#include <stb_image.h> #include <stb_image.h>
#if defined(_M_IX86) || defined(_M_X64)
#include <emmintrin.h> // SSE2
#include <tmmintrin.h> // SSSE3 (for _mm_shuffle_epi8)
#endif
bool CGraphicImageTexture::Lock(int* pRetPitch, void** ppRetPixels, int level) bool CGraphicImageTexture::Lock(int* pRetPitch, void** ppRetPixels, int level)
{ {
D3DLOCKED_RECT lockedRect; D3DLOCKED_RECT lockedRect;
@@ -110,17 +116,41 @@ bool CGraphicImageTexture::CreateFromSTB(UINT bufSize, const void* c_pvBuf)
unsigned char* data = stbi_load_from_memory((stbi_uc*)c_pvBuf, bufSize, &width, &height, &channels, 4); // force RGBA unsigned char* data = stbi_load_from_memory((stbi_uc*)c_pvBuf, bufSize, &width, &height, &channels, 4); // force RGBA
if (data) { if (data) {
LPDIRECT3DTEXTURE9 texture; LPDIRECT3DTEXTURE9 texture;
if (SUCCEEDED(ms_lpd3dDevice->CreateTexture(width, height, 1, 0, channels == 4 ? D3DFMT_A8R8G8B8 : D3DFMT_X8R8G8B8, D3DPOOL_DEFAULT, &texture, nullptr))) { if (SUCCEEDED(ms_lpd3dDevice->CreateTexture(width, height, 1, 0, channels == 4 ? D3DFMT_A8R8G8B8 : D3DFMT_X8R8G8B8, D3DPOOL_MANAGED, &texture, nullptr))) {
D3DLOCKED_RECT rect; D3DLOCKED_RECT rect;
if (SUCCEEDED(texture->LockRect(0, &rect, nullptr, 0))) { if (SUCCEEDED(texture->LockRect(0, &rect, nullptr, 0))) {
uint8_t* dstData = (uint8_t*)rect.pBits; uint8_t* dstData = (uint8_t*)rect.pBits;
uint8_t* srcData = (uint8_t*)data; uint8_t* srcData = (uint8_t*)data;
for (size_t i = 0; i < width * height; ++i, dstData += 4, srcData += 4) { size_t pixelCount = width * height;
dstData[0] = srcData[2];
dstData[1] = srcData[1]; #if defined(_M_IX86) || defined(_M_X64)
dstData[2] = srcData[0]; {
dstData[3] = srcData[3]; size_t simdPixels = pixelCount & ~3;
__m128i shuffle_mask = _mm_setr_epi8(2, 1, 0, 3, 6, 5, 4, 7, 10, 9, 8, 11, 14, 13, 12, 15);
for (size_t i = 0; i < simdPixels; i += 4) {
__m128i pixels = _mm_loadu_si128((__m128i*)(srcData + i * 4));
pixels = _mm_shuffle_epi8(pixels, shuffle_mask);
_mm_storeu_si128((__m128i*)(dstData + i * 4), pixels);
}
for (size_t i = simdPixels; i < pixelCount; ++i) {
size_t idx = i * 4;
dstData[idx + 0] = srcData[idx + 2];
dstData[idx + 1] = srcData[idx + 1];
dstData[idx + 2] = srcData[idx + 0];
dstData[idx + 3] = srcData[idx + 3];
}
} }
#else
for (size_t i = 0; i < pixelCount; ++i) {
size_t idx = i * 4;
dstData[idx + 0] = srcData[idx + 2];
dstData[idx + 1] = srcData[idx + 1];
dstData[idx + 2] = srcData[idx + 0];
dstData[idx + 3] = srcData[idx + 3];
}
#endif
texture->UnlockRect(0); texture->UnlockRect(0);
m_width = width; m_width = width;
@@ -228,6 +258,98 @@ bool CGraphicImageTexture::CreateFromDiskFile(const char * c_szFileName, D3DFORM
return CreateDeviceObjects(); return CreateDeviceObjects();
} }
bool CGraphicImageTexture::CreateFromDecodedData(const TDecodedImageData& decodedImage, D3DFORMAT d3dFmt, DWORD dwFilter)
{
assert(ms_lpd3dDevice != NULL);
assert(m_lpd3dTexture == NULL);
if (!decodedImage.IsValid())
return false;
m_bEmpty = true;
if (decodedImage.isDDS)
{
// DDS format - use DirectX loader
if (!CreateFromDDSTexture(decodedImage.pixels.size(), decodedImage.pixels.data()))
return false;
}
else if (decodedImage.format == TDecodedImageData::FORMAT_RGBA8)
{
LPDIRECT3DTEXTURE9 texture;
D3DFORMAT format = D3DFMT_A8R8G8B8;
if (FAILED(ms_lpd3dDevice->CreateTexture(
decodedImage.width,
decodedImage.height,
1,
0,
format,
D3DPOOL_MANAGED,
&texture,
nullptr)))
{
return false;
}
D3DLOCKED_RECT rect;
if (SUCCEEDED(texture->LockRect(0, &rect, nullptr, 0)))
{
uint8_t* dstData = (uint8_t*)rect.pBits;
const uint8_t* srcData = decodedImage.pixels.data();
size_t pixelCount = decodedImage.width * decodedImage.height;
#if defined(_M_IX86) || defined(_M_X64)
{
size_t simdPixels = pixelCount & ~3;
__m128i shuffle_mask = _mm_setr_epi8(2, 1, 0, 3, 6, 5, 4, 7, 10, 9, 8, 11, 14, 13, 12, 15);
for (size_t i = 0; i < simdPixels; i += 4) {
__m128i pixels = _mm_loadu_si128((__m128i*)(srcData + i * 4));
pixels = _mm_shuffle_epi8(pixels, shuffle_mask);
_mm_storeu_si128((__m128i*)(dstData + i * 4), pixels);
}
for (size_t i = simdPixels; i < pixelCount; ++i) {
size_t idx = i * 4;
dstData[idx + 0] = srcData[idx + 2];
dstData[idx + 1] = srcData[idx + 1];
dstData[idx + 2] = srcData[idx + 0];
dstData[idx + 3] = srcData[idx + 3];
}
}
#else
for (size_t i = 0; i < pixelCount; ++i) {
size_t idx = i * 4;
dstData[idx + 0] = srcData[idx + 2];
dstData[idx + 1] = srcData[idx + 1];
dstData[idx + 2] = srcData[idx + 0];
dstData[idx + 3] = srcData[idx + 3];
}
#endif
texture->UnlockRect(0);
m_width = decodedImage.width;
m_height = decodedImage.height;
m_lpd3dTexture = texture;
m_bEmpty = false;
}
else
{
texture->Release();
return false;
}
}
else
{
TraceError("CreateFromDecodedData: Unsupported decoded image format");
return false;
}
return !m_bEmpty;
}
CGraphicImageTexture::CGraphicImageTexture() CGraphicImageTexture::CGraphicImageTexture()
{ {
Initialize(); Initialize();

View File

@@ -2,6 +2,8 @@
#include "GrpTexture.h" #include "GrpTexture.h"
struct TDecodedImageData;
class CGraphicImageTexture : public CGraphicTexture class CGraphicImageTexture : public CGraphicTexture
{ {
public: public:
@@ -18,6 +20,7 @@ class CGraphicImageTexture : public CGraphicTexture
bool CreateFromMemoryFile(UINT bufSize, const void* c_pvBuf, D3DFORMAT d3dFmt, DWORD dwFilter = D3DX_FILTER_LINEAR); bool CreateFromMemoryFile(UINT bufSize, const void* c_pvBuf, D3DFORMAT d3dFmt, DWORD dwFilter = D3DX_FILTER_LINEAR);
bool CreateFromDDSTexture(UINT bufSize, const void* c_pvBuf); bool CreateFromDDSTexture(UINT bufSize, const void* c_pvBuf);
bool CreateFromSTB(UINT bufSize, const void* c_pvBuf); bool CreateFromSTB(UINT bufSize, const void* c_pvBuf);
bool CreateFromDecodedData(const TDecodedImageData& decodedImage, D3DFORMAT d3dFmt, DWORD dwFilter);
void SetFileName(const char * c_szFileName); void SetFileName(const char * c_szFileName);

View File

@@ -211,7 +211,7 @@ void CGraphicObjectInstance::ReleaseAlwaysHidden() {
bool CGraphicObjectInstance::isShow() bool CGraphicObjectInstance::isShow()
{ {
return m_isVisible && !m_isAlwaysHidden; return m_isVisible;
} }
// //

View File

@@ -0,0 +1,92 @@
#include "StdAfx.h"
#include "ImageDecoder.h"
#include "EterImageLib/DDSTextureLoader9.h"
#include <stb_image.h>
bool CImageDecoder::DecodeImage(const void* pData, size_t dataSize, TDecodedImageData& outImage)
{
if (!pData || dataSize == 0)
return false;
outImage.Clear();
if (DecodeDDS(pData, dataSize, outImage))
return true;
if (DecodeSTB(pData, dataSize, outImage))
return true;
return false;
}
bool CImageDecoder::DecodeDDS(const void* pData, size_t dataSize, TDecodedImageData& outImage)
{
if (dataSize < 4)
return false;
const uint32_t DDS_MAGIC = 0x20534444;
uint32_t magic = *(const uint32_t*)pData;
if (magic != DDS_MAGIC)
return false;
if (dataSize < 128)
return false;
struct DDSHeader
{
uint32_t magic;
uint32_t size;
uint32_t flags;
uint32_t height;
uint32_t width;
uint32_t pitchOrLinearSize;
uint32_t depth;
uint32_t mipMapCount;
uint32_t reserved1[11];
};
const DDSHeader* header = (const DDSHeader*)pData;
outImage.width = header->width;
outImage.height = header->height;
outImage.mipLevels = (header->mipMapCount > 0) ? header->mipMapCount : 1;
outImage.isDDS = true;
outImage.format = TDecodedImageData::FORMAT_DDS;
outImage.pixels.resize(dataSize);
memcpy(outImage.pixels.data(), pData, dataSize);
return true;
}
bool CImageDecoder::DecodeSTB(const void* pData, size_t dataSize, TDecodedImageData& outImage)
{
int width, height, channels;
unsigned char* imageData = stbi_load_from_memory(
(const stbi_uc*)pData,
(int)dataSize,
&width,
&height,
&channels,
4
);
if (!imageData)
return false;
outImage.width = width;
outImage.height = height;
outImage.format = TDecodedImageData::FORMAT_RGBA8;
outImage.isDDS = false;
outImage.mipLevels = 1;
size_t pixelDataSize = width * height * 4;
outImage.pixels.resize(pixelDataSize);
memcpy(outImage.pixels.data(), imageData, pixelDataSize);
stbi_image_free(imageData);
return true;
}

View File

@@ -0,0 +1,18 @@
#ifndef __INC_ETERLIB_IMAGEDECODER_H__
#define __INC_ETERLIB_IMAGEDECODER_H__
#include "DecodedImageData.h"
// Image decoder for worker threads
class CImageDecoder
{
public:
// Decode image from memory (DDS, PNG, JPG, TGA, BMP)
static bool DecodeImage(const void* pData, size_t dataSize, TDecodedImageData& outImage);
private:
static bool DecodeDDS(const void* pData, size_t dataSize, TDecodedImageData& outImage);
static bool DecodeSTB(const void* pData, size_t dataSize, TDecodedImageData& outImage);
};
#endif // __INC_ETERLIB_IMAGEDECODER_H__

View File

@@ -1,6 +1,7 @@
#pragma once #pragma once
#include "EterBase/Debug.h" #include "EterBase/Debug.h"
#include <mutex>
template<typename T> template<typename T>
class CDynamicPool class CDynamicPool
@@ -22,6 +23,7 @@ class CDynamicPool
void Destroy() void Destroy()
{ {
std::lock_guard<std::recursive_mutex> lock(m_mutex);
FreeAll(); FreeAll();
for (T* p : m_Chunks) for (T* p : m_Chunks)
@@ -40,6 +42,7 @@ class CDynamicPool
template<class... _Types> template<class... _Types>
T* Alloc(_Types&&... _Args) T* Alloc(_Types&&... _Args)
{ {
std::lock_guard<std::recursive_mutex> lock(m_mutex);
if (m_Free.empty()) if (m_Free.empty())
Grow(); Grow();
@@ -51,11 +54,13 @@ class CDynamicPool
void Free(T* p) void Free(T* p)
{ {
p->~T(); p->~T();
std::lock_guard<std::recursive_mutex> lock(m_mutex);
m_Free.push_back(p); m_Free.push_back(p);
} }
void FreeAll() void FreeAll()
{ {
std::lock_guard<std::recursive_mutex> lock(m_mutex);
for (T* p : m_Data) { for (T* p : m_Data) {
if (std::find(m_Free.begin(), m_Free.end(), p) == m_Free.end()) { if (std::find(m_Free.begin(), m_Free.end(), p) == m_Free.end()) {
p->~T(); p->~T();
@@ -66,6 +71,7 @@ class CDynamicPool
size_t GetCapacity() size_t GetCapacity()
{ {
std::lock_guard<std::recursive_mutex> lock(m_mutex);
return m_Data.size(); return m_Data.size();
} }
@@ -94,4 +100,5 @@ class CDynamicPool
std::vector<T*> m_Free; std::vector<T*> m_Free;
std::vector<T*> m_Chunks; std::vector<T*> m_Chunks;
std::recursive_mutex m_mutex;
}; };

View File

@@ -7,6 +7,8 @@
#include "ResourceManager.h" #include "ResourceManager.h"
#include "GrpImage.h" #include "GrpImage.h"
#include "TextureCache.h"
#include "DecodedImageData.h"
int g_iLoadingDelayTime = 1; // Reduced from 20ms to 1ms for faster async loading int g_iLoadingDelayTime = 1; // Reduced from 20ms to 1ms for faster async loading
@@ -68,7 +70,16 @@ void CResourceManager::ProcessBackgroundLoading()
} }
//printf("REQ %s\n", stFileName.c_str()); //printf("REQ %s\n", stFileName.c_str());
ms_loadingThread.Request(stFileName);
if (m_pLoaderThreadPool)
{
m_pLoaderThreadPool->Request(stFileName);
}
else
{
ms_loadingThread.Request(stFileName);
}
m_WaitingMap.insert(TResourceRequestMap::value_type(dwFileCRC, stFileName)); m_WaitingMap.insert(TResourceRequestMap::value_type(dwFileCRC, stFileName));
itor = m_RequestMap.erase(itor); itor = m_RequestMap.erase(itor);
//break; // NOTE: 여기서 break 하면 천천히 로딩 된다. //break; // NOTE: 여기서 break 하면 천천히 로딩 된다.
@@ -76,6 +87,44 @@ void CResourceManager::ProcessBackgroundLoading()
DWORD dwCurrentTime = ELTimer_GetMSec(); DWORD dwCurrentTime = ELTimer_GetMSec();
if (m_pLoaderThreadPool)
{
CFileLoaderThreadPool::TLoadResult result;
while (m_pLoaderThreadPool->Fetch(result))
{
CResource * pResource = GetResourcePointer(result.stFileName.c_str());
if (pResource)
{
if (pResource->IsEmpty())
{
if (result.hasDecodedImage)
{
CGraphicImage* pImage = dynamic_cast<CGraphicImage*>(pResource);
if (pImage)
{
pImage->OnLoadFromDecodedData(result.decodedImage);
}
else
{
pResource->OnLoad(result.File.size(), result.File.data());
}
}
else
{
pResource->OnLoad(result.File.size(), result.File.data());
}
pResource->AddReferenceOnly();
m_pResRefDecreaseWaitingMap.insert(TResourceRefDecreaseWaitingMap::value_type(dwCurrentTime, pResource));
}
}
m_WaitingMap.erase(GetCRC32(result.stFileName.c_str(), result.stFileName.size()));
}
}
// Process old thread results
CFileLoaderThread::TData * pData; CFileLoaderThread::TData * pData;
while (ms_loadingThread.Fetch(&pData)) while (ms_loadingThread.Fetch(&pData))
{ {
@@ -528,12 +577,36 @@ void CResourceManager::ReserveDeletingResource(CResource * pResource)
} }
CResourceManager::CResourceManager() CResourceManager::CResourceManager()
: m_pLoaderThreadPool(nullptr)
, m_pTextureCache(nullptr)
{ {
ms_loadingThread.Create(0); ms_loadingThread.Create(0);
m_pLoaderThreadPool = new CFileLoaderThreadPool();
if (!m_pLoaderThreadPool->Initialize())
{
TraceError("CResourceManager: Failed to initialize FileLoaderThreadPool");
delete m_pLoaderThreadPool;
m_pLoaderThreadPool = nullptr;
}
m_pTextureCache = new CTextureCache(512);
} }
CResourceManager::~CResourceManager() CResourceManager::~CResourceManager()
{ {
Destroy(); Destroy();
ms_loadingThread.Shutdown(); ms_loadingThread.Shutdown();
if (m_pLoaderThreadPool)
{
delete m_pLoaderThreadPool;
m_pLoaderThreadPool = nullptr;
}
if (m_pTextureCache)
{
delete m_pTextureCache;
m_pTextureCache = nullptr;
}
} }

View File

@@ -2,11 +2,14 @@
#include "Resource.h" #include "Resource.h"
#include "FileLoaderThread.h" #include "FileLoaderThread.h"
#include "FileLoaderThreadPool.h"
#include <set> #include <set>
#include <map> #include <map>
#include <string> #include <string>
class CTextureCache;
class CResourceManager : public CSingleton<CResourceManager> class CResourceManager : public CSingleton<CResourceManager>
{ {
public: public:
@@ -42,6 +45,9 @@ class CResourceManager : public CSingleton<CResourceManager>
void ProcessBackgroundLoading(); void ProcessBackgroundLoading();
void PushBackgroundLoadingSet(std::set<std::string> & LoadingSet); void PushBackgroundLoadingSet(std::set<std::string> & LoadingSet);
CTextureCache* GetTextureCache() { return m_pTextureCache; }
CFileLoaderThreadPool* GetLoaderThreadPool() { return m_pLoaderThreadPool; }
protected: protected:
void __DestroyDeletingResourceMap(); void __DestroyDeletingResourceMap();
void __DestroyResourceMap(); void __DestroyResourceMap();
@@ -68,6 +74,8 @@ class CResourceManager : public CSingleton<CResourceManager>
TResourceRefDecreaseWaitingMap m_pResRefDecreaseWaitingMap; TResourceRefDecreaseWaitingMap m_pResRefDecreaseWaitingMap;
static CFileLoaderThread ms_loadingThread; static CFileLoaderThread ms_loadingThread;
CFileLoaderThreadPool* m_pLoaderThreadPool;
CTextureCache* m_pTextureCache;
}; };
extern int g_iLoadingDelayTime; extern int g_iLoadingDelayTime;

79
src/EterLib/SPSCQueue.h Normal file
View File

@@ -0,0 +1,79 @@
#ifndef __INC_ETERLIB_SPSCQUEUE_H__
#define __INC_ETERLIB_SPSCQUEUE_H__
#include <atomic>
#include <vector>
#include <cassert>
// Lock-free queue for single producer/consumer pairs
template<typename T>
class SPSCQueue
{
public:
explicit SPSCQueue(size_t capacity)
: m_capacity(capacity + 1) // +1 to distinguish full from empty
, m_buffer(m_capacity)
, m_head(0)
, m_tail(0)
{
assert(capacity > 0);
}
~SPSCQueue()
{
}
// Push item (returns false if full)
bool Push(const T& item)
{
const size_t head = m_head.load(std::memory_order_relaxed);
const size_t next_head = (head + 1) % m_capacity;
if (next_head == m_tail.load(std::memory_order_acquire))
return false; // Queue is full
m_buffer[head] = item;
m_head.store(next_head, std::memory_order_release);
return true;
}
// Pop item (returns false if empty)
bool Pop(T& item)
{
const size_t tail = m_tail.load(std::memory_order_relaxed);
if (tail == m_head.load(std::memory_order_acquire))
return false; // Queue is empty
item = m_buffer[tail];
m_tail.store((tail + 1) % m_capacity, std::memory_order_release);
return true;
}
// Check if empty
bool IsEmpty() const
{
return m_tail.load(std::memory_order_acquire) == m_head.load(std::memory_order_acquire);
}
// Get queue size
size_t Size() const
{
const size_t head = m_head.load(std::memory_order_acquire);
const size_t tail = m_tail.load(std::memory_order_acquire);
if (head >= tail)
return head - tail;
else
return m_capacity - tail + head;
}
private:
const size_t m_capacity;
std::vector<T> m_buffer;
alignas(64) std::atomic<size_t> m_head;
alignas(64) std::atomic<size_t> m_tail;
};
#endif // __INC_ETERLIB_SPSCQUEUE_H__

View File

@@ -0,0 +1,109 @@
#include "StdAfx.h"
#include "TextureCache.h"
CTextureCache::CTextureCache(size_t maxMemoryMB)
: m_maxMemory(maxMemoryMB * 1024 * 1024)
, m_currentMemory(0)
, m_hits(0)
, m_misses(0)
{
}
CTextureCache::~CTextureCache()
{
Clear();
}
bool CTextureCache::Get(const std::string& filename, TCachedTexture& outTexture)
{
std::lock_guard<std::mutex> lock(m_mutex);
auto it = m_cache.find(filename);
if (it == m_cache.end())
{
m_misses.fetch_add(1);
return false;
}
// Move to back of LRU (most recently used)
m_lruList.erase(it->second.second);
m_lruList.push_back(filename);
it->second.second = std::prev(m_lruList.end());
// Copy texture data
outTexture = it->second.first;
m_hits.fetch_add(1);
return true;
}
void CTextureCache::Put(const std::string& filename, const TCachedTexture& texture)
{
std::lock_guard<std::mutex> lock(m_mutex);
// Check if already cached
auto it = m_cache.find(filename);
if (it != m_cache.end())
{
// Update existing entry
m_currentMemory -= it->second.first.memorySize;
m_lruList.erase(it->second.second);
m_cache.erase(it);
}
// Evict if needed
while (m_currentMemory + texture.memorySize > m_maxMemory && !m_cache.empty())
{
Evict();
}
// Don't cache if too large
if (texture.memorySize > m_maxMemory / 4)
{
return; // Skip caching huge textures
}
// Add to cache
m_lruList.push_back(filename);
auto lruIt = std::prev(m_lruList.end());
m_cache[filename] = {texture, lruIt};
m_currentMemory += texture.memorySize;
}
void CTextureCache::Clear()
{
std::lock_guard<std::mutex> lock(m_mutex);
m_cache.clear();
m_lruList.clear();
m_currentMemory = 0;
}
float CTextureCache::GetHitRate() const
{
size_t hits = m_hits.load();
size_t misses = m_misses.load();
size_t total = hits + misses;
if (total == 0)
return 0.0f;
return (float)hits / (float)total;
}
void CTextureCache::Evict()
{
// Remove least recently used (front of list)
if (m_lruList.empty())
return;
const std::string& filename = m_lruList.front();
auto it = m_cache.find(filename);
if (it != m_cache.end())
{
m_currentMemory -= it->second.first.memorySize;
m_cache.erase(it);
}
m_lruList.pop_front();
}

View File

@@ -0,0 +1,55 @@
#ifndef __INC_ETERLIB_TEXTURECACHE_H__
#define __INC_ETERLIB_TEXTURECACHE_H__
#include <unordered_map>
#include <list>
#include <string>
#include <mutex>
// LRU cache for decoded textures
class CTextureCache
{
public:
struct TCachedTexture
{
std::vector<uint8_t> pixels;
int width;
int height;
size_t memorySize;
std::string filename;
};
CTextureCache(size_t maxMemoryMB = 256);
~CTextureCache();
// Get cached texture
bool Get(const std::string& filename, TCachedTexture& outTexture);
// Add texture to cache
void Put(const std::string& filename, const TCachedTexture& texture);
// Clear cache
void Clear();
// Get statistics
size_t GetMemoryUsage() const { return m_currentMemory; }
size_t GetMaxMemory() const { return m_maxMemory; }
size_t GetCachedCount() const { return m_cache.size(); }
float GetHitRate() const;
private:
void Evict();
private:
size_t m_maxMemory;
size_t m_currentMemory;
std::list<std::string> m_lruList;
std::unordered_map<std::string, std::pair<TCachedTexture, std::list<std::string>::iterator>> m_cache;
mutable std::mutex m_mutex;
std::atomic<size_t> m_hits;
std::atomic<size_t> m_misses;
};
#endif // __INC_ETERLIB_TEXTURECACHE_H__

View File

@@ -470,9 +470,36 @@ bool CTerrain::LoadHeightMap(const char * c_pszFileName)
{ {
CTerrainImpl::LoadHeightMap(c_pszFileName); CTerrainImpl::LoadHeightMap(c_pszFileName);
DWORD dwStart = ELTimer_GetMSec(); DWORD dwStart = ELTimer_GetMSec();
const float fHeightScale = m_fHeightScale;
const float fNormalZ = 2.0f * static_cast<float>(CELLSCALE);
const float fNormalScale = 127.0f;
const int stride = HEIGHTMAP_RAW_XSIZE;
for (WORD y = 0; y < NORMALMAP_YSIZE; ++y) for (WORD y = 0; y < NORMALMAP_YSIZE; ++y)
{
WORD* pRowTop = &m_awRawHeightMap[(y) * stride];
WORD* pRowMid = &m_awRawHeightMap[(y + 1) * stride];
WORD* pRowBot = &m_awRawHeightMap[(y + 2) * stride];
char* pNormal = &m_acNormalMap[(y * NORMALMAP_XSIZE) * 3];
for (WORD x = 0; x < NORMALMAP_XSIZE; ++x) for (WORD x = 0; x < NORMALMAP_XSIZE; ++x)
CalculateNormal(x, y); {
float nx = -fHeightScale * ((float)pRowMid[x] - (float)pRowMid[x + 2]);
float ny = -fHeightScale * ((float)pRowTop[x + 1] - (float)pRowBot[x + 1]);
float nz = fNormalZ;
float fInvLen = fNormalScale / sqrtf(nx*nx + ny*ny + nz*nz);
nx *= fInvLen;
ny *= fInvLen;
nz *= fInvLen;
*pNormal++ = (char)nx;
*pNormal++ = (char)ny;
*pNormal++ = (char)nz;
}
}
Tracef("LoadHeightMap::CalculateNormal %d ms\n", ELTimer_GetMSec() - dwStart); Tracef("LoadHeightMap::CalculateNormal %d ms\n", ELTimer_GetMSec() - dwStart);
return true; return true;
@@ -669,63 +696,53 @@ void CTerrain::RAW_GenerateSplat(bool bBGLoading)
rSplat.NeedsUpdate = 0; rSplat.NeedsUpdate = 0;
aptr = abyAlphaMap; aptr = abyAlphaMap;
const BYTE* pTileMap = m_abyTileMap;
const int iStride = TILEMAP_RAW_XSIZE;
for (long y = 0; y < SPLATALPHA_RAW_YSIZE; ++y) for (long y = 0; y < SPLATALPHA_RAW_YSIZE; ++y)
{ {
const BYTE* pRow = pTileMap + (y * iStride);
const BYTE* pRowUp = (y > 0) ? (pRow - iStride) : NULL;
const BYTE* pRowDown = (y < SPLATALPHA_RAW_YSIZE - 1) ? (pRow + iStride) : NULL;
for (long x = 0; x < SPLATALPHA_RAW_XSIZE; ++x) for (long x = 0; x < SPLATALPHA_RAW_XSIZE; ++x)
{ {
long lTileMapOffset = y * TILEMAP_RAW_XSIZE + x; BYTE byTileNum = pRow[x];
BYTE byTileNum = m_abyTileMap[lTileMapOffset];
if (byTileNum == i) if (byTileNum == i)
*aptr = 0xFF; {
*aptr++ = 0xFF;
}
else if (byTileNum > i) else if (byTileNum > i)
{ {
BYTE byTileTL, byTileTR, byTileBL, byTileBR, byTileT, byTileB, byTileL, byTileR; bool bFound = false;
if ( x > 0 && y > 0 ) // Check horizontal
byTileTL = m_abyTileMap[lTileMapOffset - TILEMAP_RAW_YSIZE - 1]; if (x > 0 && pRow[x - 1] == i) bFound = true;
else else if (x < SPLATALPHA_RAW_XSIZE - 1 && pRow[x + 1] == i) bFound = true;
byTileTL = 0;
if ( x < (SPLATALPHA_RAW_XSIZE - 1) && y > 0 )
byTileTR = m_abyTileMap[lTileMapOffset - TILEMAP_RAW_YSIZE + 1];
else
byTileTR = 0;
if ( x > 0 && y < (SPLATALPHA_RAW_YSIZE - 1) )
byTileBL = m_abyTileMap[lTileMapOffset + TILEMAP_RAW_YSIZE - 1];
else
byTileBL = 0;
if ( x < (SPLATALPHA_RAW_XSIZE - 1) && y < (SPLATALPHA_RAW_YSIZE - 1) )
byTileBR = m_abyTileMap[lTileMapOffset + TILEMAP_RAW_YSIZE + 1];
else
byTileBR = 0;
if ( y > 0 )
byTileT = m_abyTileMap[lTileMapOffset - TILEMAP_RAW_YSIZE];
else
byTileT = 0;
if ( y < (SPLATALPHA_RAW_YSIZE - 1) )
byTileB = m_abyTileMap[lTileMapOffset + TILEMAP_RAW_YSIZE];
else
byTileB = 0;
if ( x > 0 )
byTileL = m_abyTileMap[lTileMapOffset - 1];
else
byTileL = 0;
if ( x < (SPLATALPHA_RAW_XSIZE - 1) )
byTileR = m_abyTileMap[lTileMapOffset + 1];
else
byTileR = 0;
if (byTileTL == i || byTileTR == i || byTileBL == i || byTileBR == i || // Check Up
byTileT == i || byTileB == i || byTileL == i || byTileR == i) else if (pRowUp)
*aptr = 0xFF; {
else if (pRowUp[x] == i) bFound = true;
*aptr = 0x00; else if (x > 0 && pRowUp[x - 1] == i) bFound = true;
else if (x < SPLATALPHA_RAW_XSIZE - 1 && pRowUp[x + 1] == i) bFound = true;
}
// Check Down (only if not found yet)
if (!bFound && pRowDown)
{
if (pRowDown[x] == i) bFound = true;
else if (x > 0 && pRowDown[x - 1] == i) bFound = true;
else if (x < SPLATALPHA_RAW_XSIZE - 1 && pRowDown[x + 1] == i) bFound = true;
}
*aptr++ = bFound ? 0xFF : 0x00;
} }
else else
*aptr = 0x00; {
*aptr++ = 0x00;
++aptr; }
} }
} }

View File

@@ -18,13 +18,19 @@ bool CPropertyManager::Initialize(const char * c_pszPackFileName)
if (c_pszPackFileName) if (c_pszPackFileName)
{ {
m_pack = std::make_shared<CPack>(); m_pack = std::make_shared<CPack>();
if (!m_pack->Open(c_pszPackFileName, m_fileDict)) { if (!m_pack->Load(c_pszPackFileName)) {
LogBoxf("Cannot open property pack file (filename %s)", c_pszPackFileName); LogBoxf("Cannot open property pack file (filename %s)", c_pszPackFileName);
return false; return false;
} }
m_isFileMode = false; m_isFileMode = false;
const auto& index = m_pack->GetIndex();
for (const auto& entry : index)
{
m_fileDict.emplace(entry.file_name, std::make_pair(m_pack, entry));
}
for (auto it = m_fileDict.begin(); it != m_fileDict.end(); ++it) { for (auto it = m_fileDict.begin(); it != m_fileDict.end(); ++it) {
std::string stFileName = it->second.second.file_name; std::string stFileName = it->second.second.file_name;
if (!stricmp("property/reserve", stFileName.c_str())) { if (!stricmp("property/reserve", stFileName.c_str())) {

View File

@@ -137,6 +137,7 @@ class CRaceData
void Destroy(); void Destroy();
// Codes For Client // Codes For Client
DWORD GetRaceIndex() const { return m_dwRaceIndex; }
const char* GetBaseModelFileName() const; const char* GetBaseModelFileName() const;
const char* GetAttributeFileName() const; const char* GetAttributeFileName() const;
const char* GetMotionListFileName() const; const char* GetMotionListFileName() const;

View File

@@ -2,6 +2,12 @@
#include "RaceManager.h" #include "RaceManager.h"
#include "RaceMotionData.h" #include "RaceMotionData.h"
#include "PackLib/PackManager.h" #include "PackLib/PackManager.h"
#include <future>
#include <vector>
#include <set>
#include <algorithm>
bool CRaceManager::s_bPreloaded = false;
bool __IsGuildRace(unsigned race) bool __IsGuildRace(unsigned race)
{ {
@@ -448,3 +454,92 @@ CRaceManager::~CRaceManager()
{ {
Destroy(); Destroy();
} }
void CRaceManager::PreloadPlayerRaceMotions()
{
if (s_bPreloaded)
return;
CRaceManager& rkRaceMgr = CRaceManager::Instance();
// Phase 1: Parallel Load Race Data (MSM)
std::vector<std::future<CRaceData*>> raceLoadFutures;
for (DWORD dwRace = 0; dwRace <= 7; ++dwRace)
{
TRaceDataIterator it = rkRaceMgr.m_RaceDataMap.find(dwRace);
if (it == rkRaceMgr.m_RaceDataMap.end()) {
raceLoadFutures.push_back(std::async(std::launch::async, [&rkRaceMgr, dwRace]() {
return rkRaceMgr.__LoadRaceData(dwRace);
}));
}
}
for (auto& f : raceLoadFutures) {
CRaceData* pRaceData = f.get();
if (pRaceData) {
rkRaceMgr.m_RaceDataMap.insert(TRaceDataMap::value_type(pRaceData->GetRaceIndex(), pRaceData));
}
}
// Phase 2: Parallel Load Motions
std::set<CGraphicThing*> uniqueMotions;
for (DWORD dwRace = 0; dwRace <= 7; ++dwRace)
{
CRaceData* pRaceData = NULL;
TRaceDataIterator it = rkRaceMgr.m_RaceDataMap.find(dwRace);
if (it != rkRaceMgr.m_RaceDataMap.end())
pRaceData = it->second;
if (!pRaceData)
continue;
CRaceData::TMotionModeDataIterator itor;
if (pRaceData->CreateMotionModeIterator(itor))
{
do
{
CRaceData::TMotionModeData* pMotionModeData = itor->second;
for (auto& itorMotion : pMotionModeData->MotionVectorMap)
{
const CRaceData::TMotionVector& c_rMotionVector = itorMotion.second;
for (const auto& motion : c_rMotionVector)
{
if (motion.pMotion)
uniqueMotions.insert(motion.pMotion);
}
}
}
while (pRaceData->NextMotionModeIterator(itor));
}
}
std::vector<CGraphicThing*> motionVec(uniqueMotions.begin(), uniqueMotions.end());
size_t total = motionVec.size();
if (total > 0) {
size_t threadCount = std::thread::hardware_concurrency();
if (threadCount == 0) threadCount = 4;
size_t chunkSize = (total + threadCount - 1) / threadCount;
std::vector<std::future<void>> motionFutures;
for (size_t i = 0; i < threadCount; ++i) {
size_t start = i * chunkSize;
size_t end = std::min(start + chunkSize, total);
if (start < end) {
motionFutures.push_back(std::async(std::launch::async, [start, end, &motionVec]() {
for (size_t k = start; k < end; ++k) {
motionVec[k]->AddReference();
}
}));
}
}
for (auto& f : motionFutures) f.get();
}
s_bPreloaded = true;
}

View File

@@ -29,6 +29,9 @@ class CRaceManager : public CSingleton<CRaceManager>
BOOL GetRaceDataPointer(DWORD dwRaceIndex, CRaceData ** ppRaceData); BOOL GetRaceDataPointer(DWORD dwRaceIndex, CRaceData ** ppRaceData);
// Race motion preloading
static void PreloadPlayerRaceMotions();
static bool IsPreloaded() { return s_bPreloaded; }
protected: protected:
CRaceData* __LoadRaceData(DWORD dwRaceIndex); CRaceData* __LoadRaceData(DWORD dwRaceIndex);
@@ -46,4 +49,5 @@ class CRaceManager : public CSingleton<CRaceManager>
private: private:
std::string m_strPathName; std::string m_strPathName;
CRaceData * m_pSelectedRaceData; CRaceData * m_pSelectedRaceData;
static bool s_bPreloaded;
}; };

View File

@@ -56,6 +56,27 @@ bool CTextureSet::Load(const char * c_szTextureSetFileName, float fTerrainTexCoo
m_Textures.resize(lCount + 1); m_Textures.resize(lCount + 1);
std::vector<std::string> textureFiles;
textureFiles.reserve(lCount);
for (long i = 0; i < lCount; ++i)
{
_snprintf(szTextureName, sizeof(szTextureName), "texture%03d", i + 1);
if (stTokenVectorMap.end() == stTokenVectorMap.find(szTextureName))
continue;
const CTokenVector & rVector = stTokenVectorMap[szTextureName];
const std::string & c_rstrFileName = rVector[0].c_str();
textureFiles.push_back(c_rstrFileName);
}
for (const auto& filename : textureFiles)
{
CResourceManager::Instance().GetResourcePointer(filename.c_str());
}
for (long i = 0; i < lCount; ++i) for (long i = 0; i < lCount; ++i)
{ {
_snprintf(szTextureName, sizeof(szTextureName), "texture%03d", i + 1); _snprintf(szTextureName, sizeof(szTextureName), "texture%03d", i + 1);

View File

@@ -1,7 +1,19 @@
#include "Pack.h" #include "Pack.h"
#include "EterLib/BufferPool.h"
#include <zstd.h> #include <zstd.h>
bool CPack::Open(const std::string& path, TPackFileMap& entries) static thread_local ZSTD_DCtx* g_zstdDCtx = nullptr;
static ZSTD_DCtx* GetThreadLocalZSTDContext()
{
if (!g_zstdDCtx)
{
g_zstdDCtx = ZSTD_createDCtx();
}
return g_zstdDCtx;
}
bool CPack::Load(const std::string& path)
{ {
std::error_code ec; std::error_code ec;
m_file.map(path, ec); m_file.map(path, ec);
@@ -22,13 +34,13 @@ bool CPack::Open(const std::string& path, TPackFileMap& entries)
return false; return false;
} }
m_index.resize(m_header.entry_num);
for (size_t i = 0; i < m_header.entry_num; i++) { for (size_t i = 0; i < m_header.entry_num; i++) {
TPackFileEntry entry; TPackFileEntry& entry = m_index[i];
memcpy(&entry, m_file.data() + sizeof(TPackFileHeader) + i * sizeof(TPackFileEntry), sizeof(TPackFileEntry)); memcpy(&entry, m_file.data() + sizeof(TPackFileHeader) + i * sizeof(TPackFileEntry), sizeof(TPackFileEntry));
m_decryption.ProcessData((CryptoPP::byte*)&entry, (CryptoPP::byte*)&entry, sizeof(TPackFileEntry)); m_decryption.ProcessData((CryptoPP::byte*)&entry, (CryptoPP::byte*)&entry, sizeof(TPackFileEntry));
entries[entry.file_name] = std::make_pair(shared_from_this(), entry);
if (file_size < m_header.data_begin + entry.offset + entry.compressed_size) { if (file_size < m_header.data_begin + entry.offset + entry.compressed_size) {
return false; return false;
} }
@@ -38,27 +50,44 @@ bool CPack::Open(const std::string& path, TPackFileMap& entries)
} }
bool CPack::GetFile(const TPackFileEntry& entry, TPackFile& result) bool CPack::GetFile(const TPackFileEntry& entry, TPackFile& result)
{
return GetFileWithPool(entry, result, nullptr);
}
bool CPack::GetFileWithPool(const TPackFileEntry& entry, TPackFile& result, CBufferPool* pPool)
{ {
result.resize(entry.file_size); result.resize(entry.file_size);
size_t offset = m_header.data_begin + entry.offset; size_t offset = m_header.data_begin + entry.offset;
ZSTD_DCtx* dctx = GetThreadLocalZSTDContext();
switch (entry.encryption) switch (entry.encryption)
{ {
case 0: { case 0: {
size_t decompressed_size = ZSTD_decompress(result.data(), result.size(), m_file.data() + offset, entry.compressed_size); size_t decompressed_size = ZSTD_decompressDCtx(dctx, result.data(), result.size(), m_file.data() + offset, entry.compressed_size);
if (decompressed_size != entry.file_size) { if (decompressed_size != entry.file_size) {
return false; return false;
} }
} break; } break;
case 1: { case 1: {
std::vector<uint8_t> compressed_data(entry.compressed_size); std::vector<uint8_t> compressed_data;
if (pPool) {
compressed_data = pPool->Acquire(entry.compressed_size);
}
compressed_data.resize(entry.compressed_size);
memcpy(compressed_data.data(), m_file.data() + offset, entry.compressed_size); memcpy(compressed_data.data(), m_file.data() + offset, entry.compressed_size);
m_decryption.Resynchronize(entry.iv, sizeof(entry.iv)); m_decryption.Resynchronize(entry.iv, sizeof(entry.iv));
m_decryption.ProcessData(compressed_data.data(), compressed_data.data(), entry.compressed_size); m_decryption.ProcessData(compressed_data.data(), compressed_data.data(), entry.compressed_size);
size_t decompressed_size = ZSTD_decompress(result.data(), result.size(), compressed_data.data(), compressed_data.size()); size_t decompressed_size = ZSTD_decompressDCtx(dctx, result.data(), result.size(), compressed_data.data(), compressed_data.size());
if (pPool) {
pPool->Release(std::move(compressed_data));
}
if (decompressed_size != entry.file_size) { if (decompressed_size != entry.file_size) {
return false; return false;
} }

View File

@@ -4,17 +4,23 @@
#include "config.h" #include "config.h"
class CBufferPool;
class CPack : public std::enable_shared_from_this<CPack> class CPack : public std::enable_shared_from_this<CPack>
{ {
public: public:
CPack() = default; CPack() = default;
~CPack() = default; ~CPack() = default;
bool Open(const std::string& path, TPackFileMap& entries); bool Load(const std::string& path);
const std::vector<TPackFileEntry>& GetIndex() const { return m_index; }
bool GetFile(const TPackFileEntry& entry, TPackFile& result); bool GetFile(const TPackFileEntry& entry, TPackFile& result);
bool GetFileWithPool(const TPackFileEntry& entry, TPackFile& result, CBufferPool* pPool);
private: private:
TPackFileHeader m_header; TPackFileHeader m_header;
std::vector<TPackFileEntry> m_index;
mio::mmap_source m_file; mio::mmap_source m_file;
CryptoPP::CTR_Mode<CryptoPP::Camellia>::Decryption m_decryption; CryptoPP::CTR_Mode<CryptoPP::Camellia>::Decryption m_decryption;

View File

@@ -1,14 +1,49 @@
#include "PackManager.h" #include "PackManager.h"
#include "EterLib/BufferPool.h"
#include <fstream> #include <fstream>
#include <filesystem> #include <filesystem>
CPackManager::CPackManager()
: m_load_from_pack(true)
, m_pBufferPool(nullptr)
{
m_pBufferPool = new CBufferPool();
}
CPackManager::~CPackManager()
{
if (m_pBufferPool)
{
delete m_pBufferPool;
m_pBufferPool = nullptr;
}
}
bool CPackManager::AddPack(const std::string& path) bool CPackManager::AddPack(const std::string& path)
{ {
std::shared_ptr<CPack> pack = std::make_shared<CPack>(); std::shared_ptr<CPack> pack = std::make_shared<CPack>();
return pack->Open(path, m_entries);
if (!pack->Load(path))
{
return false;
}
std::lock_guard<std::mutex> lock(m_mutex);
const auto& index = pack->GetIndex();
for (const auto& entry : index)
{
m_entries[entry.file_name] = std::make_pair(pack, entry);
}
return true;
} }
bool CPackManager::GetFile(std::string_view path, TPackFile& result) bool CPackManager::GetFile(std::string_view path, TPackFile& result)
{
return GetFileWithPool(path, result, m_pBufferPool);
}
bool CPackManager::GetFileWithPool(std::string_view path, TPackFile& result, CBufferPool* pPool)
{ {
thread_local std::string buf; thread_local std::string buf;
NormalizePath(path, buf); NormalizePath(path, buf);
@@ -16,7 +51,7 @@ bool CPackManager::GetFile(std::string_view path, TPackFile& result)
if (m_load_from_pack) { if (m_load_from_pack) {
auto it = m_entries.find(buf); auto it = m_entries.find(buf);
if (it != m_entries.end()) { if (it != m_entries.end()) {
return it->second.first->GetFile(it->second.second, result); return it->second.first->GetFileWithPool(it->second.second, result, pPool);
} }
} }
else { else {
@@ -25,7 +60,14 @@ bool CPackManager::GetFile(std::string_view path, TPackFile& result)
ifs.seekg(0, std::ios::end); ifs.seekg(0, std::ios::end);
size_t size = ifs.tellg(); size_t size = ifs.tellg();
ifs.seekg(0, std::ios::beg); ifs.seekg(0, std::ios::beg);
result.resize(size);
if (pPool) {
result = pPool->Acquire(size);
result.resize(size);
} else {
result.resize(size);
}
if (ifs.read((char*)result.data(), size)) { if (ifs.read((char*)result.data(), size)) {
return true; return true;
} }

View File

@@ -1,26 +1,34 @@
#pragma once #pragma once
#include <unordered_map> #include <unordered_map>
#include <mutex>
#include "EterBase/Singleton.h" #include "EterBase/Singleton.h"
#include "Pack.h" #include "Pack.h"
class CBufferPool;
class CPackManager : public CSingleton<CPackManager> class CPackManager : public CSingleton<CPackManager>
{ {
public: public:
CPackManager() = default; CPackManager();
virtual ~CPackManager() = default; virtual ~CPackManager();
bool AddPack(const std::string& path); bool AddPack(const std::string& path);
bool GetFile(std::string_view path, TPackFile& result); bool GetFile(std::string_view path, TPackFile& result);
bool GetFileWithPool(std::string_view path, TPackFile& result, CBufferPool* pPool);
bool IsExist(std::string_view path) const; bool IsExist(std::string_view path) const;
void SetPackLoadMode() { m_load_from_pack = true; } void SetPackLoadMode() { m_load_from_pack = true; }
void SetFileLoadMode() { m_load_from_pack = false; } void SetFileLoadMode() { m_load_from_pack = false; }
CBufferPool* GetBufferPool() { return m_pBufferPool; }
private: private:
void NormalizePath(std::string_view in, std::string& out) const; void NormalizePath(std::string_view in, std::string& out) const;
private: private:
bool m_load_from_pack = true; bool m_load_from_pack = true;
TPackFileMap m_entries; TPackFileMap m_entries;
CBufferPool* m_pBufferPool;
mutable std::mutex m_mutex; // Thread safety for parallel pack loading
}; };

View File

@@ -2117,6 +2117,7 @@ void CInstanceBase::SetStateFlags(DWORD dwStateFlags)
// Prevent killer mode for same-guild attacks in GUILD PK mode // Prevent killer mode for same-guild attacks in GUILD PK mode
bool skipKiller = false; bool skipKiller = false;
if ((dwStateFlags & ADD_CHARACTER_STATE_KILLER) && PK_MODE_GUILD == GetPKMode()) { if ((dwStateFlags & ADD_CHARACTER_STATE_KILLER) && PK_MODE_GUILD == GetPKMode()) {
CPythonPlayer& rkPlayer = CPythonPlayer::Instance(); CPythonPlayer& rkPlayer = CPythonPlayer::Instance();
DWORD myGuildID = GetGuildID(); DWORD myGuildID = GetGuildID();
@@ -2224,7 +2225,6 @@ bool CInstanceBase::IsAttackableInstance(CInstanceBase& rkInstVictim)
return false; return false;
} }
} }
if (PK_MODE_GUILD == GetPKMode()) if (PK_MODE_GUILD == GetPKMode())
if (GetGuildID() == rkInstVictim.GetGuildID()) if (GetGuildID() == rkInstVictim.GetGuildID())
return false; return false;
@@ -2255,9 +2255,6 @@ bool CInstanceBase::IsAttackableInstance(CInstanceBase& rkInstVictim)
if (IsPVPInstance(rkInstVictim)) if (IsPVPInstance(rkInstVictim))
return true; return true;
if (rkInstVictim.GetPKMode() == PK_MODE_PROTECT)
return false;
// MR-4: Fix PK Mode Bug // MR-4: Fix PK Mode Bug
if (PK_MODE_REVENGE == GetPKMode()) if (PK_MODE_REVENGE == GetPKMode())
{ {
@@ -2265,13 +2262,12 @@ bool CInstanceBase::IsAttackableInstance(CInstanceBase& rkInstVictim)
{ {
if ( if (
(GetGuildID() == 0 || GetGuildID() != rkInstVictim.GetGuildID()) && (GetGuildID() == 0 || GetGuildID() != rkInstVictim.GetGuildID()) &&
IsConflictAlignmentInstance(rkInstVictim) &&
rkInstVictim.GetAlignment() < 0 rkInstVictim.GetAlignment() < 0
) )
return true; return true;
} }
} }
return false;
// MR-4: -- END OF -- Fix PK Mode Bug // MR-4: -- END OF -- Fix PK Mode Bug
} }
else else

View File

@@ -372,6 +372,7 @@ class CInstanceBase
EFFECT_HAPPINESS_RING_EQUIP, // 행복의 반지 착용 순간에 발동하는 이펙트 EFFECT_HAPPINESS_RING_EQUIP, // 행복의 반지 착용 순간에 발동하는 이펙트
EFFECT_LOVE_PENDANT_EQUIP, // 행복의 반지 착용 순간에 발동하는 이펙트 EFFECT_LOVE_PENDANT_EQUIP, // 행복의 반지 착용 순간에 발동하는 이펙트
EFFECT_TEMP, EFFECT_TEMP,
EFFECT_AGGREGATE_MONSTER,
EFFECT_NUM, EFFECT_NUM,
}; };

View File

@@ -349,7 +349,12 @@ bool CInstanceBase::NEW_UseSkill(UINT uSkill, UINT uMot, UINT uMotLoopCount, boo
float fCurRot=m_GraphicThingInstance.GetTargetRotation(); float fCurRot=m_GraphicThingInstance.GetTargetRotation();
SetAdvancingRotation(fCurRot); SetAdvancingRotation(fCurRot);
m_GraphicThingInstance.InterceptOnceMotion(CRaceMotionData::NAME_SKILL + uMot, 0.1f, uSkill, 1.0f); // MR-7: Don't show skill motion if character is invisible
if (!IsAffect(AFFECT_INVISIBILITY))
{
m_GraphicThingInstance.InterceptOnceMotion(CRaceMotionData::NAME_SKILL + uMot, 0.1f, uSkill, 1.0f);
}
// MR-7: -- END OF -- Don't show skill motion if character is invisible
m_GraphicThingInstance.__OnUseSkill(uMot, uMotLoopCount, isMovingSkill); m_GraphicThingInstance.__OnUseSkill(uMot, uMotLoopCount, isMovingSkill);

View File

@@ -1056,40 +1056,81 @@ void CInstanceBase::__DetachEffect(DWORD dwEID)
DWORD CInstanceBase::__AttachEffect(UINT eEftType) DWORD CInstanceBase::__AttachEffect(UINT eEftType)
{ {
// 2004.07.17.levites.isShow를 ViewFrustumCheck로 변경 if (eEftType >= EFFECT_NUM)
if (IsAffect(AFFECT_INVISIBILITY))
return 0;
if (eEftType>=EFFECT_NUM)
return 0; return 0;
if (ms_astAffectEffectAttachBone[eEftType].empty()) if (ms_astAffectEffectAttachBone[eEftType].empty())
{ {
return m_GraphicThingInstance.AttachEffectByID(0, NULL, ms_adwCRCAffectEffect[eEftType]); DWORD dwEftID = m_GraphicThingInstance.AttachEffectByID(0, NULL, ms_adwCRCAffectEffect[eEftType]);
// MR-7: Recover affect visual effects when coming out of invisibility
if (dwEftID && IsAffect(AFFECT_INVISIBILITY))
{
CEffectManager::Instance().SelectEffectInstance(dwEftID);
CEffectManager::Instance().HideEffect();
CEffectManager::Instance().ApplyAlwaysHidden();
}
return dwEftID;
// MR-7: -- END OF -- Recover affect visual effects when coming out of invisibility
} }
else else
{ {
std::string & rstrBoneName = ms_astAffectEffectAttachBone[eEftType]; std::string & rstrBoneName = ms_astAffectEffectAttachBone[eEftType];
const char * c_szBoneName; const char * c_szBoneName;
// 양손에 붙일 때 사용한다. // 양손에 붙일 때 사용한다.
// 이런 식의 예외 처리를 해놓은 것은 캐릭터 마다 Equip 의 Bone Name 이 다르기 때문. // 이런 식의 예외 처리를 해놓은 것은 캐릭터 마다 Equip 의 Bone Name 이 다르기 때문.
if (0 == rstrBoneName.compare("PART_WEAPON")) if (0 == rstrBoneName.compare("PART_WEAPON"))
{ {
if (m_GraphicThingInstance.GetAttachingBoneName(CRaceData::PART_WEAPON, &c_szBoneName)) if (m_GraphicThingInstance.GetAttachingBoneName(CRaceData::PART_WEAPON, &c_szBoneName))
{ {
return m_GraphicThingInstance.AttachEffectByID(0, c_szBoneName, ms_adwCRCAffectEffect[eEftType]); // MR-7: Recover affect visual effects when coming out of invisibility
DWORD dwEftID = m_GraphicThingInstance.AttachEffectByID(0, c_szBoneName, ms_adwCRCAffectEffect[eEftType]);
if (dwEftID && IsAffect(AFFECT_INVISIBILITY))
{
CEffectManager::Instance().SelectEffectInstance(dwEftID);
CEffectManager::Instance().HideEffect();
CEffectManager::Instance().ApplyAlwaysHidden();
}
return dwEftID;
// MR-7: -- END OF -- Recover affect visual effects when coming out of invisibility
} }
} }
else if (0 == rstrBoneName.compare("PART_WEAPON_LEFT")) else if (0 == rstrBoneName.compare("PART_WEAPON_LEFT"))
{ {
if (m_GraphicThingInstance.GetAttachingBoneName(CRaceData::PART_WEAPON_LEFT, &c_szBoneName)) if (m_GraphicThingInstance.GetAttachingBoneName(CRaceData::PART_WEAPON_LEFT, &c_szBoneName))
{ {
return m_GraphicThingInstance.AttachEffectByID(0, c_szBoneName, ms_adwCRCAffectEffect[eEftType]); // MR-7: Recover affect visual effects when coming out of invisibility
DWORD dwEftID = m_GraphicThingInstance.AttachEffectByID(0, c_szBoneName, ms_adwCRCAffectEffect[eEftType]);
if (dwEftID && IsAffect(AFFECT_INVISIBILITY))
{
CEffectManager::Instance().SelectEffectInstance(dwEftID);
CEffectManager::Instance().HideEffect();
CEffectManager::Instance().ApplyAlwaysHidden();
}
return dwEftID;
// MR-7: -- END OF -- Recover affect visual effects when coming out of invisibility
} }
} }
else else
{ {
return m_GraphicThingInstance.AttachEffectByID(0, rstrBoneName.c_str(), ms_adwCRCAffectEffect[eEftType]); // MR-7: Recover affect visual effects when coming out of invisibility
DWORD dwEftID = m_GraphicThingInstance.AttachEffectByID(0, rstrBoneName.c_str(), ms_adwCRCAffectEffect[eEftType]);
if (dwEftID && IsAffect(AFFECT_INVISIBILITY))
{
CEffectManager::Instance().SelectEffectInstance(dwEftID);
CEffectManager::Instance().HideEffect();
CEffectManager::Instance().ApplyAlwaysHidden();
}
return dwEftID;
// MR-7: -- END OF -- Recover affect visual effects when coming out of invisibility
} }
} }

View File

@@ -2260,7 +2260,8 @@ enum SPECIAL_EFFECT
SE_EQUIP_RAMADAN_RING, // 초승달의 반지를 착용하는 순간에 발동하는 이펙트 SE_EQUIP_RAMADAN_RING, // 초승달의 반지를 착용하는 순간에 발동하는 이펙트
SE_EQUIP_HALLOWEEN_CANDY, // 할로윈 사탕을 착용(-_-;)한 순간에 발동하는 이펙트 SE_EQUIP_HALLOWEEN_CANDY, // 할로윈 사탕을 착용(-_-;)한 순간에 발동하는 이펙트
SE_EQUIP_HAPPINESS_RING, // 크리스마스 행복의 반지를 착용하는 순간에 발동하는 이펙트 SE_EQUIP_HAPPINESS_RING, // 크리스마스 행복의 반지를 착용하는 순간에 발동하는 이펙트
SE_EQUIP_LOVE_PENDANT, // 발렌타인 사랑의 팬던트(71145) 착용할 때 이펙트 (발동이펙트임, 지속이펙트 아님) SE_EQUIP_LOVE_PENDANT, // 발렌타인 사랑의 팬던트(71145) 착용할 때 이펙트 (발동이펙트임, 지속이펙트 아님),
SE_AGGREGATE_MONSTER,
}; };
typedef struct SPacketGCSpecialEffect typedef struct SPacketGCSpecialEffect

View File

@@ -39,7 +39,8 @@ m_dwFaceCount(0),
m_fGlobalTime(0.0f), m_fGlobalTime(0.0f),
m_fGlobalElapsedTime(0.0f), m_fGlobalElapsedTime(0.0f),
m_dwLButtonDownTime(0), m_dwLButtonDownTime(0),
m_dwLastIdleTime(0) m_dwLastIdleTime(0),
m_IsMovingMainWindow(false)
{ {
#ifndef _DEBUG #ifndef _DEBUG
SetEterExceptionHandler(); SetEterExceptionHandler();
@@ -92,6 +93,8 @@ m_dwLastIdleTime(0)
m_iForceSightRange = -1; m_iForceSightRange = -1;
CCameraManager::Instance().AddCamera(EVENT_CAMERA_NUMBER); CCameraManager::Instance().AddCamera(EVENT_CAMERA_NUMBER);
m_InitialMouseMovingPoint = {};
} }
CPythonApplication::~CPythonApplication() CPythonApplication::~CPythonApplication()
@@ -806,10 +809,42 @@ bool CPythonApplication::CreateDevice(int width, int height, int Windowed, int b
} }
} }
void CPythonApplication::SetUserMovingMainWindow(bool flag)
{
if (flag && !GetCursorPos(&m_InitialMouseMovingPoint))
return;
m_IsMovingMainWindow = flag;
}
bool CPythonApplication::IsUserMovingMainWindow() const
{
return m_IsMovingMainWindow;
}
void CPythonApplication::UpdateMainWindowPosition()
{
POINT finalPoint{};
if (GetCursorPos(&finalPoint))
{
LONG xDiff = finalPoint.x - m_InitialMouseMovingPoint.x;
LONG yDiff = finalPoint.y - m_InitialMouseMovingPoint.y;
RECT r{};
GetWindowRect(&r);
SetPosition(r.left + xDiff, r.top + yDiff);
m_InitialMouseMovingPoint = finalPoint;
}
}
void CPythonApplication::Loop() void CPythonApplication::Loop()
{ {
while (1) while (1)
{ {
if (IsUserMovingMainWindow())
UpdateMainWindowPosition();
if (IsMessage()) if (IsMessage())
{ {
if (!MessageProcess()) if (!MessageProcess())

View File

@@ -151,6 +151,10 @@ class CPythonApplication : public CMSApplication, public CInputKeyboard, public
void Exit(); void Exit();
void Abort(); void Abort();
bool IsUserMovingMainWindow() const;
void SetUserMovingMainWindow(bool flag);
void UpdateMainWindowPosition();
void SetMinFog(float fMinFog); void SetMinFog(float fMinFog);
void SetFrameSkip(bool isEnable); void SetFrameSkip(bool isEnable);
void SkipRenderBuffering(DWORD dwSleepMSec); void SkipRenderBuffering(DWORD dwSleepMSec);
@@ -436,6 +440,8 @@ class CPythonApplication : public CMSApplication, public CInputKeyboard, public
int m_iForceSightRange; int m_iForceSightRange;
protected: protected:
bool m_IsMovingMainWindow;
POINT m_InitialMouseMovingPoint;
int m_iCursorNum; int m_iCursorNum;
int m_iContinuousCursorNum; int m_iContinuousCursorNum;
}; };

View File

@@ -79,6 +79,11 @@ LRESULT CPythonApplication::WindowProcedure(HWND hWnd, UINT uiMsg, WPARAM wParam
{ {
__MinimizeFullScreenWindow(hWnd, m_dwWidth, m_dwHeight); __MinimizeFullScreenWindow(hWnd, m_dwWidth, m_dwHeight);
} }
if (IsUserMovingMainWindow())
{
SetUserMovingMainWindow(false);
}
} }
} }
break; break;
@@ -112,6 +117,8 @@ LRESULT CPythonApplication::WindowProcedure(HWND hWnd, UINT uiMsg, WPARAM wParam
break; break;
case WM_KEYDOWN: case WM_KEYDOWN:
if (wParam == VK_ESCAPE && IsUserMovingMainWindow())
SetUserMovingMainWindow(false);
OnIMEKeyDown(LOWORD(wParam)); OnIMEKeyDown(LOWORD(wParam));
break; break;
@@ -135,6 +142,9 @@ LRESULT CPythonApplication::WindowProcedure(HWND hWnd, UINT uiMsg, WPARAM wParam
s_xDownPosition = LOWORD(lParam); s_xDownPosition = LOWORD(lParam);
s_yDownPosition = HIWORD(lParam); s_yDownPosition = HIWORD(lParam);
if (IsUserMovingMainWindow())
SetUserMovingMainWindow(false);
return 0; return 0;
case WM_LBUTTONUP: case WM_LBUTTONUP:
@@ -225,7 +235,45 @@ LRESULT CPythonApplication::WindowProcedure(HWND hWnd, UINT uiMsg, WPARAM wParam
OnSizeChange(short(LOWORD(lParam)), short(HIWORD(lParam))); OnSizeChange(short(LOWORD(lParam)), short(HIWORD(lParam)));
} }
break; break;
case WM_NCLBUTTONDOWN:
{
switch (wParam)
{
case HTMAXBUTTON:
case HTSYSMENU:
return 0;
case HTMINBUTTON:
ShowWindow(hWnd, SW_MINIMIZE);
return 0;
case HTCLOSE:
RunPressExitKey();
return 0;
case HTCAPTION:
if (!IsUserMovingMainWindow())
SetUserMovingMainWindow(true);
return 0;
}
break;
}
case WM_NCLBUTTONUP:
{
if (IsUserMovingMainWindow())
SetUserMovingMainWindow(false);
break;
}
case WM_NCRBUTTONDOWN:
case WM_NCRBUTTONUP:
case WM_CONTEXTMENU:
return 0;
case WM_SYSCOMMAND:
if (wParam == SC_KEYMENU)
return 0;
break;
case WM_SYSKEYDOWN: case WM_SYSKEYDOWN:
switch (LOWORD(wParam)) switch (LOWORD(wParam))
{ {

View File

@@ -713,6 +713,12 @@ PyObject * chrmgrIsPossibleEmoticon(PyObject* poSelf, PyObject* poArgs)
return Py_BuildValue("i", result); return Py_BuildValue("i", result);
} }
PyObject * chrmgrPreloadRaceMotions(PyObject* poSelf, PyObject* poArgs)
{
CRaceManager::PreloadPlayerRaceMotions();
return Py_BuildNone();
}
void initchrmgr() void initchrmgr()
{ {
static PyMethodDef s_methods[] = static PyMethodDef s_methods[] =
@@ -746,6 +752,7 @@ void initchrmgr()
{ "SetAffect", chrmgrSetAffect, METH_VARARGS }, { "SetAffect", chrmgrSetAffect, METH_VARARGS },
{ "SetEmoticon", chrmgrSetEmoticon, METH_VARARGS }, { "SetEmoticon", chrmgrSetEmoticon, METH_VARARGS },
{ "IsPossibleEmoticon", chrmgrIsPossibleEmoticon, METH_VARARGS }, { "IsPossibleEmoticon", chrmgrIsPossibleEmoticon, METH_VARARGS },
{ "PreloadRaceMotions", chrmgrPreloadRaceMotions, METH_VARARGS },
{ "RegisterEffect", chrmgrRegisterEffect, METH_VARARGS }, { "RegisterEffect", chrmgrRegisterEffect, METH_VARARGS },
{ "RegisterCacheEffect", chrmgrRegisterCacheEffect, METH_VARARGS }, { "RegisterCacheEffect", chrmgrRegisterCacheEffect, METH_VARARGS },
{ "RegisterPointEffect", chrmgrRegisterPointEffect, METH_VARARGS }, { "RegisterPointEffect", chrmgrRegisterPointEffect, METH_VARARGS },
@@ -841,4 +848,5 @@ void initchrmgr()
PyModule_AddIntConstant(poModule, "EFFECT_HAPPINESS_RING_EQUIP", CInstanceBase::EFFECT_HAPPINESS_RING_EQUIP); PyModule_AddIntConstant(poModule, "EFFECT_HAPPINESS_RING_EQUIP", CInstanceBase::EFFECT_HAPPINESS_RING_EQUIP);
PyModule_AddIntConstant(poModule, "EFFECT_LOVE_PENDANT_EQUIP", CInstanceBase::EFFECT_LOVE_PENDANT_EQUIP); PyModule_AddIntConstant(poModule, "EFFECT_LOVE_PENDANT_EQUIP", CInstanceBase::EFFECT_LOVE_PENDANT_EQUIP);
PyModule_AddIntConstant(poModule, "EFFECT_AGGREGATE_MONSTER", CInstanceBase::EFFECT_AGGREGATE_MONSTER);
} }

View File

@@ -849,7 +849,9 @@ bool CPythonNetworkStream::RecvSpecialEffect()
case SE_EQUIP_LOVE_PENDANT: case SE_EQUIP_LOVE_PENDANT:
effect = CInstanceBase::EFFECT_LOVE_PENDANT_EQUIP; effect = CInstanceBase::EFFECT_LOVE_PENDANT_EQUIP;
break; break;
case SE_AGGREGATE_MONSTER:
effect = CInstanceBase::EFFECT_AGGREGATE_MONSTER;
break;
default: default:
TraceError("%d 는 없는 스페셜 이펙트 번호입니다.TPacketGCSpecialEffect",kSpecialEffect.type); TraceError("%d 는 없는 스페셜 이펙트 번호입니다.TPacketGCSpecialEffect",kSpecialEffect.type);

View File

@@ -16,6 +16,8 @@
#include <filesystem> #include <filesystem>
#include <format> #include <format>
#include <thread>
#include <atomic>
#include <stdlib.h> #include <stdlib.h>
#include <utf8.h> #include <utf8.h>
@@ -166,11 +168,45 @@ bool PackInitialize(const char * c_pszFolder)
"uiloading", "uiloading",
}; };
CPackManager::instance().AddPack(std::format("{}/root.pck", c_pszFolder)); Tracef("PackInitialize: Loading root.pck...");
for (const std::string& packFileName : packFiles) { if (!CPackManager::instance().AddPack(std::format("{}/root.pck", c_pszFolder)))
CPackManager::instance().AddPack(std::format("{}/{}.pck", c_pszFolder, packFileName)); {
TraceError("Failed to load root.pck");
return false;
} }
Tracef("PackInitialize: Loading %d pack files in parallel...", packFiles.size());
const size_t numThreads = std::min<size_t>(std::thread::hardware_concurrency(), packFiles.size());
const size_t packsPerThread = (packFiles.size() + numThreads - 1) / numThreads;
std::vector<std::thread> threads;
std::atomic<size_t> failedCount(0);
for (size_t t = 0; t < numThreads; ++t)
{
threads.emplace_back([&, t]() {
size_t start = t * packsPerThread;
size_t end = std::min(start + packsPerThread, packFiles.size());
for (size_t i = start; i < end; ++i)
{
std::string packPath = std::format("{}/{}.pck", c_pszFolder, packFiles[i]);
if (!CPackManager::instance().AddPack(packPath))
{
TraceError("Failed to load %s", packPath.c_str());
failedCount++;
}
}
});
}
// Wait for all threads to complete
for (auto& thread : threads)
{
thread.join();
}
Tracef("PackInitialize: Completed! Failed: %d / %d", failedCount.load(), packFiles.size());
return true; return true;
} }