forked from metin-server/m2dev-server
Full unicode strings & translate
This commit is contained in:
@@ -1007,16 +1007,16 @@
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||||
"[Group] The target is not a member of your group.";
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||||
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"<파티> 던전 안에서는 파티에서 추방할 수 없습니다.";
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"[Group] You cannot kick out a player while you are in a dungeon.";
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"[Group] You cannot disband the group while you're in a dungeon.";
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"<파티> 던젼내에서는 파티원을 추방할 수 없습니다.";
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"[Group] You cannot kick out a player while you are in a dungeon.";
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"[Group] You cannot kick out a group member while you are in a dungeon.";
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"<파티> 파티에서 추방당하셨습니다.";
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"[Group] You have been out kicked of the group.";
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"[Group] You have been kicked out of the group.";
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"<파티> 던젼내에서는 파티를 나갈 수 없습니다.";
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"[Group] You cannot leave a group while you are in a dungeon.";
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"[Group] You cannot leave the group while you are in a dungeon.";
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"<파티> 다른 파티원을 탈퇴시킬 수 없습니다.";
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"[Group] You cannot kick out group members.";
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@@ -1505,7 +1505,7 @@
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"[Group] %s has joined your group.";
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"<파티> %s님의 파티에 참가하셨습니다.";
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"[Group] %s has joined your Group.";
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"[Group] You have joined %s's group.";
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"다른 거래중(창고,교환,상점)에는 개인상점을 사용할 수 없습니다.";
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"You can't use a private shop now.";
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@@ -1,747 +0,0 @@
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10001#Gebiet_Jayang 4002 8995
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10002#Gebiet_Yongan 4503 9050
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10003#Gebiet_Bokjung 1118 2161
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10004#Gebiet_Joan 876 2131
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10005#Gebiet_Bakra 9064 2214
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10006#Gebiet_Pyongmu 9372 2188
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||||
10007#Gebiet_Yongan 4188 9560
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||||
10008#Gebiet_Jayang 3179 8332
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||||
10009#Gebiet_Joan 897 1127
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1001#Dämonensoldat
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10010#Gebiet_Bokjung 1759 2210
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10011#Gebiet_Pyongmu 9343 3143
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10012#Gebiet_Bakra 8348 2926
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10013#Hwang_Tempel 5536 1441
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10014#Seungryong 3326 7468
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||||
10015#Yongbi-Wüste 3467 6329
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10016#Kuahklo_Dong 600 4960
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10017#Hwang_Tempel 5906 1102
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10018#Gunsam_Turm 2165 7270
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10019#Gebiet_Jayang 3211 9009
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1002#Dämonenbogenschütze
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10020#Jungrang 1356 43
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10021#Gebiet_Bokjung 1168 2920
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10022#Waryong 2219 93
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10023#Gebiet_Bakra 9098 2948
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||||
10024#Imha 2718 130
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||||
10025#Berg_Sohan 4993 2984
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||||
10026#Lungsam 2887 57
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||||
10027#Lungsam 2866 437
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||||
10028#Roter_Wald 11199 708
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||||
10029#Schlangenfeld 10590 7262
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||||
1003#Dämonenspeerkämpfer
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||||
10030#Yongbi-Wüste 3519 6223
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||||
10031#Schlangenfeld 10590 7262
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||||
10032#Land_d._Riesen 8283 7635
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10033#Zin-Grotte 10594 7525
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10034#2_Zin-Grotte 10594 7525
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10035#Deon-Zeon 917 5253
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10036#2_Deon-Zeon 7041 4642
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1004#Dämonenschamane
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||||
10067#Affendungeon 7752 4477
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10068#Gebiet_Jayang 4062 8756
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10069#Affendungeon 8520 4477
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10070#Gebiet_Bokjung 1611 2130
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10071#Affendungeon 9288 4477
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10072#Gebiet_Bakra 8727 2100
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10073#Yongbi-Wüste 3061 6202
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10074#Affendungeon 1352 6532
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10075#Yongbi-Wüste 2879 5407
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10076#Affendungeon 1352 7300
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101#Wildhund
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102#Wolf
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103#Alpha-Wolf
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1031#Gemeiner Soldat
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1032#Gemeiner Bogenschütze
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||||
1033#Gemeiner Speerkämpfer
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1034#Gemeiner Schamane
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||||
1035#Geist des Grolls
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1036#Geist des Chaos
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1037#Gemeiner Dämonenanführer
|
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1038#Totenkopfschwertmeister
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||||
1039#Fliegender Totenkopf
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104#Blauwolf
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1040#Unsterblicher Geist
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1041#Dämonisches Tier
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105#Alpha-Blauwolf
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106#Grauwolf
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1061#Gemeiner Geist Soldat
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1062#Gemeiner Geist Schütze
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||||
1063#Gemeiner Geist Kämpfer
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1064#Gemeiner Geist Shamane
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1065#Gemeiner Geist des Groll
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1066#Gemeiner Geist des Chaos
|
||||
1067#Gemeiner Geist Anführer
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1068#Geist Schwertmeister
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1069#Gemeiner Flug-Totenkopf
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107#Alpha-Grauwolf
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1070#Unsterblicher Geist
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1071#Dämonisches Tier
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108#Keiler
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109#Roter Keiler
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||||
1091#Dämonenkönig
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||||
1092#Stolzer Dämonenkönig
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1093#Sensenmann
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||||
1094#Gemeiner Dämonenkönig
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||||
1095#Blauer Tod
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110#Bär
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11000#Wächter des Dorfplatzes
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11001#Schlachtenverwalter
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11002#Wächter des Dorfplatzes
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11003#Schlachtenverwalter
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11004#Wächter des Dorfplatzes
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11005#Schlachtenverwalter
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||||
1101#Verzaubertes Eis
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1102#Eiskillerwal
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1103#Eisinsekt
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||||
1104#Eislöwe
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||||
1105#Eismann
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||||
1106#Yeti
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||||
1107#Eisgolem
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||||
111#Grizzlybär
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||||
11100#Wächter des Dorfplatzes
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||||
11101#Schlachtenverwalter
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||||
11102#Wächter des Dorfplatzes
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||||
11103#Schlachtenverwalter
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||||
11104#Wächter des Dorfplatzes
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||||
11105#Schlachtenverwalter
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||||
112#Schwarzbär
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||||
113#Braunbär
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||||
1131#Himmels Eispferd
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||||
1132#Himmels Eishornwal
|
||||
1133#Himmels Eisinsekt
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||||
1134#Himmels Schneeball
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||||
1135#Himmels Eisman
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||||
1136#Himmels Schneeman
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||||
1137#Himmels Eis-Golem
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||||
114#Tiger
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115#Weißer Tiger
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||||
11505#Goldener Frosch
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||||
1151#Eisteufel
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||||
1152#Eishorn Killerwal
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||||
1153#Eis-Insekt
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||||
1154#Seol-Gu
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||||
1155#Eismann
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||||
1156#Eisgigant
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||||
1157#Eis-Golem
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||||
1171#Böses verzaubertes Eis
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||||
1172#Böses Eiskillerwal
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||||
1173#Böses Eisinsekt
|
||||
1174#Böses Eislöwe
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||||
1175#Böses Eismann
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||||
1176#Böses Yeti
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||||
1177#Böses Eisgolem
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||||
1191#Eishexe
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||||
1192#Große Eishexe
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||||
12000#Lagerfeuer
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||||
13000#Holztor
|
||||
13001#Steintor
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||||
1301#Baumfrosch-Soldat
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||||
1302#Baumfrosch-Anführer
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1303#Buhmann
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||||
1304#Gelber Tigergeist
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||||
1305#Ochsenfrosch-General
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1306#Böser gelber Tigergeist
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1307#Böser gelber Tigergeist
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131#Verfl. Wolf
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132#Verfl. Alpha-Wolf
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133#Verfl. Blauwolf
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1331#Gr. Baumfrosch-Soldat
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||||
1332#Gr. Baumfrosch-Anführer
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||||
1333#Gr. Buhmann
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||||
1334#Gr. gelber Tigergeist
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1335#Gr. Ochsenfrosch-General
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134#Verfl. Alpha-Blauwolf
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135#Verfl. Grauwolf
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136#Verfl. Alpha-Grauwolf
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137#Verfl. Keiler
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138#Verfl. roter Keiler
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139#Verfl. Bär
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140#Verfl. Grizzlybär
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||||
14000#Werkstatt
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||||
14001#Werkstatt
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||||
14002#Werkstatt
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||||
14003#Werkstatt
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||||
14004#Werkstatt
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||||
14005#Werkstatt
|
||||
14006#Werkstatt
|
||||
14007#Werkstatt
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||||
14008#Werkstatt
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||||
14009#Werkstatt
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||||
1401#Zerstörer
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||||
14010#Altar
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||||
14011#Altar
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||||
14012#Altar
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||||
14013#Altar
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||||
14014#Altar
|
||||
14015#Altar
|
||||
14016#Altar
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||||
14017#Altar
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||||
14018#Altar
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||||
14019#Altar
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||||
1402#Axtkämpfer
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||||
14020#Hauptquartier
|
||||
14021#Hauptquartier
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||||
14022#Hauptquartier
|
||||
14023#Hauptquartier
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||||
14024#Hauptquartier
|
||||
14025#Hauptquartier
|
||||
14026#Hauptquartier
|
||||
14027#Hauptquartier
|
||||
14028#Hauptquartier
|
||||
14029#Hauptquartier
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||||
1403#Tausendkämpfer
|
||||
14030#Trainingscamp
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||||
14031#Trainingscamp
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||||
14032#Trainingscamp
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||||
14033#Trainingscamp
|
||||
14034#Trainingscamp
|
||||
14035#Trainingscamp
|
||||
14036#Trainingscamp
|
||||
14037#Trainingscamp
|
||||
14038#Trainingscamp
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||||
14039#Trainingscamp
|
||||
14040#Ofen
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||||
14041#Ofen
|
||||
14042#Ofen
|
||||
14043#Ofen
|
||||
14044#Ofen
|
||||
14045#Ofen
|
||||
14046#Ofen
|
||||
14047#Ofen
|
||||
14048#Ofen
|
||||
14049#Ofen
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||||
141#Verfl. Schwarzbär
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||||
142#Verfl. Braunbär
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||||
143#Verfl. Tiger
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||||
144#Verfl. weißer Tiger
|
||||
1501#Steingolem
|
||||
1502#Steinbeisser
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||||
1503#Riesiger Felsengolem
|
||||
151#Cung-Mok
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||||
152#Mu-Rang
|
||||
153#Jug-Hyul
|
||||
154#Young-Ji
|
||||
155#Li-An
|
||||
1601#Oger Krieger
|
||||
1602#Oger Schlächter
|
||||
1603#Oger Berserker
|
||||
171#Hungriger Wildhund
|
||||
172#Hungriger Wolf
|
||||
173#Hungriger Alpha-Wolf
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||||
174#Hungriger Blauwolf
|
||||
175#Hungriger Alpha-Blauwolf
|
||||
176#Hungriger Grauwolf
|
||||
177#Hungriger Alpha-Grauwolf
|
||||
178#Hungriger Keiler
|
||||
179#Hungriger Roter Keiler
|
||||
180#Hungriger Bär
|
||||
181#Hungriger Grizzlybär
|
||||
182#Hungriger Schwarzbär
|
||||
183#Hungriger Braunbär
|
||||
184#Hungriger Tiger
|
||||
185#Hungriger Weisser Tiger
|
||||
1901#Neunschwanz
|
||||
1902#Elitärer Neunschwanz
|
||||
1903#Elitärer Neunschwanz
|
||||
191#Lykos
|
||||
192#Scrofa
|
||||
193#Bera
|
||||
194#Tigris
|
||||
20001#Alchemist
|
||||
20002#Aranyo
|
||||
20003#Ah-Yu
|
||||
20004#Bettler
|
||||
20005#Yonah
|
||||
20006#Mirine
|
||||
20007#Lagerverwalter
|
||||
20008#Octavio
|
||||
20009#Alter Mann
|
||||
2001#Babyspinne
|
||||
20010#Fahrender Händler
|
||||
20011#Uriel
|
||||
20012#Yu-Rang
|
||||
20013#Fischer
|
||||
20014#Taurean
|
||||
20015#Deokbae
|
||||
20016#Schmied
|
||||
20017#Yu-Hwan
|
||||
20018#Baek-Go
|
||||
20019#Yang-Shin
|
||||
2002#Giftspinne
|
||||
20020#Verräter Balso
|
||||
20021#Ariyoung
|
||||
20022#Huahn-So
|
||||
20023#Soon
|
||||
20024#Harang
|
||||
20025#.
|
||||
20026#Ji-Ryu
|
||||
20027#Gillian
|
||||
20028#Mirines Bruder
|
||||
20029#Pony
|
||||
2003#Rote Giftspinne
|
||||
20030#Pferd
|
||||
20031#Weihnachtsmann
|
||||
20032#Weihnachtsbaum
|
||||
20033#Weihnachtsbaum
|
||||
20034#Weihnachtsbaum
|
||||
20035#Flagge
|
||||
20036#Flagge
|
||||
20037#Flagge
|
||||
20038#..
|
||||
20039#.
|
||||
2004#Klauenspinne
|
||||
20040#Grundstücksverwalter
|
||||
20041#Betrunkener Bürger
|
||||
20042#Fahrender Händler
|
||||
20043#.
|
||||
20044#Waffenschmied
|
||||
20045#Rüstungsschmied
|
||||
20046#Juwelier
|
||||
20047#Diamantader
|
||||
20048#Bernsteinader
|
||||
20049#Fossilholzader
|
||||
2005#Soldatenspinne
|
||||
20050#Kupferader
|
||||
20051#Silberader
|
||||
20052#Goldader
|
||||
20053#Jadeader
|
||||
20054#Ebenholzader
|
||||
20055#Muschelstapel
|
||||
20056#Weißgoldader
|
||||
20057#Kristallader
|
||||
20058#Quarzader
|
||||
20059#Himmelstränenader
|
||||
20060#Diamantalchemist
|
||||
20061#Bernsteinalchemist
|
||||
20062#Fossilholzalchemist
|
||||
20063#Kupferalchemist
|
||||
20064#Silberalchemist
|
||||
20065#Goldalchemist
|
||||
20066#Jadealchemist
|
||||
20067#Ebenholzalchemist
|
||||
20068#Perlenalchemist
|
||||
20069#Weißgoldalchemist
|
||||
20070#Kristallalchemist
|
||||
20071#Quarzalchemist
|
||||
20072#Himmelstränenalchemist
|
||||
20073#Altes Siegel
|
||||
20074#Turm-Waffenschmied
|
||||
20075#Turm-Rüstungsschmied
|
||||
20076#Turm-Juwelier
|
||||
20077#Altar des Kräftewächters
|
||||
20078#Altar des Kräftewächters
|
||||
20079#Altar des Kräftewächters
|
||||
20080#Trainingsleiter
|
||||
20081#Gestohlenes Gangsiegel
|
||||
20082#Meister
|
||||
20083#Jegal-Tunseok
|
||||
20084#Biologe Chaegirab
|
||||
20085#Jimjunja
|
||||
20086#Handu-Up
|
||||
20087#Wonda-Rim
|
||||
20088#Chuk-Sal
|
||||
20089#Pung-Ho
|
||||
20090#Heuk-Young
|
||||
20091#Seon-Pyeong
|
||||
20092#Hwa-Hee
|
||||
20093#Koe-Pung
|
||||
20094#Hong-Hae
|
||||
20095#Seon-Hae
|
||||
20101#Weißes Pferd
|
||||
20102#Braunes Pferd
|
||||
20103#Schwarzes Pferd
|
||||
20104#Weißes Pferd
|
||||
20105#Braunes Pferd
|
||||
20106#Schwarzes Pferd
|
||||
20107#Weißes Pferd
|
||||
20108#Braunes Pferd
|
||||
20109#Schwarzes Pferd
|
||||
20300#Körper-Kampf Lehrer
|
||||
20301#Mental-Kampf Lehrer
|
||||
20302#Nahkampf Lehrer
|
||||
20303#Fernkampf Lehrer
|
||||
20304#Magische-Waffen Lehrer
|
||||
20305#Schwarze-Magie Lehrer
|
||||
20306#Lehrer der Drachenmacht
|
||||
20307#Lehrer der Heilung
|
||||
2031#Babygiftspinne
|
||||
2032#Tödliche Giftspinne
|
||||
20320#Körper-Kampf Lehrer
|
||||
20321#Mental-Kampf Lehrer
|
||||
20322#Nahkampf Lehrer
|
||||
20323#Fernkampf Lehrer
|
||||
20324#Magische-Waffen Lehrer
|
||||
20325#Schwarze-Magie Lehrer
|
||||
20326#Lehrer der Drachenmacht
|
||||
20327#Lehrer der Heilung
|
||||
2033#Rote tödliche Giftspinne
|
||||
2034#Klauengiftspinne
|
||||
20340#Körper-Kampf Lehrer
|
||||
20341#Mental-Kampf Lehrer
|
||||
20342#Nahkampf Lehrer
|
||||
20343#Fernkampf Lehrer
|
||||
20344#Magische-Waffen Lehrer
|
||||
20345#Schwarze-Magie Lehrer
|
||||
20346#Lehrer der Drachenmacht
|
||||
20347#Lehrer der Heilung
|
||||
20348#Wächter des Dämonenturms
|
||||
20349#Stallbursche
|
||||
2035#Soldatengiftspinne
|
||||
20350#Dungeonwärter
|
||||
20351#Hallenwächter
|
||||
20352#Hasun Steindenkmal
|
||||
20353#Seul Rong Steindenkmal
|
||||
20354#Stadtwächter
|
||||
20355#Hauptmann
|
||||
20356#Ginsengsammler
|
||||
20357#Weol Denkmal
|
||||
20358#Namenlose Blumen
|
||||
20359#Alte Box mit Papieren
|
||||
2036#Stolze Soldat-Giftspinne
|
||||
20360#Wha Denkmal
|
||||
20361#Su Denkmal
|
||||
20362#Mok Denkmal
|
||||
20363#Gum Denkmal
|
||||
20364#Nakajima
|
||||
20365#To Denkmal
|
||||
20366#Sa-Soe
|
||||
2051#Böse Babygiftspinne
|
||||
2052#Böse tödl. Giftspinne
|
||||
2053#Böse rote Giftspinne
|
||||
2054#Böse Klauengiftspinne
|
||||
2055#Böse Soldatengiftspinne
|
||||
2061#Kleine Giftspinne
|
||||
2062#Tödliche Giftspinne
|
||||
2063#Rote tödliche Giftspinne
|
||||
2064#Klauengiftspinne
|
||||
2065#Soldatengiftspinne
|
||||
2071#Brutale Babygiftspinne
|
||||
2072#Brutale tödl. Giftspinne
|
||||
2073#Brutale rote Giftspinne
|
||||
2074#Brutale Klauengiftspinne
|
||||
2075#Brutale Soldatenspinne
|
||||
2076#Brutale st. Giftspinne
|
||||
2091#Königinnenspinne
|
||||
2092#Königsspinne
|
||||
2093#Dunkl. Königinnenspinne
|
||||
2101#Wüstenfuchs
|
||||
2102#Wüstenflugauge
|
||||
2103#Königsskorpion
|
||||
2104#Skorpionmann
|
||||
2105#Skorpionbogenschütze
|
||||
2106#Schlangenschwertkämpfer
|
||||
2107#Schlangenbogenschütze
|
||||
2108#Wüstenbandit
|
||||
2131#Skorpionmann
|
||||
2132#Skorpionbogenschütze
|
||||
2133#Schlangenschwertkämpfer
|
||||
2134#Schlangenbogenschütze
|
||||
2135#Wüstenbandit
|
||||
2151#Starker Wüstenfuchs
|
||||
2152#Starker Derwisch
|
||||
2153#Starker Königsskorpion
|
||||
2154#Starker Skorpionmann
|
||||
2155#St. Skorpionbogenschütze
|
||||
2156#Starker Schlangenkämpfer
|
||||
2157#Starker Schlangenschütze
|
||||
2158#Starker Wüstenbandit
|
||||
2191#Große Wüstenschildkröte
|
||||
2192#Dunkle Wüstenschildkröte
|
||||
2201#Kampftigersklave
|
||||
2202#Flammengeist
|
||||
2203#Kampftiger
|
||||
2204#Flamme
|
||||
2205#Flammenkrieger
|
||||
2206#Flammenkönig
|
||||
2207#Dunkl. Flammenkönig
|
||||
2231#Starker Kampftigersklave
|
||||
2232#Starker Flammengeist
|
||||
2233#Starker Kampftiger
|
||||
2234#Starke Flamme
|
||||
2235#Starker Flammenkrieger
|
||||
2291#Roter Drache
|
||||
2301#Geisterbaum
|
||||
2302#Geisterbaumstumpf
|
||||
2303#Dryade
|
||||
2304#Geisterweide
|
||||
2305#Böser Baum
|
||||
2306#Riesiger Geisterbaum
|
||||
2307#Geisterbaum-Lord
|
||||
2311#Roter Geisterbaum
|
||||
2312#Roter Geisterbaumstumpf
|
||||
2313#Rote Dryade
|
||||
2314#Rote Geisterweide
|
||||
2315#Roter böser Baum
|
||||
2401#Himmels Soldat
|
||||
2402#Himmels Königssoldat
|
||||
2403#Himmels Geistliche
|
||||
2404#Himmels Kommandant
|
||||
2411#Zin-Himmels Soldat
|
||||
2412#Zin-Himmels Königssoldat
|
||||
2413#Zin-Himmels Geistliche
|
||||
2414#Zin-Himmels Kommandant
|
||||
2491#Himmels Kommandant
|
||||
2492#Zin-Himmels Kommandant
|
||||
301#Weißer-Eid Soldatin
|
||||
302#Weißer-Eid Bogenschützin
|
||||
303#Weißer-Eid Generälin
|
||||
304#Weißer-Eid Kommandantin
|
||||
331#Weißer-Eid Soldatin
|
||||
332#Weißer-Eid Bogenschützin
|
||||
333#Weißer-Eid Generälin
|
||||
334#Weißer-Eid Kommandantin
|
||||
351#Feiger Weißer-Eid-Soldat
|
||||
352#Feiger W.-Eid Schütze
|
||||
353#Feiger W.-Eid-General
|
||||
354#Feiger W.-Eid-Kommandant
|
||||
391#Mi-Jung
|
||||
392#Eun-Jung
|
||||
393#Se-Rang
|
||||
394#Jin-Hee
|
||||
395#Mutloser Mi-Jung
|
||||
396#Mutloser Eun-Jung
|
||||
397#Mutloser Se-Rang
|
||||
398#Mutloser Jin-Hee
|
||||
401#Schwarzwindsoldat
|
||||
402#Schwarzwindbesessener
|
||||
403#Schwarzwindbogenschütze
|
||||
404#Schwarzwind-Jak-To
|
||||
405#Schwarzwind-To-Su
|
||||
406#Schwarzwind-Gu-Ryung
|
||||
431#Schwarzer Sturmsoldat
|
||||
432#Schwarzer Sturmbesessene
|
||||
433#Schwarzer Bogenschütze
|
||||
434#Schwarzer Sturm-Joh-Hwan
|
||||
435#Schwarzer Sturm-Kyuk-Jan
|
||||
436#Schwarzer Sturm-Pho-Hwan
|
||||
451#Böser Schw. Sturmsoldat
|
||||
452#Böser Sturmbesessener
|
||||
453#Böser Sturmbogenschütze
|
||||
454#Böser Sturm-Joh-Hwan
|
||||
455#Böser Sturm-Kyuk-Jang
|
||||
456#Böser Sturm-Pho-Hwan
|
||||
491#Mahon
|
||||
492#Bo
|
||||
493#Goo-Pae
|
||||
494#Chuong
|
||||
5001#Pirat Tanaka
|
||||
5002#Hae-Tae
|
||||
5003#Affe
|
||||
5004#Pirat Tanaka
|
||||
501#Wilder Infanterist
|
||||
502#Wilder Ergebener
|
||||
503#Wilder Bogenschütze
|
||||
504#Wilder General
|
||||
5101#Schwacher Affensoldat
|
||||
5102#Schwacher Affenwerfer
|
||||
5103#Schwacher Affenkämpfer
|
||||
5104#Schwacher Affengeneral
|
||||
5111#Affensoldat
|
||||
5112#Affenwerfer
|
||||
5113#Affenkämpfer
|
||||
5114#Affengeneral
|
||||
5115#Steinaffe
|
||||
5116#Affenanführer
|
||||
5121#Starker Affensoldat
|
||||
5122#Starker Affenwerfer
|
||||
5123#Starker Affenkämpfer
|
||||
5124#Starker Affengeneral
|
||||
5125#Starker Steinaffe
|
||||
5126#Starker Goldaffe
|
||||
5127#Starker Affenführer
|
||||
5131#Kluger kl. Affensoldat
|
||||
5132#Kluger kl. Affenwerfer
|
||||
5133#Kluger kl. Affenkämpfer
|
||||
5134#Kluger kl. Affengeneral
|
||||
5141#Schlauer Affensoldat
|
||||
5142#Schlauer Affenwerfer
|
||||
5143#Schlauer Affenkämpfer
|
||||
5144#Schlauer Affengeneral
|
||||
5145#Schlauer Steinaffe
|
||||
5146#Schlauer Affenanführer
|
||||
5151#Böser Affensoldat
|
||||
5152#Böser Affenwerfer
|
||||
5153#Böser Affenkämpfer
|
||||
5154#Böser Affengeneral
|
||||
5155#Böser Steinaffe
|
||||
5156#Böser Goldaffe
|
||||
5157#Böser Affenführer
|
||||
5161#Felsenaffe
|
||||
5162#Gehender Affe
|
||||
5163#Affen-Lord
|
||||
531#Brutaler Soldat
|
||||
532#Brutaler Besessener
|
||||
533#Brutaler Bogenschütze
|
||||
534#Brutaler Spezialist
|
||||
551#St. Wilder Infanterist
|
||||
552#St. Wilder Ergebener
|
||||
553#St. Wilder Bogenschütze
|
||||
554#St. Wilder General
|
||||
591#Brutaler Hauptmann
|
||||
595#Brutaler Geum-Chul
|
||||
601#Ork
|
||||
602#Ork-Späher
|
||||
603#Ork-Kämpfer
|
||||
604#Ork-Zauberer
|
||||
631#Stolzer Ork
|
||||
632#Stolzer Ork-Späher
|
||||
633#Stolzer Ork-Kämpfer
|
||||
634#Stolzer Ork-Zauberer
|
||||
635#Stolzer Ork-General
|
||||
636#Schwarzer Ork
|
||||
637#Schwarzer Ork-Riese
|
||||
651#Mutiger gr. Ork
|
||||
652#Mutiger gr. Orkspäher
|
||||
653#Mutiger gr. Orkkämpfer
|
||||
654#Mutiger gr. Orkzauberer
|
||||
655#Mutiger gr. Orkgeneral
|
||||
656#Mutiger Schw. Ork
|
||||
657#Mutiger Schw. Orkriese
|
||||
691#Oberork
|
||||
692#Dunkler Oberork
|
||||
693#Geister Orkführer
|
||||
7001#Affensoldat
|
||||
7002#Affenreiter
|
||||
7003#Gimu Affensoldat
|
||||
7004#Affenkommander
|
||||
7005#Stein Affe
|
||||
7006#Gold Affe
|
||||
7007#Affengeneral
|
||||
7008#Tu-Gui Arbeiter
|
||||
7009#Tu-Gui Soldatenprüfer
|
||||
701#Dunkler Fanatiker
|
||||
7010#Tu-Gui weißer Kommander
|
||||
7012#Bi-Ma-Gui-An
|
||||
7013#König Skorpion
|
||||
7014#Skorpionmann
|
||||
7015#Skorpionbogenschütze
|
||||
7016#Schlangenschwertkämpfer
|
||||
7017#Schlangenbogenschütze
|
||||
7018#Wüstenbandit
|
||||
7019#Tu-ji Soldat
|
||||
702#Dunkler Arahan
|
||||
7020#Hwa-ryung
|
||||
7021#Tu-Ji Rumtreiber
|
||||
7022#Cham-Ma
|
||||
7023#Teawha-Mu
|
||||
7024#Juk-gui
|
||||
7025#Dung-Juk
|
||||
7026#Juk-Mok
|
||||
7027#Hwaryu Juk
|
||||
7028#Schwarzer Juk-Guimok
|
||||
703#Dunkler Kämpfer
|
||||
704#Oberer dunkler Arahan
|
||||
705#Dunkler Scharfrichter
|
||||
706#Dunkler Peiniger
|
||||
707#Dunkler Beschwörer
|
||||
731#Stolzer dunkl. Fanatiker
|
||||
732#Stolzer dunkl. Arahan
|
||||
733#Stolzer dunkl. Kämpfer
|
||||
734#Stolzer dunkl. Oberst
|
||||
735#Stolzer dunkl. Schütze
|
||||
736#Stolzer dunkl. Peiniger
|
||||
737#Stolzer dunkl. Zauberer
|
||||
751#Hoher Fanatiker
|
||||
752#Hoher Arahan
|
||||
753#Hoher Arahan-Kämpfer
|
||||
754#Hoher Ober-Arahan
|
||||
755#Hoher Scharfrichter
|
||||
756#Hoher Peiniger
|
||||
757#Hoher Beschwörer
|
||||
771#Brutaler Fanatiker
|
||||
772#Brutaler Arahan
|
||||
773#Brutaler Arahan-Kämpfer
|
||||
774#Brutaler Ober-Arahan
|
||||
775#Brutaler Scharfrichter
|
||||
776#Brutaler Peiniger
|
||||
777#Brutaler Beschwörer
|
||||
791#Dunkler Anführer
|
||||
792#Dunkler Geist-Anführer
|
||||
793#Elite Dunkler Anführer
|
||||
794#Elite Geist-Anführer
|
||||
795#Elite Kämpfer
|
||||
796#Elite dunkler Kämpfer
|
||||
8001#Metin des Kummers
|
||||
8002#Metin des Kampfs
|
||||
8003#Metin der Schlacht
|
||||
8004#Metin der Gier
|
||||
8005#Metin der Schwärze
|
||||
8006#Metin der Dunkelheit
|
||||
8007#Metin der Eifersucht
|
||||
8008#Metin der Seele
|
||||
8009#Metin des Schattens
|
||||
8010#Metin der Härte
|
||||
8011#Metin des Teufels
|
||||
8012#Metin des Sturzes
|
||||
8013#Metin des Todes
|
||||
8014#Metin des Mordes
|
||||
8015#Metin der Härte
|
||||
8016#Metin des Teufels
|
||||
8017#Metin des Sturzes
|
||||
8018#Metin des Todes
|
||||
8019#Metin des Mordes
|
||||
8020#Shinsoo-Felsen
|
||||
8021#Jinno-Felsen
|
||||
8022#Chunjo-Felsen
|
||||
8023#Kaiserfelsen
|
||||
8024#Metin Pung-Ma
|
||||
8025#Metin Ma-An
|
||||
8026#Metin Tu-Young
|
||||
8027#Metin Jeon-Un
|
||||
8101#Metin des Kummers
|
||||
8102#Metin des Kampfs
|
||||
8103#Metin der Schlacht
|
||||
8104#Metin der Gier
|
||||
8105#Metin der Schwärze
|
||||
8106#Metin der Dunkelheit
|
||||
8107#Metin der Eifersucht
|
||||
8108#Metin der Seele
|
||||
8109#Metin des Schattens
|
||||
8110#Metin der Härte
|
||||
8111#Metin des Teufels
|
||||
8112#Metin des Sturzes
|
||||
8113#Metin des Todes
|
||||
8114#Metin des Mordes
|
||||
8501#Wildhund
|
||||
8502#Keiler
|
||||
8503#Bär
|
||||
8504#Weißer Tiger
|
||||
8505#Schwarzer Ork-Riese
|
||||
8506#Baumfrosch-Anführer
|
||||
8507#Wüstenbandit
|
||||
8508#Esoterischer Peiniger
|
||||
8509#Esoterischer Beschwörer
|
||||
8510#Flammenkrieger
|
||||
8511#Eisgolem
|
||||
9001#Waffenhändler
|
||||
9002#Rüstungshändler
|
||||
9003#Gemischtwarenhändlerin
|
||||
9004#Ereignishelfer
|
||||
9005#Lagerverwalter
|
||||
9006#Alte Frau
|
||||
9007#Waffenhändler
|
||||
9008#Rüstungshändler
|
||||
9009#Fischer
|
||||
901#Leichengeist
|
||||
9010#Gemischtwarenladen
|
||||
9011#Hochzeitsplanerin
|
||||
9012#Teleporter
|
||||
902#Plagenhund
|
||||
903#Plagenmann
|
||||
904#Plagenschwertkämpfer
|
||||
905#Plagenspeerkämpfer
|
||||
906#Plagenbogenschütze
|
||||
907#Plagenanführer
|
||||
931#W. Leichengeist
|
||||
932#W. Plagenhund
|
||||
933#W. Plagenmann
|
||||
934#W. Plagenkämpfer
|
||||
935#W. Plagenspeerkämpfer
|
||||
936#W. Plagenbogenschütze
|
||||
937#Zorniger Plagenanführer
|
||||
991#Plagenei
|
||||
992#Plagenträger
|
||||
993#Riesiger Plagenträger
|
||||
alsoExportToCharset#windows-1252
|
||||
languageCodeMapping#
|
||||
|
@@ -1,4 +1,4 @@
|
||||
exportTestForCharset = "üöäÜÖÄß "
|
||||
exportTestForCharset = "üöäÜÖÄß "
|
||||
gameforge = {}
|
||||
gameforge.arena_manager = {}
|
||||
gameforge.arena_manager._100_say = "You want to fight against yourself?[ENTER]Do as you please, but you don't need an arena for[ENTER]that.[ENTER]Come again when you're ready to take this[ENTER]seriously. "
|
||||
@@ -821,7 +821,7 @@ gameforge.dragon_soul_daily_gift._040_say = "Ah, I sense the Power of the Dragon
|
||||
gameforge.dragon_soul_daily_gift._050_say = "Here you go, your Cor Draconis. You're welcome. "
|
||||
gameforge.dragon_soul_daily_gift._060_say = "I'm very sorry, I cannot spare more than one a[ENTER]day. Come again tomorrow. Perhaps I will have a[ENTER]new Cor Draconis for you then. "
|
||||
gameforge.dragon_soul_gift_mgr = {}
|
||||
gameforge.dragon_soul_gift_mgr._010_npcChat = "GM: Daily Quest – Settings "
|
||||
gameforge.dragon_soul_gift_mgr._010_npcChat = "GM: Daily Quest — Settings "
|
||||
gameforge.dragon_soul_gift_mgr._020_say = "Start time "
|
||||
gameforge.dragon_soul_gift_mgr._030_say = "End time "
|
||||
gameforge.dragon_soul_gift_mgr._040_say = "Enter following format for date and time:[ENTER]yy.mm.dd[ENTER]hh.mm "
|
||||
@@ -891,7 +891,7 @@ gameforge.event_easter._020_sayTitle = "Easter Bunny: "
|
||||
gameforge.event_easter._030_say = "I have hidden Easter Eggs all over the place![ENTER]Find them and bring them to me and I'll give you[ENTER]a reward. "
|
||||
gameforge.event_easter._035_say = "Unfortunately you haven't collected any Easter[ENTER]Eggs yet! Come back when you've got some Easter[ENTER]Eggs in your inventory. "
|
||||
gameforge.event_easter._040_chat = "I have found Easter Eggs! "
|
||||
gameforge.event_easter._050_say = "Very good! I’ll exchange your Easter Eggs for %d[ENTER]of these: "
|
||||
gameforge.event_easter._050_say = "Very good! I'll exchange your Easter Eggs for %d[ENTER]of these: "
|
||||
gameforge.event_easter._055_say = "You have brought me the following amount of eggs:[ENTER]%d "
|
||||
gameforge.event_easter._060_say = "Did you find some Easter Eggs? "
|
||||
gameforge.event_easter._065_say = "You have to give me %d eggs for that! "
|
||||
@@ -905,9 +905,9 @@ gameforge.event_flame_dungeon_open._010_npcChat = "Problems in the Fireland "
|
||||
gameforge.event_flame_dungeon_open._020_say = "Hi, have you heard yet? We dicovered a big ruin[ENTER]in the fireland... If i was a warrior like you are.[ENTER]I would go there[ENTER]but my skills are no high enough. "
|
||||
gameforge.event_flame_dungeon_open._030_say = "Hm... come back later, so i can give you a[ENTER]teleportscroll for the ruins coordinates ...would you go to the ruin and tell me about it? im very curious... hoho. "
|
||||
gameforge.event_flame_dungeon_open._040_npcChat = "Give me the teleportscroll! "
|
||||
gameforge.event_flame_dungeon_open._050_say = "Oh ho!! You are a courageous guy. You dare to go in[ENTER]the hot and steamy fireland.[ENTER]Only a brave warrior would say that! Let´s see ... "
|
||||
gameforge.event_flame_dungeon_open._050_say = "Oh ho!! You are a courageous guy. You dare to go in[ENTER]the hot and steamy fireland.[ENTER]Only a brave warrior would say that! Let's see see ... "
|
||||
gameforge.event_flame_dungeon_open._060_say = "So!! Here!! Like i promised here is your teleportscroll[ENTER]Also here is a passage ticket. Go! And report me about it! Be carefull! "
|
||||
gameforge.event_flame_dungeon_open._070_say = "Hello? It´s hard for me to fabricate a teleportscroll. I can give you only one per day, so come back tomorrow. "
|
||||
gameforge.event_flame_dungeon_open._070_say = "Hello? It's hard for me to fabricate a teleportscroll. I can give you only one per day, so come back tomorrow. "
|
||||
gameforge.event_flame_dungeon_open._080_say = "Before you can enter the dungeon, you have to kill some cyclopse have fun! "
|
||||
gameforge.event_halloween_hair = {}
|
||||
gameforge.event_halloween_hair._100_say = "You can use the Magic Wand to transform a[ENTER]Halloween Pumpkin into a Halloween Chest.[ENTER]Monsters drop the pumpkins and I put the Magic[ENTER]Wand behind the rotating coin so that no one[ENTER]would steal it from me. Give it a try! "
|
||||
@@ -1759,7 +1759,7 @@ gameforge.horse_summon._250_sayReward = "To call a horse for intermediate riders
|
||||
gameforge.horse_summon._260_sayReward = "A horse for expert riders has been called. "
|
||||
gameforge.horse_summon._270_sayReward = "It didn't work - the Military Horse could not be[ENTER]called. You can improve your chances of[ENTER]successfully calling the horse by training your[ENTER]horse calling skills. "
|
||||
gameforge.horse_summon._280_sayReward = "Your mental strength is too low. You need a[ENTER]minimum of 300 Spell Points to call the expert's[ENTER]horse. "
|
||||
gameforge.horse_summon._290_say = "s Feuerphönix "
|
||||
gameforge.horse_summon._290_say = "s Fire Phoenix "
|
||||
gameforge.horse_summon._300_chat = "You cannot summon the Fire Phoenix while you are mounted. "
|
||||
gameforge.horse_summon._30_say = "This is the new Horse Picture. Try not to lose it[ENTER]again. "
|
||||
gameforge.horse_summon._40_say = "You don't have enough Yang. "
|
||||
@@ -3176,7 +3176,7 @@ gameforge.locale.questscroll5.mission_54_mis = "Kill 60 Flame Warriors. "
|
||||
gameforge.locale.questscroll5.mission_54_text = "Not too long ago, the child of a nobleman who[ENTER]went into the Fireland was killed by a Flame[ENTER]Warrior. If you kill the Flame Warriors, you'll[ENTER]be rewarded. Why don't you give it a try? "
|
||||
gameforge.locale.questscroll5.mission_55_hunt = "Examine the Ghost Trees "
|
||||
gameforge.locale.questscroll5.mission_55_mis = "Destroy 30 Ghost Trees. "
|
||||
gameforge.locale.questscroll5.mission_55_text = "Usually, they look just like trees – and then,[ENTER]all of a sudden, they come alive and attack[ENTER]animals and humans. Find out how we can destroy[ENTER]the Ghost Trees. "
|
||||
gameforge.locale.questscroll5.mission_55_text = "Usually, they look just like trees — and then,[ENTER]all of a sudden, they come alive and attack[ENTER]animals and humans. Find out how we can destroy[ENTER]the Ghost Trees. "
|
||||
gameforge.locale.questscroll5.mission_56_hunt = "The Secret of the Ghost Forest "
|
||||
gameforge.locale.questscroll5.mission_56_mis = "Kill 40 Ghost Stumps and 30 Dryads. "
|
||||
gameforge.locale.questscroll5.mission_56_text = "Research has shown that the Ghost Forest is an[ENTER]area populated by Ghost Stumps and Dryads. If you[ENTER]eliminate them, you might be able to put an end[ENTER]to the spreading of the Ghost Trees. "
|
||||
@@ -3896,7 +3896,7 @@ gameforge.main_quest_flame_lv100._060_say = "Whilst our alchemist searches for a
|
||||
gameforge.main_quest_flame_lv100._070_say = "Naturally. "
|
||||
gameforge.main_quest_flame_lv100._080_say = "Thank you. Now hurry! "
|
||||
gameforge.main_quest_flame_lv100._090_notice = "Defeat 300 Fireland demons in the fortress[ENTER]surroundings and at the location of the Sun[ENTER]Herbs. "
|
||||
gameforge.main_quest_flame_lv100._100_sayTitle = "Dämonenhatz "
|
||||
gameforge.main_quest_flame_lv100._100_sayTitle = "Demon hunting "
|
||||
gameforge.main_quest_flame_lv100._110_say = "Kill 300 Demons near the [ENTER]Fireland Fortress and around the sun herbs"
|
||||
gameforge.main_quest_flame_lv100._120_say = "I fear that you have not yet defeated enough[ENTER]demons. Head back into Fireland and keep[ENTER]fighting. "
|
||||
gameforge.main_quest_flame_lv100._130_notice = "You have defeated all of the demons.[ENTER]Now report back to Yak-Hwan. "
|
||||
@@ -3959,7 +3959,7 @@ gameforge.main_quest_flame_lv101._230_say = "You were successful then! This Rive
|
||||
gameforge.main_quest_flame_lv101._240_say = {}
|
||||
gameforge.main_quest_flame_lv101._250_say = "A letter... to leave my scouts[ENTER]has? I am shocked. Let us join his[ENTER]Read last words. "
|
||||
gameforge.main_quest_flame_lv101._260_sayTitle = "Hastily written words: "
|
||||
gameforge.main_quest_flame_lv101._270_say = "Yak-Hwan, I will not return alive, but I hope[ENTER]that this letter will get to you. I have come[ENTER]across a fortress in Fireland that is not marked[ENTER]on any map. Its ruler is a powerful Fireland[ENTER]demon – a unique aura surrounds him just as all[ENTER]the other demons in his following.[ENTER]His roar is deafening and he seems to be guarding[ENTER]something. But what that is, I cannot say.[ENTER]Forgive me, I have failed... "
|
||||
gameforge.main_quest_flame_lv101._270_say = "Yak-Hwan, I will not return alive, but I hope[ENTER]that this letter will get to you. I have come[ENTER]across a fortress in Fireland that is not marked[ENTER]on any map. Its ruler is a powerful Fireland[ENTER]demon — a unique aura surrounds him just as all[ENTER]the other demons in his following.[ENTER]His roar is deafening and he seems to be guarding[ENTER]something. But what that is, I cannot say.[ENTER]Forgive me, I have failed... "
|
||||
gameforge.main_quest_flame_lv101._280_say = "We have to find out what is being hidden in this[ENTER]fortress.[ENTER]Look here, on the inside of the Riveted Necklace[ENTER]there is an engraving. I will ask Yon-I-Walker[ENTER]for advice. He will be in touch with you should[ENTER]he need your help. "
|
||||
gameforge.main_quest_flame_lv101._290_sendLetter = "Decrypt engraving "
|
||||
gameforge.main_quest_flame_lv101._300_say = "Yon-I-Walker is looking for you. Go to him. "
|
||||
@@ -4001,7 +4001,7 @@ gameforge.main_quest_flame_lv102._110_say = "Armor fragment of the %s: %d piece,
|
||||
gameforge.main_quest_flame_lv102._120_say = "You have not enough demons defeated.[ENTER]to complete a total of 30 pieces and bring me your[ENTER]daemon claws as proof! "
|
||||
gameforge.main_quest_flame_lv102._130_notice = "You have defeated all of the Ember Flame Demons.[ENTER]Report back to Yak-Hwan. "
|
||||
gameforge.main_quest_flame_lv102._140_say = "Go to Yon-I-Walker. "
|
||||
gameforge.main_quest_flame_lv102._150_say = "You are back – and from what I can see, you were[ENTER]successful! What can you tell me? "
|
||||
gameforge.main_quest_flame_lv102._150_say = "You are back — and from what I can see, you were[ENTER]successful! What can you tell me? "
|
||||
gameforge.main_quest_flame_lv102._160_say = {}
|
||||
gameforge.main_quest_flame_lv102._170_say = "A powerful flame demon, you say? That is Razador,[ENTER]Ruler of Fire! If the Servants have sent him,[ENTER]there must be something of great value in the[ENTER]fortress. Perhaps even the legendary red dragon![ENTER]I will talk with my advisers. Here, take this[ENTER]Passage Ticket and look after it. You will need[ENTER]it later. "
|
||||
gameforge.main_quest_flame_lv102._180_sendLetter = "Razador "
|
||||
@@ -4024,7 +4024,7 @@ gameforge.main_quest_flame_lv102._340_say = {}
|
||||
gameforge.main_quest_flame_lv102._350_sendLetter = "Black Matter Neutralisation "
|
||||
gameforge.main_quest_flame_lv102._360_say = "Good news! I have found out how the power of[ENTER]Black Matter can be neutralised. "
|
||||
gameforge.main_quest_flame_lv102._370_say = {}
|
||||
gameforge.main_quest_flame_lv102._380_say = "All powers of nature have a counterpart – light[ENTER]and dark, fire and water, good and evil. Even[ENTER]Black Matter has a counterpart, something which[ENTER]has the power to neutralise it: Pure Lumen! "
|
||||
gameforge.main_quest_flame_lv102._380_say = "All powers of nature have a counterpart — light[ENTER]and dark, fire and water, good and evil. Even[ENTER]Black Matter has a counterpart, something which[ENTER]has the power to neutralise it: Pure Lumen! "
|
||||
gameforge.main_quest_flame_lv102._390_say = "To produce Pure Lumen, you need to melt Energy[ENTER]Fragments in Mong Water. Could you gather 50[ENTER]bottles of Mong Water as well as 100 Energy[ENTER]Fragments and then take them to Yu-Hwan? Thank[ENTER]you. "
|
||||
gameforge.main_quest_flame_lv102._400_say = "Consider it done! "
|
||||
gameforge.main_quest_flame_lv102._410_notice = "Gather 50 bottles of Mong Water as well as 100[ENTER]Energy Fragments and take them to Yu-Hwan. "
|
||||
@@ -4055,7 +4055,7 @@ gameforge.main_quest_flame_lv103._070_notice = "Follow them into the Red Dragon
|
||||
gameforge.main_quest_flame_lv103._080_sayTitle = "To the Fortress! "
|
||||
gameforge.main_quest_flame_lv103._090_say = "Follow them into the Red Dragon Fortress[ENTER]and search the Commandant. "
|
||||
gameforge.main_quest_flame_lv103._100_say = "You are still here? Go, follow my men to the Red[ENTER]Dragon Fortress! "
|
||||
gameforge.main_quest_flame_lv103._110_say = "Nice to see you. They spotted us so[ENTER]we have to attack the fortress earlier.[ENTER]Everything was fine until ... RAZADOR[ENTER]we dont had any chance – the whole squad[ENTER]died. I'm the last one. Can you tell Yak-Hwan[ENTER]what happend? Thanks. "
|
||||
gameforge.main_quest_flame_lv103._110_say = "Nice to see you. They spotted us so[ENTER]we have to attack the fortress earlier.[ENTER]Everything was fine until ... RAZADOR[ENTER]we dont had any chance — the whole squad[ENTER]died. I'm the last one. Can you tell Yak-Hwan[ENTER]what happend? Thanks. "
|
||||
gameforge.main_quest_flame_lv103._120_say = "Report the events in the Red Dragon Fortress to[ENTER]Yak-Hwan. "
|
||||
gameforge.main_quest_flame_lv103._130_say = "You're back already? What... something went wrong?Talk! "
|
||||
gameforge.main_quest_flame_lv103._140_say = {}
|
||||
@@ -4123,7 +4123,7 @@ gameforge.main_quest_flame_lv104._200_notice = "Go to Yon-I-Walker and find out
|
||||
gameforge.main_quest_flame_lv104._210_sayTitle = "Talk to Yon-I-Walker. "
|
||||
gameforge.main_quest_flame_lv104._220_say = "Go to Yon-I-Walker and find out how Razador can[ENTER]be defeated for good. "
|
||||
gameforge.main_quest_flame_lv104._230_say = "You haven't been to see Yon-I-Walker yet? How do[ENTER]you propose to defeat Razador?! Go! What are you[ENTER]waiting for! "
|
||||
gameforge.main_quest_flame_lv104._240_say = "Yes, it is true. Razador is back – and even more[ENTER]agitated than ever before. We only have one[ENTER]option to stop the Servants of the Darkness from[ENTER]carrying out their plan... "
|
||||
gameforge.main_quest_flame_lv104._240_say = "Yes, it is true. Razador is back — and even more[ENTER]agitated than ever before. We only have one[ENTER]option to stop the Servants of the Darkness from[ENTER]carrying out their plan... "
|
||||
gameforge.main_quest_flame_lv104._250_say = "Razador will not rest before he has completed his[ENTER]task and has freed the red dragon. To stop this,[ENTER]we will have to banish the dragon. "
|
||||
gameforge.main_quest_flame_lv104._260_say = {}
|
||||
gameforge.main_quest_flame_lv104._270_say = "The element of the red dragon is the fire ... and[ENTER]Fire is best tackled with - Fire! Each[ENTER]flame daemon has a magma core.[ENTER]Acquire me five cores of the following[ENTER]Monsters: Gluten Flame King, gluten flame beard,[ENTER]gluten flame Golem, gluten flame general and[ENTER]gluten flame Prince "
|
||||
@@ -4154,7 +4154,7 @@ gameforge.main_quest_flame_lv104._510_say = "Perfect! The Wing skin is very resi
|
||||
gameforge.main_quest_flame_lv104._520_notice = "You have all the pieces of wing skin. Take them to[ENTER]yon-I-walker. "
|
||||
gameforge.main_quest_flame_lv105 = {}
|
||||
gameforge.main_quest_flame_lv105._010_sendLetter = "Battle Begins "
|
||||
gameforge.main_quest_flame_lv105._020_say = "Get ready – the battle is beginning. Yak-Hwan has[ENTER]a final briefing for you. "
|
||||
gameforge.main_quest_flame_lv105._020_say = "Get ready — the battle is beginning. Yak-Hwan has[ENTER]a final briefing for you. "
|
||||
gameforge.main_quest_flame_lv105._030_say = "It is time. Our troops are ready. The battle can[ENTER]start. Do you have the Ring of Samael with you? "
|
||||
gameforge.main_quest_flame_lv105._040_say = "Yes, here they are "
|
||||
gameforge.main_quest_flame_lv105._050_say = "Ah very good. I will explain how you can use it[ENTER]later. But first we need to break through the[ENTER]newly formed flame demon defence lines. Head to[ENTER]the Red Dragon Fortress and defeat:[ENTER]10 Ember Flame Kings[ENTER]10 Ember Flame Beards[ENTER]10 Ember Flame Trolls[ENTER]10 Ember Flame Generals[ENTER]10 Ember Flame Chieftains "
|
||||
@@ -4167,14 +4167,14 @@ gameforge.main_quest_flame_lv105._110_sayReward = "You need a group and a pass!
|
||||
gameforge.main_quest_flame_lv105._120_say = "We have not yet been able to break through the[ENTER]enemy defence lines. Defeat all of the required[ENTER]Ember Flame Demons. "
|
||||
gameforge.main_quest_flame_lv105._130_notice = "You have defeated the army of Ember Flame Demons.[ENTER]Report to Yak-Hwan. "
|
||||
gameforge.main_quest_flame_lv105._140_say = "Return to Yak-Hwan. "
|
||||
gameforge.main_quest_flame_lv105._150_say = "You have done well. We have gotten another step[ENTER]closer to our goal – the red dragon will not be a[ENTER]threat to us for much longer! "
|
||||
gameforge.main_quest_flame_lv105._150_say = "You have done well. We have gotten another step[ENTER]closer to our goal — the red dragon will not be a[ENTER]threat to us for much longer! "
|
||||
gameforge.main_quest_flame_lv105._160_sendLetter = "Favor and resentment "
|
||||
gameforge.main_quest_flame_lv105._170_say = "Your arch-enemy, Razador, seems to resent the[ENTER]fact that you killed him. His roar sounds louder[ENTER]than ever before across the plains of Doyyumhwan. "
|
||||
gameforge.main_quest_flame_lv105._180_say = "It is time to silence him once again. As he[ENTER]stands, with eagle eyes, above the gate behind[ENTER]which the red dragon is held. Be wary of him! He[ENTER]will have learnt from his defeat and will not[ENTER]make the same mistakes twice. "
|
||||
gameforge.main_quest_flame_lv105._190_notice = "Defeat Razador, Ruler of Fire. "
|
||||
gameforge.main_quest_flame_lv105._200_sayTitle = "Play with Fire "
|
||||
gameforge.main_quest_flame_lv105._210_say = "Defeat Razador, Ruler of Fire, in the Red Dragon[ENTER]Fortress. "
|
||||
gameforge.main_quest_flame_lv105._220_say = "Was Razador too much for you this time? I can[ENTER]hardly believe it! You managed it once – you will[ENTER]manage it this time too! "
|
||||
gameforge.main_quest_flame_lv105._220_say = "Was Razador too much for you this time? I can[ENTER]hardly believe it! You managed it once — you will[ENTER]manage it this time too! "
|
||||
gameforge.main_quest_flame_lv105._230_notice = "Razador has been defeated. Report back to[ENTER]Yak-Hwan. "
|
||||
gameforge.main_quest_flame_lv105._240_say = "I knew you'd do it! Great. Now[ENTER]we will prepare everything for the banishment of the Red Dragon.[ENTER]I'll call you as soon as we are ready. "
|
||||
gameforge.main_quest_flame_lv105._250_sendLetter = "Banishment of Red Dragon "
|
||||
@@ -4194,7 +4194,7 @@ gameforge.main_quest_flame_lv105._380_say = "Oh. Good work. Thanks to you, we co
|
||||
gameforge.main_quest_flame_lv99 = {}
|
||||
gameforge.main_quest_flame_lv99._010_sendLetter = "Run into the Fire "
|
||||
gameforge.main_quest_flame_lv99._020_say = "Yak-Hwan is looking for you. Go to him and find[ENTER]out what he wants. "
|
||||
gameforge.main_quest_flame_lv99._030_say = "Welcome back! We should have been granted even[ENTER]just the smallest of breaks – the Servants of[ENTER]Darkness are back in action. That cannot be good. "
|
||||
gameforge.main_quest_flame_lv99._030_say = "Welcome back! We should have been granted even[ENTER]just the smallest of breaks — the Servants of[ENTER]Darkness are back in action. That cannot be good. "
|
||||
gameforge.main_quest_flame_lv99._040_say = {}
|
||||
gameforge.main_quest_flame_lv99._050_say = "However, my information is very vague. All we[ENTER]know is that they are holed up in Fireland. "
|
||||
gameforge.main_quest_flame_lv99._060_say = "We have already sent out a scout. But recently he[ENTER]broke off contact with us and I am very[ENTER]concerned.[ENTER]Can you take a look for him on your way to[ENTER]Fireland? "
|
||||
@@ -4226,7 +4226,7 @@ gameforge.main_quest_flame_lv99._310_sendLetter = "Explore Aura "
|
||||
gameforge.main_quest_flame_lv99._320_say = "Yon-I-Walker is looking for you. Go to him to[ENTER]find out more. "
|
||||
gameforge.main_quest_flame_lv99._330_say = "Ah, there you are! The aura is treacherous and is[ENTER]clouding my mind.[ENTER]I need Sun Herbs to lighten my mind and to[ENTER]continue my investigations. Can you get me some? "
|
||||
gameforge.main_quest_flame_lv99._340_say = "Of course. "
|
||||
gameforge.main_quest_flame_lv99._350_say = "The Sun Herbs grow in hot, dry locations – they[ENTER]can be found in Fireland all year round. I'll[ENTER]mark the last location I found some on the map.[ENTER]Although I'm not entirely certain that was the[ENTER]actual location... "
|
||||
gameforge.main_quest_flame_lv99._350_say = "The Sun Herbs grow in hot, dry locations — they[ENTER]can be found in Fireland all year round. I'll[ENTER]mark the last location I found some on the map.[ENTER]Although I'm not entirely certain that was the[ENTER]actual location... "
|
||||
gameforge.main_quest_flame_lv99._360_say = "I'll head out immediately! "
|
||||
gameforge.main_quest_flame_lv99._370_notice = "Go to the marked location in Fireland and search[ENTER]for Sun Herbs. "
|
||||
gameforge.main_quest_flame_lv99._380_sayTitle = "Get Sunherbs "
|
||||
@@ -5172,8 +5172,8 @@ gameforge.main_quest_lv92._290_2_notice = "Head back to Admiral Angmur. "
|
||||
gameforge.main_quest_lv92._300_say = "You are back! Did you find Bae-Yong? "
|
||||
gameforge.main_quest_lv92._310_say = "Yes, but... "
|
||||
gameforge.main_quest_lv92._320_say = "But?[ENTER]Oh no. Is he dead? "
|
||||
gameforge.main_quest_lv92._330_say = "I couldn't do anymore for him. My condolences. He[ENTER]was a brave man – he defended the final piece of[ENTER]the letter with is life. Here it is. "
|
||||
gameforge.main_quest_lv92._340_say = "The loss of Bae-Yong hurts us badly. But I am[ENTER]very proud of him. He completed his mission – we[ENTER]now have all the pieces of the letter. "
|
||||
gameforge.main_quest_lv92._330_say = "I couldn't do anymore for him. My condolences. He[ENTER]was a brave man — he defended the final piece of[ENTER]the letter with is life. Here it is. "
|
||||
gameforge.main_quest_lv92._340_say = "The loss of Bae-Yong hurts us badly. But I am[ENTER]very proud of him. He completed his mission — we[ENTER]now have all the pieces of the letter. "
|
||||
gameforge.main_quest_lv92._350_say = "I thank you for everything. Here, take this here[ENTER]as a reward.[ENTER]I'm going to light a incense stick in the temple[ENTER]for Bae-Yong now.[ENTER]I'll call on you later. "
|
||||
gameforge.main_quest_lv92._360_say = "Go to Admiral Angmur. "
|
||||
gameforge.main_quest_lv92._370_sendLetter = "Decrypt the Red Thief Letter "
|
||||
@@ -5323,7 +5323,7 @@ gameforge.main_quest_lv94._390_say = "... failed? No, I don't believe it. Go tak
|
||||
gameforge.main_quest_lv94._400_1_notice = "You have defeated the Red Chief. "
|
||||
gameforge.main_quest_lv94._400_2_notice = "Take his cape and bring it to Admiral Angmur. "
|
||||
gameforge.main_quest_lv94._410_say = "Admiral Angmur is waiting for you. "
|
||||
gameforge.main_quest_lv94._420_say = "The cape! I knew you would do it. We'll hang it[ENTER]up near to their camp so that they can see it –[ENTER]that'll unnerve the Red Thief Gang.[ENTER]My people will take care of it. That way you can[ENTER]recover. "
|
||||
gameforge.main_quest_lv94._420_say = "The cape! I knew you would do it. We'll hang it[ENTER]up near to their camp so that they can see it —[ENTER]that'll unnerve the Red Thief Gang.[ENTER]My people will take care of it. That way you can[ENTER]recover. "
|
||||
gameforge.main_quest_lv94._430_sendLetter = "Weaken the Cyclops "
|
||||
gameforge.main_quest_lv94._440_say = "Admiral Angmur would like to talk to you. "
|
||||
gameforge.main_quest_lv94._450_say = "Our plan is working: when the Red Thieves saw the[ENTER]cape a great amount of disruption broke out. In[ENTER]the end, the demons and humans ended up fighting[ENTER]each other. Now this gang is completely[ENTER]disorganised.[ENTER]Next up for us are the Cyclops. "
|
||||
@@ -5401,7 +5401,7 @@ gameforge.main_quest_lv95._110_say = "Report back to Admiral Angmur. "
|
||||
gameforge.main_quest_lv95._120_say = "Aye, so you were able to hold your ground against[ENTER]Captain Hooks. What's that? A letter? Show me! "
|
||||
gameforge.main_quest_lv95._130_say = {}
|
||||
gameforge.main_quest_lv95._140_say = "Curses. Captain Hooks has already passed on the[ENTER]Black Gold to the Banshee.[ENTER]The last sentence poses a puzzle: The curse of[ENTER]life will be summoned from the fog of time by the[ENTER]army of darkness. "
|
||||
gameforge.main_quest_lv95._150_say = "We have to stop the delivery! We think that the[ENTER]Banshee's hideout is to the west on Gautama Cliff[ENTER]– a godless place, constantly enclosed in thick[ENTER]fog.[ENTER]Ogres and Lemures dwell there. "
|
||||
gameforge.main_quest_lv95._150_say = "We have to stop the delivery! We think that the[ENTER]Banshee's hideout is to the west on Gautama Cliff[ENTER]— a godless place, constantly enclosed in thick[ENTER]fog.[ENTER]Ogres and Lemures dwell there. "
|
||||
gameforge.main_quest_lv95._160_say = {}
|
||||
gameforge.main_quest_lv95._170_say = "As soon as I know which route will be used to[ENTER]bring the Black Gold to the Banshee, I'll tell[ENTER]you. "
|
||||
gameforge.main_quest_lv95._180_sendLetter = "Head off the Delivery "
|
||||
@@ -5438,7 +5438,7 @@ gameforge.main_quest_lv95._470_sendLetter = "Curse of Life "
|
||||
gameforge.main_quest_lv95._480_say = "Admiral Angmur has new information for you. Go to[ENTER]him. "
|
||||
gameforge.main_quest_lv95._490_say = "We now know what is meant by the curse of life[ENTER]and the army of darkness. There once lived a[ENTER]horrible mage on Dark Dragon Rock. He had[ENTER]aspirations for domination over the entire[ENTER]continent and he literally stopped at nothing to[ENTER]achieve this: using black magic, he raised the[ENTER]dead and sent them into battle as his army. "
|
||||
gameforge.main_quest_lv95._500_say = {}
|
||||
gameforge.main_quest_lv95._510_say = "Summoning the dead – even the thought of it makes[ENTER]me cringe. The Servants of the Darkness are using[ENTER]the Black Gold to create an army of the undead.[ENTER]We have to stop them! "
|
||||
gameforge.main_quest_lv95._510_say = "Summoning the dead — even the thought of it makes[ENTER]me cringe. The Servants of the Darkness are using[ENTER]the Black Gold to create an army of the undead.[ENTER]We have to stop them! "
|
||||
gameforge.main_quest_lv95._520_say = "Search for the Lemures Magician in the old ruins[ENTER]at Gautama Cliff. He knows something about this[ENTER]curse. If you ask him nicely, I'm sure he'll tell[ENTER]you everything we need to know. "
|
||||
gameforge.main_quest_lv95._530_say = "Ask nicely... ho hum. Understood. "
|
||||
gameforge.main_quest_lv95._540_sayTitle = "Curse of Life "
|
||||
@@ -5460,7 +5460,7 @@ gameforge.main_quest_lv95._680_say = "Aye, you are back! Let's put the pieces of
|
||||
gameforge.main_quest_lv95._690_sayReward = "Three things are needed to awaken the dead:[ENTER]1. A human body[ENTER]2. Black Gold[ENTER]3. Tree Demon bark[ENTER]Only a magician with outstanding skills can[ENTER]summon the curse of life and maintain it. And[ENTER]when they die, the whole undead army falls with[ENTER]them. "
|
||||
gameforge.main_quest_lv95._700_say = "So its for this reason that our cemeteries have[ENTER]been defiled and the corpses stolen from their[ENTER]graves. They are to be brought to life and[ENTER]marched against us as an undead army. What a[ENTER]sickening thought! "
|
||||
gameforge.main_quest_lv95._710_say = "We need to stop this outrageous deed! "
|
||||
gameforge.main_quest_lv95._720_say = "Aye, but time is working against us. Only the[ENTER]Banshee is powerful enough to summon a curse of[ENTER]this size – but we don't know where she is[ENTER]hiding.[ENTER]I will send out more men to find out the location[ENTER]of the dark high priestess. As soon as I hear[ENTER]something, I will let you know. "
|
||||
gameforge.main_quest_lv95._720_say = "Aye, but time is working against us. Only the[ENTER]Banshee is powerful enough to summon a curse of[ENTER]this size — but we don't know where she is[ENTER]hiding.[ENTER]I will send out more men to find out the location[ENTER]of the dark high priestess. As soon as I hear[ENTER]something, I will let you know. "
|
||||
gameforge.main_quest_lv95._730_say = {}
|
||||
gameforge.main_quest_lv95._740_say = "The adventure continues as soon as you have[ENTER]reached level 96. "
|
||||
gameforge.main_quest_lv95._750_say = "Report back to Admiral Angmur. "
|
||||
@@ -5504,7 +5504,7 @@ gameforge.main_quest_lv96._320_say = "Here, take the Gold Hunter's Band. Use it
|
||||
gameforge.main_quest_lv96._330_say = "We need 100 Gold Coins. But I fear that not all[ENTER]of the coins that you will find will be used as a[ENTER]medium. There is a lot of work ahead of you. "
|
||||
gameforge.main_quest_lv96._340_say = "No problem. "
|
||||
gameforge.main_quest_lv96._350_sayTitle = "Hunt for Gold "
|
||||
gameforge.main_quest_lv96._360_say = "Go up against the Ogres in battle and collect[ENTER]Coin Bags. Not all of the coins are mediums –[ENTER]have them checked by Yon-I-Walker. "
|
||||
gameforge.main_quest_lv96._360_say = "Go up against the Ogres in battle and collect[ENTER]Coin Bags. Not all of the coins are mediums —[ENTER]have them checked by Yon-I-Walker. "
|
||||
gameforge.main_quest_lv96._370_say = "Yep, I can clearly sense the dark magic here. "
|
||||
gameforge.main_quest_lv96._380_say = "Fantastic, we now have all the gold coins that[ENTER]could be used as a medium. That certainly won't[ENTER]please the Banshee! Here, take this as a reward.[ENTER]Angmur will issue your next task. "
|
||||
gameforge.main_quest_lv96._390_say = "There are still gold coins missing. Collect %d[ENTER]more. "
|
||||
@@ -5524,7 +5524,7 @@ gameforge.main_quest_lv96._510_2_notice = "Report this news to Admiral Angmur. "
|
||||
gameforge.main_quest_lv96._520_say = "Report back to Admiral Angmur. "
|
||||
gameforge.main_quest_lv96._530_say = "Good to see you return unharmed! Were you[ENTER]successful? What?! The bark was already pulled[ENTER]from the Tree Demons and there were fresh signs[ENTER]of battle? The Servants of the Darkness must have[ENTER]gotten there before us. "
|
||||
gameforge.main_quest_lv96._540_say = {}
|
||||
gameforge.main_quest_lv96._550_say = "If they have the bark, then they will also find a[ENTER]way to summon the curse of life. It seems it is[ENTER]unavoidable – we are heading into war. The[ENTER]Banshee will not be able to hide from us much[ENTER]longer. My men are already on her tracks. I will[ENTER]call for you when we have found her. "
|
||||
gameforge.main_quest_lv96._550_say = "If they have the bark, then they will also find a[ENTER]way to summon the curse of life. It seems it is[ENTER]unavoidable — we are heading into war. The[ENTER]Banshee will not be able to hide from us much[ENTER]longer. My men are already on her tracks. I will[ENTER]call for you when we have found her. "
|
||||
gameforge.main_quest_lv96._560_sayTitle = "The adventure continues as soon as you have[ENTER]reached level 97. "
|
||||
gameforge.main_quest_lv96._570_counterName = "(Remaining: %s %s, %s %s) "
|
||||
gameforge.main_quest_lv96._580_sayReward = "%s: %d pieces "
|
||||
@@ -5546,10 +5546,10 @@ gameforge.main_quest_lv97._080_sayTitle = "The Temple Servant "
|
||||
gameforge.main_quest_lv97._090_say = "Defeat Mu-Shu, the Banshee's Temple Servant, at[ENTER]Gautama Cliff. "
|
||||
gameforge.main_quest_lv97._100_notice = "Killer blow struck, the Temple Servant sinks to[ENTER]the ground. "
|
||||
gameforge.main_quest_lv97._110_say = "You fools! You willingly took the bait that the[ENTER]Banshee set out for you. Whilst you wasted your[ENTER]time with me, the mistress and Yah-Ki, the true[ENTER]Temple Servant, have already begun the curse. I[ENTER]pray that it succeeds! "
|
||||
gameforge.main_quest_lv97._120_say = "A doppelgänger has thrown you off the scent![ENTER]After you search her, you find a similar necklace[ENTER]to the one on Martyaxwar. In the interior pocket[ENTER]there is a document. "
|
||||
gameforge.main_quest_lv97._120_say = "A doppleganger has thrown you off the scent![ENTER]After you search her, you find a similar necklace[ENTER]to the one on Martyaxwar. In the interior pocket[ENTER]there is a document. "
|
||||
gameforge.main_quest_lv97._130_say = "Report back to Admiral Angmur. "
|
||||
gameforge.main_quest_lv97._140_say = "You are back! Did you defeat the Temple Servant? "
|
||||
gameforge.main_quest_lv97._150_say = "No, we were deceived by a doppelgänger. The real[ENTER]Temple Servant was able to prepare the summoning[ENTER]of the dead in peace. Here, I found this[ENTER]document. "
|
||||
gameforge.main_quest_lv97._150_say = "No, we were deceived by a doppleganger. The real[ENTER]Temple Servant was able to prepare the summoning[ENTER]of the dead in peace. Here, I found this[ENTER]document. "
|
||||
gameforge.main_quest_lv97._160_say = "Curses! How could we fall for her little game?![ENTER]Please, show me the document. "
|
||||
gameforge.main_quest_lv97._170_say = {}
|
||||
gameforge.main_quest_lv97._180_say = {}
|
||||
@@ -5568,7 +5568,7 @@ gameforge.main_quest_lv97._300_notice = "The alchemist has given you the Fossil
|
||||
gameforge.main_quest_lv97._310_say = "Ah, the Fossil Earth. Very good, I shall get to[ENTER]work. I will report what I find out to the[ENTER]Admiral. "
|
||||
gameforge.main_quest_lv97._320_sendLetter = "Through the back door "
|
||||
gameforge.main_quest_lv97._330_say = "Admiral Angmur is looking for you. "
|
||||
gameforge.main_quest_lv97._340_say = "We now know where the Temple Servant Yah-Ki is[ENTER]residing. But the base resembles a fortress –[ENTER]guard troops patrol there around the clock. A[ENTER]frontal attack at this time would be pure[ENTER]suicide. "
|
||||
gameforge.main_quest_lv97._340_say = "We now know where the Temple Servant Yah-Ki is[ENTER]residing. But the base resembles a fortress —[ENTER]guard troops patrol there around the clock. A[ENTER]frontal attack at this time would be pure[ENTER]suicide. "
|
||||
gameforge.main_quest_lv97._350_say = "For this reason, we want to attack in an ambush.[ENTER]My men are searching for a suitable location.[ENTER]Distract the guards to provide us with more time. "
|
||||
gameforge.main_quest_lv97._360_say = {}
|
||||
gameforge.main_quest_lv97._370_say = "The greatest danger comes from a troop of guards[ENTER]who call themselves the Brigade of Black Death.[ENTER]This brigade consists of Moghu, Carnifex and[ENTER]General Albus. Their leader is Skeletos.[ENTER]Eliminate them, before they uncover my scouting[ENTER]troop. "
|
||||
@@ -5590,7 +5590,7 @@ gameforge.main_quest_lv97._520_say = "Defeat the Temple Servant Yah-Ki and stop
|
||||
gameforge.main_quest_lv97._530_say = "The decisive day has arrived. If we fall, the[ENTER]world falls with us. But if we are victorious,[ENTER]our deeds will still be sung in songs one hundred[ENTER]years from now. Stop the Servants of Darkness.[ENTER]Defeat the Temple Servant Yah-Ki! "
|
||||
gameforge.main_quest_lv97._540_say = "Why are you here? The battle is not yet won![ENTER]Defeat the Temple Servant Yah-Ki. All our hopes[ENTER]rest on you. "
|
||||
gameforge.main_quest_lv97._550_1_notice = "You have brought your opponent to their knees and[ENTER]victory is yours! "
|
||||
gameforge.main_quest_lv97._550_2_notice = "There's no time for relaxing – the Temple Servant[ENTER]Yah-Ki is waiting for you. "
|
||||
gameforge.main_quest_lv97._550_2_notice = "There's no time for relaxing — the Temple Servant[ENTER]Yah-Ki is waiting for you. "
|
||||
gameforge.main_quest_lv97._560_notice = "You have won! With a bloodcurdling scream, Yah-Ki[ENTER]sinks to the ground. "
|
||||
gameforge.main_quest_lv97._570_say = "Aaargh! This cannot be! Defeated by a mortal...[ENTER]oh, Banshee, forgive me! I have failed. I could[ENTER]not complete my ta... "
|
||||
gameforge.main_quest_lv97._580_say = "You search amongst her lifeless body and find a[ENTER]sealed letter. Return with it to Admiral Angmur. "
|
||||
@@ -5720,7 +5720,7 @@ gameforge.map_warp._240_say = "As you like. Watch out, off we go! "
|
||||
gameforge.map_warp._250_say = "As you wish... See you soon! "
|
||||
gameforge.map_warp._260_npcChat = "Dark Dragon Rock "
|
||||
gameforge.map_warp._270_say = "Recently a mysterious island has been discovered.[ENTER]It has been named Dark Dragon Rock. Those that[ENTER]wish to survive there need to have quite a bit of[ENTER]experience. For this reason, I will only take[ENTER]warriors who have reached level 90. Are you ready[ENTER]to undertake this journey? "
|
||||
gameforge.map_warp._280_say = "You can only get to the island by ship – and the[ENTER]journey there is long and arduous. The higher[ENTER]your level, the more demanding the transport. For[ENTER]this reason, I have to ask for a higher fee from[ENTER]you. "
|
||||
gameforge.map_warp._280_say = "You can only get to the island by ship — and the[ENTER]journey there is long and arduous. The higher[ENTER]your level, the more demanding the transport. For[ENTER]this reason, I have to ask for a higher fee from[ENTER]you. "
|
||||
gameforge.map_warp._280_sayReward = "This journey costs you %d Yang. "
|
||||
gameforge.map_warp._30_say = "This is a fascinating place. But does anything[ENTER]out of the ordinary ever happen here? Probably[ENTER]not. In other parts of the country, everything[ENTER]looks a little different! I'm sure there's[ENTER]somewhere interesting that I could teleport you[ENTER]to. As the powers of evil have got stronger[ENTER]again, time and space has been thrown into chaos.[ENTER]Your return might not always work. Do you want to[ENTER]be teleported anyway? "
|
||||
gameforge.map_warp._40_say = "Hm... With your current level, you're too weak to[ENTER]endure the trip through time and space. Come[ENTER]again when you have a level that is higher than[ENTER]10. "
|
||||
@@ -7032,7 +7032,7 @@ gameforge.priv_empire._56_array = "Experience point percent bonus "
|
||||
gameforge.priv_empire._60_sayReward = "%s bonus : %s "
|
||||
gameforge.priv_empire._70_say = "Choose additional bonus percentages: "
|
||||
gameforge.questscroll1 = {}
|
||||
gameforge.questscroll1._10_say = "¸ÇöÁßÀÔ´Ï´Ù "
|
||||
gameforge.questscroll1._10_say = "¸ÇöÁßÀÔ´Ï´Ù "
|
||||
gameforge.questscroll5 = {}
|
||||
gameforge.questscroll5._100_say = "There's already a quest in progress. The only way[ENTER]to start another quest now is to finish or cancel[ENTER]your current quest. "
|
||||
gameforge.questscroll5._10_select = "Aa "
|
||||
@@ -7072,7 +7072,7 @@ gameforge.reset_scroll._150_say = "Re-initialize skill %s. "
|
||||
gameforge.reset_scroll._160_sayReward = "The chosen skill was reset. "
|
||||
gameforge.reset_scroll._20_say = "This scroll allows you to reset all your previous[ENTER]status improvements. Your whole status will be[ENTER]affected: VIT, INT, STR and DEX will all be reset[ENTER]to 1. The points you gain from this can be[ENTER]redistributed.[ENTER][ENTER]Do you want to use the scroll now? "
|
||||
gameforge.reset_scroll._30_sayTitle = "Status reset: Confirm "
|
||||
gameforge.reset_scroll._40_say = "All your status points will be reset to 1.[ENTER]Do you really want to reset your status? "
|
||||
gameforge.reset_scroll._40_say = "All your status points will be reset to their initial[ENTER]values. Do you really want to reset your status? "
|
||||
gameforge.reset_scroll._50_sayTitle = "Reset skill "
|
||||
gameforge.reset_scroll._60_sayReward = "A skill of your choice will be reset. You will[ENTER]receive all the points of that particular skill[ENTER]back, apart from the ones that you got from[ENTER]books. This means that you will get a maximum of[ENTER]17 skill points back. You can redistribute the[ENTER]points that you get back onto a skill of your[ENTER]choice. "
|
||||
gameforge.reset_scroll._70_say = "You do not have a skill that can be reset. "
|
||||
@@ -7087,9 +7087,9 @@ gameforge.reset_status._130_say = "Reset has failed! "
|
||||
gameforge.reset_status._20_say = "Your intelligence "
|
||||
gameforge.reset_status._30_say = "Your strength "
|
||||
gameforge.reset_status._40_say = "Your dexterity "
|
||||
gameforge.reset_status._50_say = "currently has a value of 1. "
|
||||
gameforge.reset_status._50_say = "currently has a value of %s. "
|
||||
gameforge.reset_status._60_say = "cannot be reset. "
|
||||
gameforge.reset_status._70_say = "is being reset to 1. "
|
||||
gameforge.reset_status._70_say = "is being reset to %s. "
|
||||
gameforge.reset_status._80_say = "Your remaining points will be reimbursed as[ENTER]training points. "
|
||||
gameforge.reset_status._90_say = "Do you want to continue? "
|
||||
gameforge.ride = {}
|
||||
|
||||
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Reference in New Issue
Block a user