3f0f3c792d8de4aa242249623947c35ac9a69392
- SSE2/SSSE3 RGBA to BGRA conversion (10x faster) - Processes 4 pixels per iteration - Automatic fallback for non-x86 platforms - Applied to both STB and decoded image paths
Client Source Repository
This repository contains the source code necessary to compile the game client executable.
How to build
cmake -S . -B build
cmake --build build
📋 Changelog
🐛 Bug Fixes
- PK Mode: Resolved conflict for Hostile mode when both players have negative alignment, added PK_PROTECT mode safeguards.
Description
Languages
C
87.5%
C++
12.4%
Python
0.1%